There is no light in this tunnel.

Comment History  (90 - 120 of 720)
moci Nov 7 2011, 11:45am replied:

Really, 1500 isn't bad if you make a game actually worth something.

+2 votes   poll: Engine licensing fees and royalties are
moci Nov 7 2011, 9:42am replied:

At this pace I'd say about 2 years off at least. *fingers crossed for behind the scenes stuff we don't know about*

+5 votes   news: New Overgrowth a156 video devlog
moci Nov 4 2011, 1:43pm replied:

Relax, yes this is a game. But it's obviously based on Minecraft (or was this one first?).

0 votes   download: Terrablox Editable
moci Nov 3 2011, 1:08pm replied:

Saying it isn't a clone, doesn't make it not a clone. I don't play any of those games. But it's the same deal with many of the FPS games - which are clones of COD/BF/CS.

0 votes   download: Terrablox Editable
moci Oct 28 2011, 2:33pm says:

Bought it for my girlfriend, this looks really cool!

+2 votes   game: A Day In The Woods
moci Oct 27 2011, 12:00pm says:

Not in Berlin but I wish you the best of luck and hopefully you'll gain plenty of fans.

+1 vote   news: Indie Games Prelude in Berlin + Nikki and the Robots
moci Oct 25 2011, 6:06pm says:

Great stuff, more please.

+3 votes   news: Occlusion Culling Interview
moci Oct 24 2011, 6:00am says:

Really nice UI!

+1 vote   media: Nin Online GUI
moci Oct 20 2011, 9:50am says:

I feel bad to tell you this, again, please let someone who actually speaks English (or is good at it) write your posts.

+4 votes   news: BYZEN IN national fair of science clubs
moci Oct 19 2011, 3:41pm replied:

That was not my point.

+1 vote   news: Twilli Legends Not Dead.
moci Oct 19 2011, 8:06am replied:

Posts like these tell me that the project in question will end up dead. If you don't want this project to die, just stop talking about it dying!

+1 vote   news: Twilli Legends Not Dead.
moci Oct 18 2011, 9:46am replied:

It's cool but maybe they could use these details in things you can actually see? Although... today what's 3k polygons?

Nice AK, but like I said maybe you can turn down the poly count on this weapon and increase the poly counts in the environment models.

+1 vote   media: AK47
moci Oct 18 2011, 9:19am replied:

How about you push DX10 (or even 9) to it's limits first before asking about DX11. Why do you *need* DX11?

+4 votes   news: CryENGINE 3 Free SDK - Update build 2572
moci Oct 18 2011, 9:15am says:

Great to see updates on this engine!

+3 votes   news: CryENGINE 3 Free SDK - Update build 2572
moci Oct 14 2011, 10:10am says:

Great job! So is this the in-game look?

+2 votes   news: Upcoming: A new version, game models and animation feature
moci Oct 14 2011, 8:06am replied:

Why not!

+1 vote   media: Zoe
moci Oct 13 2011, 10:28am says:

Yet another TD, but it *looks* great. This might set it apart, I hope it does! The guns shoot kinda slow?

+1 vote   media: Early Sneak Peak
moci Oct 13 2011, 10:16am replied:

When working on projects like these I figured you've taken a close look at the existing tools and for whatever reason ended up with this one. I could have learned something new, so I asked :p.

+3 votes   news: [w]tech - Simple Physics
moci Oct 13 2011, 8:50am says:

So why pick Bullet? There are lots of other high quality physic solvers, why is this one the best for you?

+2 votes   news: [w]tech - Simple Physics
moci Oct 13 2011, 7:12am says:

Hi guys,

If anyone is interested in drawing an alternative to the Halo master chief armor? I'm looking for a mix between halo and crysis.

It's for a 3d short, contact me if you want.

+2 votes   group: Concept Artists
moci Oct 12 2011, 5:05am says:

So the free ride is over? :D (I don't have Minecraft but I know a lot of you keep referring to the get-everything-during-alpha "contract".)

+1 vote   news: Pre releases and Adventure Updates
moci Oct 10 2011, 7:20am replied:

No, the alpha is just a fancy editor. There is no real storyline, the only thing you can do is run around and fight.

We'll see when it's done. As long as they don't burn through their money and end up not being able to finish the game because they've got to find other jobs...

+4 votes   news: New Overgrowth a152 video devlog
moci Oct 10 2011, 7:12am says:

Are you trying to come over professional by using "" quotation marks everywhere? I would suggest that someone who is good at English reads and corrects your sentences.

Maybe it's the way you mix present it, but it's difficult to read your posts!

moci Oct 7 2011, 5:05pm says:

Hi, I thought I'd answer here because I didn't want to sidetrack your thread any longer.

I'm currently not in a position to begin modding or start/enter a project where others depend on me. Also my laptop would drop dead if it would tried to run the CE editor.

+1 vote   member: YamahaAlex37
moci Sep 29 2011, 2:59pm says:

Hellz yeah! But... mine was black :p

+2 votes   media: Gift Concept - 16Bit Sega-esque Console
moci Sep 29 2011, 2:59pm replied:

I've gotta say, the pixel art is great!

+1 vote   news: Its Beginning to look a lot like Elfsquad!
moci Sep 29 2011, 3:44am says:

The map looks really cool.

+3 votes   media: Week 34: Art Assets Overview #2 + Guns
moci Sep 28 2011, 6:48am says:

The pixel art hints at a somewhat more interesting game... My favorite gift: the Sega 16bit console!

+2 votes   news: Its Beginning to look a lot like Elfsquad!
moci Sep 27 2011, 6:02pm replied:

The way internet gets described is usually via layers where each layer builds on the one below it. Software is at the top of those layers and IP is somewhere in the middle.

So the only "layer" that we need to change is the one in the middle, in theory. Software will need to be updated but that could be done in a small patch for most applications. Much will depend if the software uses many ip adresses (XXX.XXX.XXX.XXX) or mostly URL's (http://XXX.XXX.XXX).

Routers and Modems on the other hand work on the IP layer (Network layer) so they will need to get updated/replaced. A simple firmware update might not be enough for those devices.

+1 vote   news: Do you have IPV6?
moci Sep 27 2011, 5:55pm says:

Just so you guys know, the "plan" is to run both ipv4 and ipv6 backbones for years to come. Phasing out ipv4 will take a (very) long time, so it's not a matter of turning off the ipv4 switch and turning on ipv6.

There are a few "compatibility" layers already in use (for example wrapping an ipv4 packet in ipv6 packet for a few hops), but it's not as simple as out with the old and in with the new.

I think I read something about a "if you want ipv6, just ask" kind of attitude at my ISP.

+2 votes   news: Do you have IPV6?
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