gamebanana(.)com/members/861468 bensa3dstudio(.)wordpress.com

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MrBenz2107
MrBenz2107 Dec 31 2013, 11:29am replied:

Make 2 squares touching by angle and then put 3rd block in between, while the center of that new block is on Z axe where the first two are touching. It should look like that:

#/\--/\
/##\/#\
\##/\#/
#\/--\/

+2 votes     group: Level Design Group
MrBenz2107
MrBenz2107 Jan 23 2013, 6:12am says:

Check out my online profiles on:

Gamebanana.com

Bensa3dstudio.wordpress.com

+1 vote     member: MrBenz2107
MrBenz2107
MrBenz2107 Jan 10 2013, 1:40pm replied:

Actually you can, by changing units (dafaults are same as Valve Hammer) or changing grid spacing in Option's menu.

+1 vote     article: Hammer like mapping in Blender
MrBenz2107
MrBenz2107 Nov 3 2012, 6:39pm says:

We like Engineering!

+3 votes     game: 3BEBeta
MrBenz2107
MrBenz2107 Oct 8 2012, 3:45pm says:

Pozdrav vsem!
Že nekaj časa se igram z UDK editorjem, pa bi me zanimalo če je še kdo podobne narave. Lotil sem se enega projekta na osnovi miselnih ugank. Ideja je sveža.

LP

+1 vote     group: Slovenia
MrBenz2107
MrBenz2107 Nov 3 2009, 5:15pm says:

This looks bloody br00tal man. Wheres the song coming from?

+1 vote     article: Out Of Hell RELEASED
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