Check my website for more info. Its lower on the right.
To celebrate the 10 year anniversary of the release of Chapter 1, I'll be streaming the entire game.
It's now been 3 years that Underhell Chapter 1 has been released. And it may be a few more before the next Chapter.
Well, it's been 2 years already, and there's still a long road ahead.
One year ago today Underhell Chapter one was released. A lot of things have happened throughout the year, let's see where we are and where we are headed.
This small tutorial will explain how to play the unofficial Underhell Coop mode built into the engine. It is unstable, buggy, it will crash and lag, but...
Underhell has recently been Greenlit on Steam, thanks to everyone who voted. Updates on the weapon modeling of the game + a new ModDB design, and a Fan-Made...
You want to play new horror games? Put that cash-wad away. No, really, put it away it’s crawling with deadly spiders. I have some good news - there...
In case you haven't looked at the calendar, today Underhell begins! Also, development news!
It's called Underhell, and it's calling itself a mod—though it's closer to a full, stand-alone game. Specifically, an episodic survival horror-adventure...
How best to describe Underhell, a mod (a game, really) for the Source Engine? Well, it’s a tactical squad-based hostage-rescue shooter, a supernatural...
This is a list of the new entities we added in Underhell. This way you can add them into your custom maps, and enjoy the new features!
Underhell Chapter 1 + Prologue remake has been released. After over 2 years of hard work, we hope you will enjoy the game.
Underhell Chapter One is now available for everyone who purchased the OST! Check your email !!!
The Underhell Chapter One Original Soundtrack is available now! Buy it before the game's official release, and you can get the game ONE DAY EARLY !
It's been said before, but this time, I mean it. I'll see you inside.
Half Life 2 made you weaker, enemies tougher, and gave you less ammo. We intend to push things a little more.
Found a quickfix, applied it, don't get your hopes up.
Hello everyone, and welcome BACK to this second Features Showcase video! It has been a while since the first one, and there were still things that weren't...
Hello everyone, and welcome to this Features Showcase video! I believe it is time we start to talk about some of the new features and content in Underhell...
After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...
Underhell Livestream, Beta - Saturday, October 27, 1600 hours (4 PM)
This brief tutorial will explain how the random placement and selection of items/weapons works in Underhell, as well as a short tutorial on how to place...
Underhell is now on Steam Greenlight! Vote for it if you want it to get on steam for free!
Yeah! 3 Months! Finally another Monthly Update... Too many things to discuss in just one news, so I posted all the technical things in the Tutorials Section...
This is a short explanation of how the "Sneaky Gameplay" works in Underhell, and how the enemy AI was improved and tailored to help it work correctly...
A short explanation followed by a tutorial about the Player Model and the Mirror Reflections systems in Underhell.
This tutorial will explain how we implemented a system to workaround the Source Engine's limitation of having only 1 Ingame Camera active at a time, and...
This tutorial will explain how Bodygroups, Gibs, Ragdolls and decals work in Underhell, and which features has been added.
This tutorial will explain the new "Env_Message", "Env_HudHint" and "Env_Global" inputs that we have incorporated into Underhell, to facilitate a lot...
Monthly Update number 1, I hope it's the first and last. Detailed Progress on Chapter 1's new features.
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