Starting to work on paper prototype for my game. Made some cards just detailing layout of stats, customization, HP, exp, and damage. Took me a while to make but it's well worth the effort.
For those who read the 1st post here's the mock up layout GUI interface I made. I thought it looked horrible now that I looked at it but of course it was just a rough draft. Will improve upon this some more as my work progresses.
Here's a Link to my Blog with the GUI picture in it
Here's the
Also here are some pictures of my WIP game prototype cards.
Gameplay II: The Game will feature a party or team system where you control each member of your party. Basically I am reusing RPG party system for my game. I was think for the battle sequences of tweaking the base animations through the Dragon age tool set so that certain battle animations are little quicker than others. Once again I want that fast paced feel alongside with the stragedy aspect of it. I am still keeping the pause button so the player can time his or her actions against foes but it should prove to be a difficult and daunting task implementing this. Lets see what will happen.