Not entirely sure what to say here... I'll just shoot from the hip: I'm currently a young male, living in Denmark. My aspiration is getting an education as a character animator and I'm currently bettering myself with that goal in mind. I guess it goes without saying that I enjoy drawing and, well, games. I've yet to decide if I want to pursue a career within cartoons, games or movies, or perhaps something entirely different. Other than that I'm a pretty down-to-earth guy. If there's anything you wish to know, feel free to ask away. Thank you for taking your time to read up on me. Cheers.

Comment History  (0 - 30 of 104)
Mik0112
Mik0112 Sep 15 2011, 6:30am says:

Looks like you've gotten far.

Gameplay looks smooth and frantic, animations fluid, and it looks like you've managed to make the game pretty balanced too.

I love how the foliage moves around to reveal dinos.

All in all, looking darn good.

+4 votes     article: Primal Carnage - Alpha Gameplay Video 3
Mik0112
Mik0112 Jul 19 2011, 6:34am says:

Looks great, guys.

Got any goals for what must be included when Overgrowth is hitting beta?

+1 vote     article: New Overgrowth a140 video devlog
Mik0112
Mik0112 Jun 13 2011, 7:42pm says:

This seems brilliant.

Despite being a huge wuzz when it comes to horror games and the like, I think I'll download this before work tomorrow and give it a spin after.

+2 votes     article: Worry of Newport is Released!
Mik0112
Mik0112 May 10 2011, 9:05pm says:

Stop harassing him!

+1 vote     media: Vashidan
Mik0112
Mik0112 May 8 2011, 10:52am says:

Oh god, the dread.

+1 vote     media: Nyan Geralt
Mik0112
Mik0112 May 8 2011, 10:44am says:

Thanks.

It was fun to do, at least. :)

+1 vote     media: One Small Step for Man
Mik0112
Mik0112 Apr 26 2011, 6:20am says:

Probably the best proof-of-concept of blood effects I've seen.
Hell, best blood effects I've seen in general.

Can't wait to see how it turns out.
Probably gonna give the alpha a spin.

+1 vote     article: Blood spurting (HD devlog)
Mik0112
Mik0112 Apr 7 2011, 8:45pm replied:

Probably got permission.

+1 vote     article: 11/11/11
Mik0112
Mik0112 Apr 4 2011, 6:01am replied:

as he wrote, the character list will increase by 4 during this month.

+2 votes     article: April Beta Gameplay Montage
Mik0112
Mik0112 Mar 27 2011, 10:12am says:

Nja, seems to be the camera movement.

The weather effects don't seem to be affected, which would point towards a unsmooth camera.

+1 vote     article: Warm Gun - Showcase: Red Line Flythrough
Mik0112
Mik0112 Mar 19 2011, 10:00pm says:

I don't know, man.

Not like I personally have anything against the mod, even if a lot of people (non-gamers mainly) would find it offensive.

On one hand you guys kind of played it VERY safe by simply removing the title, instead of simply maintaining neutrality as a distribution platform.

It's a judgement-call and I don't think you can be blamed for wanting to avoid trouble.

+1 vote     article: Why we removed the school shooter mod
Mik0112
Mik0112 Mar 15 2011, 8:57pm replied:

How is $20.000 a lot for an indie game?
No harm intended, I'm just asking since they've pretty much been churning out stuff of quality equal to financially supported games which I'll bet my left shoe have quite a lot more than 20 grand backing them up.

+1 vote     article: Miscommunication
Mik0112
Mik0112 Mar 15 2011, 11:32am says:

Oh my. Drama.

But, honestly, all I see is a smaller group slinging mud at another group.

The moment spiral games became a business things got that much more serious. Quality had to increase and a lot more structuring would be necessary.
It became a workplace and as such a whole new level of professionalism is in order.
And, from what I've read, it just seems like Javid (not too sure about the others) was being unprofessional and, I'm sorry, but doing stuff like that at a workplace (even a virtual one, in this case being skype) would warrant some sort of reprimanding, even if it didn't seem to do so in this case (Javid "only" assuming he'd been fired).

The majority of the rest is off-topic, since this started with people being laid off and not the accidental usage of previous members' work.

Let's be a little more civil about this and stop embarrassing ourselves with childish comments.

+2 votes     article: Miscommunication
Mik0112
Mik0112 Mar 11 2011, 6:19am says:

Oh god the singing.
That was hilarious.

And aye, it seems like some very welcome changes made to the UDK and the royalty threshold.

Good luck with your project, which still seems madly interesting.

+2 votes     article: Knights: New Teaser Video, Technology and Fundraiser, We need help!
Mik0112
Mik0112 Mar 6 2011, 4:08pm says:

'Tis be hilarious.

0 votes     mod: BATTLEWARS
Mik0112
Mik0112 Mar 2 2011, 7:29am replied:

Dude, man, dude.

+2 votes     article: Dead Space 2: Severed DLC lopping off limbs on March 1
Mik0112
Mik0112 Feb 27 2011, 12:33pm says:

Neat. Other than that it looks great.

+1 vote     article: Storm - Gameplay Video
Mik0112
Mik0112 Feb 27 2011, 7:27am says:

Gotta admit, the way the minimap is implemented is pretty brilliant.

The heartbeat sensor... Well, I like the concept, but if I have to listen to that sound whenever I'm aiming at something, I think I'd rather be without it entirely.

Either turning the volume of the sensor down or changing the sound of it entirely could help.
Needs to be discreet enough that you wouldn't notice it if you didn't listen for it.

That's my thoughts at least.

+1 vote     article: Storm - Gameplay Video
Mik0112
Mik0112 Feb 26 2011, 9:24am says:

looks like you've got some pretty solid basics down.

+6 votes     article: February Update
Mik0112
Mik0112 Feb 26 2011, 9:23am says:

The tracer-effect for the car-mounted gun needs some work.
It looks pretty much static, or like some sort of laser.

Other than that it looks pretty decent.

+1 vote     article: Wreckage - Gameplay Trailer/scripts
Mik0112
Mik0112 Feb 24 2011, 8:14am replied:

I'd say because it isn't meant to be shoulder armor.
Probably rather meant to protect his arm from fast sideway attacks rather than a slower overhead attack.

+8 votes     media: Chivalry: Medieval Warfare
Mik0112
Mik0112 Feb 23 2011, 8:34am replied:

We'll I wouldn't quite say that the people who're most likely going to be playing this game have partaken in WW2 in anyway.

Now, if they'd just start teaching english per standart in their schools they'd be good to go.

+1 vote     article: Dino D-Day Beta and Release News
Mik0112
Mik0112 Feb 4 2011, 5:52pm says:

You guys have come a long way since I last checked in with you.
The animations looks near seamless and absolutely badass and the entire game seems to have a nice, albeit different from what I'd imagive, feel to it.

Great job.

+1 vote     article: Primal Carnage - Evga partnership, T-Rex Development Footage
Mik0112
Mik0112 Jan 18 2011, 6:07am replied:

TL;DR, what did the NPC guy above me just say?

Anyhow, nice to hear you guys are coming around again.

+1 vote     article: Missing Information update, Twitter and now on Desura!
Mik0112
Mik0112 Jan 12 2011, 7:38pm says:

I'd wish I had the talent and time necessary to help you guys.
I enjoyed your first release and was event part of the forum.

It's good to see you guys still alive, and I want to wish you good luck.
Take all the time needed.

+2 votes     article: NNK Status Update
Mik0112
Mik0112 Dec 22 2010, 5:48pm says:

I gotta admit, that jump to UDK concerned me, but with what you've shown so far, it seems like the right choice, with the improved support of vehicles, as well as a generally more flexible engine.

Nice choice and great job.

+2 votes     article: ORION: Prelude - Gameplay Reveal & Beta Registration is open!
Mik0112
Mik0112 Nov 20 2010, 11:13pm says:

Only thing I see with the charger animation is the lack of vertical tail-movement.
but as the video says, it's a work in progress.

Very nice otherwise.

0 votes     article: OF2 - News Update
Mik0112
Mik0112 Nov 4 2010, 6:47am says:

I'm so voting for a mullet or a mohawk.

+2 votes     article: The Beard Ultimatum
Mik0112
Mik0112 Oct 27 2010, 2:01pm says:

Looks beautiful, but I saw no ironsight in the video.
I saw a slight zoom and the weapon being slightly more centered, but ironsight is, if I recall correctly, when you look down the barrel of the gun and aim as you would, if you had the gun in hand.

+1 vote     article: Video
Mik0112
Mik0112 Oct 14 2010, 4:29am says:

Looks good, when you get all the final animations in and stuff like that I can imagine a nice lugaru-ish combat :)

+2 votes     article: First fighting test [HD video]
Level
Avatar
Avatar
Offline Since
Dec 9, 2011
Country
Denmark Denmark
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Mods
2
Articles
93
Media
8
Downloads
1
Groups
1