I am a versatile software developer, so my main focus is software design and implementation ('programming'). I do however also have hobby-experience doing some Blender 3D modeling and level design for various games!

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3 comments by Metalspy on Jun 12th, 2015

Yesterday the Steam summer sale started for this year. As most of you probably know, it came with the Monster Summer Game, a clicker game meant to be "a bit of an homage to those [Cookie Clicker, AdVenture Capitalist and Clicker Heroes] clicker games". I have never played any of those games because I think clicker games are terribly boring, but I have heard of them because some of my friends have been playing them. I was wondering when Cookie Clicker was released so I looked it up on Wikipedia, and it turns out it was released in August of 2013.

Suddenly I realized: in April of 2012 I created Level up: The Game as a joke, which is basically the most simple form of a clicker game. Apparently these clicker games are actually 'a thing' nowadays. If I had considered creating a web-game out of my own joke, perhaps my game would have gotten as popular as Cookie Clicker was, and I would have started a whole genre! :( If only I had seen that people are actually capable of liking such a horrible concept!

Of course I know it is not that simple. Timing, design and connections also play a large role in becoming known on the internet. Still, I will never know if I could perhaps have made something 'big' back then...


Oh, and something else entirely: I have almost finished my studies! Waheee!

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Post comment Comments  (10 - 20 of 63)
atsebak
atsebak Aug 5 2012 says:

k thanks I responded, i don't get notified when someone posts a comment for some reason.

+1 vote     reply to comment
atsebak
atsebak Aug 5 2012 says:

to meet new people :)

+1 vote     reply to comment
Oxyxix
Oxyxix Apr 26 2012 says:

Hola senor

+2 votes     reply to comment
Flash112
Flash112 Apr 17 2012 says:

About that tablet : Youtube.com (the video i got inspired from)
*cheap excuse,so you would check out my reply on my blog.. xD
Anyhow, ill try to make a video soon to prove my words! :D

+2 votes     reply to comment
Garyn Dakari Feb 19 2012 says:

Lol, yeah, I know, that's what I *should* be doing...I can't help it though. I've always got 10 or so things going. Not very smart. Hopefully by the end of the year, I'll have that down to one, or two things, so I can focus all my attention on one thing.

...Also, I got an idea for a new project yesterday...Kill me now...

But anyway, for the time being, I'm going to focus on animating with Softimage, modeling with blender, and programming with C++. I'll get back to texturing, programming with Java, and level design later.

+2 votes     reply to comment
Garyn Dakari Feb 18 2012 says:

Well, I started with C++ for a little side-scroller project, and I'm learning Java because it's very similar to Uscript in UDK(Which I'm trying to learn), and so maybe I can make minecraft mods at some point :P

But yeah...I kinda switch between them sometimes...Which probably isn't very smart xD

+2 votes     reply to comment
iQew
iQew Feb 17 2012 says:

Hey Metalspy, how's the coding career going? :)

+2 votes     reply to comment
Suduki
Suduki Jan 19 2012 says:

Bethesda Softworks is under Zenimaxx Productions, so they are in no way indie.

EA published alot of Valve's games, so they wouldn't be considered indie either.

Vivendi Games owned Blizzard, Activision and Vivendi Games just merged, so Blizzard isn't indie either.

+2 votes     reply to comment
moci
moci Jan 5 2012 says:

None, I've had a bit of 3d modeling in class a few years ago. Other than that no special game oriented education.

Whenever I do something for a team it's usually modeling (no texturing).

+2 votes     reply to comment
chaosmaster4
chaosmaster4 Dec 6 2011 says:

I'm just lurking and cant bring myself to close my moddb tab on firefox xD besides, i missed the old moddb feel ^^

+2 votes     reply to comment
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