This computer engineering/applied computer science student has: - Coding experience. I have been working with C, C++, C#, Java, Javascript, TorqueScript, UnrealScript and Visual Basic. - Mapping experience. I have been playing around with: Hammer, CryEngine Sandbox, CryEngine 2 Sandbox 2, FarCry 2, The Elder Scrolls Construction Set, Fallout 3 G.E.C.K., UDK, Torque 3D Engine, Unity. I don't recall ever fully completing a map though. I also enjoy making small ArmA II and III missions for private (co-op) use. - Blender experience. I can make meshes and I have a basic understanding of animation.

Review RSS Feed Shadowrun Returns
5 Review

Game Review on Aug 18th, 2014

If the game did not suffer from game breaking bugs I would have rated it 6/10. Unfortunately I was forces to load a previously saved game because the game stopped responding to input or I couldn't pick up a mission-critical item.

Other reasons why I gave Shadowrun Returns only a 5/10, even though I mostly enjoyed the playthrough:

- Lacking in depth. Class and race choice don't seem to matter. Very little use for skills of which the player can expect to open up alternative possibilities.

- Extremely linear game, both in dialogue and 'physical' routes. Alternative routes are offered only once in the whole game. To use them the player needs to have drones with him/her in the party, else he/she still has only one route to follow. Because of the linearity the game feels more like an interactive story instead of a game in which the player's actions have impact on the world.

- The levels, both indoor and outdoor, feel very empty. The NPCs are all static and there is no ambient sound.

- 'Hard' difficulty, on which I played the game, is not hard at all. I did not die once and actually never came really close.

I just started playing the Steam workshop entry 'Shadowrun Unlimited' and from what I have read this fixes quite a few of these problems. The mods may add (higher quality) replayability, so that's a pro for the game as user generated content platform.

Q.U.B.E.
7 Review

Game Review on Jul 29th, 2012 - 1 person agrees

Q.U.B.E. has challenging and interesting puzzles and mechanics but the controls get frustrating at times. Between every 'command' is this incredibly annoying delay, which makes the controls feel unresponsive, makes timed puzzles a pain in the *** and makes little mistakes you make take way too long to undo. In my opinion of course.

There is no story which made me wonder who the f- I was and what I was doing in those puzzle rooms, and the game is relatively short. The puzzles themselves are very enjoyable though, as long as you don't have to time things right.

The Witcher 2: Assassins of Kings
9 Review

Game Review on Jun 19th, 2012

No review provided

The Witcher
9 Review

Game Review on Jun 19th, 2012

No review provided

Frozen Synapse
9 Review

Game Review on May 6th, 2012

No review provided

Syndicate
8 Review

Game Review on Apr 28th, 2012

No review provided

Fallout 2
8 Review

Game Review on Apr 28th, 2012

No review provided

Limbo
9 Review

Game Review on Feb 25th, 2012

No review provided

Binding of Isaac
9 Review

Game Review on Feb 4th, 2012

Once again a copy+paste from my Steam recommendation, because I'm lazy:

"A great, addictive and challenging rogue-like. A playthrough isn't really a matter of hours, but it still took me a total of 22 hours to finally beat the first playthrough. The humour is kind of sinister yet funny. The variety of items, enemies and bosses, procedural level generation and different unlockable characters make sure not a single playthrough is the same. Definitely worth the money! (Note: it might take an hour (or two) to really get into the game so give it some time :) )"

Torque 3D
8 Review

Engine Review on Jan 4th, 2012

No review provided

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Aug 20, 2014
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Netherlands Netherlands
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