Miner Wars 2081 is a 6DOF action-survival space-shooter simulation-game set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. The gameplay is driven by an epic story and offers a choice of single player, co-op, and death-match multi-player. The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing, or just flying around and destroying everything you see. Miner Wars runs on the VRAGE engine, built and tailored specifically for the title.

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Posted | Game Title | Author
Update 01.075 - Airtight hangar door, New turret targeting options
Space Engineers

Update 01.075 - Airtight hangar door, New turret targeting options

Mar 26, 2015 Space Engineers 0 comments

Update 01.075 has been released. Airtight hangar door has been added in Space Engineers.

Update 02.009 – Manipulation tool, Peasants
Medieval Engineers

Update 02.009 – Manipulation tool, Peasants

Mar 24, 2015 Medieval Engineers 1 comment

Update 02.009 has been released. Object manipulation tool, peasant AI character, round roof block and more features and fixes have been added.

Update 1.074 – Oxygen!
Space Engineers

Update 1.074 – Oxygen!

Mar 19, 2015 Space Engineers 2 comments

Update 01.074 has been released. Oxygen has been added in Space Engineers!

Update 02.008 – Pickaxe, Day/night cycle, Rag-doll, Pathfinding
Medieval Engineers

Update 02.008 – Pickaxe, Day/night cycle, Rag-doll, Pathfinding

Mar 17, 2015 Medieval Engineers 0 comments

Update 02.008 has been released. We have added pickaxe, day/night cycle, rag-doll, pathfinding (for AI), more blocks and many fixes!

Update 01.073 – Sorting items inside conveyor system
Space Engineers

Update 01.073 – Sorting items inside conveyor system

Mar 12, 2015 Space Engineers 0 comments

Update 01.073 has been released. A new block for sorting items inside the conveyor system has been added.

Update 02.007 – Hand tools (torch, hammer, mace), daylight settings
Medieval Engineers

Update 02.007 – Hand tools (torch, hammer, mace), daylight settings

Mar 11, 2015 Medieval Engineers 0 comments

Update 02.007 has been released. New character tools (torch, hammer, mace), new blocks (stairs corners, slope corners) and more.

Update 01.072 – Laser Antenna, large turret terminal control
Space Engineers

Update 01.072 – Laser Antenna, large turret terminal control

Mar 5, 2015 Space Engineers 0 comments

Update 01.072 has been released. Laser Antenna, large turret terminal control and more new features and fixes have been added

Update 02.006 - First form of Survival mode, settings panel, tearable rope
Medieval Engineers

Update 02.006 - First form of Survival mode, settings panel, tearable rope

Mar 3, 2015 Medieval Engineers 0 comments

Update 02.006 has been released. In this week’s update, we are introducing the first form of the Survival mode.

Update 01.071 – New armor blocks, more exploration ships
Space Engineers

Update 01.071 – New armor blocks, more exploration ships

Feb 26, 2015 Space Engineers 0 comments

Update 01.071 has been released. New types of armor blocks and more exploration ships/encounters have been added.

Update 02.005 – Barbarians!
Medieval Engineers

Update 02.005 – Barbarians!

Feb 24, 2015 Medieval Engineers 0 comments

Update 02.005 has been released. Barbarians have been added in Medieval Engineers!

Update 01.070 – LCD panel, new type of round armor
Space Engineers

Update 01.070 – LCD panel, new type of round armor

Feb 19, 2015 Space Engineers 1 comment

Update 01.070 has been released. We added a new variant of the rounded armor blocks which will not merge with the grid around them

Medieval Engineers - Released on Steam Early Access
Medieval Engineers

Medieval Engineers - Released on Steam Early Access

Feb 19, 2015 Medieval Engineers 0 comments

Engineers, prepare your hammers! Medieval Engineers is now available on Steam Early Access.

Marek's dev-blog - Planets, oxygen, DirectX 11, optimizations and multi-player!
Space Engineers

Marek's dev-blog - Planets, oxygen, DirectX 11, optimizations and multi-player!

Feb 18, 2015 Space Engineers 3 comments

Planets, oxygen, DirectX 11, optimizations and multi-player!

Update 01.069 – New armor block types, Armor and asteroid modding
Space Engineers

Update 01.069 – New armor block types, Armor and asteroid modding

Feb 12, 2015 Space Engineers 0 comments

Update 01.069 has been released. New types of armor blocks have been added - rounded and angled

Update 01.068 – Camera zoom, Damage effect for blocks
Space Engineers

Update 01.068 – Camera zoom, Damage effect for blocks

Feb 5, 2015 Space Engineers 1 comment

Update 01.068 has been released: Camera zoom, Damage effect for blocks, tool shaking and more.

Medieval Engineers - Early Access release date announced
Medieval Engineers

Medieval Engineers - Early Access release date announced

Jan 29, 2015 Medieval Engineers 2 comments

Medieval Engineers will be available on Steam Early Access on February 19th, 2015.

Update 01.067 – Voxel hands, Terminal weapon control
Space Engineers

Update 01.067 – Voxel hands, Terminal weapon control

Jan 29, 2015 Space Engineers 2 comments

Update 01.067 has been released. Voxel hands, terminal weapon control and other new features and fixes have been added this week.

Update 01.066 – GPS, Text panel, Mod sorting
Space Engineers

Update 01.066 – GPS, Text panel, Mod sorting

Jan 22, 2015 Space Engineers 0 comments

Update 01.066 has been released. GPS, text panel, mod sorting and fixes have been added.

Update 01.065 - Communications
Space Engineers

Update 01.065 - Communications

Jan 15, 2015 Space Engineers 0 comments

Update 01.065 has been released. Added communication, programmable block improvements and much more.

Medieval Engineers - Announcement
Medieval Engineers

Medieval Engineers - Announcement

Jan 14, 2015 Medieval Engineers 10 comments

Medieval Engineers has been announced, the second engineering game by Keen Software House after Space Engineers.

Medieval Engineers has been announced
Space Engineers

Medieval Engineers has been announced

Jan 14, 2015 Space Engineers 7 comments

Medieval Engineers has been announced - the second engineering game by Keen Software House after Space Engineers!

Update 01.064 – Sensor ownership recognition, View distance settings
Space Engineers

Update 01.064 – Sensor ownership recognition, View distance settings

Jan 8, 2015 Space Engineers 0 comments

Update 01.064 has been released. Sensors can now detect ownership, view distance setting has been added and many more new features and fixes.

Update 01.063 – Programmable block
Space Engineers

Update 01.063 – Programmable block

Jan 1, 2015 Space Engineers 2 comments

Happy New Year Space Engineers! Update 01.063 has been released. Programmable block has been added!

Update 01.062 - Super-large worlds, Procedural asteroids and Exploration
Space Engineers

Update 01.062 - Super-large worlds, Procedural asteroids and Exploration

Dec 25, 2014 Space Engineers 2 comments

Update 01.062 has been released! Super-large worlds, Procedural asteroids and Exploration.

Update 01.061 – Netgraph, Bugfixing #8
Space Engineers

Update 01.061 – Netgraph, Bugfixing #8

Dec 18, 2014 Space Engineers 0 comments

Update 01.061 has been released. Netgraph, destructible blocks option and bugfixing #8.

Update 01.060 – Sound block, New skybox, Bugfixing #7
Space Engineers

Update 01.060 – Sound block, New skybox, Bugfixing #7

Dec 11, 2014 Space Engineers 0 comments

Update 01.060 has been released. Sound block has been added and the Skybox has been replaced with a brand new one.

Update 01.059 – Projector & Assembler Improvements, Bugfixing #6
Space Engineers

Update 01.059 – Projector & Assembler Improvements, Bugfixing #6

Dec 4, 2014 Space Engineers 1 comment

Update 01.059 has been released. We have made improvements on projector and assembler blocks, bugfixing and more!

Update 01.058 – Projector block, Bugfixing #5
Space Engineers

Update 01.058 – Projector block, Bugfixing #5

Nov 27, 2014 Space Engineers 0 comments

Update 01.058 has been released. Projector block has been added and more bugfixes!

Update 01.057 – Bugfixing #4
Space Engineers

Update 01.057 – Bugfixing #4

Nov 20, 2014 Space Engineers 1 comment

Update 01.057 has been released. This is the fourth update of bugfixes. We have also added sound modding for weapons and the option to attach/detach the...

Update 01.056 – Bugfixing #3
Space Engineers

Update 01.056 – Bugfixing #3

Nov 13, 2014 Space Engineers 3 comments

Update 01.056 has been released. This is the third batch of bugfixes.