There is no light in this tunnel.
It looks really good, but the DOF effect is seriously overused.
Looks cool, maybe tone down the breasts a bit.
Which was to be expected. I'd say this is what Orion should have been, but I'm more interested in the other project (http://www.moddb.com/mods/light-spire-fortunes-web) myself.
I'm glad you admit you've been neglecting the "game" aspect (objectives, story, level design, ...). Where are the "art" updates btw?
What made the twitter feed update urgent?
The balance of adding social stuff and actually fixing/adding things that have been asked for a while is really off.
Please make the twitter box on the profile page optional. I don't have twitter so I don't need anything asking for my username on it. God...
Edit: see OrangeNero
Check the image again: Moddb.com
There are 2 counters on this image:
- Released in 3 days
- Out in 4 days
- Comment notifications on images/media.
- On the "update" page, when you visit such an update it should automatically get "cleared" from the list
Basically anything the users have been asking for (for a while) but got replied with the "we are busy" remark. If Henley did add the requests on the to-do list, he would know what's in demand.
Is this important for expanding the user base? I mean, there are plenty of items we requested only to get it on the "to do" list. I'm guessing picking these features first (specifically the social sign in) are business decisions?
Do note that your argument of trusting DesuraNET could backfire as well (even if the sings are not here yet).
The requirement that a game as to be playable/in heavy production before you can "back" it is, however, a stronger argument for DesuraNET.
My main concern (this goes for every pre-sale, especially pre-production, based economy) is that when the game finally gets released a very large portion of the sales have been made already. What happens when the game does not sell after release?
That sure is a fine GTA inspired/clone demo! Congratulations!
Well... I've bought the premium thing a year or so ago. I waited for any major patch just like with TW1. I finally decided to install the game, get the 10 gig patch. Turns out that even the patching process has bugs. I cancelled the patch but am unable to run vanilla. Uninstall.
Guess I'll wait for a the next major patch before trying again. CDProject, you guys really suck at QA.
Sigh... Well ok!
Well that's an interesting video...
Just a tip for the next trailers, considering your mother language is not English try to get the sound audio to be as clear as possible. Drop the gain of the background audio considerably when talking.
Why? Is CE2 unworthy just because there's CE3 now?
What do you mean by all quests? The one's unlocked so far? If you can toggle quests (active/inactive) then the second one is best.
On the other hand, if you really mean "all quests" as in, all possible game quests - the first.
Does not support Vista or 7? Still 20 euro's? Will you do a remake to support us new-age kids? Can't really buy it if I can't play it.
It is difficult. I want to do research and development of future technologies. Being in IT opens a lot of doors for you, but many of them are simply boring...
I was at an event yesterday for an ISP here in Belgium, they had some interesting positions. We'll see how it goes.
Yup, I am! I'm fine. Looking for a real job now, only a few more months to go and I'm done with school - I hope.
Everything ok on your end?
I would say level design should not allow the player to actually reach the edge. And if you would reach the edge, provide a natural barrier (a canyon, river, mountain, ...).
Agreed, just add a new item to the update list "new comments on page X" instead of a mail.
Correction, background music that the user can turn ON. (Preferably NO music but that's just me)
I would rather have you devote time on indiedb/moddb instead of yet another spin off. How many times have we been told "we are busy" when asking for a (small) change/addition - adding more sites is not going to help with that!
A simple filter in the search would suffice for now.
How can anyone NOT get a "wipeout" feeling? Of course any futuristic hover-racing type of game will get you that. But it's just really obvious here.