I dont make mods but I love playing them! I get mods for sins of a solar empire and star wars empire at war mostly, but I also play Garrysmod, If that even counts.......

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MrPerson
MrPerson @ Thrawn's Revenge: Imperial Civil War

aww I was hoping it would be the thrawn campaign, that would have made a good series. But I personally dislike the vong anyway. Guess we will just have to wait and see

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MrPerson
MrPerson @ Thrawn's Revenge: Imperial Civil War

so, I heard about the new star wars they were making...I was hoping it would be the thrawn campaign, but somebody said that it would be an original writing. anybody have more info?

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MrPerson
MrPerson @ Sins of the Fallen

nah I got the normal one. I dont get the baked one. that is strange.... might have to redownload and see what happened

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MrPerson
MrPerson @ Wreckage ... to complete the list

This will be awesome

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MrPerson
MrPerson @ Sins of the Fallen

I just downloaded this recently, and I thought there were more folders before. like for the planets, effects, bonus artifacts, and moons. what happened to those? do those folders from the older version of the mod work with the new race folders? or are those folders I mentioned in the core now or something?

Good karma+1 vote
MrPerson
MrPerson @ Star Wars: Ascendancy Announced

oh cool, I never thought about that. is it gonna be kinda like a few other mods have that have randomly spawned planets under NPC control that dont actually try to spread out?

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MrPerson
MrPerson @ Safeguard

will it make the sounds of it shooting from halo 2 while you were on one? I loved the sound of the hammer thing dropping every time it shot a round

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MrPerson
MrPerson @ Star Wars: Ascendancy Announced

i think they just mean that since rebellion includes diplomacy stuff, that if you get high enough reputation with another empire they will send support ships to help you sometimes. that is my guess, dont know if they are making a more advanced support system

Good karma+2 votes
MrPerson
MrPerson @ Sins of the Fallen R6.1 (TSOP, Diplomacy)

oh thats cool, didnt know you had contacts in the devs. thats awesome. and you talked them into increasing the music limit? you got some influence there :D

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MrPerson
MrPerson @ Sins of the Fallen R6.1 (TSOP, Diplomacy)

who else works this besides you? I thought you were solo

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MrPerson
MrPerson @ Sins of the Fallen R6.1 (TSOP, Diplomacy)

also maybe this will stop the different mod number issue that me and my friend were having

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MrPerson
MrPerson @ Every Battle Needs a Field

oh yea another question, in this map, are the planets going to start like EAW where there are predetirmined planets that go to a specific faction that you start with and you just fight empires and no militia, or is there not really a function for that and we do games normally

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MrPerson
MrPerson @ Sins of the Fallen R6.1 (TSOP, Diplomacy)

oh so you have been working on this in the back while helping everyone else out, cool.

any of the music I gave you get in? hope this stopps the crashing issues I used to have

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MrPerson
MrPerson @ Every Battle Needs a Field

if its a predermined map from the list, no. at least I dont think so. I know they are not affiliated with SOGE, but in thier star wars universe all the planets are named appropriately as long as you choose the star wars map from the list. this I think is a good size, compared to thier large map which has 500 planets :p

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MrPerson
MrPerson @ Single Player Interface

I dont have friends to play with, guess its retarded bots for me to fight. At least it will be easy, even on hardest

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MrPerson
MrPerson @ SMAC Platform [TEXTURED]

Will it make the sounds from halo 2 when it is firing and reloading?

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MrPerson
MrPerson @ Thrawn's Revenge II: Ascendancy

True, I should have put an If instead of whenever

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MrPerson
MrPerson @ Sins of New Eden

They had mentioned doing that last time they were here :\

They also wanted to scale down the ship sizes, it saves performance, and when they put those 2 existing titans in, the Avatar was almost the length of a planet. Imagine how big the stations would be if the stations were scale to the ships

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MrPerson
MrPerson @ Thrawn's Revenge II: Ascendancy

The pentastar alignment does have a few CIS and republic units in it, so whenever they add that into Ascendancy, most likely they will have those too.

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MrPerson
MrPerson @ Halout 3

so at some point do you think you will release a version that just adds the halo aliens, marines, and guns into fallout? and oh crap I only have new vegas, will there be a way for me to make it work with that?

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MrPerson
MrPerson @ Thrawn's Revenge II: Ascendancy

Awesome, cant wait to see it

Good karma+3 votes
MrPerson
MrPerson @ Dawn of Victory

after looking at the videos and everything, I cannot believe I never noticed this mod before. My friends and I like having current nations and more modern (not too futureistic) spacecraft. We loved red alert 3, and I guarantee that he will be germany. Cant wait to crush him under the might of the red star!

Good karma+2 votes
MrPerson
MrPerson @ Dawn of Victory

why have I not seen this before? looks cool

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MrPerson
MrPerson @ Gallofree Render

in your opinion what is better for easy to learn, and good quality models? who did most of em for Thrawns revenge? they are all good

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MrPerson
MrPerson @ Sins of a Galactic Empire

you said that the hard drive running windows defaultly is paged correct? because I have only 1 hard drive that everything runs on, but I still get runtime errors occasionally, but no minidumps. and if you have a 32 bit system you cant make it large address aware can you? I thought that was only for 64 bit systems. Though trying to play the biggest star wars map with over 500 planets with every race on probably don't help

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MrPerson
MrPerson @ USNC SMAC Gun (SOTP Model)

wonder if it will actually make the firing and reloading noise you hear when you got close to it outside in halo 2

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MrPerson
MrPerson @ Sins of a Galactic Empire

I only have 1 hard drive, and it is a windows XP computer so I did not think large address aware would work, because I thought that required a 64 bit system.

and about the weapon effects, that is strange because in entrenchment the weapon effects were fine for me.

Good karma+1 vote
MrPerson
MrPerson @ Thrawn's Revenge II: Ascendancy

Hmm is it possible to get the laser effects from your thrawns revenge mod into this mod? I lke those style of lasers, they look epic. or would sins not support it somehow?

Good karma+2 votes
MrPerson
MrPerson @ Maelstrom

not anymore, that was just placeholder for the time being I think

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MrPerson
MrPerson @ Sins of a Galactic Empire

and so far there are a few glitches. when I purchase the first capital ship upgrade, It says I can build 999 capital ships, and the last upgrade for capital ships is free, even without having the previous ones. my ships will only fire a small amount of their lasers unless I tell them to attack, even if they are on auto attack.

on another note, how do I get the titans? I tried the large starwars map and it did not start me with the titan foundry, nor is it in the tactical or logistics structure list, locked or otherwise.

Good karma+1 vote
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