I am currently an intern at GriN (Belgium)! This computer engineering/applied computer science student has: - Coding experience. I have been working with C, C++, C#, Java, TorqueScript, UnrealScript and Visual Basic. - Mapping experience. I have been playing around with: Hammer, CryEngine Sandbox, CryEngine 2 Sandbox 2, FarCry 2, The Elder Scrolls Construction Set, Fallout 3 G.E.C.K., Unreal Engine 3, Torque 3D Engine, Unity. I don't recall ever fully completing a map though. I have also been making small ArmA II and III missions for private (co-op) use. - Blender experience. I can make meshes and I have a basic understanding of animating.
A screenshot taken in Torque 3D of two test objects, a human character and a tree, for a little game I'm trying to make. The game will have low poly and 'abstract' (I'm still not quite sure that is the right word for what I have in mind) models and probably no real textures, only one-coloured materials.