I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

Comment History  (930 - 960 of 1,481)
MrPerson
MrPerson Dec 17 2014, 4:51pm replied:

I can't recall what planet it was so it probably won't be much help, but I just moved my fleet to a planet as Omega and it just crashed, before I even had a loading screen, just right when they went into the slot above the planet.

+1 vote   media: Bug Repair Status
MrPerson
MrPerson Dec 15 2014, 10:10am says:

wow, this mod is very unique, this looks awesome.

+4 votes   media: Sith Empire Destroyer
MrPerson
MrPerson Dec 6 2014, 10:29pm replied:

They are basically Russia in this setting, that is why they are using Russian flags and such.

+4 votes   media: New Vaegir Uniforms
MrPerson
MrPerson Nov 27 2014, 3:33pm says:

One of my favorite sins mods, always glad to see progress :D

+1 vote   article: Sins of the Fallen: November Update
MrPerson
MrPerson Nov 21 2014, 10:17pm says:

very nice

+1 vote   media: Terminus and Terminus II
MrPerson
MrPerson Nov 18 2014, 12:39pm says:

sweet, now we have both of the ones for the HUD and for the zoomed out icons

+1 vote   media: Unit hud
MrPerson
MrPerson Nov 16 2014, 10:09pm says:

Great model and video as always, but what is that music? I think I have heard it before somewhere, but never found out what it was

+1 vote   media: Gladiator Class Star Destroyer
MrPerson
MrPerson Nov 14 2014, 1:25pm says:

Sweet, haven't played this in months, gonna play it all weekend :D

+2 votes   download: Sins of the Fallen: Reb 1.82.31 (Full Version)
MrPerson
MrPerson Nov 13 2014, 1:42pm replied:

Now that you point it out, they kinda do

+2 votes   media: Shipmaster of Shipmasters
MrPerson
MrPerson Nov 1 2014, 11:22pm says:

very cool, from these angles the gap in the front looks long, as it should. The previous picture made it look stubby.

+3 votes   media: Conqueror finished
MrPerson
MrPerson Oct 28 2014, 7:11pm says:

interesting backstory, like the rusting effect on them too. Where will these be seen?

+6 votes   media: The Fragments of Omega
MrPerson
MrPerson Oct 23 2014, 12:53pm says:

Awesome

+2 votes   media: United Fleet - So far
MrPerson
MrPerson Oct 20 2014, 5:43pm says:

I like the one on the right with the plates

+2 votes   media: Citadel Guard v1 VS v2
MrPerson
MrPerson Oct 8 2014, 9:08am says:

Ha, putting star wars ships into sins used to be the big thing, now people are putting sins ships in star wars! Kinda funny, but cool

+1 vote   media: Tyber's new ship?
MrPerson
MrPerson Oct 4 2014, 10:27pm replied:

I don't think its that bad, some mods do it well, but I actually think vanilla land battles are pretty fun, though yes space is better.

+1 vote   media: Galactic map and Cluster system
MrPerson
MrPerson Oct 4 2014, 1:09pm replied:

Space only GC, should be AWESOME

+7 votes   media: Galactic map and Cluster system
MrPerson
MrPerson Oct 3 2014, 5:09pm says:

Man I love ship lights

+1 vote   media: Retribution-class WIP6 - Greeble and Lights
MrPerson
MrPerson Oct 1 2014, 1:33pm replied:

oh, right, my bad. Was thinking it was old republic because of all the other ships from that era. Disregard that.

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
MrPerson
MrPerson Oct 1 2014, 1:13pm replied:

Bit too much of a star destroyer to fit in this era Imo, and I was just asking about the tail, it just looks more...pronounced here. Good job going from a single side pic to a full model though. Looks nice

+1 vote   media: Retribution-class Battlecuiser WIP5 - Hull Texture
MrPerson
MrPerson Oct 1 2014, 8:09am says:

earliest form of a star destroyer it looks like. Not talking about your modeling, but what were the giant triangles above and below the engines for? They don't look practical unless there are more guns on them lol.

+3 votes   media: Retribution-class Battlecuiser WIP5 - Hull Texture
MrPerson
MrPerson Sep 27 2014, 10:29pm says:

Dat pirates of the Caribbean theme tho

+3 votes   media: Testing stuff
MrPerson
MrPerson Sep 5 2014, 1:17pm says:

loving the ship lights

+9 votes   media: Vanguard
MrPerson
MrPerson Aug 31 2014, 3:58am replied:

looks like a constructor

+2 votes   media: In System Patrol
MrPerson
MrPerson Aug 21 2014, 11:05pm replied:

Sony owns the rights to Star Wars music? Would have thought it would be Disney.

Then why does no other mod get in trouble for using the music? A star wars mod without star wars music is just kinda....strange

+1 vote   article: Dev Diary #12: Beta and Releases
MrPerson
MrPerson Aug 21 2014, 6:19pm replied:

I would be fine with that, and that's what everybody else does. If not, its easy to replace for personal use. Maybe they are just trying to make sure there is no chance of copyright issues.

+1 vote   article: Dev Diary #12: Beta and Releases
MrPerson
MrPerson Jul 28 2014, 12:10pm says:

ooh pretty skybox!

+1 vote   media: Avenger-class Frigate
MrPerson
MrPerson Jul 17 2014, 3:36am replied:

Was that originally a Punisher?

+1 vote   media: Hapan Beta Cruiser
MrPerson
MrPerson Jul 7 2014, 12:02am replied:

sweet

+2 votes   media: Trade Port
MrPerson
MrPerson Jul 6 2014, 10:34pm says:

will they spawn different trade ships depending on faction?

+2 votes   media: Trade Port
MrPerson
MrPerson Jul 6 2014, 1:12am replied:

elites are cooler than brutes. The halo 2 brutes come close thoug, always thought the rampage thing was cool and wondered why they removed it and basically made bigger elites in halo 3

+2 votes   media: New Covenant Victory
MrPerson
MrPerson Jun 27 2014, 10:54pm says:

I forget, will this mod have permadeath for heroes? And will the AI use this ship's ability correctly? or at all?

+2 votes   media: Black Fang Flagship Avalon - Nearly Complete
MrPerson
MrPerson Jun 16 2014, 3:14am says:

cool, this should be interesting.

+3 votes   media: A Few Thousand Years Late
MrPerson
MrPerson Jun 6 2014, 12:08am says:

Good to see these are being shared around the sins community, these are gorgeous.

+2 votes   media: New Skyboxes
MrPerson
MrPerson May 29 2014, 10:07pm replied:

huh, could have sworn when pentastar was released and people were wondering why they were not doing anything one of you guys said that the game could only have 2 active AIs at the time and it could not be changed.

Or it was just a figment of my imagination screwing with me.

+1 vote   media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 8:59pm replied:

I thought that was hardcoded? How did you manage to get around that?

+1 vote   media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 8:52pm says:

wow, Can't wait to actually be able to use this. those fire effects are awesome. Too bad the game/engine does not deal with all these additions very well. Imagine this mod with a buttery smooth 60FPS in a huge battle *drool*

+1 vote   media: First of many to come
MrPerson
MrPerson May 29 2014, 5:01pm replied:

wow that's cool! what do you mean by progressive ones though? You mean the main 4?

+1 vote   media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 29 2014, 4:47pm replied:

so wait, now the 4th main faction plus the minor factions will all work now?

+1 vote   media: [BETA] Imperial Civil War Patch 2.15 Released
MrPerson
MrPerson May 13 2014, 7:51pm replied:

I got out of EAW mods for a while, and if it was there I probably didn't use it, so this was the first time it was brought to my attention I guess.

+1 vote   media: CR-150 Warden-class Destroyer (Cruiser)
MrPerson
MrPerson May 13 2014, 12:16pm says:

huh, I have never seen this before, looks cool.

+1 vote   media: CR-150 Warden-class Destroyer (Cruiser)
MrPerson
MrPerson May 7 2014, 12:54am replied:

Personally I think the way the ship is modeled looks better than most mon cals I have seen, but that's just me.

+1 vote   media: Mon Calamari Cruiser WIP 3
MrPerson
MrPerson May 6 2014, 9:06pm says:

well it looks good for something you hate doing

+1 vote   media: Mon Calamari Cruiser WIP Texture
MrPerson
MrPerson May 5 2014, 3:15am says:

Only thing I could think of would be that if you use this as a building, you can build some sort of scout/drone that does the same things as the Empire's Probe droids in vanilla EAW

+1 vote   media: Ecliptic Projections
MrPerson
MrPerson Apr 30 2014, 8:13pm says:

well..... ok then

+1 vote   article: Removing the mod
MrPerson
MrPerson Apr 28 2014, 5:06pm replied:

thats expensive for a non gaming PC, I got my setup for 500$ with a 1920X1080 monitor off Ebay... anyway we derailed this, we should probably stop

+4 votes   article: State of the Mod: Post Alpha V .1
MrPerson
MrPerson Apr 28 2014, 2:25pm replied:

yea, I have that issue a LOT when I play that mod, good to see it won't happen here. can't wait to play it when its done.

+1 vote   media: I think i fixed the AI
MrPerson
MrPerson Apr 28 2014, 1:16pm replied:

so you are saying that it is hard right now, and you are trying to fix it by balancing, but you wont see a fleet above a non choke point planet?

+1 vote   media: I think i fixed the AI
MrPerson
MrPerson Apr 28 2014, 12:44pm replied:

I wouldn't use a laptop for gaming IMO

+2 votes   article: State of the Mod: Post Alpha V .1
MrPerson
MrPerson Apr 28 2014, 12:40pm says:

well good, will make GC fun again, as long as they aren't as hard as the AI from RAW

+1 vote   media: I think i fixed the AI
MrPerson
MrPerson Apr 20 2014, 2:58am says:

ha, I have not seen this ship anywhere since BF2!

+1 vote   media: Victory II-class Medium Frigate
MrPerson
MrPerson Apr 18 2014, 9:15am replied:

dunno if it really fits though to be honest. Every time I hear it now I am just going to think of pokemon, not epic space battles. If you have not already, I would check out some two steps from hell, they are good at making even the minor things seem epic.

+1 vote   media: New Menu Music Again.
MrPerson
MrPerson Apr 18 2014, 1:35am says:

Really? Pokemon? you are right you are a dork XD

+1 vote   media: New Menu Music Again.
MrPerson
MrPerson Apr 10 2014, 6:07pm says:

Awesome

+1 vote   media: The Gun Pointed At The Head Of The Universe
MrPerson
MrPerson Apr 9 2014, 9:04am says:

That design is.... Different, in a good way! Dunno if it will fit in with my sith/republic ships when I take moncal though

+1 vote   media: Mon Calamari Cruiser WIP
MrPerson
MrPerson Apr 1 2014, 11:04pm says:

haha nice one

+1 vote   media: Story Arc
MrPerson
MrPerson Apr 1 2014, 8:52pm says:

This + harrowers, all the ships I will build :D

+4 votes   media: Interdictor
MrPerson
MrPerson Mar 28 2014, 10:25am says:

Not many planets, will you add more as you go?

+1 vote   media: GC Galaxy Design
MrPerson
MrPerson Mar 14 2014, 12:28am says:

looks great! I like all the icons, especially the one showing the inside of the ball things on star destroyers, always wondered what was in those

+2 votes   media: All the Tech Tree are Belong to Us
MrPerson
MrPerson Mar 6 2014, 1:08am replied:

If I see em I will give em a read. surprisingly where I found the books was in my high school library, they had the whole set of books on the time period I described above.

honestly that was the only reason I really read books at all was because I did not have anything else to do in school, have not read anything in leisure time in years.

+1 vote   media: It was so.. Artistically Done
MrPerson
MrPerson Mar 6 2014, 12:23am replied:

by the picture I just thought it looked cool :p
I really have no idea what anything you said about it meant, I read the thrawn series of books a few years back and just latched onto his character, don't know much about him besides that he tried to reform the empire and take down the new republic, which he almost did.

Well that's good, if you don't mind me asking how many research stations it take to get the two heroes? I normally just spam capital ships anyway

+1 vote   media: It was so.. Artistically Done
MrPerson
MrPerson Mar 5 2014, 11:38pm says:

:D

personally I like this portrait better:
24.media.tumblr.com

but still, yay my favorite character in star wars got to be a hero! How long does it take to get him on average? will probably be the first one I get

+1 vote   media: It was so.. Artistically Done
MrPerson
MrPerson Mar 2 2014, 2:32am replied:

ah, the desc said the last of the three heroes, so I thought that the other two had been revealed and I missed em.

I still hope that the third revealed one is thrawn :D

+1 vote   media: An Allegiance for a Loyal Commander
MrPerson
MrPerson Mar 1 2014, 5:13pm says:

is thrawn a hero? I don't remember the what the other two are. hope he is, I love thrawn

+1 vote   media: An Allegiance for a Loyal Commander
MrPerson
MrPerson Feb 5 2014, 5:33pm replied:

Honestly, I got to the elite four in those, but never got past them. I still have to do that at some point

+1 vote   article: Pokémon3D version 0.45
MrPerson
MrPerson Feb 5 2014, 9:11am says:

oh cool, PVP! if only I had some friends who were willing to play this with me...

also, I have not played in a few months (though I should) how do you get to the gen 1 map? whenever I start I am in the gen 2 area.

+4 votes   article: Pokémon3D version 0.45
MrPerson
MrPerson Jan 15 2014, 4:12pm replied:

actually I do believe that is a default background, just not a very common one. to change them in game easily, just go into effects options while a game is loaded and keep enabling then disabling colored skyboxes (or whatever they are called there, i forget) until you get one you like

+4 votes   media: Imperial Approach
MrPerson
MrPerson Jan 15 2014, 12:49am says:

Oh so that's what the eyeball does, I always just clicked "watch this mod" on the bottom of that box :p

+18 votes   media: Don't forget to become a watcher!
MrPerson
MrPerson Jan 14 2014, 9:17pm replied:

hmm maybe it just seemed like they had one on every planet :p
all you would hear late game is the announcer saying a weapon was fired

sounds good, that would be extremely OP otherwise. will the AI actually build and use them?

+1 vote   article: Dev Diary #5: System Failure
MrPerson
MrPerson Jan 14 2014, 2:35am says:

all sounds good, hope the AI wont try to spam those IR superweapons. though you said you would fix it to prevent that hopefully.

I remember back in diplomacy before they added the limit to superweapons and late game almost every planet the AI controlled had a superweapon on it

+4 votes   article: Dev Diary #5: System Failure
MrPerson
MrPerson Dec 31 2013, 2:08pm replied:

"ohhh man I am soooo high right now, you dont- you dont even know man"

+9 votes   media: Happy new year !
MrPerson
MrPerson Dec 23 2013, 2:38am replied:

this is really not the place for it, as far as I know minidumps are for devs, not modders. plus you should have put it on a file sharing site and linked it to him in am PM so as to not show that the mod had an update and confuse people. not trying to insult, just maybe do that next time

+1 vote   download: Latest Minidump
MrPerson
MrPerson Dec 22 2013, 6:26pm says:

lol why is this here?

+1 vote   download: Latest Minidump
MrPerson
MrPerson Dec 18 2013, 1:49pm says:

I just got around to downloading the last version that took like 5 hours thanks to moddb and I really dont feel like downloading it again currently. Will I be missing anything good?

good to see more progress though

+2 votes   download: Lambda Wars 2.3.1 FULL 7z
MrPerson
MrPerson Nov 28 2013, 3:05pm replied:

weird, i swear almost everything in ME2 Cerberus was orange, that is the one i am going back through again

+1 vote   media: Cerberus supremacy
MrPerson
MrPerson Nov 28 2013, 3:09am replied:

I thought it was orange

+1 vote   media: Cerberus supremacy
MrPerson
MrPerson Aug 31 2013, 8:42pm says:

that's pretty freakin creepy. but yay an update!

+1 vote   media: Demon
MrPerson
MrPerson Jul 26 2013, 8:10pm says:

ooh nice titan abilities, though I don't like sacrificing my own ships, that fits them perfectly. In bloodlust does that mean friendly, enemy, or both sides ships die you get more damage? I love abilities that let you take over other factions ships, hope nephilim get one too

+1 vote   article: Rebellion: Plague
MrPerson
MrPerson Apr 24 2013, 8:31pm replied:

Heh its whatever order you want to do them in. Its your mod, go at your own pace. This mod is less well known and not based off anything super popular, so there are not a crapton of fanboys asking for a release date and raging if you miss it. The people that watch this mod won't keep asking you for release dates all the time especially if they know that you are working by yourself in only free time. This is amazing for a 1 man project

+3 votes   download: Sins of the Fallen: Rebellion R2.1
MrPerson
MrPerson Apr 18 2013, 11:42pm replied:

oh cool sounds good. what about the addon effects? Its been a long while since I played sins, did you already have the addon effects? I don't remember.

also, did you change any of the moons abilities yet? because I still find them inferior to starbases. especially when I need to have my starbase in a particular spot for defense purposes and it says there is one there already because of the moon. I did find a work around though, if you build the starbase then colonize the moon, it lets you have both. but can you make it so we can have both normally?

0 votes   article: Rebellion: Hypercorp
MrPerson
MrPerson Apr 18 2013, 7:27pm says:

oh sweet, second favorite faction in rebellion! when this is done do we get just this faction, or are the rogues re-included in the download?

+1 vote   article: Rebellion: Hypercorp
MrPerson
MrPerson Jan 19 2013, 9:02pm says:

cool, cant wait for the other factions. does this include the cool main menu things you made?

+2 votes   download: Sins of the Fallen: Rebellion R1
MrPerson
MrPerson Jan 15 2013, 3:03pm says:

oh, this will be cool

+1 vote   article: Sins of the Fallen: Rebellion
MrPerson
MrPerson Jan 1 2013, 1:08am replied:

true

+1 vote   media: Iteron Mk1
MrPerson
MrPerson Dec 31 2012, 6:31pm replied:

no way to convert them like the rest of these ships? I would think that all eve ships would be WAY too high poly for sins. what makes the freighters have more polys than titans and such?

+1 vote   media: Iteron Mk1
MrPerson
MrPerson Dec 28 2012, 10:08pm says:

ooh pretty.

but the refinery ships wont be race specific industrials? oh well that's good too.

will the trade ships be the races haulers? (I forget what they are actually called)

+1 vote   media: Venture and Orca
MrPerson
MrPerson Dec 20 2012, 8:19pm says:

oh sweetness, which one will act as what? and will it be possible to have those moving lights on the stations or not?

+1 vote   media: Progress
MrPerson
MrPerson Dec 13 2012, 10:28pm says:

EVE always had amazing skyboxes. The sectors I end up in always have such dull ones....

0 votes   media: New Textures
MrPerson
MrPerson Dec 10 2012, 7:55pm says:

I am interested in the trade aspect, will the NPC trade ships dock and trade their stuff too? or is it completely player dependant? Is there a way to build one in single player too?

+4 votes   article: Discovery Freelancer .86: Exiles - Player owned Bases
MrPerson
MrPerson Dec 7 2012, 9:36pm says:

yay! cant wait to see their other capital too

0 votes   media: Ascendancy Ingame
MrPerson
MrPerson Dec 4 2012, 11:23pm replied:

Um with what may I ask?

0 votes   media: Skybox Experiment
MrPerson
MrPerson Dec 4 2012, 10:13pm says:

yes, that looks very nice. the stars going with actual colors and nebula is better than just stars in black sky in my opinion. looks cool

0 votes   media: Skybox Experiment
MrPerson
MrPerson Dec 4 2012, 5:57pm says:

Hmm they look kinda dirty, with those darker grey spots. what about the normandy, that was all shiny when you got it in ME2

+1 vote   media: Cerberus Light Cruiser: Skinned
MrPerson
MrPerson Oct 9 2012, 9:59pm replied:

oh ok, that makes sense. so like in TR all ships will be able to shoot at fighters and whatnot, so there will not be any dedicated anti fighter frigate? just trying to get the image of what you are saying correct.

will that mean then that the SSD for the imperial remnant be built from a capital ship bay instead of the titan thing? trying not to push, just understand. I realize that you may not have planned this yet

0 votes   media: Phalanx
MrPerson
MrPerson Oct 9 2012, 7:19pm says:

ooh yay hand stuff! but if this is the biggest ship the hand can have, will that mean its their titan? or how will the titan system work for them?

+1 vote   media: Phalanx
MrPerson
MrPerson Oct 9 2012, 3:18pm says:

This one seems to modern day for star wars though

+1 vote   media: The choice is yours
MrPerson
MrPerson Sep 29 2012, 2:05pm replied:

what were those reasons? I am curious now

+2 votes   media: TIE Fighter Ingame
MrPerson
MrPerson Sep 29 2012, 1:20am replied:

really the only thing that can kill fighters/bombers in sins are the flak frigates of each race, a capital ship special ability, or other fighters/bombers. I dont remember if corvettes do or not, I still play diplomacy more than rebellion. hope we get to see some hand stuff, they are my favorite faction

+1 vote   media: TIE Fighter Ingame
MrPerson
MrPerson Aug 18 2012, 9:18pm says:

kinda wish someone would make a mod that was land units from the kotor era, I liked the shiny sith trooper armor

+1 vote   article: The Rebirth [kinda sorta]
MrPerson
MrPerson Jul 9 2012, 3:06am says:

never seen em before, where they from?

+2 votes   media: Ultra battledroid
MrPerson
MrPerson Jun 26 2012, 1:29am says:

sounds very good to me

+2 votes   article: Sector Gamemode on its way
MrPerson
MrPerson Jun 10 2012, 12:43pm says:

wait does this mean just that server is going down or is the online mod going dead?

+1 vote   media: The Black Intel Farewell Gaming Event
MrPerson
MrPerson Jun 6 2012, 12:22am says:

if I had glasses in my mass effect games, my character would look almost exactly like freeman without the suit

+1 vote   media: Gordon Freeman in Mass Effect . . .
MrPerson
MrPerson Jun 5 2012, 1:58am replied:

good thing cerberus are not geth

+8 votes   media: Cerberus Orbital Refinery
MrPerson
MrPerson May 31 2012, 3:56pm replied:

hmm, well the team from sins of new eden got the skyboxes to work in sins, so you might be able to ask there, but I have no idea what res they are

+1 vote   media: Thankfully the Backgrounds from Blue Planet mod
MrPerson
MrPerson May 30 2012, 6:37pm says:

getting custom eve skyboxes too? that would be amazing

+1 vote   media: Thankfully the Backgrounds from Blue Planet mod
MrPerson
MrPerson May 28 2012, 1:12am replied:

know this is a late comment, but I play eve and I really dont see any ships that look similar. but that may just be me

+1 vote   media: Hypercorp Race
MrPerson
MrPerson May 20 2012, 12:15am says:

I thought the center platform had a roof on it. though I could be wrong. have not played Battlefront in years

+1 vote   media: Bespin: Platforms
MrPerson
MrPerson May 20 2012, 12:12am says:

lol I have had more without cheats or mods :p

+1 vote   media: Filthy rich
MrPerson
MrPerson May 15 2012, 3:46pm says:

one time when I played replicators, at the begining of a round, I thought I clicked rename, but It was self destruct :(
the explosions are a bit small though

nice halo music too

+4 votes   media: Replicator Titan Video
MrPerson
MrPerson May 5 2012, 5:43pm replied:

sweet, cant wait to try it

+1 vote   article: Mod Progress
MrPerson
MrPerson May 5 2012, 12:54pm says:

so this and the other patches? or the others included with this one? I have not gotten any other patches yet

+2 votes   download: Freeworlds: Tides of War Demo Patch v1.3
MrPerson
MrPerson Apr 29 2012, 1:16am says:

wow very nice, should have had caldari rock playing :p

+3 votes   media: Caldari Faction Preview
MrPerson
MrPerson Apr 21 2012, 3:34pm says:

good old fashoned orange beams. I dont like them being blue. orange looks better

+1 vote   media: Miners now unbound with turret
MrPerson
MrPerson Apr 18 2012, 6:20pm says:

Too bad I still dont know ships by name :p

+1 vote   media: Incoming Transmission
MrPerson
MrPerson Apr 13 2012, 7:07pm says:

Awesome! so I havnt been following this mod long, how are the minmatarr? or have you not started them or have you completed them already? just wondering...

+1 vote   media: just a few more pics
MrPerson
MrPerson Apr 13 2012, 3:13pm says:

will the smaller fighters be in there too?

+1 vote   media: Basic sith Fighter of the Empire
MrPerson
MrPerson Apr 8 2012, 1:24pm says:

lol this is the video I linked on youtube on the rebellion moddb page

+2 votes   media: Rebellion Interview
MrPerson
MrPerson Apr 8 2012, 1:07am says:

finally! I had to wait for it here because the other sites were going at 29-90kb/s(mostly stuck at 20) this one is going at 130, which is better but still not what I get on steam :\ but still I cant wait to play this tomorrow!

+1 vote   download: Freeworlds: Tides of War - Demo
MrPerson
MrPerson Apr 6 2012, 12:26am says:

pretty skybox

+3 votes   media: Dubrillion and Destrillion
MrPerson
MrPerson Mar 15 2012, 10:45pm says:

these were very cool looking in eve. I think caldari had the most spontanious ship and station types. they look completely random.

+1 vote   media: Caldari Station
MrPerson
MrPerson Mar 11 2012, 8:06pm says:

Hmm never thought about an industrial ship having repair stuff on them. but how many high slots do charons have? oh yea dosnt matter its a mod :p

+3 votes   media: Charon Support ship
MrPerson
MrPerson Mar 11 2012, 5:54pm replied:

does it to me too, been doing that a lot with that site lately

+1 vote   media: Demo is uploaded
MrPerson
MrPerson Mar 4 2012, 10:14pm says:

ooh SKYBOXES! I am loving this! but wouldnt it be more realistic if the gold skybox was on a yellow star? just wondering

+1 vote   media: new skybox
MrPerson
MrPerson Mar 3 2012, 7:04pm says:

looks very good, but why does the new republic get star destroyers? arent those an empire type of thing?

-3 votes   media: Redone Nebula Star Destroyer Ingame
MrPerson
MrPerson Mar 3 2012, 3:18am says:

I remember boz pity from renegade squadron, but it was civil war only :\ will there be burial pits and stuff too?

+1 vote   media: Mace Windu and Boz pity
MrPerson
MrPerson Mar 1 2012, 10:12pm says:

TEC have 2 titans? this one and the circular one from the video? they both look human made

+1 vote   media: Rebellion Titan Screenshot
MrPerson
MrPerson Feb 16 2012, 5:42pm says:

no stations? oh well, titans will be fun...... avatar FTW

will there actually be a BIG laser for the avatar? because it would be akward if there was just a few tiny normal beam lasers that come from it that do a crapton of damage XD

+2 votes   article: Good News and Bad News
MrPerson
MrPerson Feb 6 2012, 11:10pm says:

NPC's yet? cities be kinda freaky with nobody in them

+5 votes   article: MERP 0.2.6 beta release!
MrPerson
MrPerson Feb 1 2012, 9:19pm says:

just a thought, is there any mod (or this one) that includes the droid dispensers from star wars republic commando? I doubt they are cannon because they would run out of droids eventually and they would be overpowered but just a thought :p

+11 votes   media: Droid Poppers
MrPerson
MrPerson Jan 26 2012, 10:26pm says:

yay imperials win! if I were going to choose a side it would have been them

+3 votes   article: NIC Campaign 2: Battle 7
MrPerson
MrPerson Jan 23 2012, 10:59pm says:

never seen the purple guy before.....

+1 vote   media: Who will lead this invasion?
MrPerson
MrPerson Dec 26 2011, 9:26pm says:

they look like upside down myrmidons with all the armor removed 50 years later. (criticising minmatarr, not devs :p)

+1 vote   media: Tier 3 BattleCruiser
MrPerson
MrPerson Dec 23 2011, 12:39am says:

do they have the front turrets from halo 2 or the machine gun in front with a person in it from halo 3?

+1 vote   media: New Wraith Model and Projectile
MrPerson
MrPerson Nov 20 2011, 12:32am replied:

I remember that game, ahh memories. Bu I recently red the book and I didnt like the ending

*Spoiler*

In the book dash rendar runs into a piece of the station and dies when vader blew it up

but yes nice stations :p

+1 vote   media: Space Structures
MrPerson
MrPerson Nov 7 2011, 7:07am replied:

I think the one laying down is the amarr construction yard, like that gallente one thats making that hyperion.

+1 vote   media: amarr station
MrPerson
MrPerson Nov 6 2011, 9:56pm replied:

ok cool, will all races stations have tints/lighting effects to them?

+1 vote   media: minmatar station
MrPerson
MrPerson Nov 6 2011, 9:10pm replied:

so no fancy lighting effects? oh well looks awesome anyway. Not all the stations will be laying flat like that amarr one will they?

+1 vote   media: minmatar station
MrPerson
MrPerson Jun 26 2012, 1:29am says:

nice, how you remove HUD for video recording?

+4 votes   media: "Re"- Updated 4.0 Trailer
MrPerson
MrPerson Jun 25 2012, 12:16pm says:

on some of the ground battles put some spaceships in the skyboxes like in the battlefront EAW mod, it looks cool

+1 vote   media: what do you want to see next?
MrPerson
MrPerson Jun 25 2012, 12:59am says:

nice new main page, pretty

+3 votes   mod: Thrawn's Revenge
MrPerson
MrPerson Jun 22 2012, 12:24pm replied:

also if this wasnt for after the destruction of the death star you could make the empires home planet the death star, just make it smaller than an actual planet. maybe.

+1 vote   mod: Sins of a Galactic Empire
MrPerson
MrPerson Jun 22 2012, 12:23pm replied:

strange, most of the time the mod enabler in game works. most of the time it just crashes when enabling and then when I start it up agian it is star wars. it only does that if it the enabler dont work, when it normally does

also, if you put it in rebellion wont you have to have envoys and the tech for diplomacy? what are you gonna do with that?

+1 vote   mod: Sins of a Galactic Empire
MrPerson
MrPerson Jun 22 2012, 12:58am replied:

lol I paid as much for my pc as my brother did for a new xbox, and most games we both have I run better and load faster. and after a sequel comes out multiplayer dont die instantly. some original xbox games still have people playing them, and even farther back than that!

(comment to millions of buttons guy)

+3 votes   group: PC Gamers
MrPerson
MrPerson Jun 21 2012, 6:05pm says:

never knew this was for diplomacy, you think other mods will take some aspects of this? it looks cool, tracking

+2 votes   mod: Enhanced 4X Mod
MrPerson
MrPerson Jun 21 2012, 6:01pm replied:

is it a 32 bit system? (xp) if it is xp will never use more than 2 gb of ram on a single program. but I have xp and I like to have huge galaxy battles too, but they do slow down after a while but not as bad or the others. normally 100+ fps but it can go down to 20 at times. did you know I heard its mostly all the trade ships that are the problem? all the pathfinding takes up a lot of ram. or so I have heard

+2 votes   game: Sins of a Solar Empire: Rebellion
MrPerson
MrPerson Jun 21 2012, 5:52pm says:

hah I found that one song that was bugging the crap out of me. It was the song it would play when I scouted a planet, but I didnt know it was only rouge planets. I like that techno song it plays called rouge announcement.ogg in the rouges sound files. It was bugging me cuz I liked it but couldnt find it, never would have guessed it was rouge. You have good taste in music

+2 votes   mod: Sins of the Fallen
MrPerson
MrPerson Jun 21 2012, 12:31pm replied:

will we be able to get these if we take some of their planets? like bonus ships after a battle, not buildable?

oops not meant to be a reply

+1 vote   media: Munificent
MrPerson
MrPerson Jun 20 2012, 7:42pm says:

tf2ware is better but this also looks cool

+1 vote   mod: GarryWare
MrPerson
MrPerson Jun 20 2012, 12:09pm replied:

heh the only reason I had enough money to afford it was because I had birthday money from a few weeks ago :D

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jun 19 2012, 9:55pm replied:

yea it does, thanks. I noticed it did run much smoother

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Jun 19 2012, 1:02pm replied:

you bad person :p

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jun 18 2012, 12:38pm replied:

I dont just mean your mod, I mean in general, sometimes mods will minidump for different reasons and I was wonderingif the chances were any less....

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Jun 18 2012, 3:03am replied:

hmm reinstalled and for some reason the tr.bat that was in the foc folder was gone and now its there. and I also have the path too. weird I have no idea how that dissapeared

+2 votes   mod: Thrawn's Revenge
MrPerson
MrPerson Jun 18 2012, 12:27am says:

gah I am stupid enough to forget how to make TR have its own icon again, so where do I put the MODPATH part in the path for a normal FOC icon? I need to know for future referance. thanks

+3 votes   mod: Thrawn's Revenge
MrPerson
MrPerson Jun 18 2012, 12:15am replied:

how much has the enigine changed? I noticed the load times are much shorter and the game looks a little better and runs smoother, but will it still minidump?

+1 vote   media: Imperial II-class Star Destroyer - Rebellion
MrPerson
MrPerson Jun 18 2012, 12:13am replied:

not much use in trying to run, that thing probably has so many tractor beams on it :p

+1 vote   media: Glorious
MrPerson
MrPerson Jun 16 2012, 9:52pm replied:

crimson tide + killing kids = AWESOME

+5 votes   group: The Elder Scrolls Fans
MrPerson
MrPerson Jun 16 2012, 12:48pm replied:

woo I just bought rebellion too!

+1 vote   mod: Sins of New Eden
MrPerson
MrPerson Jun 8 2012, 8:22pm says:

sad thing this is being putting on hold. its just my personal opinion, but I dont even like the vong. I try to ignore them, they just ruin the star wars experience for me. no idea why its just weird. but I wish you best of luck

+3 votes   mod: Battlefronts Of War: Dark Forces MINIMOD
MrPerson
MrPerson Jun 8 2012, 2:05am replied:

well pheonix rising released a new version a few months ago...

+4 votes   game: Star Wars: Empire at War: Forces of Corruption
MrPerson
MrPerson Jun 8 2012, 2:00am replied:

hmm in the main foc folder there is not one, in the mods folder there isnt one, in your mod folder there isnt one, I even used the search companion and it didnt find it. no Idea what happened to it. guess I gonna redownload

+2 votes   mod: Thrawn's Revenge
MrPerson
MrPerson Jun 7 2012, 10:37pm says:

can you guys tell me how to launch the game again? I cant find the launcher on the desktop and there is no straight .exe in the mod folders so I cant launch it

+2 votes   mod: Thrawn's Revenge
MrPerson
MrPerson Jun 6 2012, 1:06pm replied:

this link should have a comparison with what I need to play sins and what I have. should tell you the details on my comp. for some reason it says I only have 3gb of ram but I have 2, 2gb ram sticks in there

bah link dont work just takes you back to selection screen. I will PM you the details. its rather large

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Jun 6 2012, 12:18pm replied:

what makes certain meshes not work with certain graphics cards? I have a nvidia GE Force GT 430. any known issues with that?

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Jun 6 2012, 3:04am replied:

hmm I think it does have something to do with the alliance for me. I played as the plague for a long time, I think longer than the other 2 (didnt time it) without them on. dont know why I am only one having this issue, but I can live with it.

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Jun 6 2012, 12:20am replied:

not really, I was building every ship in the game without problem, maybe I should make another without the alliance. maybe it has something to do with them. didnt have any problems in the version before without them in it. though my starbases on my star have killed numerous amounts of their cap ships, I have never seen any of their frigates. maybe thats why. Idk I will try it without them in it. thanks for the support. by the way, was my faction winning? I had so many starbases its not funny. didnt want you to have to take 5 hours of your time to test it though

+1 vote   mod: Sins of the Fallen
MrPerson
MrPerson Jun 5 2012, 8:44pm says:

strange, sometimes it lasts longer than it used to. you using a 64 or 32 bit comp? mine is 32 so maybe its getting close to RAM usage limit or something, said it was at 1.5 gigs right? 32bit systems have a limit of 2gb on a single program. dont know why it would be getting close to it

+1 vote   mod: Sins of the Fallen
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