Been a member of moddb.com since v1. Self and professionally taught games designer/digital artist. Currently working as an Environment Artist at Jagex on Transformers Universe. Recently graduated from university with a First Class Honours degree in Computer Games Design, also having over 12 years experience working on successful game modifications and small independent projects. A strong and versatile games modeller being expert in both Max and Maya for a variety of target game platforms and a keen focus on hard-surface modelling.

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0 comments by M@ty on Sep 24th, 2012

A small update - I don't get much time around these parts these days!

Still working as an environment artist on an up-and-coming MMO being developed in Cambridge, UK. Crunch time hitting hard! Sad times!

Still, made time to get back into SourceSDK with some TF2 halloween submissions - holiday items to follow soon. Not had time for much other new material, hopefully have more to show soon! Here are some sneak-peak shots. Its a Demoman melee - a rather enormous skyrocket firework!

That's all for now, folks! More soon!

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Post comment Comments  (20 - 30 of 44)
AlCool
AlCool Feb 27 2009, 9:17pm says:

Great to hear! I've got my fingers crossed!

+1 vote     reply to comment
MrMattWebb
MrMattWebb Feb 27 2009, 3:43pm says:

Ive got the Sidewinder as well and I love it. Best alternative to the plethora of logitechs out there.

Cheers!

+1 vote     reply to comment
AlCool
AlCool Feb 27 2009, 6:50am says:

Have you found out if RX is gonna be in MSU yet? I can see it as being a sure thing if you get permission to run.

+1 vote     reply to comment
ruby92
ruby92 Feb 25 2009, 4:55am says:

any tips for modellin smooth stuff buddy? i'm attempting a dragon

+1 vote     reply to comment
M@ty Creator
M@ty Feb 27 2009, 3:31am replied:

The important thing is edge loops. Your model should have as little tris as possible, 100% quads and the edgees of face should flow with the muscles. Its fairly tricky but I'll try and dig up some tutorials later for you!

+1 vote   reply to comment
Special-K
Special-K Mar 18 2009, 11:08pm replied:

It doesnt matter if theres tri or quad, the game engine will triangulate everything anyway. But nothing higher than quads !

+1 vote     reply to comment
ruby92
ruby92 Feb 27 2009, 9:17am replied:

thanks :D

+1 vote     reply to comment
Lucífer
Lucífer Feb 22 2009, 5:34pm says:

Thanks. :]

+1 vote     reply to comment
Lucífer
Lucífer Feb 22 2009, 8:50am says:

Hi, welcome to the Deviant Art Group, Could I please have a link to your Deviant Art page ? :D

+1 vote     reply to comment
Samuk
Samuk Feb 18 2009, 12:04am says:

Interesting.

And here I thought you had to be in liverpool or london to have a chance in a studio, never thought of freelancing.

+1 vote     reply to comment
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