This member has provided no bio about themself...
32. December 2006.
Nope, its all gone... idk what to doo...
Well, ****, i scanned my computer with AVG and it found 100100101103 viruses and automaticaly deleted them. Turned out, many of the viruses got in my mod and modding files, and deleted them also. So i left with no mod, no mod files, modding programs, pictures, skins etc.
So, i guess im gonna kill myself since there is no point of starting it all again since i finished Angmar 80%
i agree with the re-texturing of Suladan cause he looks like some gipsy in the mod :D
than either you have some other mod installed or you have some leftover files from Unofficial patch..
Something similar will be done with Arnor but i will tend to avoid the same system as in RJ
no freakin' clue... :/
You patched the game??
he acts like a slave object, which means that he goes around the building and attacks enemy around it, but im considering of removing it totaly... :/
yeah, i noticed that long ago, but i left it cause its soo funny :D
you either didnt patched the game well or you have another mod installed :/
Of course there will be Arnor. In the next version both Angmar and Arnor will be playable.
Rohan will be separated from Gondor in the next versions also.
Of COurse :D
i order to upgrade Armor and Blades or to create Berserkers you must cast "Curumo's Skilfullness" on Siege Works or Uruk Pit
You need clean installation of ROTWK, pathced with 2.01 and no other mod installed in ROTWK main folder.
Can you give me more detailed information about the error ??
If the mirror doesnt work, just try later..
They already build all the structures and units :D
you cannot, he is disbanded from the mod long ago since he is from the Second Age :/
ne treba ti patch, samo mod cela verzija i ovaj update, to je to :D
are the flags missing or you just cannot click on them?
what bug exactly :D
Well, i do my best to make a good mod, even though im working alone :D
Im glad you like it and i'll check your mod too for sure ;)
And dont forget to rate my mod ^^
Because in my opinion, big battalions are funny, and yes, units are now a bit stronger in order to follow the game's new balance.
Also, smaller battalions will make you keep watching over them and not just send them mindlessly into the battle and just dont care about them :)
ALSO. it is a tribute to BFME 1 :D
We do try to keep up the good works as much as time allows us :)
I also want to see a more realistic re-skin of Uruks and Gondorians and the rest of the units, but i dont know how to make models and none of the current modelers have the time to make models for me. So i work with what is available to me :(
I had in mind of asking for some models from Edain or RC or some other mod but i doubt that they will give me the permission
There WILL be the new inn system, probably similar to RJ
Naval battles are not a priority at the moment but it will be changed a bit in the future
Yes, im planning new races, more separation of the factions than new factions. Next version will have both Angmar and Arnor, Dwarves will be separated, same thing is for Misty Mountains, but more about that in the next updates ;)
Im trying to implement the best of BFME games and mods, but again, without any new models, this will be slow process
Im glad you like the mod and dont forget to rate it ;D
BOTTA has the same installation process like RJ, so you dont have to remove RJ or SEE mod! ;)
Witch King again :D
dis is Witch King :D
I am planning the new system for the inn, but i dont know when its going to be finished :/
hey, i made this picture :D
Oh, Hi :D
um,Edain Mod gave me the permission for Cirdan, i think its their model :D
I forgot to credit him, but i ll do that now, i hope he wont not mind :D
Anyways, i do hope that you will like the mod and im expecting some feed backs form you :)
BOTTA Mod now has a Community Rating Tab, so be free to state your mind and give a grade you think this mod deserves ^^
i have re-uploaded the Update
Warg Cage is visible now :D