I am a versatile software developer, so my main focus is software design and implementation ('programming'). I do however also have hobby-experience doing some Blender 3D modeling and level design for various games!
Once again a copy+paste from my Steam recommendation, because I'm lazy:
"A great, addictive and challenging rogue-like. A playthrough isn't really a matter of hours, but it still took me a total of 22 hours to finally beat the first playthrough. The humour is kind of sinister yet funny. The variety of items, enemies and bosses, procedural level generation and different unlockable characters make sure not a single playthrough is the same. Definitely worth the money! (Note: it might take an hour (or two) to really get into the game so give it some time :) )"
I don't know what makes this game so great, because the gameplay itself actually isn't very innovative or original. The artstyle, music, sounds and voice acting create a great atmosphere though, one of the greatest I have experienced so far. Definitely one of my favorites of 2011.
As a huge TES fan I was really looking forward to this game and in terms of freedom of exploration and action-related gameplay it didn't disappoint.
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