Games are great!! This is like a gaming renaissance going on right now. So many games, so little time.

Comment History  (60 - 90 of 206)
mik3k
mik3k Feb 4 2013, 3:23am says:

Getting this error on paid version. Bought, downloaded installer from desura site (not from desura cient), installed on "D:" drive as my OS is on C: and put my games on other drives -

Exception: N4Ogre21ItemIdentityExceptionE
Message: OGRE EXCEPTION(5:ItemIdentityException): Cannot find sectino OGSMahjongResource in ConfigFile::getSettingsIterator at C:\src\ogre\OgreMain/src/OgreConfigFile.cpp (line 221)

On black screen and click "ok" and shuts down.

+1 vote     game: OGS Mahjong
mik3k
mik3k Jan 31 2013, 10:41pm says:

You are a big tease. You need an alpha version. I have money :)

Okay, not a lot, but I would pay for this and eat noodles for a while.

+1 vote     media: forestlake2
mik3k
mik3k Jan 30 2013, 10:59pm says:

Absolutely cannot wait for this!! Playing Rawbots and love games that give you this kind of freedom.

+2 votes     article: Status update 1/13
mik3k
mik3k Jan 28 2013, 8:28am says:

You just went from being awesome to . . . something higher than awesome!

+2 votes     media: Deferred lighting with SSAO
mik3k
mik3k Jan 22 2013, 3:43am says:

Got an idea for a helicopter Rawbot and a different walking one (like a duck waddle) based on a real robot someone made on youtube.

+1 vote     member: mik3k
mik3k
mik3k Jan 21 2013, 11:40pm says:

Me want NAO!!!

Oh, and very nice work :D

+2 votes     article: First Pre-Alpha Gameplay Video Footage
mik3k
mik3k Jan 21 2013, 12:32am says:

Rawbots - Built a crude flying bot. Basic body, 2 jets (controlled with "r" on the keyboard for thrust), tail elevator like a plane (mapped to "j" and "m" keys). Gotta figure out ailerons and rudder for a proper plane, but I want to build a walking bot.

Love how everything is configurable - but that means it takes a long time to set up everything, but incredibly powerful visual programming. This will be a turnoff to a lot of gamers that just want to play a game. Hopefully, they release prebuilt bots for people to play with instead of having to program every part.

This is very similar to GMOD. That is a very good thing.

+1 vote     member: mik3k
mik3k
mik3k Jan 20 2013, 5:12am says:

Didn't get to play Rawbots much today :(

I did fire up GMOD for the first time in a long, long time and it's still awesome :)

Maybe this will just turn into my Rawbots and GMOD blog for a while. That's what I intend to spend the most time with. It's great to be a gamer with the games available today.

+1 vote     member: mik3k
mik3k
mik3k Jan 19 2013, 8:05pm replied:

I don't think it's ready for the majority of gamers. It is actually very similar to GMOD but centered around robots. The lack of menus and tutorial/help screen is holding it back but I consider these relatively quick to add compared to the beast that is under the hood.

Just a couple of things I love about it - the visual programming is extremely powerful, the worlds are spherical, the physics feel great (and they have a big physics update coming), it doesn't look like a sim but more like a game like Kerbal Space Program, but a little softer to my eyes.

I would like to see the majority of stuff available through menus like GMOD. I'm just so happy that games like these are being made instead of another 100 2D side scrolling games or generic RPGs, etc.

And for $10 - absolute steal.

+2 votes     game: Rawbots
mik3k
mik3k Jan 19 2013, 5:47pm replied:

I thought this same thing when I first bought it a few days ago. It does need some menu work (okay, a lot of menu work) to make it more user friendly for average gamers, but if you spend some time with it you will see that it is incredibly deep. You can literally build any kind of robot you want - swimming, driving, flying. All those vids of people's bots were created with a lot of time invested. The visual programming does have a steep learning curve (but I'm still going to tackle it).

We have too many games that we pay $30 for 4-6 hours of brainless clicking. This thing already is a fantastic robotic/physics sandbox where anything is possible. The infrastructure is already in place, but obscured by having to use console commands, which will change as the menu system improves, but the game is there and it is very, very deep.

Put it this way - I bought the $30 version from the dev 3 days ago and I just bought another copy here in preparation for when multiplayer is released. This is one of the most advanced pieces of software I've ever played with.

Take a peak at my profile and see the games I own on Desura. Nothing on that list compares to Rawbots (although I love Dungeon Defenders and Xenonauts is very good but I bought that for a family member). Rawbots is king as far as I'm concerned.

+3 votes     game: Rawbots
mik3k
mik3k Jan 18 2013, 11:49pm says:

Bought too many games the last few months. *sigh*

Bought one very special game recently - Rawbots. Wow pure joy. A learning curve with visual programming, but the possibilities are truly endless. I am very happy with this game/sim.

+1 vote     member: mik3k
mik3k
mik3k Jan 18 2013, 10:31pm replied:

I paid $30 for it. Well worth the money. I was shocked at first seeing it here for $10 but that means I can pick up a second copy cheap, so overall very happy for that. Best robot building sim/game ever.

+3 votes     game: Rawbots
mik3k
mik3k Jan 16 2013, 6:51am says:

Haven't played in a while. The graphics look so much nicer now and much, much easier for me to see what is going on. Plus the other improvements you have made to the game in the past year.

Such an amazing game. I bought 2 copies to play LAN. I still feel like I underpaid for this game. 10/10

+5 votes     game: Running with Rifles
mik3k
mik3k Jan 16 2013, 6:11am says:

This was the easiest purchase on indiedb yet. Slam dunk. Alpha access at $30 seemed high at first, but this is one that will last for years. This is Kerbal Space Program greatness. This isn't a game - it's a real sim, a tool, a physics laboratory.

+1 vote     game: Rawbots
mik3k
mik3k Jan 15 2013, 6:02pm replied:

Thanks!! It worked perfectly.

+1 vote     game: Darkout
mik3k
mik3k Jan 15 2013, 3:21am replied:

Try to create a single player map, but it doesn't appear in list and can't play singleplayer?

Edit - Okay, restart of Desura and see my multiplayer key.

+1 vote     game: Realm Explorer
mik3k
mik3k Jan 15 2013, 2:47am replied:

Just bought now that I see there will be a single player. Looks great!!

Great price right now :)

+1 vote     game: Realm Explorer
mik3k
mik3k Jan 14 2013, 6:15pm replied:

Thanks. I ended up there earlier, so signed up for an account.

I don't know how they associate our desura purchase with their forum account system. Oh well, just wait I guess. I'm not forking out more money.

+1 vote     game: Darkout
mik3k
mik3k Jan 14 2013, 6:07pm replied:

Oh, you must have already signed up at their website? I signed up through their forum but have to wait for someone to approve me I think.

I'm not even sure where exactly I'm supposed to sign up anymore.

--------------------

On their home page it has "pre purchase" that takes me to the indiegogo page.

This is too much work. *sigh*

+1 vote     game: Darkout
mik3k
mik3k Jan 14 2013, 6:02pm replied:

I would hold off on buying from their website. It takes you to the indiegogo page but the funding has already stopped. There is no way I can see to purchase from that page.

Hopefully a dev will stop by soon and let us know what we need to do.

+1 vote     game: Darkout
mik3k
mik3k Jan 14 2013, 5:15pm says:

Looks great and bought it.

I need to create an account somewhere to play?

+1 vote     game: Darkout
mik3k
mik3k Jan 12 2013, 1:16am says:

Looks really great. Added to my collection :D

+2 votes     game: Vox
mik3k
mik3k Jan 3 2013, 5:30pm says:

Yay, finally!! Bought, bought, bought.

+1 vote     game: OreSome
mik3k
mik3k Jan 3 2013, 2:29am says:

I hate having to revisit games I've already bought because of the Minecraft fanboys. I also love Minecraft (bought 5 copies), and this is not Minecraft.

Terraria went through the same thing when it came out - being accused of being a minecraft clone in 2D. Notch himself was inspired to add things to Minecraft because of Terraria. He is working on a space game right now that he draws "inspiration" from other games (Faster than Light he has already mentioned).

Minecraft has already sold 18 million copies across the different platforms. It's time for some other developers to be allowed to make some money now. Every first person shooter is not Castle Wolfenstein - and every block world game is not Minecraft.

This is a pretty good block world game. It has a lot of things that minecraft does not have. A few things remind me of Minecraft (which is a good thing) and a lot of things do not remind me of minecraft. Notch created a genre, this is part of that wave of games that people want to satisfy their gaming craving. There are a million side scrolling platformers, FPS, RPG, space 4x games, etc., and they all start with a template (a copy) of a game and build on that.

I don't want to have to visit here again :mad-face:

+10 votes     game: Block Story
mik3k
mik3k Dec 31 2012, 12:12pm says:

Like the newest update a lot. Now it runs around 60 FPS instead of over 500 FPS and GPU is much, much cooler. I give you 10/10 for effort and the changes you have already made in such a short time.

My short wish list -

- Sounds when breaking blocks
- Make blocks pick up automatically even if you don't move as long as they are in auto loot range (I still walk back and forth over the same spot to make sure I pick up all blocks).
- Breaking things underwater leaves an air pocket. Not sure if in the plans to change, just feels a little weird.

Really enjoying this game though. I still have to make a gun and a car one of these days. Getting a lot of good building ideas from playing the new Ace of Spades on Steam. They had a very talented level designer working on the worlds in that game.

0 votes     game: Block Story
mik3k
mik3k Dec 26 2012, 12:04am replied:

Thanks, that makes a lot of sense (auto pickup radius) and is actually a nice upgrade to work for.

This is currently my favorite block building game. It has a very nice feel now with mouse smoothing off and I'm getting that "just dig one more area" or "just one more quest" or "I will just explore over one more hill" feeling, which is a very good thing for a game to make you feel.

I tried it on a different weaker dual core Win XP computer and it runs 60 FPS, which is incredible on that machine. I don't think I need to run it on the quad core very often, so not worried about vsync. I wish ATI would fix their control center to make global vsync work instead of making games force vsync.

Oh, and I really like the light given off by different materials. The nighttime looks really nice with the different colors - and it makes it easier to find materials you need. :)

+1 vote     game: Block Story
mik3k
mik3k Dec 25 2012, 4:24pm replied:

That new update really fixed the controls nicely. Feels so much better without mouse smoothing.

Is there a way to limit FPS like vsync? The FPS counter says I am running between 380-600 FPS. It heats the GPU up pretty good and could probably drop that GPU temp by limiting FPS. I have an ATI GPU and the AMD Control Center vsync does not work (as far as I know it's just an ongoing ATI problem).

The only other thing that feels a little awkward is picking up blocks. The character won't pick up blocks standing still, you have to move just a tiny bit, and feels like the auto pickup radius might be a little small where you have to make sure to walk directly over the blocks to pick them up.

I really like the quests. I am on just the first few where the people are having me gather materials for a monster proof house, a weapon, etc. It really adds a lot to the game when you have little goals to accomplish.

+1 vote     game: Block Story
mik3k
mik3k Dec 24 2012, 11:40am replied:

I can't edit my above post - but anyway. I got to play it a little bit. I only had an hour to play and 3 hours later I had to pull myself away. Very nice work! Looks great, runs great, tons of mobs, crafting, weapons, swords, flying that drains your mana, and on and on. Well worth the money.

I don't know if this is still being developed, but a couple of things I noticed - no sound when breaking blocks (pick axe hitting block or breaking a block by hand). Also, is there a way to adjust I think it is called mouse smoothing or mouse acceleration - that mushy feeling or laggy feeling looking around. It is tolerable, but it makes me feel like yuck.

Other than that, I think it is a great game and can't wait to build my car. I actually played this instead of Far Cry 3 today. I love breaking blocks that much.

+1 vote     game: Block Story
mik3k
mik3k Dec 24 2012, 6:47am says:

Indiegogo page is gone??

+1 vote     article: 3DBE funding
mik3k
mik3k Dec 24 2012, 6:31am says:

I saw this and thought Minecraft clone. I am not very happy . . .

. . . that no one told me about this game so I could buy it sooner!! :D

And Merry Christmas to everyone!

+2 votes     game: Block Story
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