I already bought it! As soon as I read about what happened I chipped in my fifteen bucks. (As an aside, it is a bit confusing how your pledge tiers work. I buy the game for $15 then tip you an additional x to get to a higher tier?)
Being an indie nobody isn't as bad of a thing nowadays. There are quality games being released by developers no one has heard about before.
I'm sure you've discussed this with your team, but please be very careful about Early Access. Its a pretty hostile environment because a lot of trusting people have gotten burned by it. If a reputable developer like DoubleFine can renege on their Early Access game "Spacebase DF-9" then all bets are off. EA can be very successful if you're active and responsive to the community that is invested in your game.
Muffalopadus
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