Just noticed this as well. They get out of the castle and fade to invisibility :D
Just noticed this as well. They get out of the castle and fade to invisibility :D
Just finished all 3 chapters, that was superb! On par with Black Mesa itself. Loved the voice work and the pacing as well. Can't wait for more!
Good news! How a tutorial for a game more than 20 years old can still inspire people eh!
Very nice mod! Nice voice-acting as well. Maps were good, atmosphere was great!
I'm getting the red Error textures missing thing (elevator, several other things) I've installed both hl2 and Source SDK Base 2013 Multiplayer. Beta or normal doesn't seem to make a difference for the missing textures. Any ideas?
That was great, loved the wise-cracking bad cop! Enemy strength was sufficient too, died a couple of times. Visuals were great as well. Maps were flowing naturally, loved the starry night as well as the 'time-portal-flashes. Can't wait for more!
It all looks gorgeous. Thanks for all the effort you guys put in it :)
Transported back to Goldeneye immediately, great job!
Very cool, can't wait to try some of them out. Thanks for sharing :)
Played it, really felt like Black Mesa! Nice touch with the commentary when you're out of ammo. Maps felt natural and were beautifully made, though i noticed a lot of places were quite silent. You'd expect more noice during the 'apocalypse' as it were. Still, job very, very well done! Can't wait to play the rest of it :)
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