I am a mostly retired member of Chris Jones Gaming's mod team. I was the Assistant Director of The Ultimate Universe 2.2 for Star Trek Legacy, and the primary member for the Star Trek XI Pack for Star Trek Legacy. I write programs and tools for our mods in Visual Basic and some C# work as well. Also scripting of missions in a subset of C++. Various other work with odf work, xml menu work and porting of models into Legacy. I mostly did a little bit of just about everything it seems with Legacy over the years.
The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun...
*** ARCHIVED FROM GAMEFRONT *** Each race has its own designation letter. The single player campaigns have been adjusted for TNG, and because of the doubling...
*** ARCHIVED FROM GAMEFRONT *** This mod was created solely for the purpose of bringing the look and feel of TNG Trek battles to your Starfleet Command...
*** ARCHIVED FROM GAMEFRONT *** Chris Jones' first multi-era mod released in 2003 for SFC1.
*** ARCHIVED FROM GAMEFRONT *** New weapon graphics, new sounds (Borg & Dominion Taunts, lots more), new ships (Andromedans, Aliens, Early ships, Playable...
This is the moddb page for ChrisJones Gaming's Star Trek XI Mod for Star Trek Legacy. The first release of the mod includes 11 models created by Baz1701...