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Comment History  (420 - 450 of 473)
Mythos_Ruler
Mythos_Ruler May 15 2012, 6:50pm replied:

Actually, they'll be the faction to play if you want a challenge. They're the underdogs. Strong melee units, but no walls. One of their planned bonuses (not implemented yet) is to have their soldiers train at the Elite rank once the player's settlement hits the City Phase. The cost for this big bonus comes with a 10% lower pop cap. That's the plan anyway. :)

+2 votes   media: 0 A.D. Alpha 10 Jhelum - New features
Mythos_Ruler
Mythos_Ruler May 15 2012, 2:26pm replied:

Just to piggyback on what feneur has said and expand upon it:

We felt that the different Hellenic factions of the time were different enough militarily and culturally to go ahead and make them into separate, unique factions. As experience playing Age of Empires II teaches us, even minor differences between factions can lead to big gameplay differences!

The Spartan emphasis on heavy infantry clashes nicely with Macedonia's emphasis on a combined-arms approach. Athenian naval prowess contrasts nicely with the generally mediocre Spartan and Macedonian experience in this area.

In fact, our Sparta faction is designed (and continually being tweaked) to function as the "under dog" faction. Strong units, but few in number. High loyalty (for buildings and support units, when this is implemented), but low defensive capability (no stone walls).

+2 votes   media: 0 A.D. Alpha 10 Jhelum - New features
Mythos_Ruler
Mythos_Ruler May 7 2012, 9:16pm replied:

Alpha 10 will include a civilization that cannot build walls at all. Its men are its walls. ;)

+3 votes   media: Murder Paths
Mythos_Ruler
Mythos_Ruler Mar 1 2012, 1:30am replied:

His mouth is closed.

+2 votes   media: Unit Portrait: Hoplite
Mythos_Ruler
Mythos_Ruler Nov 27 2011, 11:27am replied:

The is the like the "command center" or "town center" for the Roman player.

+2 votes   media: Romans Taking Shape
Mythos_Ruler
Mythos_Ruler Jun 5 2011, 10:07pm replied:

I think 32 players on 16 teams is a little wild for an RTS. We plan on 6-8 players maximum. Sorry. :(

+1 vote   media: Gambia River
Mythos_Ruler
Mythos_Ruler Jun 1 2011, 1:57pm replied:

This map is actually twice the size (in area) of a similar 3-player map in Age of Mythology.

+2 votes   media: Gambia River
Mythos_Ruler
Mythos_Ruler May 20 2011, 12:37pm replied:

I like the guy's videos, but I do not find him convincing at all. He talks a lot about individual combat, when most Greek battles were fought in a phalanx. A lot of his points are weakened by the fact that he's not carrying a shield to demonstrate, which would show his technique to be folly, but even further there is no opposing shield wall in his demonstration either, which would kill, so to speak, his theories quite handily.

1. Thrusting underarm with a low angle while standing in an overlapping Greek shield wall is impossible, which means he has to thrust underarm over the top of his own shield wall and over the top of the enemy's shield wall.

2. Thrusting over two shield walls is much easier with an overhand grip since it has a higher angle of attack.

3. "Reach", which is his main argument for an underarm grip, is not that important when the enemy's shield is already pressed against your own.

+1 vote   media: 0 A.D. Alpha 5 Preview
Mythos_Ruler
Mythos_Ruler May 18 2011, 5:57pm replied:

The game design calls for capturing ability, so in the future you'll be able to capture them at the end to win!

+1 vote   media: Acropolis II
Mythos_Ruler
Mythos_Ruler Dec 5 2010, 7:51pm says:

so.... your eyeballs are inside your mouth?

+1 vote   media: Gorge hydra video
Mythos_Ruler
Mythos_Ruler Oct 29 2010, 1:12pm says:

hey m8. Add me on Windows Live/MSN Messenger: mythgamer@aol.com if you still want to do work for 0 A.D. :)

+1 vote   member: Maxivz
Mythos_Ruler
Mythos_Ruler Oct 20 2010, 9:32pm replied:

Message me on here and we'll try something I have in mind.

+2 votes   article: New Release: 0 A.D. Alpha 2 Bellerophon
Mythos_Ruler
Mythos_Ruler Oct 20 2010, 7:07pm replied:

Can you post a screenshot? Are you running Ubuntu 10.10?

+2 votes   article: New Release: 0 A.D. Alpha 2 Bellerophon
Mythos_Ruler
Mythos_Ruler Sep 28 2010, 7:24pm replied:

You're probably right, but the kennel is closer to the camera too, so I think there's a little bit of both going on. And thanks--positive criticism is always welcome! :D

+1 vote   media: Additional Celtic buildings.
Mythos_Ruler
Mythos_Ruler Jun 4 2010, 1:59am replied:

To basically simulate conquering cities. You are forced to build more Town Centers and expand your empire across Greece.

+2 votes   download: Peloponnesian War
Mythos_Ruler
Mythos_Ruler Mar 29 2010, 1:54pm replied:

Needs Giraffes! ;)

+1 vote   media: Serengeti River Crossing
Mythos_Ruler
Mythos_Ruler Dec 15 2009, 7:21pm replied:

Nice avatar Tilanus. AOE1 shortswordsman.

+2 votes   media: More Tropical Foliage
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 11:04pm says:

The blue dudes are Republican Romans.

+1 vote   media: Spartans #2
Mythos_Ruler
Mythos_Ruler Jul 27 2009, 4:57am replied:

Sorry, you have to read the 'More' link on the download page.

REQUIREMENTS

* Age of Empires II: Age of Kings.
* Age of Empires II: The Conquerors Expansion.
* Mod Pack Studio Lite 2.0 or greater.

Mod Pack Studio must be installed in order to run the RaW Mod Pack. You can download either:

* Mod Pack Studio Lite 2.0 (used only to install mods) - 1.96 MB
* Mod Pack Studio 2.0 (used to install and make mods) - 3.82 MB

Note: Both versions of MPS will install either version of RaW.

+3 votes   mod: Rome at War
Mythos_Ruler
Mythos_Ruler Jun 16 2009, 3:35pm says:

You guys are such harsh critics. ;)

+1 vote   media: The Hellenic Civic Centre - "Agora"
Mythos_Ruler
Mythos_Ruler Jun 16 2009, 1:04am replied:

LOL

+1 vote   media: Magna Graecia
Mythos_Ruler
Mythos_Ruler Jun 12 2009, 4:36pm says:

I am looking to buy Armada II just for this mod. :D Anyone have any suggestions for the best place to pick it up?

+1 vote   mod: Star Trek Armada II: Fleet Operations
Mythos_Ruler
Mythos_Ruler May 31 2009, 3:31pm replied:

Different than RoN. They aren't dynamic. One claims "chunks" of the map by building a Civic Centre on a slot or settlement.

+2 votes   media: Greek Civic Centre Render
Mythos_Ruler
Mythos_Ruler May 30 2009, 6:47pm says:

Original size:

Media.moddb.com

+3 votes   media: Greek Civic Centre Render
Mythos_Ruler
Mythos_Ruler May 23 2009, 1:04pm says:

The pinkish red bits will be player color in subsequent in-game screenshots.

+1 vote   media: Greek Temple A Render
Mythos_Ruler
Mythos_Ruler May 21 2009, 11:41pm says:

Both will be included as A and B visual variations. :)

+1 vote   media: Greek temple B
Mythos_Ruler
Mythos_Ruler May 11 2009, 3:59pm says:

The theme of this article also applies to other areas of artistic achievement, as noted in the article. Has anyone looked at Peter Jackson's "King Kong" and said to themselves, "Now this is a director with too much freedom"? Same with the Star Wars prequel trilogy and George Lucas. The constraints in the older days of film making *forced* filmmakers to be creative in both effects and storytelling. Today CGI removes all kinds of constraints that filmmakers did not have before, but does this make for better storytelling? Arguably, no, it does not. When directors (and game developers by extension) embrace limitations and work to overcome them, their final product is all the better for it. On the flip side a truly wise developer (or movie director), when given complete creative control and unlimited resources, learns how to use those resources to develop a product that is not overwhelmed by them (obviously a lesson not yet learned by the likes of Peter Jackson and George Lucas).

+1 vote   article: Creativity in Constraints
Mythos_Ruler
Mythos_Ruler May 3 2009, 1:53am says:

Large size
Media.moddb.com

+3 votes   media: Carthaginian Walls [Widescreen]
Mythos_Ruler
Mythos_Ruler Apr 23 2009, 1:07am replied:

I agree. Thanks for the critique.

+1 vote   media: A Typical Settlement
Mythos_Ruler
Mythos_Ruler Apr 22 2009, 1:46am says:

1600x1200
Media.moddb.com

+1 vote   media: A Typical Settlement
Mythos_Ruler
Mythos_Ruler Apr 14 2009, 4:39pm replied:

You betcha!

+1 vote   media: Iberian Desert Colony
Mythos_Ruler
Mythos_Ruler Mar 26 2009, 3:09am says:

1600x1200
Media.moddb.com

+3 votes   media: Miscalculation
Mythos_Ruler
Mythos_Ruler Mar 21 2009, 1:31pm says:

You guys should post another video.

+2 votes   media: A Federation base under attack by the Borg
Mythos_Ruler
Mythos_Ruler Mar 9 2009, 1:39am replied:

haha! Me too! When we released the original version of this I thought we had reached our pinnacle. lmao

+2 votes   media: Magna Graecia
Mythos_Ruler
Mythos_Ruler Mar 3 2009, 4:58pm says:

Upload some of your work m8. :)

+2 votes   member: AerosWFG
Mythos_Ruler
Mythos_Ruler Mar 1 2009, 4:34am says:

No blog entries?

+2 votes   member: Brightgalrs
Mythos_Ruler
Mythos_Ruler Mar 1 2009, 4:13am says:

1600x1200
Media.moddb.com

+4 votes   media: Magna Graecia
Mythos_Ruler
Mythos_Ruler Feb 26 2009, 4:26am says:

This year's indie game finalists were all top notch. Each one catered to a different kind of gamer and were unique from each other. I loved them all! My personal favorites (other than my own) were Infinity and Zeno Clash! Congrats to the Zeno Clash team!

+1 vote   article: Editors' Choice: Best Upcoming Indie
Mythos_Ruler
Mythos_Ruler Feb 7 2009, 6:42pm replied:

LOL

+1 vote   article: Top 100 Voting
Mythos_Ruler
Mythos_Ruler Feb 7 2009, 6:40pm replied:

For Christsake man... I'm a liberal and am against the Iraq War myself, but the USAF is only a sponsor of the event, one of many. Their participation helps keep the site healthy financially and increases the value of the prizes.

+2 votes   article: Top 100 Voting
Mythos_Ruler
Mythos_Ruler Feb 7 2009, 6:37pm says:

I'm a liberal and don't agree with the Iraq War at all, but I have no problems with The U.S. Air Force sponsoring the contest. Hell, I even looked into joining the Air Force myself to gain technological skills.

+3 votes   article: Top 100 Voting
Mythos_Ruler
Mythos_Ruler Jan 28 2009, 3:34pm says:

RTR VII needs a multiplayer ladder!

+1 vote   mod: Rome Total Realism
Mythos_Ruler
Mythos_Ruler Jan 19 2009, 4:49pm says:

I believe the design comes from the famous "Alexander Sarcophagus" where Alexander is depicted wearing just such a helmet.

+3 votes   media: Alexander's Helmet
Mythos_Ruler
Mythos_Ruler Jan 19 2009, 4:37am says:

I don't see any blackhawks.

+1 vote   media: July 23, 2008 screenshots
Mythos_Ruler
Mythos_Ruler Jan 19 2009, 12:11am says:

Is this a mod of an existing game/engine or a full fledged standalone game?

+1 vote   game: Battle for Dune: War of Assassins
Mythos_Ruler
Mythos_Ruler Jan 17 2009, 2:19am says:

I see the Predator in the trees!

+1 vote   media: ingame18
Mythos_Ruler
Mythos_Ruler Jan 16 2009, 5:35pm replied:

Those ships are actually old versions... Like summer 2003. The newer ships are much better.

+2 votes   article: Ancient Ships
Mythos_Ruler
Mythos_Ruler Jan 14 2009, 6:15pm says:

Big version: Media.moddb.com

+2 votes   media: Iberian Civic Center
Mythos_Ruler
Mythos_Ruler Jan 14 2009, 5:25pm says:

1680x1050
Media.moddb.com

+1 vote   media: Iberian Desert Colony
Mythos_Ruler
Mythos_Ruler Apr 27 2014, 7:18am says:

Octavia?

+1 vote   media: Corinth map - agora section
Mythos_Ruler
Mythos_Ruler Feb 23 2014, 8:41am says:

Everything has a very dirty, gritty steam punk look, which is cool. Is there any faction with a shinier, newer, more high-tech look?

+4 votes   media: National Assembly army (WIP)
Mythos_Ruler
Mythos_Ruler Jan 18 2014, 6:32am replied:

This is most true. :)

+1 vote   media: Roman-Syrian Wars
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 6:13pm replied:

Excellent! Everything look good then? :)

+2 votes   article: New Release: 0 A.D. Alpha 13 Magadha
Mythos_Ruler
Mythos_Ruler Apr 7 2013, 4:18pm replied:

The Mauryan buildings should look exactly like the image in the article. ( Wildfiregames.com )

Have you tried reinstalling the game? Are you using Windows, Linux, or OSX?

+2 votes   article: New Release: 0 A.D. Alpha 13 Magadha
Mythos_Ruler
Mythos_Ruler May 24 2012, 10:51pm replied:

Already implemented. :) Units promoted to higher ranks based on battlefield experience.

+2 votes   article: New Release: 0 A.D. Alpha 10 Jhelum
Mythos_Ruler
Mythos_Ruler May 15 2012, 6:40pm says:

I like the power icon on the left. I wonder what it does.

+1 vote   media: Hoplites in Phalanx.
Mythos_Ruler
Mythos_Ruler Apr 22 2012, 7:03pm replied:

Close... keep guessing. ;)

+1 vote   media: Some new things coming in Alpha 10
Mythos_Ruler
Mythos_Ruler Apr 8 2012, 5:40pm replied:

Oh, the specular mapping will go through hours and hours of tweaking. Rest assured. :)

+1 vote   article: Renderer changes and updates
Mythos_Ruler
Mythos_Ruler Feb 17 2012, 9:31pm says:

Old Roman buildings 2.0 from 5 years ago:

I.imgur.com

+3 votes   media: Beware the Ides of March
Mythos_Ruler
Mythos_Ruler Dec 13 2011, 2:28pm replied:

I think people, especially those of Iranian descent, will be pleased with how we represent the Persians in 0 A.D. I hope so at least. :)

+1 vote   media: Persian Walls
Mythos_Ruler
Mythos_Ruler Dec 1 2011, 12:37pm says:

My biggest gripe is the nearly isometric camera FOV. I'm guessing 20 degrees or so. Definitely not 45 degrees.

+1 vote   media: Age Of Empires Online
Mythos_Ruler
Mythos_Ruler Nov 27 2011, 8:50pm replied:

Cavalry powerhouse with a good navy.

+2 votes   media: Persian Walls
Mythos_Ruler
Mythos_Ruler Oct 8 2011, 11:00pm replied:

The Cavalry Spearman will be the Cappadocian Cavalryman.

+1 vote   media: Bactrian Cataphracts
Mythos_Ruler
Mythos_Ruler Sep 23 2011, 10:05pm says:

"No! Put wi-fi in the TVs!"

+2 votes   media: Time Elapse Modelling of the Persian Merchant
Mythos_Ruler
Mythos_Ruler Sep 21 2011, 8:14pm replied:

Well, it's a mix. And the Italiotes (Italian Greeks) and Italian tribes influenced each other greatly. :)

+1 vote   media: Carthaginian Land Units
Mythos_Ruler
Mythos_Ruler Sep 19 2011, 10:02pm replied:

/joke

+1 vote   media: A glimpse behind the scenes.
Mythos_Ruler
Mythos_Ruler Sep 19 2011, 6:41pm replied:

My favorite Carthaginian units are actually the Samnite/Italian Swordsmen. :)

+1 vote   media: Carthaginian Land Units
Mythos_Ruler
Mythos_Ruler Sep 18 2011, 3:14pm replied:

Basically generic "Allied Italian" cavalry. Based on Samnite and Tarantine examples.

+3 votes   media: Carthaginian Land Units
Mythos_Ruler
Mythos_Ruler Sep 17 2011, 10:38pm replied:

UR A PHANTOM SHIP! ;)

+2 votes   media: A glimpse behind the scenes.
Mythos_Ruler
Mythos_Ruler May 28 2011, 4:28pm says:

The map is also rather large, so I recommend a rig with good specs. There are a few slow-downs, specifically caused by the AI and pathfinding. Both AI and pathfinding will receive some tender loving care for future releases in order to get them optimized and performing well.

+1 vote   media: Gambia River
Mythos_Ruler
Mythos_Ruler May 18 2011, 5:59pm replied:

LOL, in what way? :))

+1 vote   media: Beef: It's what's for dinner.
Mythos_Ruler
Mythos_Ruler May 13 2011, 10:18am says:

There is a map editor (called 'Atlas').

+1 vote   media: Acropolis II
Mythos_Ruler
Mythos_Ruler Feb 2 2011, 6:06am says:

Hmm, you could base the Athenian "fortress" off the Tholos in Athens, which housed the Pryteny, the executive committee of the city council (Boule).

+1 vote   media: The Parthenon.
Mythos_Ruler
Mythos_Ruler Feb 1 2011, 4:48am says:

Spartans also used a razorback boar emblem for one of their provincial regiments and the gorgon emblem for the regiment from Sparta proper. They used the raven for their Skiritai regiment. Maybe use Skiritai for Spartan commandos.

+1 vote   media: Hopilitai spartiates.
Mythos_Ruler
Mythos_Ruler Nov 18 2010, 9:10pm replied:

Definitely the Phalanx. Not sure about the Testudo--it's out of our time frame.

+1 vote   media: Forty spears of death
Mythos_Ruler
Mythos_Ruler Nov 6 2010, 1:55pm replied:

yeah, dunno what happened there. prolly a bug. :)

+1 vote   media: New boats for the Greeks.
Mythos_Ruler
Mythos_Ruler Nov 3 2010, 2:20pm replied:

They're in already. What revision do you have?

+1 vote   media: New boats for the Greeks.
Mythos_Ruler
Mythos_Ruler Oct 1 2010, 1:09am replied:

Roman? heh.

+3 votes   media: Celtic Barracks
Mythos_Ruler
Mythos_Ruler Aug 30 2010, 9:51pm replied:

Yes.

"Usually, when a pyramid was constructed, the top part, or capstone (also called top-stone), was the last thing to be placed on it. It was considered the most important part of the pyramid and was made of special stone or even gold. The capstone was usually highly decorated."

+1 vote   media: Egyptian Pyramids of Antiquity
Mythos_Ruler
Mythos_Ruler Aug 29 2010, 8:20pm replied:

Definitely from AOEII (AOK).

Microsoft.com

+2 votes   media: Age of Empires II?
Mythos_Ruler
Mythos_Ruler Jul 8 2010, 2:51pm says:

Looks like a chicken fingers and fries combo here in the States. ;)

-2 votes   media: Fish 'n' chips
Mythos_Ruler
Mythos_Ruler Mar 20 2010, 1:21pm says:

The deer are supposed to be Thompson's Gazelles. ;)

Glad you guys like it. As far as the feet go hovering over the landscape where the terrain has a slope I am afraid this will be difficult to fix, but WFG will try. :)

+1 vote   media: Serengeti River Crossing
Mythos_Ruler
Mythos_Ruler Mar 16 2010, 6:41pm replied: +2 votes   media: Sleepy Village
Mythos_Ruler
Mythos_Ruler Jan 21 2010, 3:21pm replied:

Seems needlessly micro-intensive.

0 votes   media: Roman Beachhead
Mythos_Ruler
Mythos_Ruler Dec 15 2009, 1:00pm says:

The big catapult is the BALLISTA and the smaller catapult is the SCORPIO. These are Republican Roman siege weapons (despite showing Imperial Legionnaires standing next to them). The Imperial Romans in 0 A.D. Part 2 will have the CHEIROBALLISTA and ONAGER.

+4 votes   media: Roman Siege Works
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