I got started with the world of Game Development when I was introduced with UnrealED at a young age, I slowly expanded my knowledge of the editor for about a year until I took interest in creating assets for the levels I was creating. So I spent my time learning how to create the assets and now I think I have the skill to create a Next-Gen Environment with Next-Gen Assets. With these skills I plan to enter the game-industry.

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mikejkelley
mikejkelley Feb 20 2008, 9:15am says:

Looks gr8 but you should always count in tris.

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Description

1469 Polys and took 2 days, made for abit of fun. Made in Maya.

Image Details
Type
Demonstration
Date
Nov 11th, 2007
By
myles
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182 (1 today)
Size
517×517
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