Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

Report article RSS Feed Tiberium Wars Edition Map Pack

Posted by .Mac. on Oct 6th, 2012

Hey everyone,

Just wanted to state here that I finally got around to releasing my Mac's Map Pack (go ahead, say that five times fast!). As stated in the wallpaper and description, these maps are the Tiberium Wars Editions and so they can be played in regular C&C 3 mode if you wish (converting it to KW is a simple edit btw) or any C&C 3 mod, such as Tiberium Essence. This pack contains all 23 maps that I've created and finished, although I've made a handful of others but they didn't make the cut because they weren't finished/polished or were lame. My unreleased 2 player map that is set in an urban redzone, called Emerald Rainstorm, may be worth finishing and salvaging some time, though...

I want to also point out that if you downloaded the previous "Sample" map pack from before, Isle of Fury II had one tiny edit by me and has that change in this big release (the other two sample maps are untouched). I quickly decided to take away most of a hill so it'd be more level for base building, directly south and next to the top right corner's starting location. So go ahead and delete that older Isle of Fury II file; in case some of you play together, you won't have multiple versions and have a problem ;)

Speaking of editing, it is possible that I may go back and edit some thing(s) in my TW Edition map(s). If/when that happens, I will let you know here. I do consider these maps finished, but it is very possible that I missed something(s) or didn't think would be an issue, despite the many times I've played them. I'm sure you guys can bring up good points that could or should be edited, whether it's taking out/adding in, balance reasons, scripting, etc... Please though, I do want to hear from you guys about your opinions and possible suggestions. PM me or post at the download file page what you really like or what you think sucks, if anything (hopefully nothing sucks, lol). Within reason, anything to improve that you feel is necessary. If you open my eyes by giving a good reason, I can be convinced, especially if many of you bring up the same idea. Otherwise, I'd prefer to focus on editing these maps for TE stuff (already have the Tiberium Essence Edition wallpaper pending) ;) In your suggestions, you can even give me general or specific ideas for what to do for the TE Edition too!

In the mean time, I hope you all will enjoy these maps (maybe even as much as I did making them) and possibly find at least one that you really like! :)

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