I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......
I made my own with the little in game galaxy maker, its mostly random planet groups with pirate bases and wormholes mixed in. so its niether vanilla, or a mod map
apparently the lag is only in the beginning of the games, after a while its back to full speed. played a few hours as norlamin, got a runtime error eventually. played as trade alliance, and in a few hours also (less than norlamin) I got a dump. but it is still fun
The only thing I have to say is the main menu and game lags a lot more than it does vanilla, down to 30-50 fps rather than 100+ but other than that its really cool.
man I cant wait to play as cerberus. ME2 was my favorite, and they didnt seem all bad in that one.
hmm never seen the destiny ascension ship without the top tower/spike. what is it? some sort of carrier?
ah ok, I did not know that. makes sense now
hmm the enterance for the unsc looks pretty big for such a small ship. if you have a whole fleet then it will be just a black opening in front of them to jump through
so will you have custom skyboxes in this? SOGE only has the one skybox and I realize its to make it look realistic, but its kinda boring. this one looks rather nice
wow the way it changes colors is just awsome, I like the details like that
what were those reasons? I am curious now
really the only thing that can kill fighters/bombers in sins are the flak frigates of each race, a capital ship special ability, or other fighters/bombers. I dont remember if corvettes do or not, I still play diplomacy more than rebellion. hope we get to see some hand stuff, they are my favorite faction
This and the sins one, would be the best games to make a strategy eve game for. this one is more combat oriented, the other is also economics. but it may be a bit harder because there are many more buildings and a whole tech tree to make. I am no modder but both of them would be amazing once completed
that looks so awesome, if it did not have the UI, it would be an excellent background. but yea its amazing
never seen it before but it looks amazing. I wanna use it
Me too man, Me too
oh ok, thats fine, was just making sure the links worked properly. get a chance to listen to any of it yet? just asking
heh like the halo 2 music. thats a good song
maybe make the smaller frigates fly around like that, but leave the cruisers and capital ships normal, if that is possible
so a while ago I sent you the message with the audio links, did you get them? did the links work? I got no response
so wait, I saw this on greenlight, I dont remember, is this finished? will it be on steam for me to get there? when?
if you were replying to me corey, I was just telling him how to add more planets to games. I knew you wouldnt make a star for each planet XD god that would lag so bad near the end
another way to have a lot of planets and stars is just to use the galaxy creator in game. you can add as many stars as you want and as many planet groups as you want, you just cant control individual planet types, positions or names. I once made a 12 star 500 planet map with little lag til the end game. then it lagged horribly :p
well crap, gonna have to go through another 3 hours of empire building. oh well
so I made a save, closed the game, came back to it later, saved again after a while and close it, then went back to load it, and it was gone. any idea what could have happened?
oh ok, makes sense, just wish the raiders had a different spawn point. and I noticed that you took some of the planets from the art of war, just wondering the what the purpose of that was.
ooh I didnt notice this mod until just now, insta tracked, now I can finally play as the hand in Sins! but sucks for my friend that his favorite faction is the clones from SOGE. This is gonna be awesome if it shares everything from TR, been playing that a long time, good luck!
ah so the 3 way battle thing, the third faction is just random raid ships? not an actual faction? ok, but I wish it was more than 30 seconds, If I have a large fleet they take longer than 30 seconds to get farther than the raid ships spawn, they jump in a little bit farther than I do I think. may I ask what the extra defense thing the hand gets will be? oh and how do you build more than 2 defense things on a planet? I killed up to 3 of thiers on a planet, but I can have only 2.
oh and for some reason the pentastar alignment got pushed back to 1 planet within a few weeks of the game starting, and they didnt push back even though they still had both SSD's there.
this new version is really cool, I just have a few things to point out. the corona frigates the republic get, my fighters can barely ever seem to hit. I was defending as the hand with 2 of thier defense stations, and after I killed everything else the corona frigates would take almost no damage, the lasers and torpedos would go straight over the middle of it and barely ever hit it. so thats one thing, the other is that the hand defense station have decently weak shields and hull, and the sheilds hardly ever regen. and with the 3 way GC battles thing is cool, but it warps the enemy fleet straight in with yours causing a fiasco straight from the start. last thing is minor, the evil jedi that gets the SSD thing as the pentastar alignment, when you tell him to attack stuff and he goes RAWR, that is really loud compared to everything else. sorry for such a long post, but there are some very nice new ships units, and finally hand gets a defense station.
yea its always been like that in the current released version
wow that is awsome