Since playing my first video game I have strived towards becoming a developer. I'm very passionate about video games development and committed to learning. I am a all-around environment and level artist/ designer. I specialize in the Unreal engine and I have been working with the engine since 2003. I am dedicated to learning, developing and creating high standard maps and assets. In late 2008/ Early 09 I started working on Killing Floor Retail as an Environment Artist and level designer, working along with Alex and the Tripwire Interactive team.
StarShip Troopers : Last Defense is a free 3D RTS game using the Glest engine, it is set in the StarShip Troopers Universe.
Dark Zone is a real-time strategy for the PC that uses the complex Homeworld 2 engine to take players a century into the future and puts them in command...
Elzzu is a 3D Cartoon Side Scrolling puzzle modification for Unreal Tournament 3.