Miner Wars 2081 is a 6DOF action-survival space-shooter simulation-game set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. The gameplay is driven by an epic story and offers a choice of single player, co-op, and death-match multi-player. The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing, or just flying around and destroying everything you see. Miner Wars runs on the VRAGE engine, built and tailored specifically for the title.
Hello, Engineers! We continue with the steady stream of regular minor patches, while most of the team is working on more optimizations and polish for...
Hello, Engineers! As usual we have a regular Thursday dose of fixes and improvements for you!
Hello, Engineers! We serve you more Beta improvements, including updated scripting/modding API for wheels, crash fixes and much more!
Hello, Engineers! We bring you huge load of improvements and fixes as usual after every major update. And thanks again for all your feedback - it really...
Hello, Engineers! This will be the final update to 0.6.2, now we will focus on polishing 0.6.3 to ensure its quality is as high as possible.
Hello, Engineers! This week we've optimized the memory use when buildings are collapsing, which also helps the performance on servers a little bit for...
Hello, Engineers! Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted...
Hello, Engineers! This week we have only a small changelog as the team is focusing on polishing the 0.6.3 release.
Hello, Engineers! This week we have a nice variety of changes.
Hello, Engineers! The past week we double-downed on solving several issues related to parallel logic.
Hello, Engineers! With today’s major update, 1.186.0, we are releasing a massive overhaul of visuals, audio and wheels, together with a huge number...
Hello, Engineers! In this patch we're enabling mod collection downloading for the dedicated servers.
This week we have a small patch with important fixes for you guys.
Hello, Engineers and Happy New Year everyone! We hope you all got through the festive weeks with full bellies and happy memories.
Hello, Engineers! With the big sale of the weekend behind us, we have reached a new peak of players. 1494 simultaneous players building villages and castles...
Hello, Engineers! This week we're improving the player names sometimes not showing up.
Hello, Engineers! We're continuing our fixes for 0.6.1 with another fix-filled update!
Hello, Engineers! Today's update is focused on addressing some of the issues and crashes occurring with last week's major update.
Hello, Engineers! We have been preparing another major update for you - and this one is huge!
With today’s major update we are releasing a large overhaul to the physics in Space Engineers.
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