I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......
so just wondering, what made you change your mind and work on this some more? not that I want you to stop :p
my favorite faction in the mod
continuing form below comment, I just wish that the orbital construction stuff was behind the golan platforms so they dont destroy all your shipyards then go for the golan platforms. saves money that way
yea I tend to screw up seperate files being put together, that would be nice if they would just put it here
so will the rebellion one eventually come out as one file instead of 4 parts and a bunch of patches? sometimes I screw up in combining the parts which gets annoying
lol the vanilla colored skyboxes dont even work in it right now, and the version is a year old. it dosnt have any of the new skyboxes or stations in it yet.
hmm the lava looks a bit high, could be an optical illusion though...
eh I am playing high elves, and my capital went past the required population for the next city size, but it never gave me the option to upgrade it. at first I wanted the ballista towers, but now the population has gone stagnant. also the mountain fort is 100% orc and I cant build a culture building there until the next upgrade of the fort, but it never gets there because of the population going negative or stagnant due to cultural unreast. please help
also, is there something I can do to get rid of unneeded generals? if I am starting to slow my conquests to develop cities and I keep spawning generals when I alrady have one in each city. that digs me into a financial hole real quick. the only way I know how to get rid of them is to tell them to attack a heavily fortified settlement and make sure they die. sometimes it takes them a while to get there and I get in the negatives real quick. any help?
is there some sort of submod that I can get that when you get seiged, makes units from your buildings spawn? like if you have an archery range you get 1 group of archers from it for just the battle? or calvary from stables? kinda like EAW's land battle system?
or at least have like milita that help defend like in empire total war. sometimes they help
been so long since I updated this, but did you replace the whole folders or take the stuff out of the patch folder and put it in the existing folders? If you just replaced the folders then the original mod stuff is gone and only has the patch stuff, which it cant run on. I think thats the way this patch works, some are different, hope it helps
what happened to first encounter anyway? I mean why did it get deleted? good thing I still have it.....
I like seeing all the stations and new skyboxes and stuff, but to replace all the stations will take a LONG time...
never seen em before, where they from?
finally they get some space defense now, that will help a lot
well uh, how's progress? or you been busy in RL? just wondering....
nah the only thing they had there was a hunting hut and their basic barracks, I destroyed their barracks, wouldnt let me destroy their hunting hut and there was nothing else there. wouldnt let me build anything besides the town watch I destroyed. thanks for the reply though
so I was high elves and I took the the mountain fort from the orcs of the misty mountains. after I took it I couldnt retrain any of my troops. I knew it was because of the culture, but then I noticed there was no option to build my own culture building there. I thought I had to wait for it to upgrade to a bigger castle so I waited. but once it got close to 1800 people the religous unrest made it start losing population. I am stuck in a loop there, what do I do?
we should get some more members in this group, no posts in 2 years :( (until now)
I believe its glass there were little glass panes like that in one of the n64 maps if I remember correctly
so you can just type ge_bot_threshold (lets say 13) and it will automatically put 7 on opposite team and 6 on your team? if thats what happens that is awesome, so simple
so when the bots come out are you gonna have to put them in with console commands like in Age of chivalry? It was fun but it took a while and kinda got annoying having to put in bot_add all the time for both teams. and are you gonna have the old n64 soundtrack to the maps? I could get you those sounds if you want (or dont already have them)
so what happens if you do get into the beta? does it email you or automatically show up in your library for you to download? I dont want to miss it
yay you have repented from your evil ways of pirating, you are forgiven
oh good I want this so bad, but I heard that when you render the vid with the older version of the filmaker (from the beta) there was something about it coming out really slow or something and that you had to put it into another video editor to fix it. I doubt that windows movie maker could fix it :\
oh good I was gonna say closer one, then I noticed the bigger guns on the front and I didnt remember those being there...
not much activity around here.....
so I read your news post for this, and since there is no US server yet (or if there is I am unaware) I like the idea of making stations and the conquest thing. is there a way to integrate that into singleplayer? I mean just like building a station and in some way make trade ships that generate income.
If this is not possible just tell me, I am not very famailiar with freelancer or its limitations quite yet, only got the game the end of last year
wow the clan conquest system sounds almost like EVE online, and I love that type of system. sounds good!