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Vltimaratio has released the spearmen in the totalwar forums thread.
Not from me.
I see, then i don't know if it was a problem even before or if it can't be fixed without removing the new horses and possibly include them from other mods than russian ones.
Did you download the youngblood version from the link? The enhanced on this site may not be compatible. Then after you have installed youngblood you need to download version 3 of the GoT-mod.
Then after that you should download v 4.0.
I don't know- maybe if Vltima finds someone who can make such an installer.
Yes, it's needed for the mod to be stable i think.
Then you haven't installed it correctly- check that you haven't a folder named "GoT_Enhanced" inside of the "GoT_Enhanced" folder.
You are supposed to overwrite the old folder, not place it inside.
It's normal for 3.0.
There will always be random crashes in all mods for medieval 2- the problem is if they happen at the same moment each time, because that's gamebreaking.
Then the text-fix didn't work. I'll try to re-upload a fix then.
I agree- and allies always stab you in the back anyway! But that's true for the Boltons lol.
Try restarting it and play again as it usually can crash from time to time- but if it does at the same time over and over it isn't as it should be.
But then i ain't playing on Steam so.
I replaced all the text-files with the ones i got. But he said to remove the folder- rather than replace the files.. But should be the same result.
I am not sure about the Steam-thing, but i meant adding everything in v 4.0 ontop of 3.0.
Firstly, it's VltimaRatio who will update the faction rosters and create new models,and secondly yes- this will get updates to fix some smaller bugs, add strat-generals/captains and possibly in the future make it better.
I will need to study soon though and won't be able to work on this as much after summers end.. But i don't think VltimaRatio is done- and i will help when i can.
It's not finished yet- but way more finished than before.
They are a part of House Stark by default- as this takes place in the period of "The war of five Kings".
I would have gladly had the Boltons be their own house. But there are not enough units for that.
Maybe in the future there will be more units created by VltimaRatio to make the small Houses their own factions. But currently they are part of the bigger ones.
There is one special Karstark unit if holding Karhold as the Starks, Lannisters or Joffrey though- and three for the Boltons if holding the Dreadfort.
Also, the Starks and Lannisters/Joffrey can also recruit one special spearmen-unit if holding the Karhold-region -Karstark Spearmen! And the Starks have Roose Bolton and Ramsay Bolton as commanders! While the Tullys have House Frey too! The smaller houses are part of the bigger ones.
If you hold the Dreadfort as the Starks, Lannisters or Joffrey you can also recruit three special Bolton units. The Starks start with some.
House Tyrell, House of Joffrey, House of Stannis, House of Renly, House Martell, House Arryn and House Greyjoy.
Try re-install with the new instructions and download the mod again.
I replaced the one above with a new one. It's still the one above.
Russian text has been fixed in the just uped download.
Follow the new installation instructions and the mod should work fine.
The russian text came with the Ruschici Marka Horses- it is fixed. I up the fix soon.
Depends on the installation then. We had hoped to have just one installation folder- but you obviously need to install the earlier versions first then. Follow the new installation instructions.
Here is the new installation instructions (article on MODDB also updated):
"Make sure you have Medieval II Total War Kingdoms installed, disable the UAC if you can and all that- then install the youngblood/enhanced version of Westeros Total War found here:
After that is installed, rename the mod-folder from Youngbloods to "GoT_Enhanced"- then install version 3.0 of the GoT-mod found here:
When that's done you should download the v 4.0 of the GoT-mod and extract it over the old folder.
Then, you can play! If you want the music of the show you need to also follow the steps in the article.
We had hoped to save people from needing to do all of these steps- but it crashes alot i've heard when it's not installed the old way.
Yes, it would seem it failed to have just one download. You will need to follow steps to install this..
This is what you need to do to get the awesome music to work:
1. Buy or download the albums of season 1 to 3.
2. Download the music mod found here: Moddb.com
3. Place all the files in your games data-folder.
4. Place each song of albums 1, 2 & 3 in the music-folder inside of your sounds folder- which is inside the data-folder of your mod.
5. Remove the "Main Theme"-songs of season 2 and 3, as it is the same as the first song of season 1.
6. Rename all songs to numbers from number 1 to nr 67. Don't touch the two songs from the music mod that followed with the download.
7. To be secure- delete the event.dat and event.idx-files inside of your sounds-folder together with the music.dat and music.idx-files.
Now you'll have a fully working music submod.
Edit: This one is compatible with v 4.0.
Start by clicking the .bat. Hm, i don't know about Steam or windows 10. Ask on the forum.
Torrent was removed only hours after i posted the link above..
A new vanilla download is on it's way, but don't expect any music to follow with it- that will be fixed another time.
Install Youngblood first found on this site:
Then rename the folder to "GoT_Enhanced", and install the GoT V 3.0 mod found on this site for the enhanced/youngblood version. Start by clicking the bat-file in the mod-folder.
When adding additional submods, make sure that they are compatible with the version you have before applying them.
Hello Echuu, i was advised to seek your permission regarding the use of some strat-map units and ordinary units in Wrath of the Norsemen for medieval 2 Total War Kingdoms.
I am currently working on many different mod-projects. And i am currently one of the official mod developers of Wrath of the Norsemen. There are new versions in the making, and me and user Joms on Total War forums was wondering if we could borrow some of "The Last Kingdom"-models for WotN?
We are adding alot of factions into the game, as a new campaign map made by Joms has already been made. I can show you it on TW:Forums if you tell me your username there. We have had a hard time reaching out to Danova- who isn't active on the forums anymore.
We wish to use the units for the Franks, Normans, Gwynedd, Irish and Alba for WotN. As we don't have any units for these factions made. We already have units for the Norse, Baltic, Slavic, Rus, Finns, Sami and Saxons made. But we would very much want to add units from TLK to the new factions- and increase the Frankish roster as we are adding West Frankia too. The Norman units are great and we are adding the Normans to the mod- so if we get permission we very much want to use their "after conversion"-units.
According to Joms there had been an old sharing agreement between the developers of WotN and the developers of TLK- but that's old and we don't know if it still counts? He claims to have been Horsa back in the day, but has lost his user account so all "proof" can't be accessed. Anyway, the point is we are creating a bigger world version of WotN and would very much want some of the TLK units in the game. Then it's the strat-map, TLK has alot of new ships and agents for different factions- and we were wondering if we could use some of the Saxon ships and maybe new diplomats, merchants and spies for the WotN-factions.
Btw, i am working on a submod for "The Last Kingdom" also, in which i add alot of the WotN units to that mod. I have most of the permissions needed and it shouldn't be a problem. It greatly expands upon the rosters of TLK and creates diversion among the now very alike factions. The four Saxons are now divided with different units for some of them, and some who shares units in a balnced way. The East Franks get the new units and officers from WotN- but especially the Norse get their WotN-units. The Danes aren't counted as norse, but as Danes -they have the old units plus som extras. I am also adding new music.
There are still some permissions needed for one or two units that i've implemented already from WotN to TLK- but i think most of the old creators are positive. The quetion is if we can do the same thing for WotN?
As a blend of The Last Kingdom and Wrath of the Norsemen would make both mods better?
Download is on this site now: Thepiratebay.org
It would seem a new version is currently available as a download on this site as a torrent :): Thepiratebay.org