An intellectual rapist.

Comment History  (0 - 30 of 50)
mmstick Dec 15 2014, 9:36pm says:

I was able to get this mod to work on Linux, but changes had to be made.
First, you must rename every pack so that there are no capital letters. If any mod pack has a capital letter, the game will immediately crash with a segmentation fault. Second, apparently Feral Interactive did not program the game to check for a user.empire_script.txt file so you must put the mods into the preferences.empire_script.txt file (which gets overwritten whenever the game closes so it is a good idea to mark the file as read only).

+1 vote   mod: Colonialism 1600AD
mmstick Dec 13 2014, 4:52pm replied:

Linux does not have nor need antivirus software. Viruses are only a thing on Windows.

+1 vote   mod: Colonialism 1600AD
mmstick Dec 13 2014, 12:29am replied:

It doesn't seem to work -- simply immediately crashes with a segmentation fault as long as the mod packs are inside Empire Total War's data directory.

+1 vote   mod: Colonialism 1600AD
mmstick Dec 11 2014, 1:19am says:

Could someone upload a package suitable for distribution to Linux users who are running Empire: Total War on Linux? Needless to say, Windows installers are incompatible with Linux.

+1 vote   mod: DarthMod Empire
mmstick Dec 11 2014, 1:18am says:

Is it possible to port this mod to work with the Linux version of Empire: Total War? Windows installers aren't of any help to a Linux user.

+1 vote   mod: Imperial Splendour
mmstick Dec 11 2014, 1:13am says:

Calling for support for running this mod on Linux. This 'mod manager' thing is not compatible with the Linux version.

+1 vote   mod: Colonialism 1600AD
mmstick Jul 24 2013, 1:36am replied:

You want a suggestion? Get your head out of your *** and go to MyAnimeList.

-4 votes   group: Anime Fans of modDB
mmstick Jul 23 2013, 8:13pm replied:

Why ask for suggestions? Have you never heard of MyAnimeList? This is completely on topic whether you like it or not.

-4 votes   group: Anime Fans of modDB
mmstick Jul 23 2013, 5:37pm buried:


Wow, you've seen almost nothing.

-5 votes   group: Anime Fans of modDB
mmstick Jul 23 2013, 5:35pm replied:


+1 vote   group: Anime Fans of modDB
mmstick Jul 29 2011, 12:39pm replied:

I don't think so, the Shogun 2 AIO and Realism mod are far better than Darthmod, and AIO in Napoleon is the best there is for that. The only thing Darthmod has improved was Empire, which wasn't so much Darth, but a compilation of every modders work into a form of all in one package with his AI tweaks.

+1 vote   mod: DarthMod: Shogun II
mmstick Jul 29 2011, 12:37pm replied:

Shogun 2 is no anime, and Darth has not 'redone' anything. Shogun 2 was already perfect on launch, this is his creation to suit his preferences. Although his mod states historical, Darthmod is far from historical, and more fictional.

0 votes   mod: DarthMod: Shogun II
mmstick Dec 31 2010, 12:02am says:

no comments at all? Seems odd, no votes either. Ill do the voting after I finish it.

+2 votes   mod: Anthology of Horror
mmstick Sep 6 2010, 12:30pm says:

For all those who love the mod, which is a lot of us, you can still go to his website for news and wait for the release of CM 10.90.

+4 votes   mod: FakeFactory Cinematic Mod
mmstick Sep 5 2010, 1:12pm says:

you guys find the hidden easter egg map? By going into console and opening the hidden map?

+2 votes   mod: Nightmare House 2
mmstick Aug 1 2010, 3:27pm says:

Guys, you are supposed to not click the installer when its loading. If you let the installer do what it has to do you won't have to worry about it freezing on DarthmodUP.bat. It is SUPPOSED to do that.

+1 vote   download: DarthMod Ultimate Commander 6.0
mmstick Feb 24 2010, 7:42pm says:

The coding and animations there look magnificent. Only cons are the low quality textures and models.

+1 vote   media: Kingdoms Collide BETA Trailer
mmstick Feb 11 2010, 3:58pm says:

The game isn't broken at all, which is why it is #7 on the top played Steam games. It is a very well made game, it could still use some optimization but the AI is good as it is. Of course the AI sucks in the pirated versions and the demo. I personally bought the game myself when it first came out and I am not unhappy about it at all. I've been playing Total War since Shogun and I still don't see what the big fuss is about. If you asked me it's nothing but a bunch of spoiled little babies soiling their diapers. Sure the game started out on the crappy side when it first released, but that's not the developers fault, that is due to the publisher. I personally never expect to see a perfectly patched game upon release. Releasing a bug-free game is nearly impossible unless major amounts of time and money are spent, which most developers have none, and instead using money given by the publisher who calls the shots. Game development isn't cheap and publishers will spend anywhere from $20,000,000-$60,000,000 on making just one game. It's likely that SEGA was feeling pressure from the economy and was running low on money so they decided that the best course of action to continue game development on multiple projects would be to sell something as big as Empire Total War early. The publishers need money and when they say release a game now, you better release it so they can make money. It's not like Creative Assembly left the game unpatched while the publishers were milking money from it.

I personally give the game a 10/10.

0 votes   game: Empire: Total War
mmstick Feb 11 2010, 3:43pm replied:

I'm sorry? I get naval invasions on my lands all the time.

+1 vote   game: Empire: Total War
mmstick Dec 22 2009, 10:14pm says:

This shall be the 2009 MOTY

-2 votes   mod: Checkerboarded Hopes 2
mmstick Dec 7 2009, 12:02pm replied:

Don't worry about legal troubles. VALVe wants them to make this. And as for money yeah it would be impossible to sell it, even if VALVe asked them to sell it.

+2 votes   article: Black Mesa Update
mmstick Oct 30 2009, 12:05pm replied:

You're obviously acting like a 12 year old.

-3 votes   mod: Vice=GriP
mmstick Oct 8 2009, 1:38am says:

I'm glad that he has been unbanned.

0 votes   mod: Vice=GriP
mmstick Sep 18 2009, 12:38am buried:


I think the Empire Total War engine would be good for a Star Wars related mod.

-6 votes   game: Empire: Total War
mmstick Sep 4 2009, 3:35am replied:

Multithread games that are CPU intense. Quad core is recommended.
In Source games with Multithread coding I find that I get twice the FPS of a dual core.

-1 votes   poll: How many cores does your cpu currently have?
mmstick Sep 3 2009, 2:28pm says:

This mod is beautiful.

+1 vote   mod: Random Quest
mmstick Aug 7 2009, 7:57pm says:

Planetary Power Grid?

+1 vote   mod: Project Hellgon
mmstick Jun 8 2009, 7:27pm buried:


Let me be the one to tell you that you are a complete, and utter retard for saying something completely stupid. They are coming out with a standalone sequel so what? I don't think it matters. Does this mean L4D is dead? No it is not. They are both the same game just different things in it. There is still a lot of new content coming for L4D along with L4D2. Bombing L4D2 you might as well be bombing L4D itself because that's what it is. Think of it is some sort of expansion pack that is bringing a lot of features that YOU users asked for. And these features are not going to be limited to L4D2. Goes to show that you people know little about VALVe. How long have you been following them?

-5 votes   mod: Dead Before Dawn
mmstick May 22 2009, 11:06pm replied:


+1 vote   mod: Black Mesa
mmstick May 22 2009, 11:04pm replied:

VALVe does indeed help with the team. VALVe is always there for mod developers. Check out the developer's blog. When we have a question we ask VALVe. VALVe helps us out.

4 years for ep3? Are you insane? It has been less than that. Only close to 2 years. Episode 3 shall be released around 2010.

+1 vote   mod: Black Mesa
Offline Since
Dec 15, 2014
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day