what do u mean by that geek?! and yea i love anime and you're half life nerd fucking motherfucker ugly pig face - moddb .com/members/ mayabengwen

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Sporkeh
Sporkeh Jan 19 2010, 9:08am says:

The worst.

+2 votes     reply to comment
Minuit
Minuit Jan 19 2010, 9:15am replied:

Yeah, formatting my C: drive now to destroy it all.

+3 votes     reply to comment
l0p
l0p Jan 19 2010, 10:50am says:

awesome

+1 vote     reply to comment
FERlanga
FERlanga Mar 14 2010, 2:36pm says:

What program you used to animate it?

+1 vote     reply to comment
Minuit
Minuit Mar 20 2010, 5:17pm replied:

3DS Max.

+1 vote     reply to comment
Blowball
Blowball Oct 11 2010, 2:29pm replied:

Or Jed's Half-Life model viewer v1.36.

-4 votes     reply to comment
Minuit
Minuit Dec 18 2010, 5:12pm replied:

No.

+4 votes     reply to comment
Jeffery765
Jeffery765 Mar 21 2010, 7:46pm says:

I saw simon's hand from cry of fear

+1 vote     reply to comment
Minuit
Minuit Mar 24 2010, 11:52pm replied:

Yes, that is the Cry of Fear rig. It's not for Cry of Fear though.

+1 vote     reply to comment
Jeffery765
Jeffery765 May 8 2010, 2:13pm says:

Oh..... I just *sigh* nevermind

+1 vote     reply to comment
Morshu
Morshu May 10 2010, 4:43pm says:

Now that is animating talent! I know it's not for COF, but if everything is of this quality, the game is gonna rock!

+1 vote     reply to comment
Sn1pe
Sn1pe Aug 14 2010, 3:15pm says:

******.

+2 votes     reply to comment
Minuit
Minuit Aug 23 2010, 12:10pm replied:

Yeah don't worry pal, I've already deleted it all.

+2 votes     reply to comment
Sn1pe
Sn1pe Oct 9 2010, 6:07pm replied:

PS: it was a joke

+2 votes     reply to comment
Minuit
Minuit Nov 19 2010, 7:58am replied:

That's okay, it doesn't matter either way.

+2 votes     reply to comment
E3Pointman
E3Pointman Apr 2 2012, 12:53pm says:

I liked the old Cry of Fear Glove's more than the standard one .
But anyway nice Animation :)

+3 votes     reply to comment
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Description

About a half hours' work. Can't be arsed to do any more. Not for anything, just practice. Tried to add some detail, such as seeing the next bullet being chambered each shot, an empty mag being ejected on the empty reload with a fresh new mag with bullets in it put in after, then the bullet being chambered as the slide is released etc. Dunno how "realistic" that is, but whatever.

Model: Andersen
Texture: Sureshot
Arm model and texture: Spork
Animations: Minuit

Video Details
Type
Entertainment
Date
Jan 19th, 2010
By
Minuit
Length
00:16
Filename
svi_infinity_animations.wmv
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