This member has provided no bio about themself...
Plz shut up child.
Just because a few pictures are from the german mod and a head of a model doesn't mean the whole mod is stolen ****. You are full of ****.
And the German mod, your mod obviously - is full of stolen ****.
Clean your own house before accusing others.
The Farraki are the most sucky troll faction with slim trolls, the Gurubashi are their far-away sibling who also has slim trolls but are more powerful, the Amani have a blend of slim and bigger trolls - and do share their slim trolls with the Gurubashi - finally the Drakari have only big trolls in their roster and share the most sucky ones with the Amani.
The Amani elites are unique, as well as the elites for the others. Also the trolls share some units that aren't trolls and have some unique ones - such as raptors, enchanted tiki warriors, golems and Serpents.
It was red dragons according to wowipedia - but in WC2 they actually were green with red wings. - Which is a classical dragon.
In the recent version their roster has been improved by giving them three Smolderthorne Troll units (Brute/Infantry, Shadowcaller/Caster and Headhunter/javeliner) as well as new Ogres that are much bigger in size and much more badass.
The orcs have also gotten an increase in size for all the factions. Bantu has improved on them alot, by also giving the berserkers and raiders new better looking weapons.
They have a handicaped position with only two starting regions in different locations separated by other factions.
Probably rebels, there are no faction slots left for them as a faction - and we don't want overpowered factions..
The Scourge might get Frost Wyrms and the Dark Horde Red Dragons.
Don't spam the same message.
I don't know why it doesn't work for you!
Post errorlog or details at TWC in the EoR Danube Limes thread!
It has it's own page for Kingdoms.
And it will possibly be released, depends on if i manage to solve some bugs causing it to be very unstable - unlike the Baltic release.
I believe replacing the map made it unstable, and that i would need to fix it for the mod to be playable.
That's true, i saw these videos during the bygone week - well, still should be selfexplanatory.
Thanks, Bantu has indeed created even more models while WarcraftHero has created portraits for all the family members/generals of the Naga, Dwarves and Insects.
I myself will of course implement everything this weekend. Still there are unfinished factions (Qhiraji and Nerubians) and factions needing cavalry (most others). The only finished one would be the Naga i think - but they could use some hero-models.
Just this one.
I think it's an individual problem because i have seen Steam users playing the mod on youtube.
- However, the mod is made and worked on by people using the CD retail-version so it's not modified with Steam in mind.
PC Game needed is Medieval 2: Total War and it's expansion Kingdoms.
MOD-files needed are in the article above these comments, you feel kinda blind to not see what game and what files are connected with this site.
It's a stupid question. You do also need to download the 4gb patch.
Well, to answer your first question it has the Swastika proper Nazi Germany flag in RTS as well as in WW2 mode, which is better for anyone who wants it to be historically correct - and it's superior compared to the 2012 User_mod because it adds new content on-top of it, making it bigger and better. - But as i wrote i am not sure if every new unit/asset is really included in the recruitment queue.
I playtested it for the first time in years this bygone weekend and didn't see much difference between the SS.divisions of the original Gizmotron mod and this one. But 850+mb tells me it should have much that original Gizmotron at 250mb doesn't have. Also, there may be a couple of maps included as well.
I don't think i've included stuff from Uncommon Valor. I just took random assets from the A&A forum that i liked. The reason i uploaded this is because the forum is gone and so i wanted these assets available here.
Yeah, should be perfectly possible for anyone to upload maps.
This looks totally awesome!
1. How many stages will the Open World-Isla Nublar be divided into?
2. Will there be some NPC-humans (could be eaten because would be more fun with some humans other than yourself on the ireland and getting themselves eaten)?
3. Will the player be able to drive any vehicles? There were Motor Bikes and cars in Trespasser i'd recall.
4. Would be cool with dead bodies of the ones from the first movie that got eaten - will you include skeletons and corpses?
Also, don't forget to backup all the mod-files both on the internet and on personal computers and harddrives. Too many mods are destroyed by harddrives/computers breaking. Just a tip.
Really impressive all of this and i am really looking forward to this.
I am thinking probably each major area could be a stage? Would be awesome if the player can go back and forth to previous areas as well.
Really awesome work! This will be great if you manage to get the dinosaurs working inside of houses as well.
Awesome job =), JP3 sucked but the first two and world were awesome.
Well, that's too bad because an open-world thing would have been totally awesome! But doing it like the original Trespasser could still be a huge success if done right - and your mod looks utterly amazing despite the loss of the open-world.
One thing though is if it would be a good idea to make it possible for the player to go back to older areas? Or is it important to finish the mod in a short time?
Btw, would be cool with some humans on the island as being alone feels kinda empty. Possibly NPC-humans could be eaten up by scripts? Just ideas, to make it less empty.
Looks better, but the version you previewed of Jurassic World area before the first ReShade looked the best.
I would prefer the looks from before re-shade was used - but this is just awesome the work you've done.
I actually bought Trespasser as a kid in 1998 and it wasn't planed - we were on a yearly event and they had a small section of new PC-games. Trespasser had a gorgeous package which tricked the player that it would have more features than it actually ended up having.. (Such as dinos inside of houses and tings like being able to throw chairs at them).
In any case, i loved Jurassic park and T-REX:es back then so i loved the game. You are basically creating a whole new game out of it. While "The Lost World" was in my opinion the best movie, i believe you are right to focus on the first movie for this mod.
THAT YOU NEED TO ALWAYS START A QUICKBATTLE/custombattle FIRST.
Is it possible to enter into new alliances and break alliances? Or are they permanent?
Should probably change name of Chancellor Hitler to "Der Fuhrer Hitler" or "Fuhrer Adolf Hitler" - as he stoped being Chancellor in 34.
Does this mod also have the features of the Gizmotron and Uncommon Valor mods?
I love the fact that you go to war with the army you got like in total war - and not have to create new ones each battle.
I have to play this, even though i would prefer a version with all the additional factions from other mods such as Finland etc. I believe they were sixteen?
Also, is it possible to play with the correct alliances as well?
Btw, i have an older mod installed (haven't played this game in forever) and it CTD:s in the middle of RTS battles/custom battles. I hope this doesn't?
That mod has additional SS units and Swastika banners for Germany etc. Will such things work in mods like this?
Germany without the swastika isn't as badass.
Why is there a Swedish flag in Australia?
Is Sweden playable? =)
You should consider releasing those cool Telmarines and other finished units as resources. Maybe somebody else will pick it up - i really love that they look just like in the movie here.
I would really like the Underworld with the Green Witch as the leader but that's from the Silver Chair - could be a spawning faction. I know in the books the witch transformed into a snake, got it's head cut off and the army disbanded because her spell was broken..
Maybe in a Total War game she did not die and ascended with her army?
Start a quickbatte first after each restart and then load the savegame.
Yes, place the folder containing the blood effects in the BOTET data-folder.
I see, hard to know when the english is not very good.
Look, i have read over at the old Game of Thrones: Total War thread and Inarus had a conflict with the German mod as they stole his stratmodels for cities as well as the older half of the portraits used in GoT.
As they are using GoT stratmodels and portraits i saw no problem using other portraits from that mod. And the head has no clear creator.