That guy who everyone hates and doesn't hide it, or they try to, but not very well. List of (known)people who hate me: Sacmo & Nivek(Possibly his gf too) Neo Tokyo's Dev's and Playtesters. Mother. Sister. My Ex's, Ex's BF's. And for anyone I forgot to mention, sorry, just post a comment or send me a email and I'll add you to the list.

Comment History  (120 - 150 of 2,774)
Mkilbride Jan 3 2015, 8:05pm says:

Thought it was dead.

+1 vote   media: MERRY XMAS!
Mkilbride Sep 1 2013, 12:24pm replied:

Yes you are. It's a nice Easter Egg. Sadly no crossovers will be happening though :P

+2 votes   article: Underhell Chapter 1 Released
Mkilbride Jan 2 2013, 4:27pm says:

Garages aren't scary? Never been in mine, then!

This is looking great.

I wonder, did you ever play Out of Hell?(I wanted to, but combining incredibly bad performance, with a tendency to crash, on top of a very vague gameplay structure(you could wander for an hour and not have done what you were supposed to.)

Getting some vibes along those lines from this, totally different, in actual gameplay purposes, but a little bit of the atmosphere has carried.


0 votes   media: Garage
Mkilbride Aug 20 2012, 10:56pm says:


This pleases me.

+6 votes   media: Underhell Chapter One : Sneak Demonstration
Mkilbride Apr 6 2012, 11:59pm says:

This is why I still say screw anyone who says "Source is out-dated"

Just look at this, Dear Esther, Portal 2, and a handful of other Source Engine games.

They have great art style and graphics to support it.

+5 votes   media: Outdoor scene
Mkilbride Mar 30 2012, 2:50pm replied:

Because there's thousands of HL2 replacement huds out there, obviously some would end up looking alike, and people don't remember what they look like exactly, they have a faint, blurry image in their head, and yours fits it, so they go "Ah, you stole it!'

Happens all the time.

+2 votes   media: OF2 - Just keeping you guys updated with stuff
Mkilbride Nov 3 2011, 1:21pm replied:

Blizzard often has patches for it's games the day after release. Dunno why you'd be bashing, same with most companies these days...well, if they care about the PC, that is.

+2 votes   article: Beta 1.01 Patch is LIVE
Mkilbride Oct 26 2011, 11:46am buried:

(buried) the same as the mod...for 20$. I already played it...and it's the same as the mod. I had to actually try very hard to spot the differences.

Bad form, bad form.

-6 votes   article: The Haunted: Hells Reach is out now!
Mkilbride Oct 21 2011, 5:53am says:

Plus, Twilight Princess can already be played on PC in HD, with an emulator. Even a weak system can do it's not worth putting alot of work into. The emulator even allows HD textures. :P

0 votes   article: Big Update Part 1
Mkilbride Oct 8 2011, 2:56pm says:

Uh yeah, they did this quite awhile back, wasn't it like 50$ for a hoodie?

0 votes   media: Clothes
Mkilbride May 10 2011, 2:39pm replied:

Jedi Academy. Light Sabers, but really, swords. Had the best sword combat I've played in anything so far.

Seeing this video, looks nice, but nothing revolutionary.

+3 votes   article: New Overgrowth a130 video devlog
Mkilbride May 1 2011, 4:21pm says:

Maximum ***.

+4 votes   media: Purify
Mkilbride Apr 29 2011, 9:31pm says:

Can't wait to see the textures & animations. That is what will bring these all together.

+1 vote   media: Zelda Face Redone (WIP)
Mkilbride Mar 26 2011, 6:48pm says:

CM11 should come with Portal 2's, Source 2 insane.

+4 votes   member: FAKEFACTORY
Mkilbride Mar 15 2011, 3:04am says:

Don't let jerks stop you from modding.

You're one of the best out there, and new to the game as far as I can see.

+2 votes   member: Aspik
Mkilbride Feb 23 2011, 3:15am replied:

The SC2 Engine Editor is capable of rendering Crysis level graphics, but it's full potential is locked, Blizzard plans to slowly unlock it over the years and expansion packs.

+1 vote   mod: Subsistence
Mkilbride Feb 22 2011, 12:43am replied:

I go to my local Wal-mart, they have them for 3$ in some cases. Nothing poor about it, but I find paying anywhere near close to what you ask utterly insane, I'm not a woman.

-2 votes   media: Official T-shirts
Mkilbride Feb 21 2011, 6:36pm says:

Ah, good, cause those really were crazy, I'd pay 5$ USD for a shirt, and maybe 10-15$ for a hoodie, but no more than that.

-2 votes   media: Official T-shirts
Mkilbride Feb 6 2011, 7:43pm says:

So insanely awesome.

+2 votes   media: PotW The whole Ginyu Force team
Mkilbride Feb 6 2011, 10:42am says:

Leon makes it look easy.

+1 vote   media: You're all going to die here..
Mkilbride Jan 16 2011, 10:27pm says:

I must be the only one to think the title was dirty.

+1 vote   media: Captain Ginyu and his Red Ribbon Submarine
Mkilbride Dec 9 2010, 4:36am says:

Why'd you rate Afraid of Monsters only a 4, and Paranoia a 10? No taste.

+3 votes   member: N3mix
Mkilbride Dec 9 2010, 3:22am replied:

So then the reason they have comments, forums, and reviews section is just for show?

-1 votes   article: Build 157 and 158 Released
Mkilbride Dec 6 2010, 9:02pm replied:

Dude, I'm a huge fan of NS1, been playing since 2004, not the start, but quite awhile. I just see people not taking away the comments in the correct way, and it seems there are two sides, love it, or hate it, why can't their be neutral? What I am.

+1 vote   article: Build 157 and 158 Released
Mkilbride Dec 6 2010, 3:12pm replied:

Amnesia would like a word with you, as would RO2. There are alot of good Indie games coming, as well as this.

And I agree, it is rather fast paced at times, I can't even tell what's going on. One of my main complaints in NS1 was the Skulks / Alien movement was erratic and hard to shoot at, doesn't seem to be fixed in this either.

but man, I can't believe it's 35$...and no SP. It's going to hurt the sales I tell you, you'll end up making less money in the end!

-1 votes   article: Build 157 and 158 Released
Mkilbride Dec 6 2010, 12:48am replied:

Yes, because a purple guy with horns flying on a planet covered in green water with palm tree's with afro's is realistic.

No, I get what you mean, though. :P

+1 vote   media: Ginyu Sizes Up Vegeta (POTW)
Mkilbride Nov 18 2010, 2:11am says:

God Tier.

+1 vote   media: AKM Day Two (image 1)
Mkilbride Nov 13 2010, 11:10pm says:

Oh, should be interesting to see if you guys can top Battlegrounds, the only game I've ever found with Revolutionary / Civil War gunplay.

+2 votes   mod: Brothers War: Source
Mkilbride Nov 13 2010, 10:59pm says:

Wonderful. If this was a Singleplayer mod with a pretty decent story, I'd give it a 8/10.

+1 vote   media: Sakura Blossom
Mkilbride Sep 13 2010, 11:16pm replied:

Bad login system, what do you mean? Please explain.

+1 vote   game: Vindictus
Mkilbride Sep 8 2010, 2:56am says:

Vegeta being my favorite character in all of DBZ, I think it's as accurate as you can get.

+1 vote   media: Vegeta
Mkilbride Sep 3 2010, 9:35pm says:

You could also use the Pickaxe in Overture to attack stuff...

+1 vote   article: Amnesia: The Dark Descent Gone Gold
Mkilbride Aug 15 2010, 4:46am says:

Still waiting for SVEN-CO-OP 2...disappointed it never came.

Still, nice release guys.

-2 votes   article: Sven Co-op 4.5 Release Countdown
Mkilbride Jan 28 2010, 3:40am says:

Weird, my comment got deleted, even though I was praising it...

I'm starting to feel that this Website doesn't like me. :P

Regardless, the original was awesome and hope this turns out awesome as well.

+1 vote   article: Ricochet: Source a1.1 Release
Mkilbride Aug 6 2009, 5:42am replied:

Dude. Modding community is all that counts. I'm sorry, this is a Mod website. We're talking about Mods. yes, UT3 is used by many companies for Commercial games, but we're talking mods. Mod playerbase is very small, despite the obvious amazing things that can be created with UT3. It's just how it is, nothing more.

I'm sick of you always bringing up "UT3 sells more Engine Licenses."

"Moddb" It's in the name, Mod.

-1 votes   article: The Haunted: MSU Wins and v2.5 Announcement
Mkilbride Aug 6 2009, 12:16am says:

Not bad. I just wish people actually played UT3 mods. I mean you can get mods like Fistful of Frags, and Pirates & Vikings to have a steady playerbase, but not the Haunted? I'm a Source fanboy and I'm sick of my own Engines dominance. :P

-1 votes   article: The Haunted: MSU Wins and v2.5 Announcement
Mkilbride Jul 30 2009, 5:06pm says:

This looks sexy. Keep it up.

+1 vote   mod: Defence Alliance 2
Mkilbride Jul 10 2009, 1:45pm replied:

Sighness, so wow, you've got alot of sats since June 30th. Oh well, thanks anyways.

+2 votes   article: Age of Chivalry, Steam Stats Arrive!
Mkilbride May 16 2009, 5:31pm buried:


Yeah. It's abit crazy now. I can't believe how much the site has degraded. Fanboyism is rampant!

I mean geeze, I go neutral on everything, unless I have a good reason. Stolen content, plus being a ****, and whatnot? I mean cmon, I could never enjoy playing Dead Before Dawn knowing it's Origins. I'm a person like that, I actually give a damn about what I'm playing.

-5 votes   member: Mkilbride
Mkilbride May 4 2009, 7:29pm replied:

I kinda agree. In the old one, it only took like 4-6 hits to die. In 2.0, so far, it took me almost 30 to die. What the hell happened there? Was it a one time glitch? Cause I had alot of enemies constantly bashing me and I would not die.

New Ammo System is also kinda annoying. I didn't know you'd respawn either...that's so lame. It removes all of the creep factor. I only played for 7 minutes and liked most of the changes, but didn't know about the Respawn mode. I also think the current amount of Health you get is to much! I had 3 of those guys who spit fire breath it on me for like 10 seconds and it didn't kill me. In the old one, just one of them killed me if I let one get close.

Overall, great job, but you lost the horror feel. Now it's more like L4D with runnin' and gunnin'. I love L4D, but I like a little variety in meh Zombie games.(Or Demons, whatever)

+1 vote   article: The Haunted v2.0 Impressions
Mkilbride Sep 1 2013, 12:20pm says:

So goood.

It was worth the wait, unlike Black Mesa. Black Mesa couldn't even fully remake a 10-12 hour game, while Mxthe makes a fresh 15+ hour game from scratch, in a fraction of the time.

I can't wait to see what company hires him.

+1 vote   mod: Underhell
Mkilbride Sep 1 2013, 3:18am says:

Congrats man.

+5 votes   mod: Underhell
Mkilbride Sep 1 2013, 1:08am replied:


Wonder who negative voted me. :P

0 votes   mod: Underhell
Mkilbride Sep 1 2013, 1:04am says:

Amazing game so far.

Spoilers: Jake has 3 arms

+1 vote   mod: Underhell
Mkilbride Aug 31 2013, 11:37am says:


+3 votes   article: Underhell Chapter One available for OST buyers!
Mkilbride Aug 29 2013, 3:58am says:

AWesome man.

+2 votes   article: Underhell Chapter One OST AVAILABLE NOW!
Mkilbride Aug 18 2013, 1:53pm says:

Cannot wait.

+2 votes   media: Underhell Chapter 1 : Release Teaser
Mkilbride Aug 12 2013, 5:54pm says:

Jaw dropping.

I want this SO BAD.

+1 vote   media: Wilderness
Mkilbride Jul 30 2013, 6:20pm says:

Overall mediocre, but shows promise with future revisions. The potential is there, though.

0 votes   mod: 1187
Mkilbride Jul 28 2013, 8:51pm replied:

Except, the devs made the Engine, to be easily moddable. This was one of the features touted on their website, the "Ease of access modding with the Spark Engine."

0 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 11:51am replied:

Show me these three.

I know off The Gaded, Which is a The Hidden clone, and is really not much to brag about, as the work done there is minimal, a few days of messing with LUA.

There's also that one Horror mod, which had a trailed over a year ago and has had no content since then.

As for a fighting game? Survival? We're talking still using the same content...they hardly made mods, they just added new game modes, which as developers is pretty easy to do when the content is already there.

0 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 11:44am replied:

Custom maps? That's a given for any PC game. Sure, people have gotten used not having them with Console games, but everyone knew we'd have em.

As for Combat? Really? Like you can even consider that a real mod. It's more like changing a few variables. Someone on the forums did it within hours.

0 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 11:41am replied:

Read the public stats, not the private stats.

-1 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 11:40am replied:

I bought this game in 2010, loved the first NS1, had bee playing since 2004, and bought it thinking "Wow, it's going to be amazing watching this improve."

So, 2012 rolled around, and they said release was soon. Confused me. Because from 2010 to 2012, little had changed. It still seemed nearly incomplete. I imagined they must have some huge content patch they had been working on, and planned for release. Release came, it was pretty much the same thing we'd had for the last two years. Still buggy, still unbalanced. They said all this could wait til post release.

I realize they have funding issues, and that they are Indie. The #1 reason they built their own Engine, they said, was for Dynamic Infestation, a feature that is still, a year after release almost, recommended to turn off, because it "doesn't work quite right", and causes alot of issues. They should have stuck with Source, finished NS2, reaped the profits, then used those profits to start building their own Engine, without issues of funding, and NS3 could be their own game. They jumped the boat.

During the Steam summer sale, the game was heavily discounted. Naturally, one could expect a population boom, as we always see...yet NS2 saw a population drop, even during a Steam summer sale. It rose for a day or two, but is now going to soon be less than pre-sale.

I think something like that shows a huge issue. NS2 had a ton of hype...and a great premise...and's going to have less than an average of 500 players very soon...a year from now? two? NS1 will have more players soon. They touted mod support another reason for their new engine, allowing easier mods than Source...yet we're a year post release, and while I don't expect huge mods already, we've not seen any promising ones even pop up.

-1 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 11:32am replied:

If the Netcode was good, it wouldn't be as much of an issue.

But, Skulks have a 120 degree wide cone in front of them < like this, anything in that chits, so they don't even have to aim, they can infact be attacking next to a Marine and still hit. At all tech tiers, Skulks can 2 hit Marines usually, 3 later on with armor upgrades. They attack super faster, no delay, and their movement speed is insane...coupled with poor netcode.

In contrast, Marines have their default SMG...which takes 10 direct hits to kill a skulk...the SMG fires in a straight line, with no recoil or spread...which would be ideal in real life, in a game with poor netcode like this...basically, you have to have perfect accuracy with the SMG to kill anything with it...while an Aliens skulk can kill your 70 resource Heavy armor like a total joke. ALl they have to do is run in a circle and due to the netcode, you'll likely never hit them, even if you predict their movements. So a 0 resource Alien creature can beat a 70 resource Marine unit, with ease...

Yet a Marines default unique cannot beat most Alien units...then we get Fades, then Onos...which it's just dumb when you consider how powerful an Onos is to a mech.

A Onos can take 10-15 seconds of being punished, even with shotguns, and GL, while killing structures and other units.

While, a much more expensive to get to unit, our Mechs, will die in 2-3 hits from an Onos, while even Mechs using up all their weapons til they over-heat, or even have an advantage of an entire hallway. I've had 2 mechs firing at an Onos, and that one Onos beats them both, even though all hits hit, for 30 seconds.

-1 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 26 2013, 3:01am buried:


But that'd only be for me.

-5 votes   article: New Overgrowth a200 video devlog
Mkilbride Jul 25 2013, 9:52pm buried:


Gotta be careful, dem furries be trying to take over...only thing that made me not buy this game.

-19 votes   article: New Overgrowth a200 video devlog
Mkilbride Jul 25 2013, 9:49pm says:

Marines still lose 3 to 1, and you nerf us more?

I swear the devs are just like "Official statistics show Marines losing 3 to 1, but the forum whiners say Aliens are weak and Marines are OP...lets nerf Marines."

As if needing to hold down the Flamethrower on a skulk for 5s wasn't already stupidly long(Considering he can still 2hit you while you do this), you made it weaker?

Two full Mini-guns fired until over-loaded at an onos will just get rid of it's armor...and you make them weaker? When One Onos can take on two more expensive Exos?

-2 votes   article: BUILD 251 IS NOW LIVE ON STEAM!
Mkilbride Jul 21 2013, 11:43am says:

I think I prefer the first.

+1 vote   media: New Entrance Vs Old Entrance
Mkilbride Jul 19 2013, 11:35pm says:

Wait...damn, I wish this had still been worked on.

0 votes   mod: The Hundred Years' War for Civ5
Mkilbride Jul 18 2013, 10:33am says:

Glad to see you caved to pressure.

0 votes   media: Special Edition Female Marine Armour
Mkilbride Jul 13 2013, 3:14pm says:

Where's a good palce to download a map pack? ALl these servers don't allow download...

0 votes   mod: Hidden Source
Mkilbride Jul 2 2013, 1:56pm says:


+3 votes   article: Going live on Steam Early access TODAY!
Mkilbride Jun 30 2013, 10:46pm says:

Also, how come I am limited to 30FPS?


The game isn't even using 20% of my GPU. CPU wise it's 20-30%.

-3 votes   game: Kraven Manor
Mkilbride Jun 30 2013, 10:22pm says:

Could've sworn this was an Amnesia Mod. When did it go to the UDK?

-2 votes   game: Kraven Manor
Mkilbride Jun 27 2013, 1:31pm says:


+1 vote   mod: Silent Hill: Alchemilla
Mkilbride Jun 26 2013, 7:32am says:

You should do a round-up of the best quality community maps, have a vote, and release them in the Official release. I've seen other mods do this and it's a great thing for longevity. For some reason, people are iffy ab out playing maps that you have to download - I don't really get it myself, that's part of PC gaming, but, you know...

Like every major update, have the top 3 community selected maps, added, with credits and authors consent(Who wouldn't? If I was a map maker, I'd consider it an honor), just as a way to keep variety going.

+1 vote   article: Development Update June 2013
Mkilbride Jun 24 2013, 3:44am says:

Why is Battlegrounds 1 still superior?

0 votes   mod: Battle Grounds 2
Mkilbride Jun 23 2013, 11:28pm replied:

Resident Evil 4 PC is the best version - with mods. Mods add 1080p cutscenes taken from the Wii version, with 4xAA and 16xAF - as well as new texture packs that offer 4x the resolution of the original, higher polygon models.

It looks better than RE5/6.

This is an older video - the newer mods make it look incredible, this doesn't include the 1080p Wii videos, either.

PC also allows for mods like this:

+3 votes   article: Saint's Row 2 & 3 Mod Support
Mkilbride Dec 20 2014, 1:37pm says:

Old version, by far.

+1 vote   media: Comparison old and new versions!
Mkilbride Jul 5 2014, 6:24pm says:


+2 votes   article: NEOTOKYO on Steam
Mkilbride May 12 2014, 2:48pm says:

Been done many times before.

Not sure why you're claiming the first ever.

0 votes   game: Abatron
Mkilbride Dec 21 2013, 8:46am replied:

Typical fanboy arguments of DayZ. It can do no wrong. You wouldn't take even a fraction of the ******** Dean Hall does from any other developer, but because it's DayZ, all can be forgiven.

And he knows it. he uses it. he exploits it.

-1 votes   article: Dayz Reflection: Gamasutra Interview
Mkilbride Sep 16 2013, 10:26pm replied:

What? Any examples?

It's just that this is a great mod, and yet, there is so much bitching about it, that I can't understand. Being an optional mod, yet people talk about him having raped / destroyed the game.

+3 votes   media: cm 2013
Mkilbride Sep 14 2013, 5:47am says:

No doubt all the haters will be here soon...sigh.

+4 votes   media: cm 2013
Mkilbride Jun 19 2013, 10:35am says:

Glad I was one of the first to join then.

I'd love to get a free key, but totally willing to buy. Even may setup a server in this closed beta or whatever it will be.

Time to invite all 355 of my "steam friends"

Keep getting an error from Steam though. Weird, it used to work.

-1 votes   article: Official Contagion Steam Group hits 1500!
Mkilbride May 19 2013, 9:45pm says:

Thank you for what is now Blade Symphony.

0 votes   member: Zanboo
Mkilbride May 18 2013, 9:38am replied:

Kinda agree. While I am loving the game, some parts just look...odd.

Granted, it's not due to release for quite awhile yet, but just the quality is inconsistent. Some parts look so amazing I have to double check them.

Then I see some that look worse than Stock HL2.

0 votes   article: Contagion's Steam Shop, Release Announcement, and Official Group!
Mkilbride Feb 22 2013, 3:29pm says:

No ******* way.

I thought this was dead.

So excited, after Blade Symphony went and became a disappointment ~

-3 votes   article: Kingdoms Rise - Full-time Development Begins
Mkilbride Jan 20 2013, 4:21pm says:

I can win, I can do it ! OH YEAAAAaaah ~

+3 votes   media: Picture of the Week January 20, 2013
Mkilbride Jan 16 2013, 4:31pm says:

You can put out your official projections that it's 50 / 50 Aliens & Marines wins and losses, but that is not the reality I see in game. I join dozens of servers, and out of maybe 5 games, the Marines win one. Usually by either out-numbering the Aliens, or a Rush tactic.

And the UI, was actually, and I can't believe I'm saying this, better in the beta. This new one, looks neat, but it's functionality is CRAP. A basic one like the beta, while not having really any features, at least worked. Hell, most community made UI's, are far superior to the default, it's amazing you don't just contact one of these modders and make it Official. You did it in the past, with several community members during the beta.

I keep wanting to like this game - I have only 41 hours in the game, and I keep thinking "It will get better, it will get better."

Then another month passes and I see tons of updates, with long lists like this, that make me hopeful. Then I go into the actual game itself...and it's the same.

The stats, right now, Officially, are 60% Alien Wins, 40% Marine Wins. When it started, it was 47% Marines, 53% Aliens. Prior to the full release it was 68% Aliens, 38% Marines. Somehow, you managed to balance it near release, but you've been getting progressively worse at it.

This would be OK, if it was still in Beta, and it wasn't release, but these are major shifts.

+1 vote   article: Build 236 is now live on Steam!
Mkilbride Jan 5 2013, 2:15am says:

So what can we expect for pricing?

-1 votes   media: Onward and Upward
Mkilbride Sep 27 2012, 1:06pm says:

One thing I should warn people about, I suppose.

The art, looks cutesy, and that may make you think it is that type of game.

No, the cute art is there to disarm you. To make you feel like it's a Disney flick and it's a fairy tale with everything going right.

Wrong. Lots of gore, lots of death, murder, ect. It's actually stupidly dark for how the characters are drawn.

+1 vote   article: Higurashi When They Cry Released on Desura
Mkilbride Jun 22 2012, 7:59pm says:


In DayZ, there is a Composite Crossbow and it is one of the funnest weapons in the game...silent, can pick arrows back up, and does massive damage.

+3 votes   media: Media Release 6/22
Mkilbride Jun 12 2012, 2:09am says:

Never going to happen.


Been so long.

Was supposed to release nearly alongside RO2!

Like 8 months past that!:P

-1 votes   article: An exclusive image for our watchers on moddb
Mkilbride May 26 2012, 3:36am says:


Love it.

+3 votes   member: Katana_
Mkilbride Apr 26 2012, 4:34am says:

I would like to see a super special Limited Edition physical pack for like 29.99$

Maybe print out like 500 of them or so? And then sell them?

Comes with like a concept art design leaflet, soundtrack, ect.

+6 votes   article: Dear Esther Released on Desura
Mkilbride Apr 18 2012, 4:24pm says:

Yes, these Bundles are starting to just become normal and not a "Wow, look at that!" kind of thing.

Not to mention, because of this, the quality of the games found in the Indie Royale has dropped quite abit.

+4 votes   article: Indie Royale Reveals Spring Bundle!
Mkilbride Mar 28 2012, 3:34am says:

I wasn't talking about RO2 in particular, but I mean, Indie games as a whole are pushing better graphics & gameplay these days.

+4 votes   media: GDC Screen 3
Mkilbride Mar 22 2012, 1:24am says:


Loving it.

AoC, I had so many fun times playing this and you're fixing all the issues I had with AoC.

I suggest less drop on the arrow though.

I mean I saw the guy pull it back and as soo nas it left the bow it was arcing...

I know realism isn't a focus here, but it's frustrating as it should stry straight for quite abit longer unless those arrows are made of lead and pulled by a poorly fed peasant.

+1 vote   media: Chivalry Medieval Warfare GDC Trailer 2012
Mkilbride Mar 7 2012, 5:41pm says:

Yes, please!

Blade Symphony was nice, but I like something along these lines as well.

+2 votes   article: We're back! Help make KC 2 a reality!
Mkilbride Mar 5 2012, 1:35pm says:

Happy Birthday to you ~

How old are you now ~

cha cha cha ~

*tear drop*

One of the bes tmods, ever.

Release it April 1st.


So many people won't believe it really released, but release it. It'll be hilarious.

+5 votes   article: Happy 1 Year Anniversary Underhell
Mkilbride Feb 29 2012, 3:51am says:

Very cool.

I would like to see some HL1 mods move to this.

+2 votes   game: Xash3D : Half-Life : Enhanced
Mkilbride Feb 20 2012, 2:50pm replied:

Cause you actually SEE the Doctor in-game, while with David, you never really do.

-1 votes   download: Afraid of Monsters David & Doctor Player Model
Mkilbride Feb 11 2012, 11:49pm says:


Not much longer now.

+1 vote   media: Cry of Fear Comics
Mkilbride Feb 3 2012, 1:12am replied:

I wish they would. Fun thing, however, the developers have stated, many times as it was asked, that they would not, as it is to hard to balance.

0 votes   article: Gorilla released (NS2 Build 194)
Mkilbride Jan 24 2012, 9:22pm buried:


I got it, but not really as good as I was hoping...felt like a Battlefield 1942...but with worse graphics & gameplay...only an Alpha though. :P

Screenshots / teaser videos made it look alot better than it is.

-5 votes   article: 4000 new Alpha-keys sent today!
Mkilbride Jan 24 2012, 10:10am says:

Weird, totally forgot this was browser based.

+1 vote   article: Next Play Session Tomorrow (Tuesday) at 19.00 UTC
Mkilbride Jan 23 2012, 4:58pm says:

Can't wait til 2014.

+1 vote   media: Picture of the Week: January 22nd, 2012
Mkilbride Jan 1 2012, 11:51pm says:

Looking great guys. You (almost)never fail to deliver.

+2 votes   article: Maps 2011 *video*
Mkilbride Dec 6 2011, 6:53am says:

You read Saya no Uta?

That's great man. It is a wonderful, Lovecraft experience.

It is brutal though, non-forgiving.

+3 votes   member: Tanshaydar
Mkilbride Dec 1 2011, 6:10am says:

And it ended up sucking...

Wow, that was so bad lol. Not even patches can fix the game...

0 votes   article: Army Men III Alpha Version Released!
Mkilbride Nov 30 2011, 4:38pm replied:

Wow dude.

One of the oldest HL2 mods, finally released, and it shouldn't even be nominated?


+4 votes   article: NMRiH Beta 1.02 &1.02b Release
Mkilbride Oct 16 2011, 5:21pm says:

I don't think they can get cold, the Namekians, but I dunno.

0 votes   media: Picture of the Week: October 16th, 2011
Mkilbride Oct 14 2011, 1:07am replied:

Create a shortcut and change the icon to one of your chosing. I just used Amnesia's icon, inverted.

+3 votes   download: White Night Full Release v1.1
Mkilbride Oct 3 2011, 6:39am says:

This seems like an incredibly offense mod, kind of like School Shooter 2011 or whatever.

Still, feels like it'd be a guilty pleasure style mod. I posted this on my usual forums and the reactions were mixed, some of horror, some of dark pleasures. :P

Controversial mod here.

+3 votes   article: Frontiers is ready for download on
Mkilbride Sep 28 2011, 1:04pm replied:

Uh, yes, I know it's an Indie game, that started out as a mod, but it also had some incredible talent on the Team, a guy who worked for Epic & was the art designer for Mirrors Edge ,and is now making Dear Esther.

But there are plenty of Indie games that at least have 3,000-4,000 people playing on Launch day.

Empires is a classic, hell though, it's one of the reasons some people aren't buying Nuclear Dawn. It offers alot and a nice sized community for free if you own a Source game already.

+3 votes   article: InterWave Studios Announces Nuclear Dawn's Official Steam Release
Mkilbride Sep 27 2011, 11:28am says:

Yeah, I plan to get this, but wow, were sales disappointing based on Steam Stats. I saw less than 400 people on the entire day! That can't be very good news, considering the initial release of a game is a surge of players, which alot will quit.

And it is infact not even on the list anymore, which means it's sunk below 300 people...

Dammit, I was looking forward to a nice community of at least 1000 people.

+7 votes   article: InterWave Studios Announces Nuclear Dawn's Official Steam Release
Mkilbride May 24 2011, 2:46am buried:


I would definitely pre-order this if it wasn't for the furries.

-18 votes   article: New Overgrowth a132 video devlog
Mkilbride May 12 2011, 11:25pm replied:

Not at current. There is no recoil or bullet spread, I've found burst firing only lets you die. At least I haven't noticed any spread. It's the future, it seems they eliminated the problem.

+1 vote   article: NS2 Build 177 Released
Mkilbride May 9 2011, 5:54pm says:


We found the winner. THIS IS THE WINNER.

+1 vote   media: The Making of Geralt
Mkilbride May 7 2011, 12:29pm says:

Because when life presents you with doing nothing in your free time when you're not trying to survive, and doing something to keep you sane, I chose sane.

That said, I do have a large Steam library and tend to purchase games I like.

Multiplayer plays a huge factor into this. I have trouble purchasing 50-60$ SP only games, and MP only games I won't pay any more than 15-20$ for. If I buy a game, I want to get at least 40 hours out of it. If a game is only going to give me 6-7, I don't think I'll purchase it.

+4 votes   article: How can we lower game piracy?
Mkilbride May 7 2011, 5:54am says:

4 & 5 look realistic to me.

+2 votes   media: Dynamic Infestation Pustule Concepts
Mkilbride May 5 2011, 7:28am replied:

It always surprises me when people are surprised just how good Source can look. Valve made it modular so it could always be upgraded to move with the times. It has alot more power than people give credit for.

+2 votes   media: Few new screens
Mkilbride May 2 2011, 3:45am says:

Imagine if you could have an animation with the hand actually reaching for the switch and pulling it down...

Prey had animations like this, it adds immensely to the atmosphere. Also, perhaps give the character a voice, if you can find a good one. Instead of just saying stuff during cutscenes, how about when they encounter a monster, have them say like "Ah, ****!"

Or when they see a grusome scene, like blood all over the floor, have them go "What the hell is going on here?!"

Or you can just do the text thing, like if you examine some blood stains, your guy can go "Ugh, that's disgusting", in little white over-lay text, kind of like in Penumbra. That'd be awesome.

Maybe for example, have the camera take control when you pick up an item and have your hand grab it. I've seen some games and mods do this, and it's interesting.

I really want to see this come full form, there are a lack of scary games these days. Amnesia brought back the chill I hadn't had in years.

+3 votes   article: Penumbra Flashlight is Here, White Night to be a Total Conversion
Mkilbride Apr 29 2011, 4:18pm says:

So many bug fixes...sadly, it introduced so many more, the forums are ablaze. But, you got to break stuff to fix it, really, that's just game development.

+2 votes   article: NS2 Build 174 & 175 Double Patch Week
Mkilbride Apr 28 2011, 8:43pm replied:

It hasn't updated in two months. ONLY Two months. Why do people see no updates for such a short period of time = dead. I mean christ...NMRiH suffers from one, if not the longest development time for a Source mod, even longer than Black Mesa, and it's never been 'totally' dead. :P

0 votes   article: NMRiH Devblog and Gameplay Video
Mkilbride Apr 28 2011, 3:20pm replied:

Yes you guys did stop 3 times, don't lie lol, nothing to be embarrassed about. I've been a member of the BB forums since 2004 and played BB since release, and there have been multiple attempts, there was even a beta release in 2006, then saying it was dead, no one was working on it, then in 2008 they talked about rebooting it, for only it to shut down in 2009, then in later 2010 / early 2011, you're talking about making it again, but now it's actually showing progress. Trust me, I've followed BB:S closely.

And yes, more mods is good, but I'm saying when you've got so many mods with what looks to be similar gameplay releasing in probably the same time stretch, it will split the already thin community further. Lots of awesome Source mods these days...yet no players...seems they only play mods that make it on Steam Works.

+1 vote   article: NMRiH Devblog and Gameplay Video
Mkilbride Apr 28 2011, 12:30am says:

Ah yeah, I saw a video like this abit ago on YouTube. Showed it ot all my friends.

I'm excited, but to be honest, they aren't, and said some pretty negative things.

I think it looks great, but I'm a little worried about over-lap. We got BB:S coming out, The Rising coming out, two Zombie MP mods with alike concepts to this one. Of course, you're farther along than BB:S at least, they've stopped and started at least 3 times.

At least in this video, it seems really easy to run by the ZOmbies lol. They don't appear to be a threat what so ever at any point, but I assume that's due to it being an early beta video.

+5 votes   article: NMRiH Devblog and Gameplay Video
Mkilbride Apr 23 2011, 7:45am says:


Thank you for doing what I was about to do. I've never seen fans like Warhammer40k, who refuse to believe that Warhammer 40k didn't invent the concept of evolving, swarm like aliens with a hive mind, and claim that any game such a race = copied Warhammer40k. Imperial Guard? Cmon, there's been numerous sci fi movies dating back before it's creation using similiar outfits and themes.

Space Marines? Well, yeah, Starship Troopers was mentioned, that was one of the first books that popularized "Power Armor."

Believe it or not, while Warhammer 40k may be a well established franchise, it is hardly known. I could ask people in my town, 9/10 wouldn't know that it was, or they'd think that Dawn of War, from 2004, started the series. Heck, most of the fans of the Dawn of War game don't even know it's based on an established history.

I mean hell, everything in Warhammer 40k is just a copy of something else...infact, Gamers Workship cites Lord of the Rings, and their desire to make a Space Version as the inspiration for Warhammer yeah lol, Warhammer 40k is incredibly unoriginal.

+5 votes   article: NS2 Build 173 Released
Mkilbride Apr 22 2011, 1:19pm says:

A company that can only produce one game isn't very impressive to me.

+8 votes   article: Black Ops to add mod support in May!
Mkilbride Apr 15 2011, 9:00pm says:

Looks good, now hopefully you guys can do some good animations, the current ones are kinda meh. :P

+1 vote   media: Last Stand Evening
Mkilbride Apr 14 2011, 1:57pm replied:

Marines in SC2 also have heavy ******* armor that nearly doubles their size and triples their width.

+4 votes   media: April 14 Screenshot
Mkilbride Apr 13 2011, 1:10pm says:

And yes, I'm talking about the mod, you mentioned it on the comments of the main page. Quite alike from what you describe.

The man is in a room being talked to by a Dr, voice overs talking while you're doing all one point it's revealed you may have eaten your eyeballs.

+1 vote   article: In Regard of Flashlight
Mkilbride Apr 11 2011, 9:07pm says:

Looking good.

+3 votes   media: L Wing checkpoint
Mkilbride Apr 7 2011, 1:41pm replied:

Then how do other mods add entirely new weapons?

+1 vote   media: The Island of Cthulhu Enemy Trailer: Cultist
Mkilbride Apr 4 2011, 1:34am replied:

Coders aren't hard to find, actually. There's tons of them.

Finding a Coder who will actually work? Now that, that is rare.

+3 votes   article: Our new coder !
Mkilbride Apr 2 2011, 3:59pm replied:

I would appear so, based on the down votes.

+2 votes   article: Nuclear Dawn Teaser & Release Announcement
Mkilbride Apr 1 2011, 9:44pm replied:

Exactly, there's a right way and a wrong way to handle going Indie, and they chose the latter.

+2 votes   article: Spiral Game Studios Acquires Firearms
Mkilbride Apr 1 2011, 8:52pm replied:

I say the 11th of that month would be a good date.

-3 votes   article: Nuclear Dawn Teaser & Release Announcement
Mkilbride Apr 1 2011, 8:51pm says:

It is April 1st in the only part of the world that still matters.



But yeah, this wouldn't actually be a horrible idea for a game-mode.

+2 votes   article: WWI Source News Update: 01/04/2011 ( April Fools! )
Mkilbride Mar 24 2011, 12:30pm says:

Trailer will be awesome.

+1 vote   article: New Screenshots - Development Update
Mkilbride Mar 23 2011, 3:59am says:

AWesome man, if you could do the entire game in HD, that'd be epic. :P

+1 vote   download: Miranda High Resolution Texture Mod
Mkilbride Mar 19 2011, 12:25pm says:

Yeah, imagine an ENTIRE High Def pack release for Mass Effect, that'd be awesome.

It looks pretty good already I'd say, but throw in HD'ness to it?

I mean, at least for the first, have a Garrus face fix...can't believe it was never fixed. :P

+2 votes   download: High Resolution Kestral Armor
Mkilbride Mar 13 2011, 2:14pm replied:

Like I said, it's how how Valve said it, they said it'd be the next generation, and yes I know about Source 2006, 2007, 2009, and 2010, but I'm just saying this is what Valve says. They labeled it as Source 2..

So yeah.

+1 vote   article: Clearing up confusions about Valve's engines.
Mkilbride Mar 9 2011, 6:31pm says:

Holy ****, that thing is going to be modeled, and playable in this mod?

2011 is a amazing year for modding so far, so many awesome mods releasing, and awesome mods starting.

+2 votes   media: Artemis Assault Mech
Mkilbride Mar 7 2011, 2:36am says:

Now all we need are 8-bit maps...plenty of Source mods have them, should be nice for BS, too.

Then some 8-bit character models...

Turn the entire thing into 8-bit, lol.

+5 votes   media: Steve's Diamond Sword
Mkilbride Feb 25 2011, 2:51am says:

Source has licensed it's Engine out to quite a few people, not to mention Source is a cheap license I've heard, compared to something like the UE3 Engine(Full license),

But yeah, Epic is well, being Epic!

Valve already offers Steamworks free to developers, so they have done something similar.

+5 votes   article: UDK now royalty free until $50,000 in sales
Mkilbride Feb 6 2011, 10:57am says:

I looked behind me.

IT took alot from Penumbra & Amnesia, but that's not a bad thing, I enjoyed it.

As said though, I've seen alot better Unity browser based games. This had pretty poor graphics even at the highest.

Yes, and no Fullscreen makes it difficult to play.

+1 vote   article: The Lost Souls is READY to PLAY
Mkilbride Feb 2 2011, 11:20pm says:

The developers of the mod have registered on Moddb and taken claim of the mod, just wanted that known.

+3 votes   mod: Blood Omnicide
Mkilbride Feb 2 2011, 12:14am says:

Can I donate a 10$ GameStop giftcard?:P

All I got.

And I've been following the mod for years, and played Dystopia on release! lol.

Infact, I think I registered on Moddb back in 2005 for Dystopia lol.

-3 votes   article: Blade Symphony releases privately on February 4th!
Mkilbride Jan 23 2011, 4:35pm replied:

The entire reason for their own Engine, and it's still not here yet. :P

+1 vote   article: NS2HD Spotlight - Alien atmosphere
Mkilbride Dec 14 2010, 11:54am replied:


-1 votes   article: The Fade
Mkilbride Dec 13 2010, 10:11pm replied:

Cause they're terribad and he deletes every post that in any way doesn't say he's a god.

+3 votes   media: Flares
Mkilbride Dec 13 2010, 9:51pm says:

Awesome dude, these look way better than The Rising's flares.

+3 votes   media: Flares
Mkilbride Dec 10 2010, 12:50pm replied:

I agree man, it's 45. ACP, but most games treat it the same / weaker than 9mm, it's pathetic.

+2 votes   media: Contagion 1911
Mkilbride Nov 29 2010, 10:42pm replied:

Goldsrc has no limits. People thought it was at it's limits back in 2004 with BrainBread, which had like 50 AI Zombies, with body parts you could blow off.

Obviously, that was not the case. Also, ESF is another mod looking AMAZING on the old Half-Life Engine


12 years later, and we're finally unlocking Goldsrc's true potential.

Really just amazing seeing that people are still working on the Engine, and making it look THIS good...I mean da-yamn.

+3 votes   media: Sledgehammer
Mkilbride Nov 25 2010, 10:50pm says:

Delete this sick ****.

+1 vote   media: Sexy Furry`s
Mkilbride Nov 25 2010, 12:37am buried:



-19 votes   group: Unknown Worlds
Mkilbride Nov 23 2010, 1:16am replied:

Bad idea. Cabal kinda sucked. Really annoying too, after I went through the trouble of finding a proxy to get into it, and it was a slow one, like 5Kb/s, so the game lagged, but yeah, it was all style, no substance..

I'm hoping this is both.

+1 vote   media: Phalanx and Judgement in Rosa Bastion
Mkilbride Nov 19 2010, 11:30pm says:

Dwarf Fortress? A Blizzard game?

-4 votes   article: Survivors of Ragnarök
Mkilbride Nov 7 2010, 6:48pm says:


+4 votes   media: Ginyu Lee
Mkilbride Nov 2 2010, 1:25pm says:

Oh awesome, the old ones looked worse than their Half-Life versions.

+1 vote   article: New Militia Skin!
Mkilbride Oct 28 2010, 4:18am says:

Not bad, this and Earths Special Forces looking to be doing things people would not imagine Goldsrc could do. I mean really...this is shockingly good.

Now if only you could go back in time to when Half-Life 1 was released and make the Engine look this good and run as good as it did in 1998. :P

+1 vote   media: Training bit with bumpmaps
Mkilbride Oct 13 2010, 1:06pm replied:

It's Massive, it's multiplayer, it's a MMO. Also, Kai isn't coming first, Karok is.

And yes, Open Beta people get to keep their characters, too.

0 votes   download: Vindictus Client
Mkilbride Oct 10 2010, 12:41pm replied:

What MMO's?

Most MMO's are 6-8GB these days. =/

4GB Min. I've never seen one that isn't free be around this size.

0 votes   download: Vindictus Client
Mkilbride Oct 8 2010, 10:27am says:

Yes, it's free.

And huge? 1.7GB is huge? You kidding me? That's pretty small for a MMORPG.

0 votes   download: Vindictus Client
Mkilbride Sep 15 2010, 3:00pm replied:

But this isn't a new game, and where is the list of changes?

+1 vote   article: Dystopia 1.30 Released
Mkilbride Sep 1 2010, 9:26pm says:

Awesome guys, keep it up, Penumbra is one of the very few games to scare me, and not just go "SHOCK VALUE!" like F.E.A.R or so.

+1 vote   article: Amnesia: The Dark Descent Gone Gold
Mkilbride Sep 1 2010, 3:07am replied:

Perhaps you're mistaking this; it's not like a HD version or anything, it's simply a port to the LATEST Source Engine, so that bugs and errors from the original can be fixed easier, as well as allow mods / custom stuff to be made for it, much easier.

+2 votes   media: Downtown
Mkilbride Aug 23 2010, 11:27pm replied:

Yeah, the screenshots show Frieza fine, but looks abit odd in this video.

0 votes   media: Frieza - "Time To Die" Taunt
Mkilbride Aug 23 2010, 3:30am says:

Wow...I remember seeing the PS2 Barney model in-game and thought "Damn impressive" for animations / facial / mouth movement for Goldsrc...but this is insane

Also, does his head seem a little big to anyone else?

0 votes   media: Frieza - "Time To Die" Taunt
Mkilbride Aug 12 2010, 10:41pm says:

You're on the professional level.

I hope all of you have jobs in the industry or are getting them, you deserve them more than anyone who works at Infinity Ward(Or used to)

+5 votes   media: Trunks
Mkilbride Dec 7 2009, 9:21pm replied:

Bad publicity at that. Nothing good can come of limiting who can play it or not, not alot of people want to sign up at a site just to download one file.

It's been out for like 9 hours now...roughly 30 people playing...not a good turn out at all.

+1 vote   article: Orion - Closed Beta Starts Today!
Mkilbride Nov 14 2009, 2:03pm replied:

Oh, I understand that lol. I'm just saying I don't like it, despite it making perfect sense from a mod teams standpoint. :P

+1 vote   article: Milestone Update #1
Mkilbride Nov 14 2009, 12:41pm says:

Still disappointed so much work is going into Naruto. Honestly, the series would have had a chance if it didn't have Disney level fans, and people who defend it to the death as the most hardcore, dramatic, action packed series ever.

I like Dragonball Z, but I also admit it has several faults. I realize it has some childish parts, and the story is entertaining, but nothing amazing. I -admit- that, I have yet to find a Narutard who doesn't think Naruto is the great thing to ever happen to Anime and that every new anime that comes out is copying Naruto.

I've also met kids who THINK Naruto INVENTED Ninja Arts, or that Ninjas really acted like the show. That's my main concern when I heard someone citing that Naruto contained historically accurate Ninja's. They weren't joking either.

Sorry for the rant, you guys always put in good work, but it's infuriating to see such awesome work for something I despise so much. :P

+1 vote   article: Milestone Update #1
Mkilbride Aug 5 2009, 5:02am replied:

Dude, I nearly **** myself when I played that level. I had played F.E.A.R, AVP2, a million horror games, I watch horror movies ALL the time...but that level is JUST FREAKIN CREEPY.

+1 vote   article: Features
Mkilbride Jul 30 2009, 5:06pm replied:

Lol yeah, that part is cool, the problem is if you bump into anything it auto throws you off. That long hall is really un-balanced though, it's almost impossible to loose using it.

0 votes   download: KF-ArcadeShoppingCenter
Mkilbride Jul 28 2009, 2:18am says:

Source amazes so much when I see projects like this. It's so versatile...and that's without even editing the Source Code. :P

+2 votes   media: Har Tee Har Har!
Mkilbride Jul 26 2009, 9:53pm replied:

Well it's just the video was abit deceptive with that. ;P

+1 vote   article: 'Aldhollen' beta - Vis Malae
Mkilbride Jul 26 2009, 3:05pm says:

I've got to say, the name of the mod, and the picture on the main page, really made me thought this was going to be a Medieval mod...better fix that.

+2 votes   article: 'Aldhollen' beta - Vis Malae
Mkilbride Jul 7 2009, 3:21pm buried:


A Campaign? I doubt it. Almost no backstory to the mod at all, it's just a setting, and SP camps take a lot of time, and for a mod that's nearly dead, the payoff just wouldn't be worth it. They're probably better off working on a new project. They have alot of Talent and I'd like to see some of it go to good use.

-7 votes   article: Eternal Silence: Balance Patch
Mkilbride Jun 15 2009, 9:18pm says:

I can't believe it's not butter!

+6 votes   article: Water Shaders
Mkilbride Jun 1 2009, 6:14pm replied:

Try a Japanese site like Getch or so, I just torrented it and applied the translation patch. I warn you again, it contains imagery enough to give an adult man nightmares.

+1 vote   article: Once upon a nightmare...
Mkilbride Jun 1 2009, 4:25pm replied:

Saya no Uta. Be careful though...and I mean seriously, it has some disturbing images, beyond what you could imagine.

+1 vote   article: Once upon a nightmare...
Mkilbride Jun 1 2009, 2:01pm says:

All the maps for L4D are all so sexy, it surprises me.

+1 vote   article: Once upon a nightmare...
Mkilbride May 12 2009, 11:24am says:

It says Heavy WIP people. READ.

+1 vote   article: Spirit Bomb FX
Mkilbride Apr 15 2009, 10:19am buried:


...Who're you? Thanks for defending me.

Producing Wars? What, between trolls? Lol. But yeah, holy crap, alot of my posts have been down-voted to hell. That's so weird. I haven't chedk my profile in awhile lol

-7 votes   member: Mkilbride
Mkilbride Apr 7 2009, 9:38pm buried:


That's cool?

-10 votes   member: Mkilbride
Mkilbride Apr 2 2009, 5:05am says:

Wow, those are some impressive screenshots and drawings.

NeoTokyo mention for the win, too. :P

I LOVE third person shooters. People say they remove some of the skill required; but I don't care. You get to look freaking awesome while fighting.

You've got another watcher and fan. I like people like you who really try to push the Source Engine and don't just do something that's "Acceptable", you amplify that and do "Amazingly well done"

+1 vote   article: BlackSector: Subject H.O.R.I.ZO.N. Developer Interview
Mkilbride Mar 2 2009, 11:07am replied:

FFVIII, the under-rated, superior to FFVII, Final Fantasy.

Short list of better RPGS:

Breath of Fire 3
Any of the Chrono games
Legend of the Dragoon(Albeit, it did come out a year or two later, so it had that advantage, but still, it was superior in almost all aspects)

And that's just a few I can name off the top of my head, RPGs at that.

-1 votes   article: So, how large will Midgar be?
Mkilbride Mar 1 2009, 11:57pm buried:


FF7 is so massively over-rated.

I will kneel, and beg the developers of this mod. Please, stop. I beg of you. FF7 needs to is a huge factor in bringing the gaming community down to retarded levels, even lower than they are currently.

It was a fun game, but that's all. It was not revolutionary, it was not the best ever, and it's fans are insane on entirely different levels. I've read news articles about people being beaten to near death for insulting FF7. It's crazy.

I beg of you...please...please don't make this.

-6 votes   article: So, how large will Midgar be?
Mkilbride Feb 25 2009, 1:18pm says:

I've been seeing so many mods like this lately. Some really good drugs must be going around. :P

-1 votes   mod: TikiWiki
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