what do u mean by that geek?! and yea i love anime and you're half life nerd fucking motherfucker ugly pig face - moddb .com/members/ mayabengwen

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For Hire Development Team

For Hire Development Team

Developer & Publisher with 4 members, invitation only

Development team for For Hire. A small ragtag bunch of matured mod developers (read- been doing this for too long :P) working on what will no doubt be...

Half-Life Creations ModDB

Half-Life Creations ModDB

Web & Community group with 43 members, open to all members

This is the ModDB group for the Half-Life Creations website! Half-Life Creations was conceived in 2006 then created in 2007 by Thomas "Editor321" and...

Mini Redux Task Force

Mini Redux Task Force

Web & Community group with 11 members, invitation only

This group is destined to bring old Half Life mods back to life, by bringing new models, new weapons, new maps or even new custom code.



Web & Community group with 162 members, open to all members

Podcast 17 is a weekly podcast that covers the latest news, reviews, interviews, gossip, rumours, websites, maps, mods, media releases and anything else...

RE:CB Team

RE:CB Team

Developer & Publisher with 4 members, invitation only

We are the developers of the Half-Life 1 modification "Resident Evil: Cold Blood", as a small group of random individuals who came together for the love...

Team Psykskallar

Team Psykskallar

Developer & Publisher with 4 members, invitation only

This group is created by ruMpel and Minuit. Both of us have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...

Team Reassignment

Team Reassignment

Developer & Publisher with 7 members, invitation only

The team responsible for the creation of the enhancement project for Blue Shift. We are also extremely nerdy, so watch the fuck out.

United Kingdom

United Kingdom

Geographic group with 686 members, open to all members

A group for the people of The United Kingdom on ModDB. Jolly good isn't it?

Post comment Comments  (40 - 50 of 380)
FERlanga Feb 24 2012, 9:28am says:

How do you guys managed to make the first boss of CoF have a weakspot? I never saw that on any other HL mod so I tought it was not possible on this engine.

+2 votes     reply to comment
Minuit Creator
Minuit Feb 28 2012, 5:52am replied:

It's pretty simple. Hitbox code is opened up to modders in HL1, so it's simply a case of setting up your hitboxes correctly in the qc file and then editing the code for the monster to do whatever you want it to do per-hitbox.

+4 votes   reply to comment
ÐiamonÐ Feb 25 2012, 10:02pm replied:

Just because it hasn't been done before doesn't mean it's impossible.

+3 votes     reply to comment
FERlanga Mar 4 2012, 12:53pm replied:

Yeah but its a cool implementation that opens new ways, so tought people would have tried to achieve this before.

+3 votes     reply to comment
asif_ridwan Jan 31 2012, 10:08am says:

Your avatar is good looking.

+2 votes     reply to comment
ThatMercenarySnake Dec 21 2011, 7:58am says:


that's a tough british name

-4 votes     reply to comment
Prowler445 Jan 23 2012, 8:15pm replied:

James will mess up your **** yo

+4 votes     reply to comment
Stavaas Dec 20 2011, 11:21am says:

Hey mate! Long time no see! Planning a tiny GoldSrc mod, and was wondering if you would be interested in helping me out with any questions I might have if I get stuck on certain things, since I haven't worked with the engine in God knows how many years! :)


+2 votes     reply to comment
EricFong Dec 2 2011, 4:28pm says:

Hey, James.

I finally just noticed your comment on my M4A1 video. It mean a lot to me.

I also just post my latest animation video on my profile too.

+2 votes     reply to comment
Beez-one Nov 29 2011, 3:23am says:


Our group here: Moddb.com wish you huge success with CoF.

And as far as we're russian translators we would like to translate your mod at deepest level possible, including:
- subs of course
- sms
- notes (they're pictures aren't they?)
- textures, if it ever possible or desirable from your side(take "I want my feet" as example)
- audio will stay intact

So the question is - is it ever possible to lay our hands on this kind of files (not beta build or something but only files) before release?

+3 votes     reply to comment
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