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Comment History  (390 - 420 of 473)
Mythos_Ruler
Mythos_Ruler Dec 12 2009, 11:35pm replied:

LOL

+1 vote     media: Mud Hole
Mythos_Ruler
Mythos_Ruler Dec 12 2009, 9:05am says:

Such a nice looking engine and artwork for such limited gameplay.

+1 vote     article: Zombie Driver is now available!
Mythos_Ruler
Mythos_Ruler Dec 9 2009, 2:48pm replied:

Well, it's more of a passive ability... ;)

+3 votes     media: Carthage Buildings 3 -- Houses
Mythos_Ruler
Mythos_Ruler Dec 9 2009, 10:27am says:

1600x1200
Media.moddb.com

+2 votes     media: Crossroads
Mythos_Ruler
Mythos_Ruler Dec 9 2009, 7:22am replied:

The Romans in part 1 will be the Republican Romans of the Punic Wars era. Strong infantry and siege weapons, but poor cavalry and average everything else (for game balance).

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Dec 8 2009, 11:57am replied:

Thnx. :)

+1 vote     media: Carthage Buildings 3 -- Houses
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 1:34pm says:

Female citizens can not fight, however they can build civilian structures and gather resources. They have an aura that boosts the productivity of the male citizen-soldiers as they labor nearby.

+3 votes     media: Carthage Buildings 3 -- Houses
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 1:32pm replied:

Building rotation is already in. It's as simple as click to place, then hold-drag to rotate.

As far as Min. Sys specs, we don't know yet, but I'll go ahead and make an educated guess:

- 2.0 GHz process or better
- Geforce 6 series and above / Radeon 9 series and above
- 1GB RAM
- 2GB Disk Space

+3 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 6:08am says:

1024x768
Media.moddb.com

+1 vote     media: Mud Hole
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:47am says:

800x600
Media.moddb.com

+1 vote     media: New Iberian Dock
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:47am says:

Higher Resolution
Media.moddb.com

+1 vote     media: Carthage Buildings 1 -- Mill
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:46am says:

1024x768
Media.moddb.com

+2 votes     media: Carthage Buildings 4 -- Barracks
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:46am says:

1024x768
Media.moddb.com

+1 vote     media: Carthage Buildings 2 -- Temple
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:45am says:

1280x960
Media.moddb.com

+2 votes     media: Carthage Buildings 3 -- Houses
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 5:24am says:

1600 x 1200

Media.moddb.com

+1 vote     media: Punic War
Mythos_Ruler
Mythos_Ruler Dec 7 2009, 4:35am says:

An updated version of this screenshot can be seen here:

Media.moddb.com

+1 vote     media: Magna Graecia
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 11:04pm says:

The blue dudes are Republican Romans.

+1 vote     media: Spartans #2
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 2:56am says:

1600x1200
Media.moddb.com

+2 votes     media: Roman Quinquireme
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 2:32am says:

The blue guys on the right are Macedonians while the dudes in olive and red are Carthaginians. Of course, the teal guys in the center are Spartans.

+3 votes     media: Spartans #3 -- Hellenistic Spartans
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 2:28am says:

I want to say that the shield patterns of the Spartans are based on the latest research. Some people couldn't care less, but others appreciate such detail. :)

+9 votes     media: Spartans #2
Mythos_Ruler
Mythos_Ruler Dec 4 2009, 2:18am says:

I suspect Robot Entertainment, one of the "Diadochi" of late Ensemble empire, are indeed working on an ancient themed game. It's just a hunch based on scant (photographic) evidence, but of course that evidence could have been part of a misinformation campaign. lol

+2 votes     media: Dry Season
Mythos_Ruler
Mythos_Ruler Dec 3 2009, 12:53pm says:

1280x960
Media.moddb.com

+3 votes     media: Dry Season
Mythos_Ruler
Mythos_Ruler Dec 3 2009, 12:49pm replied:

People can also make some nice screenshots in the Atlas editor, plus run some battle simulations in Atlas as well. :)

+2 votes     game: 0 A.D. Empires Ascendant
Mythos_Ruler
Mythos_Ruler Aug 5 2009, 11:03pm replied:

I think if both players have the mod installed you can play a DirectIP game. I have not tried it though.

+1 vote     media: Screenshot
Mythos_Ruler
Mythos_Ruler Jul 27 2009, 5:17am says:

REQUIREMENTS

* Age of Empires II: Age of Kings.
* Age of Empires II: The Conquerors Expansion.
* Mod Pack Studio Lite 2.0 or greater.

Mod Pack Studio must be installed in order to run the RaW Mod Pack. You can download either:

* Mod Pack Studio Lite 2.0 (used only to install mods) - 1.96 MB
* Mod Pack Studio 2.0 (used to install and make mods) - 3.82 MB

Note: Both versions of MPS will install either version of RaW.

+2 votes     download: Multiplayer Version
Mythos_Ruler
Mythos_Ruler Jul 27 2009, 4:57am replied:

Sorry, you have to read the 'More' link on the download page.

REQUIREMENTS

* Age of Empires II: Age of Kings.
* Age of Empires II: The Conquerors Expansion.
* Mod Pack Studio Lite 2.0 or greater.

Mod Pack Studio must be installed in order to run the RaW Mod Pack. You can download either:

* Mod Pack Studio Lite 2.0 (used only to install mods) - 1.96 MB
* Mod Pack Studio 2.0 (used to install and make mods) - 3.82 MB

Note: Both versions of MPS will install either version of RaW.

+3 votes     mod: Rome at War
Mythos_Ruler
Mythos_Ruler Jul 15 2009, 3:26pm says:

1600x1200
Media.moddb.com

+1 vote     media: Oasis - A Good Start
Mythos_Ruler
Mythos_Ruler Jul 13 2009, 2:09am says:

Large Size
Media.moddb.com

+1 vote     media: Mother Africa [1680x1050 Widescreen]
Mythos_Ruler
Mythos_Ruler Jul 12 2009, 6:24pm says:

Everyone please keep in mind that (at first at least) we are only releasing about 20% of the game art along with the source code of the game. :) About 80% of the game's art assets are held back internally. This release is not to release a workable game for gamers, but rather for those who are interested in game development to try their hands at helping develop a video game. :) But I know personally a few enterprising modders and fans that have taken it upon themselves to learn new skills (compiling executables, etc.) in order to turn the source code into a playable state (even if it is missing most of the assets). We are hoping this release will garner new interest and bring more talent to the team. If you don't want to join the official Wildfire Games team, but still want to help by taking a crack at the code, you can still submit patches to us, we'll evaluate them, and then commit them to the game. We are doing it this way in order to maintain some sanity to the development and to maintain the spirit and letter of the game design. All contributions are welcomed and appreciated. When everything is said and done, those who have made contributions will be recognized alongside the developers. :) We want this to be a huge community of developers and avid modders developing a great game under a structured and well-documented umbrella. :)

Thanks guys!

+6 votes     article: 0 A.D. Goes Open Source
Mythos_Ruler
Mythos_Ruler Jul 12 2009, 2:01am replied:

Thanks for the kind words, gents!

+6 votes     article: 0 A.D. Goes Open Source
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