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Comment History  (120 - 150 of 473)
Mythos_Ruler
Mythos_Ruler Mar 17 2012, 2:27pm replied:

Alpha 10. We'd like to get at least a wall system, technologies, and a few other things in place before we're comfortable with labeling the next release a "beta."

+1 vote     article: New Release: 0 A.D. Alpha 9 Ides of March
Mythos_Ruler
Mythos_Ruler Mar 16 2012, 9:06pm replied:

There are two main problems with performance right now: AI and Pathfinding. Both are opportunities for significant performance improvement, so we have top men on it as we speak. There will likely be noticeable improvement in Alpha 10. :)

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Mar 15 2012, 10:31pm replied:

> We will have "Phases" of settlement growth, similar to "ages" from Age of Empires. These will hopefully be enabled in Alpha 10 or Alpha 11.

> Windows and Mac players can indeed play via IP address. :)

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Mar 15 2012, 10:26pm says:

Big ups go to team members Pureon and Enrique. They did excellent work.

+5 votes     media: Roman Building Set for Alpha 9
Mythos_Ruler
Mythos_Ruler Mar 15 2012, 3:54pm replied:

Great! Try it out and let us know what you think. Remember though, it's still only an alpha. ;)

+3 votes     article: New Release: 0 A.D. Alpha 9 Ides of March
Mythos_Ruler
Mythos_Ruler Mar 14 2012, 2:41pm replied:

Salve, citizen! The answer to this very pressing question shall be revealed very soon.

+5 votes     media: Roman Entrenched Army Camp
Mythos_Ruler
Mythos_Ruler Mar 14 2012, 2:36pm replied:

Currently the units move in formation, but don't fight in formation. We plan/hope to make them fight in formation sometime this year. :)

+4 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Mar 11 2012, 5:37am replied:

This is in fact modeled after the Temple of Vesta, which sat at the South corner of the Roman Forum. It is known that the Vestal Virgins kept the fire burning inside this temple continuously, and it represented the beating heart of Rome.

Wikipedia:

"The sacred fire of Vesta was a holy fire in Ancient Rome. The Vestal Virgins, originally numbering two, later four and eventually six, were selected by lot and served for thirty years, tending the holy fire and performing other rituals connected to domestic life—among them were the ritual sweeping of the temple on June 15 and the preparation of foods for certain festivals. By analogy, they also tended the life and soul of the city and of the body politic through the sacred fire of Vesta, which was renewed every year on the Kalends of March.

The sacred fire burned in Vesta's circular temple, built in the Roman Forum below the Aventine Hill in pre-republican times. Among other sacred objects in the temple was the Palladium, a statue of Pallas Athena supposedly brought by Aeneas from Troy. The temple burned completely on at least four occasions and caught fire on two others. It was last rebuilt in 191 AD on the orders of Julia Domna, the wife of the emperor Septimius Severus, The rites of Vesta ended in 394 by order of Theodosius I. The fire was extinguished and the College of Vestal Virgins disbanded."

+1 vote     media: Temple of Vesta
Mythos_Ruler
Mythos_Ruler Mar 3 2012, 8:41pm replied:

Looks like the Memertines have arrived. ;D

+4 votes     media: Temple of Vesta
Mythos_Ruler
Mythos_Ruler Mar 2 2012, 1:32am replied:

Feelin the groove.

+5 votes     media: Behind the scenes: Recording session
Mythos_Ruler
Mythos_Ruler Mar 1 2012, 1:30am replied:

His mouth is closed.

+2 votes     media: Unit Portrait: Hoplite
Mythos_Ruler
Mythos_Ruler Feb 29 2012, 7:45pm replied:

Pro joke ruiner. :(

+5 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Feb 29 2012, 7:18pm says:

Give that Roman some columns. Romans love columns.

+4 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Feb 27 2012, 11:01pm replied:

Nature is not "completely random" though, and neither are human beings. Human beings generally will not found a city in a disadvantageous spot.

+2 votes     media: Random map scripts
Mythos_Ruler
Mythos_Ruler Feb 25 2012, 12:43pm replied:

That will definitely be possible.

+4 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Feb 24 2012, 7:05pm replied:

Spahbod did that one just for fun. :)

+3 votes     media: Random map scripts
Mythos_Ruler
Mythos_Ruler Feb 19 2012, 12:08am replied:

I'm personally working on destruction dust/smoke. Someone else is working on pretty selection lines. Another is working on pathfinding optimization. Someone else is working on Trading. Others are finishing up the Roman buildings and ships. And still others are working on cool projectile and splash damage enhancements. :)

+7 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 10:34pm replied:

Like this then? :)

Media.moddb.com

I think though it would be a groovy feature of Moddb if they included a Collada/3D viewer.

+1 vote     media: Roman Barracks
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 9:41pm replied:

I believe that is something we have put off til 0 A.D. Part 2.

+1 vote     media: Roman Fortress
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 9:31pm says:

Old Roman buildings 2.0 from 5 years ago:

I.imgur.com

+3 votes     media: Beware the Ides of March
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 2:05pm replied:

Yep, a rally point. It can be set upon resources since Alpha 8.

+2 votes     media: Beware the Ides of March
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 12:25pm replied:

We can also make a few generic Egyptian "ruins" of temples and such to use on the East bank.

+1 vote     media: New map: Nile River
Mythos_Ruler
Mythos_Ruler Feb 16 2012, 8:35pm replied:

Salve, citizen! Some of the Greek buildings will be redone, yeah. Including the Barracks.

+2 votes     media: Roman Barracks
Mythos_Ruler
Mythos_Ruler Feb 16 2012, 2:40pm replied:

The only issue would be with prop meshes and prop points.

+3 votes     media: Roman Barracks
Mythos_Ruler
Mythos_Ruler Feb 16 2012, 2:30pm replied:

Not a bad idea. Perhaps some kind of Collada plugin that converts uploaded Collada files to a 3D presentation. The viewer could rotate the object at-will.

+3 votes     media: Roman Barracks
Mythos_Ruler
Mythos_Ruler Feb 13 2012, 10:45pm replied:

Currently, you need two different external IPs in order to connect.

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Feb 4 2012, 11:57am replied:

No. I made the map by hand in Atlas.

+1 vote     media: Punjab custom map
Mythos_Ruler
Mythos_Ruler Jan 24 2012, 3:35pm replied:

A truly random Random Map would be nigh unplayable.

+2 votes     media: New map: Punjab
Mythos_Ruler
Mythos_Ruler Jan 24 2012, 12:12pm replied:

Food: Berries, Fruit Trees, Huntable Animals, Fish, Farms.
Wood: Trees.
Stone: Stone Mines/Quarries
Metal: Our "Gold" resource, representing Gold, Silver, Iron, Copper, etc. Makes more sense than just "Gold." Represented by sparkly slabs of rock.

There are also Treasures scattered about that can be worth a good amount of any of those 4 resources.

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Jan 22 2012, 10:46pm replied:

Your outpost stops losing health once your territory has grown to encompass it.

+1 vote     media: New Feature :: Outposts
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