Born in Pennsylvania, still in Pennsylvania. A homerschooler, and a proud user of Maya, animations are my main focus, as I've always thought that many game animations were overlooked, and I'm hoping to improve the quality of animations with Black Sierra, but truth is, it's still just hopes, I don't know how well I'll be able to improve the world of animations, let alone when push comes to shove if I'll be able to do half way decent in-game animations. Oh, did I mention I'm a very optimistic sort of guy? Although I do animations primarily, I do like trying to be a jack-of-all trades. Some dislike the logic that I like to be good at a handful of things, than great with one thing, but obsession over one thing is never good. Currently in the virtual world, I work on animations, models, textures (and UVs), UED mapping, basic, basic UnrealScript, grammar, the storyboard and presentation for Black Sierra, then random little things. In the real life, I'm studying to become a State Trooper

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Material Maskes for UED 3.0
Unreal Tournament 3

Material Maskes for UED 3.0

Jul 30, 2009 Black Sierra Basic textures 3 comments

This tutorial will show you how to remove parts of your texture. Useful for fences, text screen overlays, UI, etc.

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Nov 23, 2009
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United States United States
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Age
19
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