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Same here. Great mod!
Nothing is spawning in stashes anymore, even on ones that have been marked for me as quest rewards. This is after upgrading to 1.4.04, but it might be due to the itemsoup+outfits mod that's no longer available. Anyone know what the deal here is?
Ah, I'll just wait then. Thanks!
Did anyone pick up that itemsoup+outfits mod that went live a day ago? It seems to be gone now - I downloaded it yesterday and then applied the newest AO patch, which made all the new item icons go screwy. Not game breaking, but annoying, so if anyone grabbed it and could toss me a download link I'd be much obliged.
It worked, thanks a bunch!
Nice mod, by the way.
Yes, it's true that the third person view model does have a gas mask, but that doesn't actually mean the actor is supposed to be wearing one - even if we put on, say, a bubble helmet or an army helmet, it wouldn't be reflected in the character model; we'd still look exactly the same.
Either way, I find it kinda intrusive cause sometimes I don't want to wear a mask along with my Sunrise suit, so I'd personally be thankful for the option not to. :)
I can vouch for this, actually. Just grabbed a Sunrise suit and I'm getting the mask overlay, despite not actually having a mask.
This compatible with RC 1.4?
Well, that... didn't inspire a lot of confidence. :/
That's understandable. I'll be sure to use whatever you put out next, whenever it arrives :)
This can use an update for the beta patches - specifically RC4, this gets rid of the arena master.
Yeah, it's a file that controls the names of new anomalies and such, I think. It's safe to remove.
If I had to guess, it crashes due to some incompatibility between the Russian language it's written in and the English version you're probably using.
Does this addon do anything besides add stuff to labs?
Yeah, an addon that reduces spawn rates would actually go a long way toward increasing my enjoyment of CoC.
I got the mission to pick up the documents at the Yubleny Service Center - except I already had them cause I visited the place before talking to the Monolithian leader. He won't take them now :( Is there some kind of work around for this?
My game crashes on basically every other loading screen (so I can load a save once, but if I load it again the game will crash.) I'm using BioMod, and my system is pretty modern. Any ideas? Hoping this gets seen amid all the childish stuff going on.
I'd say combat strength makes sense, though it'd be a decent enough reason to invest in Low Tech for a ranged weapons run. Still, gotta go with the augmentation here.
Is the AI supposed to be as dumb as a sack of bricks? I went on the first raid and the bandits just kept ambling around casually as I was shooting their buddies in the face.
Eh, it doesn't seem to change things much, but I appreciate the effort to help.
(As you can see on this last one, the top of the menu is actually cut off by the screen)
There you go.
Also, behavior by design or not, it's kinda annoying and I'd prefer it to be smaller! Hope this helps.
I've had it checked since first install. Doesn't do anything.
Well, that fixed the weirdness, but the menus are still way too big to enjoy the game properly (the HUD also obscures like, half the screen during play. Not fun.) I'll wait for the next release.
Also, worth noting that my monitor's dimensions are 1600x900.
(Sorry, wasn't logged in!)
I'm having some menu scaling issues, but I think the biggest problem so far is that the "Challenges" tab (added by Biomod, I think) takes me to the game intro and then dumps me back in the main menu screen. Very bizarre, any idea why this is happening?
Liking it a lot so far - it pushes most of the right buttons in terms of atmosphere and difficulty.
What I don't like so far: there's a lot of superfluous items that're mostly vendor trash or offer negligible repair percentages. I literally found "Mein Kampf" as a pick-up - I don't mind, necessarily, but maybe cut down on a few of these random items, maybe? There's something to be said for streamlining.
Additionally, I'm gonna echo the complaints about the "NPC force field" effect that makes it difficult as -sin- to stab someone in the back. Since I went recon class, this is especially annoying and I'm shocked it made it past the testing phase (that along with the flashlight bug? C'mon.)
But I digress! Overall, really good job. It's polished as hell, which makes the aforementioned bugs all the more embarrassing, so fix 'em!
I used pretty much all of 'em besides the French translation. I've got Shifter enabled, so yeah. And it occurs when I use the executable. (I sent an email regarding this, if you'd prefer not to clutter the comments section. Either way is fine, though.)
I can't seem to play this - I get an error saying "Can't find file for package: DXmod." Anyone have an idea on how to get past this?
Ehhh. I'm not sure I agree with the look here. The original may have been bland, but it was all ruined and abandoned looking for a very specific reason - this looks sleek, modern and well used - kinda contradicts what the story tells you, imo.
I just wanna add that I'm also having difficulty with the chopper - I've actually had a slew of errors come up while playing this mod, but I'll save those for my review.
I kinda have to agree with the guy who spoke earlier in this thread. While it's obvious a whole lot of thought has been put into this, it's really almost... too much? Almost boring, I would say. Short and succinct descriptions work better, especially for artifacts, to preserve that degree of ineffability that should be part and parcel for living in the Zone. To explain it is to rob it of mystery, in my opinion.
This goes double for the more mundane items - I'm simply not gonna read it if it's a wall of text with technical stuff, and since I'm not the most scientifically inclined person I know I'm gonna be confused by all the new values for what items actually *do.* It's pretty alienating, actually. But yeah, even if it seems like you're dumbing stuff down, well, brevity is the soul of wit and all that.
If this could be an optional thing (you can opt in or out during installation, I mean) then I think that would be for the best.