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Comment History  (60 - 90 of 471)
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 6:19pm replied:

The game is definitely moddable if that's a direction you'd like to take it in. We encourage modding when all possible. :)

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 6:13pm replied:

Excellent! Everything look good then? :)

+2 votes     article: New Release: 0 A.D. Alpha 13 Magadha
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 5:16pm replied:

0 A.D. is easily modded. Check out the 'Rise of the East' mod which is currently in dev.

Moddb.com

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 4:18pm replied:

The Mauryan buildings should look exactly like the image in the article. ( Wildfiregames.com )

Have you tried reinstalling the game? Are you using Windows, Linux, or OSX?

+2 votes     article: New Release: 0 A.D. Alpha 13 Magadha
Mythos_Ruler
Mythos_Ruler Apr 5 2013, 1:38am replied:

Are you asking if the game can be modded, or are you suggesting WFG take a new direction with the game? :)

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Apr 3 2013, 2:16am replied:

I don't know how your mod works, but Alpha 13 which has just been released includes a greatly reworked Aegis Bot AI. Take a look at that and see what you think. Also, if you are skilled at AI programming, there is a discussion on the Wildfire Games forum regarding the game's AI. Come, join the discussion! :)

+1 vote     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Apr 2 2013, 4:50am replied:

Who says WFG as an organization can't evolve to be an industry player in its own right? Just a thought. ;)

+6 votes     media: Mauryan Indians - Structures
Mythos_Ruler
Mythos_Ruler Mar 17 2013, 12:21am replied:

Works on 64-bit Windows 7 just fine.

+1 vote     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Jan 26 2013, 3:44pm replied:

I think eventually we'll add cattle to the 'Corral' structure as a domestic food source. The Mauryans, however, would likely not receive such a food source. :)

+2 votes     media: Somewhere in India...
Mythos_Ruler
Mythos_Ruler Jan 20 2013, 7:15pm replied:

And a Persian placeholder hero. ;)

+6 votes     media: Somewhere in India...
Mythos_Ruler
Mythos_Ruler Dec 18 2012, 1:45pm replied:

What is weird about the combat? Can you elaborate? :)

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Nov 10 2012, 10:48pm replied:

Been having some DNS problems.

+4 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Oct 21 2012, 3:56pm says:

Great work on the normal maps.

+2 votes     media: Federation Task Force
Mythos_Ruler
Mythos_Ruler Oct 19 2012, 12:58pm replied:

Because they are in the middle of the screen, which is in focus. :)

+1 vote     media: Depth of Field (DOF) filter
Mythos_Ruler
Mythos_Ruler Oct 2 2012, 1:06pm replied:

All of the effects will be customizable by the scenario designer.

+1 vote     media: Graphics post-processing effects
Mythos_Ruler
Mythos_Ruler Oct 1 2012, 2:10pm replied:

We agree. It's just the 'Depth of Field' effect being used. You can see it in the "Post Effect" drop menu in the Atlas UI on the left.

+3 votes     media: Graphics post-processing effects
Mythos_Ruler
Mythos_Ruler Sep 28 2012, 1:13pm replied:

70s warfare? You mean the Cold War era or something else?

+1 vote     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Sep 28 2012, 1:11pm replied:

No to the Gaels. Closest would be the "Britons" who are included as their own stand-alone faction.

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Sep 18 2012, 2:39pm replied:

Possible factions for expansion:

Imperial Romans (Trajan era)
Eastern Romans (early Byzantines)
Huns
Germanics (Goths/Franks/Vandals)
Dacians
Parthians
Sarmatians

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Aug 21 2012, 1:25pm says:

Dunno if you guys can tell, but the grass has some subtle normal mapping and specular mapping.

+2 votes     media: Spec maps, normal maps, parallax oh my.
Mythos_Ruler
Mythos_Ruler Aug 12 2012, 5:30pm replied:

Not until Part 2 (AD1-AD500).

+1 vote     media: 0 A.D. Functioning Gates Teaser
Mythos_Ruler
Mythos_Ruler Aug 11 2012, 6:55pm replied:

In reality, a poor sling dude or archer would just run away if approached by the enemy.

+4 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Jul 29 2012, 3:25pm replied:

Right now, the Mauryan Indians are the last faction WFG plans to pack into 0 A.D. Part 1, though there is a possibility of sneaking in a few more. All depends on manpower.

+2 votes     article: 0 A.D. Weekly Report #1
Mythos_Ruler
Mythos_Ruler Jun 15 2012, 12:48pm replied:

The engine will pre-compute a light map, which is a 2nd texture applied over the object simulating the illumination (or rather, the lack of illumination) from ambient light. So basically, the modder or developer doesn't have to burn the shadows by hand, and multiple objects can use the same diffuse map, since the light map is created separately on a per-object basis.

+2 votes     media: Ambient Occlusion
Mythos_Ruler
Mythos_Ruler Jun 14 2012, 6:50pm replied: +3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Jun 13 2012, 7:29pm replied:

Yep. Export to Collada file format. Best to just use the unit models that are already in the game and then just make new prop meshes and other stuff you can bolt onto them.

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler May 31 2012, 3:56pm says:

The 'A' would probably be sans serif. :)

The body texture is nice though!

+1 vote     media: The Athenian Lochagos
Mythos_Ruler
Mythos_Ruler May 29 2012, 1:20pm replied:

Not planned, but who knows.

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler May 24 2012, 10:52pm replied:

We are in the early stages of designing a brand new Mauryan India faction.

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler May 24 2012, 10:51pm replied:

Already implemented. :) Units promoted to higher ranks based on battlefield experience.

+2 votes     article: New Release: 0 A.D. Alpha 10 Jhelum
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