I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

Comment History  (960 - 990 of 1,554)
MrPerson
MrPerson Aug 18 2012 says:

kinda wish someone would make a mod that was land units from the kotor era, I liked the shiny sith trooper armor

+1 vote   news: The Rebirth [kinda sorta]
MrPerson
MrPerson Aug 15 2012 says:

wait, why is this here and who put it here?

+1 vote   download: Legends of Pegasus - MOD PregaX4_1 unofficial patc
MrPerson
MrPerson Aug 13 2012 says:

MANN VS MACHINE

I will conquer them with my robo soldier!

(full robot outfit, cow mangler and rightous bison)

+3 votes   game: Team Fortress 2
MrPerson
MrPerson Aug 10 2012 says:

so I saw the old pic that you fixed the avatar's laser, it does a LOT more damage now too right? and what weapons does the erebus have now? the guass cannons on it werent that great. any word on the other two titans? and will they have a lot more health? they should. keep up the good work, be nice to see some pics or something

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Aug 9 2012 replied:

I swear in the older versions it used to work fine, when me and my friend did a round against the republic and the new republic, the republic attacked my friend a few times and had 3 planets. the new republic did nothing and had 2 planets. in 4 hours :\

0 votes   mod: Dawn of the Reapers
MrPerson
MrPerson Aug 7 2012 replied:

so it wont make a difference if I turn off the vanilla factions as of now?

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Aug 4 2012 replied:

I knew I saw this somewhere before....

+3 votes   media: Asteroid Skirmish
MrPerson
MrPerson Aug 4 2012 says:

looking at the last string of comments, should I then disable the original 3 factions? maybe that was why I was minidumping, I almost never use them. do the default factions being active in the mod list but not being used still have an effect on the game? if so I should just turn them off. stupid 32 bit XP :\

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Aug 3 2012 says:

heh yea lava looks weird, other than that, nice

+3 votes   media: Mustafar
MrPerson
MrPerson Aug 2 2012 replied:

I mean he likes battledroids and their ships, but darktroopers are cool

+1 vote   mod: The Second Clone Wars
MrPerson
MrPerson Aug 2 2012 replied:

ooh when can we expect it? also, can you put the faction symbols for each race into the icon selection? I dont play with duplicate factions much and I would like to have the symbols for each facton

@tokmak333 thats weird I play on highest settings all the time, strange how its crashing you. and no minmatar is not in game yet.

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Aug 2 2012 says:

heh my friend would have liked it a lot better if the empire were the ones with the droids. he likes the empire and the droids most, he would have loved it if they were together

+1 vote   mod: The Second Clone Wars
MrPerson
MrPerson Aug 1 2012 says:

so just wondering, what made you change your mind and work on this some more? not that I want you to stop :p

+2 votes   news: A New Dawn
MrPerson
MrPerson Jul 27 2012 says:

my favorite faction in the mod

+1 vote   media: EotH Wallpaper
MrPerson
MrPerson Jul 23 2012 says:

continuing form below comment, I just wish that the orbital construction stuff was behind the golan platforms so they dont destroy all your shipyards then go for the golan platforms. saves money that way

+1 vote   mod: Thrawn's Revenge: Imperial Civil War
MrPerson
MrPerson Jul 22 2012 replied:

yea I tend to screw up seperate files being put together, that would be nice if they would just put it here

+1 vote   news: Final News
MrPerson
MrPerson Jul 21 2012 says:

so will the rebellion one eventually come out as one file instead of 4 parts and a bunch of patches? sometimes I screw up in combining the parts which gets annoying

+1 vote   mod: Sins of a Galactic Empire
MrPerson
MrPerson Jul 19 2012 replied:

lol the vanilla colored skyboxes dont even work in it right now, and the version is a year old. it dosnt have any of the new skyboxes or stations in it yet.

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jul 19 2012 says:

hmm the lava looks a bit high, could be an optical illusion though...

+11 votes   media: WIP :D
MrPerson
MrPerson Jul 16 2012 says:

looks cool

+3 votes   media: Edoras stables
MrPerson
MrPerson Jul 14 2012 says:

eh I am playing high elves, and my capital went past the required population for the next city size, but it never gave me the option to upgrade it. at first I wanted the ballista towers, but now the population has gone stagnant. also the mountain fort is 100% orc and I cant build a culture building there until the next upgrade of the fort, but it never gets there because of the population going negative or stagnant due to cultural unreast. please help

+2 votes   mod: Third Age - Total War
MrPerson
MrPerson Jul 13 2012 says:

also, is there something I can do to get rid of unneeded generals? if I am starting to slow my conquests to develop cities and I keep spawning generals when I alrady have one in each city. that digs me into a financial hole real quick. the only way I know how to get rid of them is to tell them to attack a heavily fortified settlement and make sure they die. sometimes it takes them a while to get there and I get in the negatives real quick. any help?

+2 votes   mod: Third Age - Total War
MrPerson
MrPerson Jul 13 2012 says:

is there some sort of submod that I can get that when you get seiged, makes units from your buildings spawn? like if you have an archery range you get 1 group of archers from it for just the battle? or calvary from stables? kinda like EAW's land battle system?

or at least have like milita that help defend like in empire total war. sometimes they help

+2 votes   mod: Third Age - Total War
MrPerson
MrPerson Jul 11 2012 replied:

been so long since I updated this, but did you replace the whole folders or take the stuff out of the patch folder and put it in the existing folders? If you just replaced the folders then the original mod stuff is gone and only has the patch stuff, which it cant run on. I think thats the way this patch works, some are different, hope it helps

+1 vote   download: Erebus + Avatar!
MrPerson
MrPerson Jul 9 2012 replied:

what happened to first encounter anyway? I mean why did it get deleted? good thing I still have it.....

+2 votes   mod: Covenant at War
MrPerson
MrPerson Jul 9 2012 replied:

I like seeing all the stations and new skyboxes and stuff, but to replace all the stations will take a LONG time...

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jul 9 2012 says:

never seen em before, where they from?

+2 votes   media: Ultra battledroid
MrPerson
MrPerson Jul 9 2012 says:

finally they get some space defense now, that will help a lot

+1 vote   media: Brask-Class Tactical Defense Station
MrPerson
MrPerson Jul 8 2012 replied:

well uh, how's progress? or you been busy in RL? just wondering....

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jul 6 2012 replied:

nah the only thing they had there was a hunting hut and their basic barracks, I destroyed their barracks, wouldnt let me destroy their hunting hut and there was nothing else there. wouldnt let me build anything besides the town watch I destroyed. thanks for the reply though

+1 vote   mod: Third Age - Total War
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