Hi, I'm Mitch. I'm currently trying to excel in 2D and 3D Graphic Animation, aswell as overall video production - www.youtube.com/mitchedits
I'm definitely not the one to start communal drama, but seeing as you've read my messages and the only sign I get of you acknowledging them is from a comments section; GL.
You've done a lot for NZP, so I'm not coming at you, but if your video production guy IS the founder, and HE actually has something to do, then why ignore him? I'm impressed with your current projects but your ability to communicate is downright distasteful. Sorry to publicize this, but you and I both know you wouldn't respond to me any other way.
I never said it was dead.
It still has a match, and the match will only be lit if there's people to light it.
When my current coder isn't even responding to me, then I have a problem. I'll try having a talk with Blubs.
Add me on skype, we can all make a group chat.
It sounds like a plan, if everybody in said list is up for it, but I don't own rights over the source code nor do I even have it.
I've been here.
I've tried contacting jukki, nogo.
I honestly don't know anymore.
"Don't give jukki any slack"
Jukki is the main reason that this game is anything! We wouldn't have even released an alpha without him. I don't know what he's up to, but just keep your head up.
I wrote a blog post on my 2 cents.
Made a new blog post on my profile about some things.
Been looking forward to this update. I flew off my chair when I saw it was out. You guys should really resell the OST because I would buy it in a heartbeat.
Oh my god YES
An update should be coming along soon ;)
I have not contributed very much to the game, but I started the project, and got the team together until things started flowing nicely. I'm the >founder<, not a developer, and should have asked permission to upload this. Figured it was no biggie since it just demonstrates hud scaling.
I'm not sure, so I cannot answer it.
I don't have more than one functional psp at the moment.
Most people prefer to have the hud the proper size other than having it stretched out. If you've ever played Bad Company 2 on a 1080p monitor, it is very stretched out, and looks awful.
The crosshair is now fully dynamic, and looks great in my opinion.
PC, hence the 1280x720 resolution. This image is to show how the hud will get smaller at higher resolutions, rather than being stretched out.
I believe it has new animations.
Potaters gonna' potate.
Patience is key ;)
Looks really good :D
Cross-Platform support was dropped.
err, yeah :D
i made it a very(x1000) long time ago >.>
Possibly. I know they are including gungame, but I hope they include one of some sort. In the folder "Counter-Strike Global Offensive\csgo\materials\correction" which is the folder where colorcorrection files should be held, there is a file name called "zombieintro.raw". We'll see...
I wouldn't be so enthusiastic about this lol.
It's not a mod as much as it is a simple config that makes there be 20 bots and all have knives. That's all it really is aside with a zombie themed map. I'd like to do more, but I pretty much did all I can as far as I know.
eh, the maps nothing amazing. just something small i put together to make a "zombie mod" with, which is pretty much just bots with knives.
gameplay - Youtube.com