Hi! Thanks for visiting! I am working on on a new project - a UT3 mod/mutator for the PS3 called ESACPE::PROTOCOL_ This project is important to me as I pursue my goals of one day having a career as a software engineer as a Gameplay Engineer and one day a Weapon Designer. And I want to prove it by making this gameplay mod. Currently, I'm working at Electronic Arts and have worked at other game companies like Sony, (so for all my EA and Sony friends or associates, drop me a line :) ).

Report RSS ModDb has inspired me...

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<!-- I feel it is only appropriate to address my inspirations and excitement of the things I've experienced and have been encouraged from this website. ModDb is so great! I don't think their is anything else out their like this. First, I want to say congratulations to the team that did the mod “The Haunted" Not only did they win a lucrative prize, but they got recognized by Epic and ModDb and also the rest of us Unreal Engine 3 lovers and the other mod followers as well, and then possibly other gamers to come. Hey big congrats to you guys! And second, the other mod, that caught my eye that I want to keep track of is the FPS Terminator. I think it is going to be great. I love the sample gameplay footage and tech demo you guys demonstrated and I wish you guys the best of luck too! It looks to be a challenging shooter and overall fun game that stemmed from a lot of hard work. So best of luck to you guys.

2)The story of Escape::Protocol_
Well I'm committed to finishing my mod the best I can and I mentioned last time I would give you a guys a back drop of the story. So here goes...

A man who was once a decorated soldier for his government, later became one of the world's top weapons and arms designer's at a secret R&D manufacturing company. His latest invention is on the verge of becoming a world changing super weapon, capable of eradicating an entire civilization.


His government has planned their target ,but for the first time in his life, the engineer, who was once a soldier that vowed allegiance to his government to help rise to power, finds himself at a life changing moral conflict - and decides not to create the weapon.
In an instant, he finds himself framed and incarcerated. Unknown to him if it his company or the government, or perhaps a collaboration of both, he seeks to escape and find out who did this to hime and why.

Locked away in one of the governments most top technological prison facilities, deep down and submersive below the surface, he plans his escape. On the inside he finds a slim window of opportunity to launch an encrypted program on a housekeeping drone. He succeeds without notice and the drone unlocks his cell door. His mission begins: gather his earlier weapon projects to use for escape, then hack into databases and delete all weapon design files and then finally demolish all prototype weapons for humankind's sake.

There are databases he must access on his way to escaping the facility– but to get to them he must encounter and shoot autonomous robotic Sentry guards, Sentry drones, motion sensing turrets, and other alarm triggering devices. Once successful by reaching each server, he must decrypt each escape protocol file on the server terminals that will unlock the doors and weapons that will allow him to escape.


With his freedom at stake, his search for who did this to him is his only motivation.


He must use the
ESCAPE::PROTOCOL_

3)Latest Developments..
I have much work to do, but I am very excited an motivated . I have been brushing up on some past tutorials and even getting a chance to use 3DS Max for the first time. It is pretty cool . I attached some sample screenshots to show how things have been - nothing deep I know, but over time I plan to work hard and hopefully display some impressive things to you all.

I just want to say thanks again to everyone's support and please, keep me posted on your guys cool stuff too and even other avenues of resources you think will be helpful for me. Of course your suggestions and critique are welcome. I love games and I want to make this one cool for me and for all of us.

Till next time,

MrBCut

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