Miner Wars 2081 is a 6DOF action-survival space-shooter simulation-game set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. The gameplay is driven by an epic story and offers a choice of single player, co-op, and death-match multi-player. The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing, or just flying around and destroying everything you see. Miner Wars runs on the VRAGE engine, built and tailored specifically for the title.

Blog RSS Feed Report abuse Participate in Miner Wars Development - Phase 4 - Concept Art Competition

0 comments by MinerWars on Jan 3rd, 2012

MW Frontline Developer Story ContributionsWe would like to introduce you to the 4th phase of the MW Frontline Developer Program!

You can make artworks and concept art for all various things such as space stations, ships (ranging from small fighters and mining machines up to large cruisers and motherships), asteroid bases, portraits of people and faction-related stuff (logos, symbols, flags).

Make sure to check Pictures section on our website as well as Miner Wars Encyclopedia for some ideas:
- Pictures - Minerwars.com
- MW Encyclopedia - Wiki.minerwars.com

You can also get an inspiration from our already existing artworks by our artists and community contributors at Minerwars.com

Concept Art / Artwork Competition
Deadline for the competition submissions is the 1st of April. Send us your artworks and win cool prizes!
- 1st Place: 100 USD Reward + Full Miner Wars 2081 game + 3000 QP
- 2nd Place: 75 USD Reward + Full Miner Wars 2081 game + 2000 QP
- 3rd Place: 50 USD Reward + Full Miner Wars 2081 game + 1500 QP

The best artworks will also be considered for print, distributed in the box retail version together with Miner Wars 2081 (as an addition to game manual, etc.).

Competition Rules:
- The artwork must strictly adhere to the Miner Wars universe described in MW Encyclopedia.
- The general mood and atmosphere of the artwork should resemble the setting of Miner Wars 2081. See pictures on our website and in MW Encyclopedia to get a glimpse of the atmosphere and setting.
- The artwork may be a hand drawing, painting, post-processed render or anything else.
- The artwork has to be submitted in JPG, PNG or PSD format.
- The artwork has to be your original work.

You can submit your artworks to our forum Contributing - Art (Minerwars.com)

Qualification Points and MW Frontline Developer Program
The most creative and resourceful players can become part of our team and participate in Miner Wars development and promotion. Keep in mind that responsibility comes together with the possibilities and benefits. If you decide to take part in Miner Wars development, the future of Miner Wars is also in your hands! For a list of benefits and special rewards for MW Frontline Developers, see Minerwars.com

Phases of Miner Wars Frontline Developer program:
- 13th December 2011 - Phase 1: Affiliate links and lifetime profit sharing
- 20th December 2011 - Phase 2: 3D model submissions + Competition
- 27th December 2011 - Phase 3: MW Encyclopedia + Story Submissions + Competition
- 3rd January 2012 - Phase 4: Concept Art Submission + Competition
- More phases to be announced...

Report abuse Miner Wars Available For GoCash

0 comments by MinerWars on Dec 28th, 2011

Along with other payment options such as direct payment by credit cards or transfer via MoneyBookers or PayPal, Miner Wars 2081 can now be bought using GoCash Game Card. For players deciding whether and how to buy the game, this may be (depending on your geographical location) the easiest way - there is no necessity to have a bank account, you can just buy the GoCash Game Card at the nearest vendor and use it to buy the game.

Referring to the official information, "This prepaid game card is sold all around the USA and Mexico in over 30,000 locations including 7-11, Gamestop, Coinstar and many others. To find your nearest location please go to Gocashgamecard.com. This game card is very easy to use and you do not have to ever create an account. It is fully anonymous and you can buy it with cash at the various locations nationwide. That means no more credit card fraud!"

USA: GameStop, 7-Eleven, Thorntons, Cumberland Farms, HESS, Stripes, Travel Agents, AAFES

Mexico: 7-Eleven and Walmart.

We hope this could offer the possibility to buy Miner Wars 2081 even for players without a bank account or for other reasons.

GoCash Game Card: Gocashgamecard.com

Miner Wars 2081: Minerwars.com

Report abuse Participate in Miner Wars Development - Phase 3 - Encyclopedia & Stories

0 comments by MinerWars on Dec 27th, 2011

MW Frontline Developer Story Contributions
Help us make Miner Wars the next world phenomenon, earn cash, and get special prizes! We have just unveiled the whole Encyclopedia of the Miner Wars universe, explaining all the important characters, factions, technologies and the historic timeline between now and 2081. Excited about it? The Miner Wars Encyclopedia is ready for you to read and contribute to - by your feedback, ideas or any other means!

Read now in PDF or online!
1) Miner Wars Encyclopedia - Lite (shortened version, PDF):Mirror1.minerwars.com

2) Full Miner Wars Encyclopedia (PDF):Mirror1.minerwars.com
3) Miner Wars Wiki - Wiki.minerwars.com

Participate in Miner Wars Development - Phase 3: Story Contributions.
If you are interested in expanding the Miner Wars universe, there are several opportunities for you right now:
Contribute to the new Miner Wars Wiki (make it better, make it more detailed) - Wiki.minerwars.com!
Write stories, novelettes or other texts related to Miner Wars universe, and submit them to the forums at MinerWars.com !

Get your work into the upcoming AAA title, Miner Wars: 2081!
For more info, see Minerwars.com

Short Story / Novelette Competition: Deadline for the first competition submissions is the 29thof February. Send us your stories and win cool prizes!
- 1st Place: 100 USD Reward + Full Miner Wars 2081 game + 3000 QP
- 2nd Place: 75 USD Reward + Full Miner Wars 2081 game + 2000 QP
- 3rd Place: 50 USD Reward + Full Miner Wars 2081 game + 1500 QP

The best stories will also be considered for print, distributed in the box retail version together with Miner Wars 2081 (as an addition to game manual, etc.).

Competition Rules:
- The story must strictly adhere to the Miner Wars universe described in MW Encyclopedia.
- The story has to be in written in English.
- The length of the story may be a short story (7,500 words max) or a novelette (7,500-17,500 words).
- You must incorporate a reasonable amount of elements from the MW Encyclopedia, such as characters and events depicted therein.
- The general mood and atmosphere of the story should resemble the setting of Miner Wars 2081.
- The story can take part either before or after the great Solar Event of 2070, however, keep in mind that pre-Solar Event and post-Solar Event times are really different (prior to 2070 is a futuristic setting, but not post-apocalyptic!).

For more contests, see Minerwars.com

Miner Wars Wiki - How to Participate
Anyone can participate in Miner Wars Wiki and add more information - you can add characters, world and historical events and other interesting content. All you have to do is to get accustomed to the Miner Wars universe, (by reading the MW Encyclopedia), and start submitting content to MW Wikipedia. The content on wiki is divided into "official" and "unofficial" submissions. Anyone can add wiki articles as unofficial submissions and from these, our team will pick the ones eligible to become official (therefore, accepted to become a part of Miner Wars universe). The criteria for acceptance as official is, 1) quality of writing, 2) consistency with the rest of the game universe, 3) no collision with our future plans, (ie. you invented a character of your own, however, it is in conflict with the campaign storyline we are in progress of implementing).

Qualification Points and MW Frontline Developer Program
The most creative and resourceful players can become part of our team and participate in Miner Wars development and promotion. Keep in mind that responsibility comes together with the possibilities and benefits. If you decide to take part in Miner Wars development, the future of Miner Wars is also in your hands! For a list of benefits and special rewards for MW Frontline Developers, see Minerwars.com

Phases of Miner Wars Frontline Developer program:
- 13th December 2011 - Phase 1: Affiliate links and lifetime profit sharing
- 20th December 2011 - Phase 2: 3D model submissions + Competition
- 27th December 2011 - Phase 3: MW Encyclopedia + Story Submissions + Competition
- 3rd January 2012 - Phase 4: Concept Art Submission + Competition
- More phases to come...

Report abuse Participate in Miner Wars Development - Phase 2 - 3D Model Contributions

0 comments by MinerWars on Dec 20th, 2011

Hi guys!
MW Frontline Developer 3D Contributions
Help us make Miner Wars the next world phenomenon, earn cash, and get special prizes! Phase 2 focuses on 3D Artists - answer our call!

Get your work into upcoming AAA title, Miner Wars: 2081!

Phases of Miner Wars Frontline Developer program:
- 13th December 2011 - Phase 1: Affiliate links and lifetime profit sharing
- 20th December 2011 - Phase 2: 3D model submissions + Competition
- 27th December 2011 - Phase 3: MW Encyclopedia + Story Submissions + Competition
- 3rd January 2012 - Phase 4: Concept Art Submission + Competition
- More phases to come...

Anyone can import their 3D models and textures into his copy of Miner Wars, but if you decide to contribute your creativity, it may end up in the official Miner Wars: 2081 release! Everyone in the world will see your work!

Phase 2: 3D Model Contributions
Are you a skilled 3D artist? Do you like science-fiction and Miner Wars especially? Ever wanted your art to be a part of an AAA game? This may be your chance! Try your best and send us your masterpieces!
All 3D models chosen for the game will be rewarded with Qualification Points, (explanation below), in the range of 100 QP to 1500 QP per submission. The best authors may also receive invitations to become paid Keen Software House contractors.

Upload your work to our forums: Minerwars.com

For more information on how to import 3D models and textures into Miner Wars, see Minerwars.com

Video Tutorial showing how to add a 3D Model into Miner Wars:
Youtu.be

First Round of Competition for 3D Artists: Deadline for the first competition submissions is the 29th of February. Send us 3D models and win cool prizes!
- 1st Place: 100 USD Reward + Full Miner Wars 2081 game + 3000 QP
- 2nd Place: 75 USD Reward + Full Miner Wars 2081 game + 2000 QP
- 3rd Place: 50 USD Reward + Full Miner Wars 2081 game + 1500 QP

More rounds of competitions to come...

Qualification Points and MW Frontline Developer Program
The most creative and resourceful players can become part of our team and participate in Miner Wars development and promotion. Keep in mind that responsibility comes together with the possibilities and benefits. If you decide to take part in Miner Wars development, the future of Miner Wars is also in your hands! For a list of benefits and special rewards for MW Frontline Developers, see Minerwars.com

Report abuse Participate in Miner Wars Development - Phase 1 - Affiliate Program

0 comments by MinerWars on Dec 13th, 2011

MW Frontline Developer Ranks
Keen Software House launches a unique program to allow gamers to participate more in the development of Miner Wars 2081. The program consists of several consecutive phases, each one to be uncovered every few weeks. Each phase has its own rules and accompanying contests and possibilities. 

Help us make Miner Wars the next world phenomenon, earn cash, and get special prizes!

Phases of Miner Wars Development program:
- 13th December 2011 = Phase 1: Affiliate links and lifetime profit sharing
- 20th December 2011 = Phase 2: 3D model submissions + Competition
- 27th December 2011 = Phase 3: MW Encyclopedia + Story Submissions + Competition
- 03th January 2012 = Phase 4: Concept Art Submission + Competition
- More phases to come...

Phase 1: Affiliate links and lifetime profit sharing
Do you like Miner Wars and want it to become the next sci-fi hit (and earn some $$$ at the same time)? Earn 25% share for each Miner Wars product bought through your affiliate link! This is a lifetime revenue stream! Remember - the more people who play and buy Miner Wars, the more money we can spend on the development!

More fans = better game!

How It Works:
1. Advertise Miner Wars on your web page or blog.
2. People follow your link to Minerwars.com
3. Earn 25% when they make a purchase, current or any future sale (lifetime revenue sharing).
4. More info: Minerwars.com

First Competition - Affiliates: The leader in affiliate commissions by the 31th of January, 2012 will receive double from us. For example: if your commission will be $100 at that moment, we will send you another $100, making it $200 in total. The second and third place will get 50% bonus from us, i.e. if your commission is 100$, we will make it 150$ total.

Miner Wars Frontline Developer Program
Help promote and develop Miner Wars! Become Miner Wars Frontline Developer!
The most creative and resourceful players can become part of our team and participate in Miner Wars development and promotion.

Keep in mind that responsibility comes together with the possibilities and benefits. If you decide to take part on Miner Wars development, the future of Miner Wars is also in your hands! 

Eager to start? Get more info and materials:
- MW Frontline Developer Program - Minerwars.com
- MW Affiliate Program - Minerwars.com

Report abuse Introducing Miner Wars 2.5D (PC/Mac/iOS/Android)

0 comments by MinerWars on Nov 29th, 2011

We are proud to introduce a new game - a branch project to our main flagship Miner Wars 2081. Prepare for Miner Wars 2.5D, a fast-paced arcade game inspired by classical legend of PC gaming history Tuneller! The game is now 70% finished and you can soon expect either playable beta-version or gameplay trailer. The final game is scheduled for release in January 2012 for PC and February/March for other platforms (Mac, iOS, Android).

Features
- Fully Destructible Environment
- Fast Adrenaline Action Set in Miner WarsTM Universe
- Skirmish Mode with Multiplayer Support
- 15 Levels' Singleplayer Campaign
- Up-to 4 Players Multiplayer
- Various Power-Ups and Upgrades
- Interconnectivity between MW2.5D and MW 2081

MW2.5D Preview


Main concept
Player controls one mining ship and ventures through an underground labyrinth of pathways, old abandoned mines, asteroids and military bases. Situated in a fully destructible environment, player is not forced to use already existing pathways, but can (and should) make tunnels of his own using the ship's equipment - especially drill and explosives. Each player has its own home base, functioning as a spawn point and able to recharge energy and restore ship's health (armor). The simplest motive is to destroy the enemy ship, using your weapon, drill and taking advantage of the terrain (walls, tunnels, rocks) to hide from enemy shots or to ambush the enemy from a previously impassable direction.

Equipment, Power-Ups, Campaign
Player is not restricted to simple skirmish mode against other players or AI. Instead, the game offers full single-player campaign composed of 15 unique missions with different objectives each - simple search and destroy, duel, hold as long as you can, mining and tunneling goals and more. Each game round (level) takes 5 to 10 minutes to finish. Replayability of both campaign and skirmish is increased with many available settings as to the rules of that specific round, giving you virtually unlimited never-be-the-same gameplay options.

Searching through the tunnels is not restricted to enemy ship only - you can also find various pieces of equipment and power-ups, boosting your ship's abilities (weapon power, energy, shields, armor, speed, drill effectivity) or giving you extra skills (radar, metal detector).

Interconnectivity: Miner Wars 2.5D and Miner Wars 2081
Both games share the same player account. Fulfilling missions and achieving special objectives in one of the two games unlocks new weapons, devices, ships and other possibilities for the second one.

Platforms
Windows XP/Vista/7; Mac; Devices with Android 2.0 or better, iOS (iPhone 3G or better; iPad 1,2).

Report abuse KILLER Features Trailer - Miner Wars 2081

0 comments by MinerWars on Nov 22nd, 2011

We have just made a new trailer, showing the most "KILLER" features of Miner Wars 2081. See yourself! 

Trailer link:
Youtube.com

The trailer shows the recently added features of the current development version - and the whole Miner Wars 2081 team will be working their asses off to make as many of those features available in a new public downloadable demo version in the following weeks. We are approaching to the end of the pre-alpha phase of development where we focused on technical aspects (VRAGE engine) and we are now moving into the large scale gameplay development phase.

See the trailer yourself to get an idea of what is already there in the secret depths of our machines and what should soon come out public, polished and sweet. By the way, the trailer mentions all the important ("KILLER") game features, not only those upcoming ones.

Trailer Preview

Some of the KILLER FEATURES of Miner Wars 2081:
- Voxel asteroids - over 8 kilometers in size!
- Fully destructible environments
- Over 300 space ships on a screen
- Build & Fight In Real-Time
- Create sectors, fortresses and space stations - Share your creations online
- Best works will get into the official campaign!
- Use Voxel hand to build and destroy voxel objects
- First person and third person camera
- Intuitive six degrees of freedom
- State of the art rendering technology
- Travel the whole Solar System
- Fully persistent world
- Harvest the Ore
- Tens of minerals and surfaces to Discover, Mine and Trade
- Epic story campaign in rich game universe
- Fanatical community supported by developers

Report abuse Dan Wentz coming to Prague for Game Developers Session 2011

0 comments by MinerWars on Nov 8th, 2011

We are proud to announce that Dan Wentz, our senior Audio Director, has accepted our invitation to join us at the Game Developers Session, an annual conference held in Czech Republic and yearly attended by hundreds of developers (mostly from Czech and Slovak Republic with several international guests every year).

So if you are from Europe, maybe you can consider to come and see Dan Wentz and the entire Miner Wars 2081 development team directly at the conference (of course there is going to be a lot more other program as well). 

Dan is going to talk both about his current project as well as the previous ones during his career - Descent, Freespace, Red Faction etc., so that's going to be a really interesting story! Dan has one lecture on Saturday and one lecture on Sunday and this year he is going to be the only English native speaker at the conference (although there might be some pieces in German from the international guests). 

Where: Prague, National technical library
When: 19th - 20th November, 10 am - 6 pm
Price: 480 CZK / 30 USD
Program: Dan Wentz is going to have one lecture on Saturday evening and one on Sunday afternoon.

After the conference, Dan is staying in Prague for about a week and is going to do both work at our HQ as well as some sightseeing and other fun stuff.

Conference website: Gds2011.ceske-hry.cz

Report abuse New Demo of Miner Wars 2081 for Download

0 comments by MinerWars on Oct 25th, 2011

Eager to try new Miner Wars 2081 features? Just download the new demo version of Miner Wars 2081 Pre-Alpha with a cool new rendering engine features and many other tweaks, including automatic turrets on motherships and numerous other cool stuff like 12 new playable ships (22 ships total). 

Consider checking our changelog for detailed information as to new features, tweaks, improvements and other goodies. 

You might also wish to check the latest trailershowing the hi-end VRAGE rendering engine features.

New Demo Download: Minerwars.com

Advanced Rendering Trailer: Youtube.com

Changelog:  Minerwars.com

Report abuse New Miner Wars update featuring in-game editor with prefab modules

0 comments by MinerWars on Sep 1st, 2011

New Miner Wars release featuring in-game editor with prefab modules! 

The in-game editor and prefab modules: Build your own space ship, space station or any sort of space-like edifice you can think of. These structures are be made from prefab modules, and in the future we’re looking to feature ’total destructibility’ for these objects. Prefab modules include tunnels, lattices, beams and panels as well as diverse chambers and special devices. You can also upload your hand-made sectors to the server and let your friends play them! We are looking forward to your comments and suggestions, especially the interface and usability of our editor. Some of the prefabs are not 100% finished – you can recognize them easily because of their purple color with no real texture – you can still use those, it just won’t look that pretty (yet!). 

New game features, including:
- Completely new GUI including lots of cool HUD icons.
- New player weapons.
- Improved AI (added waypoints, guard mode, more realistic combat behavior).
- New physics engine with multi-core optimizations.

New models, textures and audiovisual content.

New rendering engine, featuring:
- Image Space LOD (Level of Detail) – seamless LOD with no popping artifacts.
- Deferred rendering with unlimited light sources. 
- Dynamic shadows / Cascade Shadow Maps (CSMs) with blended cascades
- Improved ship lighting from engine thrusts.
- Upgraded shaders, looking even more gorgeous.
- New render quality setting - EXTREME – designed to take advantage of newer hardware.

Download: Minerwars.com
New ships, weapons etc. pics: Minerwars.com
Read more: Minerwars.com