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I’ve been hard at work over the last few weeks to iron out some of the main blockers to the Linux port of Voxeliens. One of the major hurdles I’ve...
voxeliens linux port update – abis and compatibility
Following on from David’s work to port the shaders to GLSL, I’ve been working over the last week or so to get the code compiling for the Linux port.
voxeliens linux port progress report
We are working very hard to release a quality mod for all of the UT fans out there. Here is a realtime video of our intro/menu. You will need the latest...
unreal racing video
OK, firstly, as I promised a while ago I've got some screenshots of Silent Stunner's map. It is still a work in progress but is definatly looking sweet...
nice big unreal racing update
Mic has uploaded 10 brand new renders of all the cars done so far. Visit this thread to see them all Before you click on it, a warning. There's over a...
new car renders
Here's a wallpaper I put together. The link below goes to our 1200x900 version. The 1204x768 versions can be found at our website (www.planetunreal.com/unrealracing...
wallpaper!
Good news everyone, we've got cars working ingame! I've given them a good old test drive and they're wicked. To see some screenshots see: Pic 1 Pic 2...
cars working ingame!
First I'd like to wish you all a happy new year. As a treat here some shots of our first map. Its called Sunset and is a small free race map:
happy new year and map shots
Well, during the last couple of days, alot has happened with the website. We've changed hosting providers to be with Our new website can be found at Not...
more updates
The Unreal Racing mod for UT2003 has had a massive update recently. Check out Unreal Racing for a load of new picture of mainly car models to used in...
unreal racing update - pics, game and team
I would like to welcome the newest member of the Unreal Racing team - Mike. He has alot of experience and will be the joint team leader with me.
new team member
The Unreal Racing mod team is recruiting. We are currently looking for: modelers (to make the vehicle models) mappers (to make the race tracks) texturers...
unreal racing!
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