I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!
Now you are thinking with triangles! Looks interesting, too bad I have already spend too much on games this month. I might buy this later though.
Cool :) My voice is probably aweful for in-game use and I also have this terrible Dutch accent but I'm going to give this a try anyway, just for fun. Won't you be in trouble if there's going to be only a few submissions? I mean, who has to voice the NPC's then? I'm sure you'll get a nice amount of input, just wondering though.
This has been in development for only 15 months now? It feels like I've been following this mod for a way longer amount of time! And I can't do anything else but agree with aiming for a smaller number of hours being probably wise ;)
It IS used a lot that way, even by EA (lol..). There are some EA indie games on Steam, I couldn't believe my eyes when I first saw it. Anyway I understand, just wanted to make sure you were aware of the original meaning ;)
A game being 'indie' doesn't have anything to do with how many times the game has been sold. It has to do with the game being published and being influenced by a ('external') publisher (not indie), or being made and distributed 'independently' (hence indie) by the developer itself. Which, by the way, for example means that Minecraft is an indie game even though the developers have earned millions of dollars.
Or at least that's what the original definition was like. Nowadays it seems to mean "a small development studio creating a 'small' game".
This doesn't look like cheese at all. Silly people.
The video is nice and I love sniping, but after the disappointing Sniper: Ghost Warrior (1) and Sniper Elite V2 demos I doubt this game will be any better.
Ah nice, so you have reached your Kickstarter goal now? As with your IndieGoGo I didn't 'pay' (back. donate, whatever you wan to call it) but I'm glad to see that other people did. Can't wait for a 'official' pre-purchase option though! ;)
And that last video is very cool of course, but I won't be posting my "it looks cool" comments every newspost because that gets a little repetitive :P Oh I just did didn't I...
Well, like I said I get the 'splashscreen' after choosing to play SoR, after that just.. nothing happens. The javaw.exe process runs when the splashscreen is being displayed, but after that the process 'disappears', so stops running.
I am a Windows user by the way.
I wish you the best of luck :P Fixing it should be fun though, since programming is all about solving problems, right? ;)(That's what I keep telling myself when I run into annoying bugs)
I can't seem to get it to work anymore. I've tried starting the game on both my desktop and my notebook and the only thing happening is the 'splashscreen' with the anvil (if I remember correctly) displaying.
What is the difference betweeen 'normal' indie and 'self-indie'? I've never seen anyone use that before. Cool stuff I guess though.
What the, that logo. At first I just read it as "Mindworld". Only after about 5 seconds I realized it wasn't written in the usual way, which made quite an impact for some reason (felt more like a.. mindfuck ;)). Good job, I like it :)
Ah right, I assume you mean an 'external'/standalone tool? I didn't think of that lol.
This looks amazing, I love the artstyle/models :) Too bad it is another facebook/twitter/social networking contest though.
Noes, the hand-drawn sprites looked way more awesome in my opinion! When seen from a developer's perspective it does make sense though.
How does this new animation system work though? You say "pre-rendered 3D models that are consequently rendered into sprites.", but in the video you mention being able to change the 'skin' (which is, I assume, technically the texture of the 3d model). If you can retexture the model, don't you have to re-render everything? Or do you guys have a clever technique that replaces the texture on the renders? :D Or am I just misunderstanding something..
I agree about The Witcher, the repetitive running around kind of ruined the game.
Anyway... this quest/dialog system sure is interesting. You guys keep coming up with all these cool concepts, it's making me kind of jealous :( (That's a good thing.. it's my attempt at writing a compliment :P)
I could feel and smell a nice warm day in summer... great sounds. And the environment looks great, too.
Dear god why do you start every word with a capital letter? It makes things pretty much illegible.
Ah this looks more like the Crysis I loved ;) After Crysis 2 I said I wouldn't buy Crysis 3 (if it would be developed), but after seeing these screenshots I think I'll have to change my mind... :D
Ahh sounds like a cool little project then :) IR LED's aren't that expensive (maybe relatively to normal LED's they are, but they're still cheap :P), assuming small ones will do. I'm not sure what you think is a decent price though? ... Wait I'm now realizing that you probably won't need normal IR LED's if it's supposed to project something >.< Anyway, I think I may have found a new use for my old, dust-gathering webcam :D
Aww I thought I made it challenging enough. Perhaps I will adjust the difficulty with the release of DLC.
Ah yes, I actually wanted to ask you guys what you thought of LoG now that it was released, but then I figured other people probably already asked that and I waited for your next newspost as I expected some kind of reply.. and here it is ;) It sure looks interesting, but I still prefer MSOA. I guess you could say I'm some kind of fanboy? >.<
Video or it didn't happen :( Was it difficult to make this work, or was the 'tweaking' just a matter of changing software settings of a certain program?
There will be no open beta. You can however pre-order the game for $29.50 (that's a $0.50 discount!) at wayTooExpensiveGames.com
And this is in the Curly bracket programming group... why?
Oh look, you've got your own game! Moddb.com
Damn I can't wait for this update. I've been waiting way too long Q_Q ;)
True, but it feels like I've been waiting for this games for yeaaarrrrsss (I probably have?) and I'm not sure at what 'completion percentage' they are at the moment. Ah well, I'm still loving the game don't get me wrong :P