I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

Comment History  (960 - 990 of 1,532)
MrPerson
MrPerson Mar 6 2015, 11:43am says:

when I came to this picture it had 343 views o_o

+2 votes   media: You know our motto: "We deliver"
MrPerson
MrPerson Oct 17 2014, 5:50pm says:

That is awesome, the prongs on the front look pretty long which I haven't decided if I like or not, its cool but weird at the same time. But the details are awesome. Great Job

+1 vote   media: Update - Neo Harrower-class Battleship
MrPerson
MrPerson Sep 19 2014, 8:00am says:

What is skirmish supposed to replace? New Game?

+2 votes   media: New UI Sample
MrPerson
MrPerson Sep 7 2014, 1:17pm replied:

well I got ZDoom to work (what is difference between GZdoom and Zdoom anyway) and even though I enabled freeaim, I can't use my mouse to aim. Plus how do you load submods like the metal music and no janitor?

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson Sep 7 2014, 12:57pm replied:

I will try again at some point, but last time I tried Gzdoom it either download failed, it didn't install correctly, or it wouldn't play the game. i don't remember specifically, I just know it didn't work, which is why I use Zanodrum (or however you spell it)

Why can't it work for that?

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson Sep 6 2014, 10:24pm says:

Ah, too bad it uses Gzdoom, that one never worked for me for some reason.

+2 votes   download: Quaker540's Sub-Mod V17C
MrPerson
MrPerson May 8 2014, 3:09pm says:

wow, so much better than it was before, though I kinda miss seeing that blue shockwave from that old baliknights (i think) graphics mod, that was pretty cool.

+1 vote   media: New Capital Ship Explosions
MrPerson
MrPerson Apr 28 2014, 12:43pm says:

I wanted to hear "I am a monument to all your sins" good after effects though.

+2 votes   media: Sancho Studios: Gravemind
MrPerson
MrPerson Apr 27 2014, 7:56pm says:

will this include a better particle (or whatever its called) for the big lasers on the EOTH platforms? Half the time I cant even tell when it shoots until I see a hardpoint blow off. Maybe like a split second of the hypervelocity gun particle that moves faster?

also, does hamachi work somehow instead of that other program? just asking

+1 vote   article: Patch Status
MrPerson
MrPerson Feb 20 2014, 10:27pm says:

ooh that could be an extremely useful ability

+3 votes   media: Cerberus Super Capital
MrPerson
MrPerson Nov 2 2013, 1:20pm replied:

this is all the races besides those. those are hosted on the sins forum he has linked somewhere, as moddb does not allow that franchise on this site for some reason

+1 vote   download: Sins of the Fallen: Reb 1.52.26 (Full Version)
MrPerson
MrPerson Sep 1 2013, 12:42pm says:

will these be spawned randomly or only in the dungeon you mentioned? I don't think they should be spawned outside that dungeon personally

+1 vote   media: Aliens
MrPerson
MrPerson Aug 7 2013, 2:06am says:

Is this something that may help other mods with crashes and lag, or just this one?

+1 vote   article: Anti-aliasing: The Elefant in the Room
MrPerson
MrPerson Jun 14 2013, 12:28am replied:

oh when it said these are all DOTR models with armor buff ups, I thought you meant that it was your mod ships enhanced somehow. makes sense now

.....still epic

+3 votes   article: Prelude To Oblivion
MrPerson
MrPerson Jun 14 2013, 12:19am says:

Th..That is game footage? dear god save us all from the epicness seizures

+2 votes   article: Prelude To Oblivion
MrPerson
MrPerson May 9 2013, 5:31pm says:

ooh!

+2 votes   article: Defiance
MrPerson
MrPerson Dec 11 2012, 11:25pm replied:

well without the people I mean, like tech wise. what makes the systems alliance ship itself better than the cerberus heavy cruiser?

+2 votes   media: Systems Alliance Cruiser: Skinned V2
MrPerson
MrPerson Dec 11 2012, 8:09pm replied:

just asking, what makes the alliance ships better than cerberus? I dont know much about the ships

+2 votes   media: Systems Alliance Cruiser: Skinned V2
MrPerson
MrPerson Dec 5 2012, 11:49pm replied:

I googled it and I remember that now. That is the station the spartans met the brutes for the first time on right? been years since I read the book

0 votes   media: Covenant Starbase
MrPerson
MrPerson Dec 5 2012, 8:07pm says:

excuse me for not knowing but what is the Unyielding Heirophant? I was always thought it was going to be high charity, but then again having them everywhere would be weird

+1 vote   media: Covenant Starbase
MrPerson
MrPerson Nov 30 2012, 3:16pm replied:

OH GOD

0 votes   download: Maelstrom Rebellion v1.1 R4
MrPerson
MrPerson Nov 29 2012, 10:14pm replied:

ok thaknks, gamefront is being super slow, i have had it redownloading for the past few hours, and it said it would take longer to finish than what the link you provideds file would take to do the whole thing. i will know to check those on other mods first now too

any idea whats up with gamefront?

0 votes   download: Maelstrom Rebellion v1.1 R4
MrPerson
MrPerson Nov 29 2012, 7:26pm says:

um for some reason winrar says that "the archive is either in unkown format or damaged" and if I use normal windows extractor, it says that there are no files to extract :( I can see them in there but it will not let me extract. Guess I will try to redownload, but it took about 3hrs last time because gamefront is being slow

0 votes   download: Maelstrom Rebellion v1.1 R4
MrPerson
MrPerson Nov 4 2012, 12:47pm says:

If lord_set wanted to help you could have this finished in no time :p

but seriosly, its good to see some news, glad to see you are starting to find helpers again to make this happen. thanks for writing this and giving us a spark again. will we be getting more frequent updates now?

+1 vote   article: Project Code Name: "The Rebellion Codex"
MrPerson
MrPerson Oct 23 2012, 9:24pm says:

Will it make the sounds from halo 2 when it is firing and reloading?

+2 votes   media: SMAC Platform [TEXTURED]
MrPerson
MrPerson Oct 17 2012, 11:49pm replied:

in your opinion what is better for easy to learn, and good quality models? who did most of em for Thrawns revenge? they are all good

+1 vote   media: Gallofree Render
MrPerson
MrPerson Sep 20 2012, 8:41pm says:

heh like the halo 2 music. thats a good song

+3 votes   media: 1080P video link in description for HQ video
MrPerson
MrPerson Aug 19 2012, 10:08pm says:

wow that is awsome

+2 votes   media: New Sith Starbase (level 5)
MrPerson
MrPerson Jul 11 2012, 1:14am replied:

been so long since I updated this, but did you replace the whole folders or take the stuff out of the patch folder and put it in the existing folders? If you just replaced the folders then the original mod stuff is gone and only has the patch stuff, which it cant run on. I think thats the way this patch works, some are different, hope it helps

+1 vote   download: Erebus + Avatar!
MrPerson
MrPerson Jul 5 2012, 3:33am says:

we should get some more members in this group, no posts in 2 years :( (until now)

+1 vote   group: EVE Online Fangroup
MrPerson
MrPerson Jun 28 2012, 1:52am says:

oh good I want this so bad, but I heard that when you render the vid with the older version of the filmaker (from the beta) there was something about it coming out really slow or something and that you had to put it into another video editor to fix it. I doubt that windows movie maker could fix it :\

+2 votes   article: Introducing the Source Filmmaker!
MrPerson
MrPerson Jun 16 2012, 9:52pm replied:

crimson tide + killing kids = AWESOME

+5 votes   group: The Elder Scrolls Fans
MrPerson
MrPerson May 23 2012, 10:19pm says:

so if the covenant got screwed over by this, will the UNSC get completely raped by it?

+1 vote   media: The Centurion
MrPerson
MrPerson Apr 16 2012, 8:08pm replied:

thats a brute....

+7 votes   media: Custom Player Portraits
MrPerson
MrPerson Mar 16 2012, 3:20pm says:

the bombers wings remind me of a cobalt frigate

+1 vote   media: TradeAlliance Strikecraft
MrPerson
MrPerson Mar 9 2012, 5:24pm replied:

actually some places that hubble took pictures of do look pretty amazing.

+1 vote   media: crucible nebula
MrPerson
MrPerson Dec 6 2011, 10:36pm says:

I too like the old one better

+1 vote   media: Elite fixed
MrPerson
MrPerson Dec 3 2011, 6:24pm says:

I havent been watching this mod long, but am looking forward to it! I am going to buy freelancer just to play this. But since you pushed it back, it just gives me time to try it vanilla or try out discovery. I will still be anticipating the release. I understand your reasoning. There are some people out there that blindly pay for and play mmos without looking around a bit and I also agree that many people will play TOR over this if you had released it on the 15th. Now it will give people a chance to play TOR and see if they like it and if they dont they can give this a chance. Been watching this only a month but am still looking foreward to playing it. Keep up the good work.

+4 votes   article: A year in review and update on mod release date!
MrPerson
MrPerson Jul 9 2012, 12:35pm replied:

what happened to first encounter anyway? I mean why did it get deleted? good thing I still have it.....

+2 votes   mod: Covenant at War
MrPerson
MrPerson Jul 9 2012, 12:26pm replied:

I like seeing all the stations and new skyboxes and stuff, but to replace all the stations will take a LONG time...

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jul 9 2012, 3:06am says:

never seen em before, where they from?

+2 votes   media: Ultra battledroid
MrPerson
MrPerson Jul 9 2012, 3:04am says:

finally they get some space defense now, that will help a lot

+1 vote   media: Brask-Class Tactical Defense Station
MrPerson
MrPerson Jul 8 2012, 1:07am replied:

well uh, how's progress? or you been busy in RL? just wondering....

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jul 6 2012, 12:38am replied:

nah the only thing they had there was a hunting hut and their basic barracks, I destroyed their barracks, wouldnt let me destroy their hunting hut and there was nothing else there. wouldnt let me build anything besides the town watch I destroyed. thanks for the reply though

+1 vote   mod: Third Age - Total War
MrPerson
MrPerson Jul 5 2012, 6:36pm says:

so I was high elves and I took the the mountain fort from the orcs of the misty mountains. after I took it I couldnt retrain any of my troops. I knew it was because of the culture, but then I noticed there was no option to build my own culture building there. I thought I had to wait for it to upgrade to a bigger castle so I waited. but once it got close to 1800 people the religous unrest made it start losing population. I am stuck in a loop there, what do I do?

+1 vote   mod: Third Age - Total War
MrPerson
MrPerson Jul 5 2012, 3:32am replied:

I believe its glass there were little glass panes like that in one of the n64 maps if I remember correctly

+3 votes   media: Library_Classic screenshot
MrPerson
MrPerson Jul 5 2012, 3:30am replied:

so you can just type ge_bot_threshold (lets say 13) and it will automatically put 7 on opposite team and 6 on your team? if thats what happens that is awesome, so simple

+1 vote   mod: GoldenEye: Source
MrPerson
MrPerson Jul 4 2012, 5:20pm says:

so when the bots come out are you gonna have to put them in with console commands like in Age of chivalry? It was fun but it took a while and kinda got annoying having to put in bot_add all the time for both teams. and are you gonna have the old n64 soundtrack to the maps? I could get you those sounds if you want (or dont already have them)

+1 vote   mod: GoldenEye: Source
MrPerson
MrPerson Jul 4 2012, 1:14pm says:

so what happens if you do get into the beta? does it email you or automatically show up in your library for you to download? I dont want to miss it

+1 vote   article: Introducing the Source Filmmaker!
MrPerson
MrPerson Jul 2 2012, 6:10pm replied:

yay you have repented from your evil ways of pirating, you are forgiven

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jun 28 2012, 1:49am replied:

oh good I was gonna say closer one, then I noticed the bigger guns on the front and I didnt remember those being there...

+1 vote   media: Young and Old alike
MrPerson
MrPerson Jun 27 2012, 1:07am says:

not much activity around here.....

+1 vote   mod: Shattered Worlds:War-torn
MrPerson
MrPerson Jun 27 2012, 1:04am says:

so I read your news post for this, and since there is no US server yet (or if there is I am unaware) I like the idea of making stations and the conquest thing. is there a way to integrate that into singleplayer? I mean just like building a station and in some way make trade ships that generate income.

If this is not possible just tell me, I am not very famailiar with freelancer or its limitations quite yet, only got the game the end of last year

+1 vote   mod: Crossfire 2.0
MrPerson
MrPerson Jun 27 2012, 12:19am says:

wow the clan conquest system sounds almost like EVE online, and I love that type of system. sounds good!

+2 votes   article: Crossfire Feature Update
MrPerson
MrPerson Jun 26 2012, 8:15pm says:

halo 3 cheif looks better to me :\
especially the helmet

+1 vote   media: Halo 4
MrPerson
MrPerson Jun 26 2012, 8:03pm says:

the farther one is from the original halo right? I dont remember anymore

+7 votes   media: Young and Old alike
MrPerson
MrPerson Jun 26 2012, 1:29am says:

sounds very good to me

+2 votes   article: Sector Gamemode on its way
MrPerson
MrPerson Jun 26 2012, 1:29am says:

nice, how you remove HUD for video recording?

+4 votes   media: "Re"- Updated 4.0 Trailer
MrPerson
MrPerson Jun 25 2012, 12:16pm says:

on some of the ground battles put some spaceships in the skyboxes like in the battlefront EAW mod, it looks cool

+1 vote   media: what do you want to see next?
MrPerson
MrPerson Jun 25 2012, 12:59am says:

nice new main page, pretty

+3 votes   mod: Thrawn's Revenge: Imperial Civil War
MrPerson
MrPerson Jun 22 2012, 12:24pm replied:

also if this wasnt for after the destruction of the death star you could make the empires home planet the death star, just make it smaller than an actual planet. maybe.

+1 vote   mod: Sins of a Galactic Empire
MrPerson
MrPerson Jun 22 2012, 12:23pm replied:

strange, most of the time the mod enabler in game works. most of the time it just crashes when enabling and then when I start it up agian it is star wars. it only does that if it the enabler dont work, when it normally does

also, if you put it in rebellion wont you have to have envoys and the tech for diplomacy? what are you gonna do with that?

+1 vote   mod: Sins of a Galactic Empire
MrPerson
MrPerson Jun 22 2012, 12:58am replied:

lol I paid as much for my pc as my brother did for a new xbox, and most games we both have I run better and load faster. and after a sequel comes out multiplayer dont die instantly. some original xbox games still have people playing them, and even farther back than that!

(comment to millions of buttons guy)

+3 votes   group: PC Gamers
MrPerson
MrPerson Jun 21 2012, 6:05pm says:

never knew this was for diplomacy, you think other mods will take some aspects of this? it looks cool, tracking

+2 votes   mod: Enhanced 4X Mod
MrPerson
MrPerson Jun 21 2012, 6:01pm replied:

is it a 32 bit system? (xp) if it is xp will never use more than 2 gb of ram on a single program. but I have xp and I like to have huge galaxy battles too, but they do slow down after a while but not as bad or the others. normally 100+ fps but it can go down to 20 at times. did you know I heard its mostly all the trade ships that are the problem? all the pathfinding takes up a lot of ram. or so I have heard

+2 votes   game: Sins of a Solar Empire: Rebellion
MrPerson
MrPerson Oct 7 2013, 1:36am replied:

ok cool, I remember that in the current version they could take defenses, they took my super MACs and killed my fleet the first time I fought them :(

+2 votes   media: What to Expect when you're Expecting the Flood
MrPerson
MrPerson Oct 5 2013, 1:10pm replied:

ok thanks for clearing that up, but can they take starbases like they can orbital defenses?

+4 votes   media: What to Expect when you're Expecting the Flood
MrPerson
MrPerson Oct 4 2013, 11:19pm says:

one of my friends refused to play this mod til another faction was added, maybe now i can convince him to play this with me and help defend against the flood. but i have a few questions.

why do the flood get a whole bunch of ships that just randomly jump to a specific planet from outside the system?

and are starbases able to be taken instantly by the flood like super MACs and other defenses?

i am guessing mines are still the best way to go

+4 votes   media: What to Expect when you're Expecting the Flood
MrPerson
MrPerson Dec 28 2012, 1:11pm says:

Well I am sad now, I was really hoping to see this happen, but I completely understand why you cannot continue. best of luck to you.

+2 votes   article: What is Dead May Never Die
MrPerson
MrPerson Aug 30 2012, 10:16pm replied:

if you were replying to me corey, I was just telling him how to add more planets to games. I knew you wouldnt make a star for each planet XD god that would lag so bad near the end

+1 vote   mod: Thrawn's Revenge II: Ascendancy
MrPerson
MrPerson Aug 30 2012, 3:19pm replied:

another way to have a lot of planets and stars is just to use the galaxy creator in game. you can add as many stars as you want and as many planet groups as you want, you just cant control individual planet types, positions or names. I once made a 12 star 500 planet map with little lag til the end game. then it lagged horribly :p

+1 vote   mod: Thrawn's Revenge II: Ascendancy
Level
Avatar
Avatar
Offline Since
Mar 31, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
1.2
Members
4
Games
11
Mods
797
Articles
121
Media
531
Downloads
78
Groups
5