Hey Everybody! I'm Mr Phalanx, the lone Starfighter. My favourites to fight against thousands of enemies, soaring above the skies, and watch thunderstorms. But I really hate the heat, and foolish people. Have a Nice Day!

Comment History  (30 - 60 of 326)
MrPhalanx
MrPhalanx Sep 14 2014, 2:59pm replied:

Chill the f*ck out, updates come, when they come..

+3 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 13 2014, 8:42pm replied:

I somewhat agree with you.

+2 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 12 2014, 3:05pm says:

Umm, a question: Have anybody tried a finally released Planetary Annihilation?
My opinion: Its a good game, a digitally remastered Total Annihilation..

But compared the epic fights in SupCom, it's a huge drawback. You cannot have any Experimentals, there are only 2 tech levels (ok the devastating hyper drive mounted asteroid and that Death Star like weapons are good, but thats all. It looks like the game still missing something, "that" type of epicness, that the SupComs with MOD's are present. It neither that option can help to there are not a fixed map, but a lot of planets ..

But I still doesn't feel the spark unlike in Supcom...

Your opinions?

+2 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 11 2014, 6:06pm replied:

My full spec (sorry, in hungary, the salaries isn't too high, so I assembled an AMD config, but I like AMD more than Intel)
Gigabyte GA-970 MB
AMD 8320 8 core (3,5 GHz) CPU with Scythe Grand Kama Cross II cooler
8 GB Kingston HyperX 1866 MHz RAM
2TB Seagate Barracuda Sata III HDD
Ati Radeon R9 280X OC 3072 MB VGA
Chieftec 600W Power Supply
MTech Noble Black&Blue; case
And a dozen of case&other; coolers...

+2 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 10 2014, 4:37pm replied:

I have a Gigabyte GA-970 MB with a Scythe Grand Kama Cross II cooler.. for VGA - Radeon R9 280X OC...

+1 vote   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 7 2014, 2:52pm replied:

Wish i could lend my powerhouse PC to you for work, but I'm too greedy. But its a shame to I finally assembled a powerful PC , and now there are shortage of good and new games (at least that I'm interested), but with this i FINALLY able to enjoy both SupComs glory at the fullest... Its a small consolation, but it is!

+3 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Sep 5 2014, 3:54pm replied:

But you better watch out, because from now on more than 1000 people waiting impatiently, and will throw a desk on you, if you don't show some results soon.
No offense, it's just an honest opinion.
Cheers!

+3 votes   mod: Revamp Expansion Mod (RVE)
MrPhalanx
MrPhalanx Aug 23 2014, 10:23am says:

He said to this is NOT the 3.0.3 release, its 3.0.2, that he released AGAIN by mistake..

+1 vote   download: UnitPort 0.3.0.3
MrPhalanx
MrPhalanx Aug 21 2014, 7:18pm says:

Hi again, umm sorry to ask, but the Xtreme Wars MOD needs a bit thweaking, for ex the UEF E500M doesn't have an AA like the E400M do. And some units need a better name too...

+1 vote   member: asdrubaelvect29
MrPhalanx
MrPhalanx Aug 19 2014, 4:40pm says:

Can we hope some new relase of TM sometime?

+7 votes   mod: Total Mayhem
MrPhalanx
MrPhalanx Aug 17 2014, 1:03pm replied:

And what about if you increase the MaxSalvoSize and the ProjectilesPernOnFire. ? In the SC1 FA i modified some units AA with this...

+1 vote   download: UnitPort 0.3.0.2
MrPhalanx
MrPhalanx Aug 12 2014, 6:08pm says:

After a long 3 hour match, i found some bugs:
1. The UEF Horizon reservation are much bigger than its size (really, how can take more place than a Dragonite ?, if comes near thim, the little Horizon pushes the Dragonite back...) The Mayhem 4 and Doomsday needs more missiles against Air(eventually they are Game Enders, aren't they?)

+1 vote   download: UnitPort 0.3.0.2
MrPhalanx
MrPhalanx Aug 11 2014, 6:43pm replied:

And one more: Can you implement MORE shooting & exploding sounds? Because it makes me stressed to the T1 Snoop firing sound like the T3 Ravager or T2 Hatcher ... kinda boring..

+1 vote   download: UnitPort 0.3.0.2
MrPhalanx
MrPhalanx Aug 11 2014, 6:35pm replied:

But please belive to you didn't changed the Flayer projectiles yet X)
But I'm an idiot to didn't telled this issue sooner ...
So we are both guilty XD

And another thing ... Haven't the Experimental prices are a little off scaled ? 30k mass and 40k energy for a damn UEF devastator?

+1 vote   download: UnitPort 0.3.0.2
MrPhalanx
MrPhalanx Aug 10 2014, 5:36pm says:

Ohh, it's a long issue, but I always forget to tell. Can you modify the UEF T3 AA "Flayer" projectiles to the original? Right now it fires only 2 missiles (compared to the original 6) with a decent power, but in great numbers they are still useless against masses of T3 gunships or bombers (especially Cybran). So it needs a tweaking..

+1 vote   download: UnitPort 0.3.0.2
MrPhalanx
MrPhalanx Aug 10 2014, 1:51pm replied:

Ohh, my bad, sorry. Nowadays I getting out of myself frequently.

+1 vote   download: UnitPort Beta 0.3.0.1
MrPhalanx
MrPhalanx Aug 9 2014, 5:26pm says:

Another bug, we still CANNOT build the UEF SDMA12 "Bunker" tank...

+1 vote   download: UnitPort Beta 0.3.0.1
MrPhalanx
MrPhalanx Aug 5 2014, 4:50pm says:

Have you read that story, that I offered for you...

+1 vote   download: UnitPort Beta 0.3.0.1
MrPhalanx
MrPhalanx Aug 5 2014, 4:49pm replied:

Ok, it works now, probably there was some site problems...

+1 vote   download: UnitPort Beta 0.3.0.1
MrPhalanx
MrPhalanx Aug 5 2014, 3:08pm says:

What happened? I can't download now ...

+1 vote   download: UnitPort Beta 0.3.0.1
MrPhalanx
MrPhalanx Aug 5 2014, 3:07pm replied:

Woot, I try the latest..

+1 vote   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 4 2014, 2:15pm replied:

Oh , ugh, I'll try...

+1 vote   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 3 2014, 6:01pm replied:

No, the accurate problem : For ex.: I can generate 6 catalysts -> generate -> enable 4 good of them, everything works fine -> Playing agan , i can generate 2 more -> generating -> nothing happens, I click the generate button again -> Bang , pop, freeze, CRASH! .. I'm shocked -> What happened?!

+1 vote   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 3 2014, 3:16pm replied:

Ok, I'm on it. Oh and for you some good crossover story:
(Muv-Luv&SupCom, worth reading)

Forums.spacebattles.com

+1 vote   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 3 2014, 10:14am says:

Umm, I know that I'm greedy, but Albino, can't you increase the max usable catalysts number from 4 to 6 ? This system are really something, and I wan't MORE of them ... XD

+1 vote   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 2 2014, 8:39pm replied:

Wow, its a Cat running like Mad!

+3 votes   mod: Total Mayhem
MrPhalanx
MrPhalanx Aug 2 2014, 9:24am says:

Another Balance problem: The UEF T2 Heavy Point Def. "Ace" now have a very short range (Even shorter than the T2 Hatcher) Please increase the Ace range about 50%. In SC1 Ace have more range than the Triad.

+2 votes   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Aug 1 2014, 7:51pm replied:

Yeah, the same are occured to me too...

+2 votes   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Jul 31 2014, 5:00pm replied:

And units and defenses cannot shoot down them, because they oversized, units simply can't hit their hitboxes... Annoying a little...

+2 votes   download: UnitPort 0.3.0
MrPhalanx
MrPhalanx Jul 31 2014, 4:29pm says:

Ok, first problem, the scouts are have too much hp, but their speed is terrible (Even the Commander walks faster then them) For the UEF Snoop: Please reduce their HP from 600 to 200 (It still just a scout, not a rush unit..) and TRIPLE their current speed.

+2 votes   download: UnitPort 0.3.0
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