I am a mostly retired member of Chris Jones Gaming's mod team. I was the Assistant Director of The Ultimate Universe 2.2 for Star Trek Legacy, and the primary member for the Star Trek XI Pack for Star Trek Legacy. I write programs and tools for our mods in Visual Basic and some C# work as well. Also scripting of missions in a subset of C++. Various other work with odf work, xml menu work and porting of models into Legacy. I mostly did a little bit of just about everything it seems with Legacy over the years.

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The Ultimate Universe
Star Trek: Legacy

The Ultimate Universe

Combat Sim

The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun...

SFC2 TNG Multi-Era Mod
Star Trek: Starfleet Command II - Empires at War

SFC2 TNG Multi-Era Mod

Futuristic Sim

*** ARCHIVED FROM GAMEFRONT *** Each race has its own designation letter. The single player campaigns have been adjusted for TNG, and because of the doubling...

SFC3 TNG Mega Mod
Star Trek: Starfleet Command 3

SFC3 TNG Mega Mod

Futuristic Sim

*** ARCHIVED FROM GAMEFRONT *** This mod was created solely for the purpose of bringing the look and feel of TNG Trek battles to your Starfleet Command...

SFC1 Multi-Era Mod
Star Trek: Starfleet Command

SFC1 Multi-Era Mod

Futuristic Sim

*** ARCHIVED FROM GAMEFRONT *** Chris Jones' first multi-era mod released in 2003 for SFC1.

SFC OP TNG+: The Universe at War
Star Trek: Starfleet Command - Orion Pirates

SFC OP TNG+: The Universe at War

Futuristic Sim

*** ARCHIVED FROM GAMEFRONT *** New weapon graphics, new sounds (Borg & Dominion Taunts, lots more), new ships (Andromedans, Aliens, Early ships, Playable...

CJG Star Trek Legacy XI Mod
Star Trek: Legacy

CJG Star Trek Legacy XI Mod

Combat Sim

This is the moddb page for ChrisJones Gaming's Star Trek XI Mod for Star Trek Legacy. The first release of the mod includes 11 models created by Baz1701...