What's to be said? I just a non-regular 21 year-old Argentinian :P I have a sharp interest in anything related to science and I love to put my mind into any subject, so beware to start a discussion with me! (chadaFACE would know). well, what else... I've had over 10k visitors to date, so that must mean that I'm quite popular (or so does my ego like to beleive). what else, what else... Oh I almost forgot. I'm a modest mission maker for the game Nexus: The jupiter incident, but I'll expand my horizons sooner than later. I'm currently working in the mod Stargate: War Begins (yeah, you've probably guessed I'm a stargate fan by now) as a mission maker and mild coder, and also trying to finish a damn book I've been writing since I was 12.

Comment History  (120 - 150 of 2,941)
Mularac
Mularac @ Stargate Mod: War Begins

yes, you can do this manually by editing some files. Send me a pm and I'll walk you through it :)

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

Beleive me, I tried to recreate a lot of the battles seen in the show and I always, always fail utterly. There's nothing harder than doing that...

Good karma+1 vote
Mularac
Mularac @ Sword Of Damocles: Warlords

I've been playing this mod for some time and I really liked, the addition of fire arms and the new storyline is quite good, but it doesn't quite feel like the original SOD (well, at least yet anyway), if you don't mind me saying.
Are you planning on using SOD's troop improvement system? it was basically what made that mod unique.

Good karma+1 vote
Mularac
Mularac @ ChadaFACE

ouch. That's gotta hurt. Semi finals of which sport?

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

I'm sorry about the new missions, but just because there aren't there doesn't mean I didn't make them ;)
Aside from the ones you see, there are about 10 already made missions, and 2 more to come.
And they will arrive in campaign form, for the first time since in this mod.

But in the meantine I could code a couple of ones for beta 12...
And ideas would be appreciated regarding how you'd like a new mission to take place (a random battle, doesn't have to be cannon to anything)

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

download this tool: Arparso.de
One of it's options is to enable fullscreen.

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

balancing decision. Asgard beams were way to overpowered on the show, and if applied in this mod like it it would make it rather boring to play, a couple of beams could literally destroy anything in your path, making bc304 the deadliest sons of a bitch in the universe.

Good karma+2 votes
Mularac
Mularac @ Special command panel

well, we didn't really have a lot of choices here... this is just sort of a hack I made using dialogs to manage different options, as in nexus you can't create your own menus and such.

Good karma+1 vote
Mularac
Mularac @ We're still alive

Beta testing already? This is clearly an excellent example of a healthy mod production!
What's your secret?

nah, seriously, it's great to hear this.

Good karma+1 vote
Mularac
Mularac @ Blue Planet 2: Clash of Civilizations wallpaper

that would be some mean 1-1 battle... although I doubt the Solaris, despite all it's awesomness, would survive long under a GTD's laser beam barrage...

Good karma+1 vote
Mularac
Mularac @ Initiate suppression barrage!

well, Mazryonh was just bitching against the concept in general, being like there's no air in space the projectiles shouldn't have left a trail at all, as there's nothing to leave a trail at.

Good karma+1 vote
Mularac
Mularac @ Introducing Project Bossanova, a Linux exclusive game

you're saying that as if building a game for two different OS is a trivial thing. Well, I can assure you it is not. Linux is all about being open, but it doesn't say anthing about working twice as hard to make something available to other Operating Systems

Good karma+1 vote
Mularac
Mularac @ Chaos Cruisers Demo Texture (WARNING BIG PICTURE)

wow. Awesome stuff!

Good karma+1 vote
Mularac
Mularac @ Sensitive mission

It's the new design of the 303 mkII, it doesn't have active camouflage but it's design allows it to run more efficiently, reducing the emissions to a minimum.
That and because it's in close orbit to a moon, blocking all sensors from the planet.

Good karma+1 vote
Mularac
Mularac @ Tacticstype tool

This tool is obsolete now, you can find a newer version here: Moddb.com

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

X Ray Dog - Night Hounds - Final Hour

Good karma+1 vote
Mularac
Mularac @ Essays in Programming Languages

Or unix shell for that matter.

Good karma+1 vote
Mularac
Mularac @ SCΛRECROW

April 15? thanks! I can hardly wait... specially after how it ended

Good karma+2 votes
Mularac
Mularac @ Essays in Programming Languages

though I didn't quite understand the last one...

Good karma+1 vote
Mularac
Mularac @ Essays in Programming Languages

hahhahaha hilarious!
I specially love the Java one... so true... :P

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

That is certainly odd. The best solution I can think of is for you to get a no-cd crack for this game. I've sent you a pm with a link as to where you can find one.

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

sorry guys, it was just a misunderstanding. Nothing to worry about.

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

I don't think we would be able to include anything else... our last modeller and project leader has apparently retired from modding.

Hell, I think I'm the last man standing in this project...

Good karma+1 vote
Mularac
Mularac @ Stargate Mod: War Begins

the guide is very straightforward, just follow the steps outlined here:
Arparso.de

In short:
1- download the dll file (a .dll is a library, a binary "computer" file, it can't be open or read by a human)
2- copy it to wherever you want (in example, c:\NexusFix\DVoiceEmul.dll)
3- open a command promnt (type cmd in the search bar and hit enter)
4- type this in the command promnt: cd Windir%\Microsoft.NET\Framework\v2.0.50727
5- in the command promnt as well, type this: regasm C:\NexusFix\DvoiceEmul.dll /codebase
or something else, depending on where you actually placed the .dll.
And done. It should work now...

Good karma+1 vote
Mularac
Mularac @ Blue Planet: War In Heaven

I'll be glad to. Signing in now.

Good karma+1 vote
Mularac
Mularac @ When a mod releases I?

Depends on how excited I'm about the mod. If I was only following it out of curiosity, or just for their art or stuff I would probably wait.

But, if on the other hand, I've been dearly waiting for this mod to come, then I'll probably download it ASAP. Pretty much the same as if it were your regular retail game, actually...

Good karma+3 votes
Mularac
Mularac @ Tacticstype tool 2.0

Not a problem. I'll probably add more functionality later.
Also, be careful. Some devices are called by their number, not their name in the tacticstype.ini, specially the ones under the DefDevtypes tag of the Shipclass corresponding to a boat.

Good karma+1 vote
Mularac
Mularac @ Blue Planet: War In Heaven

I bow before your impressive mod.
This must be the best mod I've played in a long time, hell, probably even best GAME I've played in a long time. It literally had me glued to the screen in the final missions...

The best part, in my opinion, is the drama. That aspect was seen in AoA, but brutally exploited in WiH with impressive results, I can not wait for the next release.

Keep rocking, Blue Planet mod team.

Also, I'd like to volunteer for voice acting work, if you were to need me. My contact information is in my profile.

Good karma+2 votes
Mularac
Mularac @ Freespace: Evolution

Actually, you're right. I take back what I said :P

Good karma+1 vote
Mularac
Mularac @ Fallout 2161

oh... that's a relief.

How about the random encounters? how are you going to handle that?

Good karma+2 votes
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