I'm Mr Phalanx, the lone Starfighter.
My favourites to fight against thousands of enemies, soaring above the skies, and watch thunderstorms.
But I really hate the heat, and foolish people.
Have a Nice Day!
I expected something like this.. But I only have one answer. DON'T GIVE UP! Even when the odds against you. Fight your last breath! We support you!
No you are taking wrong. Wasabi tastes like fire from hell, and ice from artic at once! For 15 Euros, not a bad portion...
Chill the f*ck out, updates come, when they come..
I somewhat agree with you.
Umm, a question: Have anybody tried a finally released Planetary Annihilation?
My opinion: Its a good game, a digitally remastered Total Annihilation..
But compared the epic fights in SupCom, it's a huge drawback. You cannot have any Experimentals, there are only 2 tech levels (ok the devastating hyper drive mounted asteroid and that Death Star like weapons are good, but thats all. It looks like the game still missing something, "that" type of epicness, that the SupComs with MOD's are present. It neither that option can help to there are not a fixed map, but a lot of planets ..
But I still doesn't feel the spark unlike in Supcom...
My full spec (sorry, in hungary, the salaries isn't too high, so I assembled an AMD config, but I like AMD more than Intel)
Gigabyte GA-970 MB
AMD 8320 8 core (3,5 GHz) CPU with Scythe Grand Kama Cross II cooler
8 GB Kingston HyperX 1866 MHz RAM
2TB Seagate Barracuda Sata III HDD
Ati Radeon R9 280X OC 3072 MB VGA
Chieftec 600W Power Supply
MTech Noble Black&Blue; case
And a dozen of case&other; coolers...
I have a Gigabyte GA-970 MB with a Scythe Grand Kama Cross II cooler.. for VGA - Radeon R9 280X OC...
Wish i could lend my powerhouse PC to you for work, but I'm too greedy. But its a shame to I finally assembled a powerful PC , and now there are shortage of good and new games (at least that I'm interested), but with this i FINALLY able to enjoy both SupComs glory at the fullest... Its a small consolation, but it is!
But you better watch out, because from now on more than 1000 people waiting impatiently, and will throw a desk on you, if you don't show some results soon.
No offense, it's just an honest opinion.
He said to this is NOT the 3.0.3 release, its 3.0.2, that he released AGAIN by mistake..
Hi again, umm sorry to ask, but the Xtreme Wars MOD needs a bit thweaking, for ex the UEF E500M doesn't have an AA like the E400M do. And some units need a better name too...
Can we hope some new relase of TM sometime?
And what about if you increase the MaxSalvoSize and the ProjectilesPernOnFire. ? In the SC1 FA i modified some units AA with this...
After a long 3 hour match, i found some bugs:
1. The UEF Horizon reservation are much bigger than its size (really, how can take more place than a Dragonite ?, if comes near thim, the little Horizon pushes the Dragonite back...) The Mayhem 4 and Doomsday needs more missiles against Air(eventually they are Game Enders, aren't they?)
And one more: Can you implement MORE shooting & exploding sounds? Because it makes me stressed to the T1 Snoop firing sound like the T3 Ravager or T2 Hatcher ... kinda boring..
But please belive to you didn't changed the Flayer projectiles yet X)
But I'm an idiot to didn't telled this issue sooner ...
So we are both guilty XD
And another thing ... Haven't the Experimental prices are a little off scaled ? 30k mass and 40k energy for a damn UEF devastator?
Ohh, it's a long issue, but I always forget to tell. Can you modify the UEF T3 AA "Flayer" projectiles to the original? Right now it fires only 2 missiles (compared to the original 6) with a decent power, but in great numbers they are still useless against masses of T3 gunships or bombers (especially Cybran). So it needs a tweaking..
Ohh, my bad, sorry. Nowadays I getting out of myself frequently.
Another bug, we still CANNOT build the UEF SDMA12 "Bunker" tank...
Have you read that story, that I offered for you...
Ok, it works now, probably there was some site problems...
What happened? I can't download now ...
Woot, I try the latest..
Oh , ugh, I'll try...
No, the accurate problem : For ex.: I can generate 6 catalysts -> generate -> enable 4 good of them, everything works fine -> Playing agan , i can generate 2 more -> generating -> nothing happens, I click the generate button again -> Bang , pop, freeze, CRASH! .. I'm shocked -> What happened?!
Ok, I'm on it. Oh and for you some good crossover story:
(Muv-Luv&SupCom, worth reading)
Umm, I know that I'm greedy, but Albino, can't you increase the max usable catalysts number from 4 to 6 ? This system are really something, and I wan't MORE of them ... XD
Wow, its a Cat running like Mad!
Another Balance problem: The UEF T2 Heavy Point Def. "Ace" now have a very short range (Even shorter than the T2 Hatcher) Please increase the Ace range about 50%. In SC1 Ace have more range than the Triad.
Yeah, the same are occured to me too...