We are Mojo Game Studios, a small independent company based in Pittsburgh. We believe that videogames have a bright future, and hope to help shape the idea that videogames can be art, like films and past "new media" before it. The story of Cradle binds both environment and gameplay within a rich context, and it's message will be left to interpretation. The gameplay is fast paced, skill-based, strategic, and most importantly intuitive, with minimal user interface for maximum immersion.

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Aderyn's Cradle

Aderyn's Cradle

Role Playing

Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in...