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Aren't those the Imperial Commandos ? Because the republic ones were color-coded(for our convenience),and during the Empire they dropped the colors,just like with Venators and other clone military equipment...
You know,i freaking loved the Republic Commando,but i always hated the trandoshans in it.I mean,look at them ! They look like some beefed up,oversized anime wrestling fighters,not like the normal humanoid lizards they should be...
Any other in plans? There is a lot of good stormtrooper models,felucians etc.
Man,that looks amazing ! Can we hope to see more characters fro TFU in the future ?
Did the neimoidians really wear that kind of outfits ? I thought they preferred robes
Wait,i thought this mod was about Clone Wars-GCW period,and that ship is clearly that Sith ship from Old Republic
Oh man,that's a lot of props...I mean,you got props for Coruscant,Kashyyk and all those other places.Can we expect to see more of those soon ?
Are there any new planet textures/models ? I mean,i saw your version of Kuat,but what about Urban planets(Coruscant,etc.) ?
How can i import the FoC models to 3d Max 2009 ? Using Alamo Importer doesn't help,because the import script won't load on 2009.I need the models for personal use only.
You know,i honestly don't want to be "that guy",but,what if,you could release a beta ? I mean,you've clearly made a ton of things,most of them are certainly stable or at least work properly,so why don't you just do that ? First release the beta version of the mod,people will test it(and most of them will be happy to do that),and then you can just release the addons,bug fixes etc.,until you'll come up with a final product.This is just a simple preposition,like i said,i don't want to annoy and disturb the mod team,and it will be understandable if you don't want to release an unfinished mod.
Dear Ghost,i can't join your Vk group,don't know why.Если что,я последним правилам группы отвечал,до того как она стала закрытой...
No,i meant more planes.All the planes that are currently in the mod,as far as i can tell,are from UFO mod.Cold War mod had a lot of nice fighter jets for US and cargo planes for russian side,which UFO currently lacks.I seriously hope that you consider adding those later in the mod.
Will there be any planes in future versions ? Also,i'm really feeling that this is the follower of UFO Aftermath,in terms of finally combining many awesome modern mods into one big anthology.Good luck with this mod,hoping for more updates soon.
Can anyone tell me how to get the Stalker mod maps to work on AS2 with UFO Aftermath installed ?
Can anyone tell me,how to make MOW and AS maps compatible with this ? Most of them don't work when i simply move them to AS2 maps folder.
Ok,what the hell.I downloaded it,installed it - and there is nothing.I got folders,like "entity" or "sound",but they are empty ! How do i fix this ?
Ok,can we get a sequel(or a prequel) to Paranoia,that won't have secret soviet zombie labs ? You know,my favourite part of the original mod was not the laboratory part,it was everything before it:I absolutely adored by walking around your everyday russian military camp,then came the old USSR factory,and it was so atmospheric,and with absolutely no zombies ! I want to go back,i want to see the Alpha camp again,i want to rescue hostages,i want to kill the terrorists with funny accents,i want all of that ! Can we at least hope for a little bit of russian nostalgia ?
Excuse me,i was talking about that white building with red roof,which was added to the final portion of "Follow Freeman".It might not be a skyscraper,but it certainly wasn't there in the vanilla HL2,and it's an addition i don't really like.
I still can't understand,what is the point of that skyscraper ? It looks so out of place...
Does anybody know,how to get the character models from CoD2 ? With the XModel Exporter they're turning into a disfigured mess,and i don't know any other tool.
So,since this mod's got its own story now,what will it look like ? What will the outcome of the war be like in this case ? Do you have plans to change everything in the storyline,and make completely new levels ? Just asking.
Ah,ok then.Also,i forgot:The mod will be released both for AS and AS2,right ?
Ok,on the top of the page it says "10 october - news release".Today is oktober 19.Did i miss something ?
Просто интересно,вы готовите ваш собственный мод ?
Ok,i've played this demo for about an 20 minutes,and i can definitely say:Rebels+Citizens...They are just wrong.In all seriousness,their eyes have either ridiculously oversized pupils,or they've just gone cross-eyed.I really hope this will be fixed.Other than that,the demo is freaking awesome,headcrabs are the best,and i really liked the number of various skins for every human model.
It's actually a really nice retexture.Also,have you thought about adding soldier models from the new Wolfenstein game ? A couple of them have been ported to the Source engine already...
We can't stop here,this is bear country
Pretty sure it doesn't.It's just a skin,without the right properties of the armour these guys can probably be killed with 2 bullets...
Ok,i haven't played Fallout 3 in a long time.Why does this look more like the Enclave armour from F2 ?
If i may,i would suggest using male_09's head for someone like Autumn,for i think he's the closest one to our beloved colonel's look.