I got started with the world of Game Development when I was introduced with UnrealED at a young age, I slowly expanded my knowledge of the editor for about a year until I took interest in creating assets for the levels I was creating. So I spent my time learning how to create the assets and now I think I have the skill to create a Next-Gen Environment with Next-Gen Assets. With these skills I plan to enter the game-industry.
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1469 Polys and took 2 days, made for abit of fun. Made in Maya.
Looks gr8 but you should always count in tris.