Alright, let's be honest here. I am a masochistic fetishist who addicted to online First Person Shooters. I like zombie games, horror games, bullet-hell games series Touhou Project and also various online and singleplayer games. I like working with sound in games, but unfortunately I'm not pro. Sometimes I waste my time in Source SDK in hopes to create something really nice. I have some experience in Hammer Editor, but I still suck at optimizing. At this moment I'm messing around with the custom maps for game Contagion and working on improvement of my mapping skills on Source Engine. (Edit 14.10.15). [ 31% More embarrassing truth now! Yay! ]
I finally met my friend and returned my hard drive before christmas.
Looks like it's time to get back to messing around with maps now.
If you aren't interested in Contagion and ZPS then don't waste your time on reading this.
Right now I got two lame map ports for Contagion (Subway and Shreddingfield from ZPS).
Both ports are almost finished except for that they still require some polishing as well as scripts, details, nav mesh and sound system. Not sure how long it will take to finish both of them. Maybe I will finish working on Subway first because it was easier map to port from ZPS than Shreddingfield because Subway had less issues.
There is also another unfinished experiment with recreation of old design of Contagion map "Roanoke Police Department" shown in early materials presented by Monochrome in 2011-2012 (including all screenshots, trailers, videos etc). At current state many of most noticeable places and changes are done, but there are still left things to do.
What's left to do:
Well, nothing else left to say now.
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