I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!
"Missing: My Dock"? :D I had to laugh at that one (I hope it's a pun.. else I just made myself look like a fool)
"The concept of a story driven scene works well and this is just a fraction of what you as a level designer can do with it"
When I'm designing a map I always use this approach, mainly because I find it a lot of fun to do. The main problem I have is that I tend to spend way too much time on a single 'scene', so I usually end up with a really small, very detailed part on a much larger, empty map :(
I think it looks a bit odd that the lighting is also affecting the HUD. Unless it is supposed to be a helmet or something?
Reading this, now that I have a lot more experience with C++ and creating software in general, is so much fun :D How little I knew about software design/engineering etc. Still, I sure did learn a whole lot back then!
Yes, that would be a great thing to have. Here is hoping for these command sequences to come in an update not too far in the future!
You can tell it might be 30 FPS just by watching the video? How does that work, do your eyes have a framerate counter? :P
Aha! Time to experience those improved Unity Pro graphics! And the new enemies, although I'm less excited about those because they are probably going to kick my *** :(
Yes. I think this is very much an improvement :)
Looks amazing! Will definitely keep following this project. (I think it's a shame you're advertising with fact that you're an indie developer, because nowadays that's more of an excuse for creating crappy games, and this does not look like a crappy game.)
'Game', yeah :P I did work on a (iso) RTS level editor with 2 friends, also in Java, which is a lot more interesting but I though this amazing game was worth posting here ;)
Just a heads up: I got a warning from Avira that this contains malware. According to the game's forums Avira is the only antivirus program that gives this warning, making this a false positive! (That and I doubt the devs would do anything like that ;) )
"but I believe making games is an efficient and fun way to improve one's coding skills."
I think so, too! Everytime I need to learn something new, or when I want to try out a new idea (architecture) I start writing a small game :P Creating small games is a great way to practice.
Kjell you never cease to impress me. The quality of Mindworld's work is impressive and that is no doubt the result of a team leader with some serious leader skills (and patience, and a 'vision'). Attracting the right team members and keeping them happy is no small matter. Of course the work of the team members themselves is impressive too, so hooray for the the team of Mindworld!
I can only hope that the talent of the remaining team members won't be noticed before the game is finished ;)
I see I see, I guess you are right. Well, nice model anyway :)
"The image will be taken offline again soon, we dont want to spoil all our findable things"
By posting this you already did, didn't you? :P Now probably only your 'trackers' will see this image, but the trackers are most likely people that will play the game.
This has been in development for only 15 months now? It feels like I've been following this mod for a way longer amount of time! And I can't do anything else but agree with aiming for a smaller number of hours being probably wise ;)
This doesn't look like cheese at all. Silly people.
The video is nice and I love sniping, but after the disappointing Sniper: Ghost Warrior (1) and Sniper Elite V2 demos I doubt this game will be any better.
This looks amazing, I love the artstyle/models :) Too bad it is another facebook/twitter/social networking contest though.
I could feel and smell a nice warm day in summer... great sounds. And the environment looks great, too.
True, but it feels like I've been waiting for this games for yeaaarrrrsss (I probably have?) and I'm not sure at what 'completion percentage' they are at the moment. Ah well, I'm still loving the game don't get me wrong :P
While this looks amazing as usual, I'm getting more and more worried that this game will never see a release :/ I will wait patiently though, I know that games aren't made in a day or two and at least you guys keep us updated :) (Maybe I just get the feeling of 'no release' because of the way you post such devlogs. They are always in the same style so they don't have the "big-" and "small update" feel.)
I sure as hell hope so.
That looks great, but you should really turn down the bloom... :D Alright alright I know that's a lame joke now :(
Nah I don't mind sharing the link :P I'll post it everywhere I can (and where it's appropriate).
While I would love to help you guys out, I'm not a fan of such 'donation funding' sites at all. I undertand why you have started this campaign, but I'll wait for the start of the 'official' pre-orders :) I really hope you'll reach your target though!
If you're wondering why the world is generated instead of hand-made if the world will be the same for anyone anyway, have you ever created an infinite world by hand? ;) Creating something that is infinite is impossible for someone who(m?..) is mortal.
Ahh.. so you MADE this? Upload.wikimedia.org
I don't support piracy either, I laughed at all the people freaking out over The Pirate Bay getting blocked by two ISPs over here. I couldn't care less, the fact that it is some kind of censorship still made me kind of mad though.
So offense but I have no idea what this is about, the sentences don't seem to make a lot of sense.
When I was watching the video I thought the arrow still needed a texture because it looked weird, but then I read on and all made sense. With the "We're keeping the visible projectile white in the same way that weapon swings and blocks are white" in mind it looked pretty good :)
Yup it will go to hell eventually anyway.
Of course. I don't vote in times of elections, but I certainly vote in the Desura Top100s :D
Unfortunately no happiness goes without a price.
I voted for this game the second I saw the IOTY banner at the frontpage ;)
That's not nice.. :O
Nice nice, but somehow it feels empty. No idea what kind of props would fit here though.
I don't care for your stupid minigame, just finish the game already! Just kidding of course, this is a nice idea. It's not really complicated but I can imagine some traps will be very hard to disarm.
So there will be another (bugfix) release before 11-11? Because then I'll wait some more so I can get the best experience possible. I've been dying to play this, but then you announced this expansion so I waited.. now I have to wait even longer. Oh you motivated modders, why you so epic.
Nice work indeed, they all sounds pretty convincing. I'd expect the minotaur to sound more powerful/'savage' though. Still, the sounds itself are nice.
This could be interesting, looking forward to see more of this mod.
This still looks like an interesting game.
However.. I'm still worried about having very few people playing after a week :/ Because that usually happens to the 'smaller' games.
Cry-Styves? Damn I haven't been at Crymod/Crydev for quite some time, never seen that new name. Also, meeting Criminal.. you lucky bastards.
Ohai, nice glasses.
I saw this at steam today and it looks interesting, it reminds me of Battlefield 2142, which is a game I really liked. It's not clear to me how the RTS part is going to work though. I'll check out some post-release feedback to see if this is worth my money ;)
It showed up as a CryEngine 3 update for me. Weird.
Is this sword a usable one in-game? ^^
That cut scene kind of hit me in the face, because the character looks very much like someone I knew who was a little "mentally ill" :/ But yeah this looks ehm.. strange? Time to give the demo a try me thinks :)
A sexy dragon it is. Very nice :)
Oh wow this was an interesting read. Although it's about the same approach I had in mind for how I should balance weapons I'm sure I might have picked up some new things here. Thanks for writing this!
Time to start playing I guess :D Although I'm a total NS newbie.. so the community better has some nice and patient people :(
He is damn good at it indeed, I'm kind of jealous D: Although I wouldn't want to trade my love for games for any amount of money.
I wonder if Bobby Kotick even knows what a community is, besides his definition of "crowd to get money from".
To be honest I hadn't really much interest in this game at first, but now that I'm taking a better look at it (because I'm trying to figure out of participating in this contest would be fun) it actually looks quite cool! So I guess I'll give both the game and level designing a try :)
Or make it better, in case 'bedder' means.. like.. 'badder' :D Ideas on how to make a map worse aren't really useful obviously ;)
I have nothing with the gundam stuff, but if this turns out to be a nice game I'd still play it ;)
It's funny how STALKER assets (right?) and the CryEngine together can make such a nice combination, for Crysis and STALKER are for me, too, two of my top favorites.
Yes I use Desura, easily installing mods is nice. I don't see why I would spend more time then necessary on installing stuff, it's not like it's a fun thing to do :P
I also use it to purchase (obviously indie) game. Digitanks, for example, which isn't released at Steam and which was for sale two weeks ago at Desura :)
Oh god, what's up with this community lol. I don't understand why my totally not-offensive and perfectly reasonable comments get buried.. They should only be buried when it's offensive or inappropriate.
Anyway, I was kind of joking there, because he literally said "game changing" (although I don't see it anymore wtf). And game changing would/could mean something like changing the game to.. well.. another game. Like a 180 degrees turn, or at least 90 degrees.
Of course those are good suggestions and I would like to see those things as well.
If it was game changing the game wouldn't be Minecraft anymore.. >.<
Doesn't 'retail' mean that something gets sold? o_0 Don't you just mean the full release version?
Oh hey I got a negative karma while it wasn't offensive what I said. Here we go again.
Anyway, of course I understand what he means, and I kind of agree that big companies like Activision can take a hit and all that, but piracy = stealing = wrong, period :P In my opinion that is (so no need to downvote this comment as well -_-).
EDIT: Oh and I can 'respect' the choice to pirate, I mean, I won't be a bitch about it if I see someone pirating, but to me it just feels wrong.
So a game not having indie status justifies stealing? And pirating indie games is a sin only because they are indie? :P And Activision/Blizzard is indie as well by the way ;)
ArmA II ftw :D
It's the giant lightsaberhead mutant from outer hell with its companion the evil detective? D:
They are going to use UDK :P
What, copyright issues with a camera option? That sounds like bullcrap (no offense) :P
Niiice, I love skirmish modes :) I played the Hell out of the C&C games with skirmish mode when I was younger and I think it's great that FS now also has a skirmish mode!
Those tracks sound nice. I"m not an expert or anything, but who cares :P
And congratulations with the first news post.. or something ;)
I'm looking forward to future updates and seeing the development of this mod/game.
Same here, although I don't 'do level design' that often anymore.
Gameplay is more important than visuals to me. However, it is nice if a game has fitting and beautiful graphics because it makes it easier to 'immerse the player'. I don't mean high-res textures, high-poly models etc per se though. It could be retro styled (take, to name a currently well-known game, Minecraft for example) and still be very immersive.
This is for Blender 2.49 right?
I can't seem to find the armature settings in 2.56a :/ I picked up Blendering (lol) after about two years and I'm having trouble finding everything in 2.5 :(
EDIT: Nevermind, the tutorial wasn't very clear were I had to look.
Tiberian Sun uses 3D models? :/
Fortran! Just dropping by to tell you I'm happy to see you've made your return @ Crymod :P And TFB looks great so far, I really hope this will get a release!
Guess what I'm wearing today? :P The (final?) black version that is.
Cool, so now we will hopefully get some Mac players online?
That's more *** to kick for me, hah! :P
Hmm, can you please stop saying that on everything posted on this site o___0
Any chance I can get the original too? (In Dutch).
Haha yeah it sure is.
"Someone call the fire department, quick! Wait.. what? o__0"
Lol well you did introduce yourself now, nice job ;)
Dan shouldn't be such a mean guy =O
That is a great model. Looks a lot better than my 'pistol' xD (the first real model I've ever made lol)
Ah yeah I thought so. That's kind of a hard question :/ I'll think about it (probably tomorrow while making my economics test xD) and post the result ^^
Fantasy genre books.. I know Stephen King's Dark Tower books aren't really fantasy, but.. have you read them? :O
My favorite books so far!
(I always ask that question when I see someone 'likes' to read)
I don't have a suggestion for a specific class, but I'd really like to have just the 'base classes'. Like Dragon Age: Origins did.. just 3 classes to start with, no combining of two or more classes. An example of such a combined class is a "battlemage".
If that's what you mean with "class". I'm very tired so I had some trouble actually watching the vid instead of just looking at it.
(Lol, but Charlean should properly introduce herself.. :O Not just her hand xD)
Reminder: this is modDB, not 4chan.. xD
Work In Progress.
The.. word-weapon is just a placeholder.. right? :O
Can't read what it says xD
But yeah.. nice (:
THIS. IS. RAINY DAYS!
Damn is this all stored in one object? :s
Cool stickman character!
Wow, that is a lot of reading material o__0 I prefer learning how to play games all by myself, but maybe I'll just 'scan' over the text and read things that might be interesting to know before playing (:
And I need to be able to download the mod to play it, obviously :(
This looks totally epic, I can't believe this is possible with a mod :O
Wait.. no PC release date? I thought this was for PC.. :/
Meeehhhh now I'll have to stop tracking this game.
J/k, don't worry ;)
I respect the decision, so congratulation on the name change, I guess!
Cool, I believe I've read a thread about this a while ago.
The layout is probably going to need some work though, it doesn't look as appealing as the layout of e.g. modDB. Of course, the content itself is more important, but the page design can make the site look more interesting.
Hmm, pretty nice! I agree with Iridescent about the video though ;)
Hmm.. it looks.. funny, lol.
Ehm.. I was just searching every corner for loot and I found these two guys sitting there!
Hahaha omg. The funniest video I've seen today.
Wow this is great! I mean.. wow! =D love it!
What is Pocky? Just a biscuit stick with chocolate *question mark* (My keyboard is malfunctioning)
I'll try to get you more watchers (hmm, free stuff!), but I still have to figure out how I'm going to achieve that ^^
Oh, and I'm wondering.. why do you still need a concept artist *q-m again*
I thought concept art was made in the first stages of development *q-m*
Obviously, I don't have any mod- or game development team experience =P
You don't remember "the bit of the Christmas story where a screaming yellow pencil and a melted reindeer bust glide furtively up to the baby Jesus"? :O It's the most exciting part of the whole story! ):
Errr. yeah. =P
Cool update, as usual. The floor snakes are cool, really fits the 'art style'.
Those are some very neat models!
The Injector sounds interesting.. ^^
That's what I thought, but.. it springs the blade out of what? :/
Nah it looks great and it's a game, so not everything has to be realistic.
It's called a "release".. :P
I'm going to download this ASAP! (which is.. not right now)
Are you really 16 and a 'pro'? :/
If so.. pro in what way?
Sweet, I wouldn't think this is GTA:SA, because this looks much nicer and more colorful.
Do you mean the first part?
I won't comment on every update, but that doesn't mean I don't like them! ^^
Oh cool, never heard of it.. let's see if I can find some more info!
Btw, I just found out my cousin lives in Chelmsford, which is pretty close to this place, isn't it? :/
Well basically it are just a bunch of squares.. could be coincidence ;)
I would love to fly one of those!
Amazing.. but is that hair on the skull? :/
Sounds interesting and the screenshots look great.. downloading!
Haha yeah it looks a bit funny, but I think it's a great unit!
Cool, very nice design, model and texture.
Oh wow.. I hope this doesn't "go silent" and that we get the chance to play a public beta!
:| A may update.. time flies!
But TBH I'm always a bit disappointed when I read the monthly updates, because I've always already seen the screenshots.
Anyway.. keep it up :)
Nice tutorial/article, I think this could be very useful for a lot of people!
I love concept art and I love to see how it is drawn, so thanks for posting this!
It looks great :)
Err, probably every newspost gets on the frontpage?
Cool video :P
I love it.
I have to agree with SinKing, this looks incredibly good :)
Wow that's awesome! This screenshot would be a great desktop wallpaper! Looking forward to the release of this mod.. (Already said that a couple of times before I think)
I love the desolate atmosphere on the screenshots and the trailer is very nice! (Do I sense some STALKER influences? ^^)
I wish you hadn't mentioned that, now it cannot be unseen :(
"Why do you people call yourselves gamers when you are allowing this to happen?" Because they play games.
Nice writing. It didn't make me care any more though. I guess I'm becoming too old for rebellion against something that doesn't really matter in the end.
I've been seeing some very nice projects on Unity lately (this one for example). I think I will give the engine a try again, now that I have more experience with game engines.
Too much bloom!!!
Ah yes I removed that word somehow. Anyway this is why I think you are a cool guy, you are always willing to help people :D (No sarcasm)
Alright cool :P It's that it bothered me or anything, it was kind of a random question while being in a silly mood.
Why so name change!?
Mass Effect 3 herp derp. Just kidding :P It's just that everyone was hyping while I felt it wouldn't be as awesome as the first (or first 2) games. Turned out I was right. Is it still worth buying, or should I wait for the price to drop?
I'm confused, are you from Japan or the US? :P Not that it's really my business, I just keep reading different things.
Thanks for the Magical Ponycorns Adventure link, I had never heard of it but it is freaking AWESOME :D (and hilarious.. and weird.. but still awesome)
Things are going well over here. A little bit of studying (Computer Science/engineering, I still don't know the correct translation) here, a little bit of attempting to make 2D Java games with 2 classmates there... :P It's all pretty enjoyable so I have nothing to complain about, except for the unmotivated and annoying 90% of my class maybe.
Wow. It always (and still) amazes me how much of a difference a different texture can make.
Looks great, I think I will give this a try!
Ahh nice! Graphics artist for games, or something different? Anyway I think it's nice to have you back posting here, it's good to see some well-informed posts every now and then :P
A couple of days I was about to comment here about whether you were still visiting this site, but now I see you posting again so.. welcome back? :P
So you were actually, truly fast forwarding game? In wait mode the PC performed every calculation it normally would, but a lot more times per second? I'm not a professional coder (yet), but that doesn't sound like a great solution in the first place does it? (although it is the moest realistic one of course) :P I'm glad you've found out a way to make every run faster though!
Or maybe they/some of the teammembers get hired by Crytek if this turns out to be really impressive. Which of course would be awesome.
Ah yes Ludum Dare is a competition in which you try to create game in a specific time. By the way, I told you about the unmotivated people.. me and the other 2 'most motivated' guys from my class have teamed up to make games, which is really fun so far. We've created a Bejeweled clone in quite a short time, as a test to see if the atmosphere is right (which it is :P).
So.. did you already start with coding or are you waiting until next year? Having some knowledge about coding will probably give you an advantage if you want to follow Computer Science :P
EDIT: hm this was supposed to be a reply, not a 'new' comment -_-
A download? By Antiscamp? Instant download!
Hm well I would say start out with one language and wait with learning other ones until you are comfortable enough using the first one, but it's your own choice of course. Like I said I prefer C++, but according to a lot of people Java is easier to learn.. and you can make side scrollers with Java, too! :P
Java AND C++ huh? (I read your post on iQew's profile :P) I started with C++ and when I went to uni I had to learn Java.. I really prefer C++ though so I'm wondering why you're trying to learn both? If you know C++ Java will be pretty easy to pick up if you need it, but it doesn't work the other way around :P
Hey man, you finally had some spare time again? :P I wouldn't call it a coding career yet, I'm only getting started with 'official' education ;) Which is, by the way, a little disappointing, the people I have to work with aren't that motivated as I am. It does give me the opportunity to learn some lessons in leadership though! (The guide you posted in a thread here proved quite useful) I'm also planning to participate in Ludum Dare with a classmate this year, so I'm really looking forward to that even though I'm pretty sure we won't be able to finish a game in such a short time. And.. and.. oh man so much to do so little time haha!
So how are you doing? I read that you're losing interest in concept art, which is a shame because I really liked your work. And you'd like to "make your bachelor of Computer Science at a university in Germany"? I didn't realize you wanted to do something like that, I thought you were 'just' an artist.
Both your standard explanation and this blog-style explanation are way too long. Let me suggest a correction: "But what IS Malevolence?
If with "world editor" you mean the 3D view to create levels then I can only agree with you. Wih Bethesda's editors I focused on creating new scripts and items instead of designing 'levels' because the tools are not very intuitive to use. I would love an updated world editor :(
It would get buried under all the Greenlight crap anyway so what is the point :(
Did you stop modeling/texturing? Or did you only stop to post images here? :)
Well that's a real shame. Another amazingly interesting mod I was looking forward to, cancelled. Why does this always seem to happen to the coolest mods :( Good luck with future efforts though.
Just wow. The voice acting is perfect. Good voice acting is so important for immersion and you guys have done an excellent job!
I like what you're doing with the fixed spawnpoint/random teleportation 'choice' :) Another thing you could've done is to make the random/fixed spawn an option after character creation, but I like your solution better.
Well, like I said I get the 'splashscreen' after choosing to play SoR, after that just.. nothing happens. The javaw.exe process runs when the splashscreen is being displayed, but after that the process 'disappears', so stops running.
I am a Windows user by the way.
I wish you the best of luck :P Fixing it should be fun though, since programming is all about solving problems, right? ;)(That's what I keep telling myself when I run into annoying bugs)
I can't seem to get it to work anymore. I've tried starting the game on both my desktop and my notebook and the only thing happening is the 'splashscreen' with the anvil (if I remember correctly) displaying.
I agree about The Witcher, the repetitive running around kind of ruined the game.
Anyway... this quest/dialog system sure is interesting. You guys keep coming up with all these cool concepts, it's making me kind of jealous :( (That's a good thing.. it's my attempt at writing a compliment :P)
I hope you guys are learning a little lesson in marketing here, considering people are confused about the 'different' packs ;)
And yay changing the crafting system sounds like a good plan!
You did it :D Looking forward to playing this somewhere.. soon :P I remember playing your first map (I think it was called The Harbour?) and I'd love to play this final episode!
His beard looks a little weird :P
"Welcome to the 21 century, where people think everyone can just join the beta of a game because of the beta-demos big game developers release."
Btw, the weapon generation looks great!
All I can say is "wow :D".
So speechless you posted twice?
This already is on CryEngine (2). It's a Crysis Wars mod, according to the mod information.
Or he doesn't come from a country where English is an official language (Germany, for example, as seen on his profile). No need to call him "borderline illiterate".. I'd like to see you speak some decent German. (Hmm, maybe you can.. but I hope you get my point ;) )
Lol I have no mobile devices modern enough to run this :D But I wouldn't really be interested anyway, because I personally really prefer mouse+keyboard controls for 3D games/applications.
That shoe must be over a foot high... hurrdurr.
Chaos. This game will have it.
At least I think so :P
"The point I’m making is the new generation of gamers are lazy. They don’t expect to work for things; they expect to have their hand held. Go here. Do that. Kill him. There’s no sense of exploration anymore, there’s no sense of freedom. You can either do it, or not, and if you can do it, expect to be told."
Very well said. I've had some discussions with 'new generation' gamers lately and I just fail to understand how those people can still enjoy their games and they fail to explain it lol. Oh and maybe I'm falling in the 'new generation' too with my age of 20, but I'm definitely not that kind of player :P
Pff why do all contests of the past year (or two years) require something twitter-related? -__- I really hate twitter and only because I don't want to use it I can't participate in all those contests. Lame **** dude.
Is one freaking awesome dinosaur. Where do I get my own Tankosaur? :D
Agreed, that is a nice demo reel you've got there. The music fits the video which adds to the atmosphere ;) It's great to see how far you (iQew) have come in the past years.
I've been inactive for a while on the internet so I haven't read much updates from the past months, but yay nice trailer :) And I'm looking forward to the singleplayer, for I love SP games even more than I love MP.
Wait, the third 'package', including Determinance, has the same price as the second 'package'? :/
YAY, finally =D
Huge blue pre-order button, here i come!
Yeah this mod rocks, played it for 2 hours and I love it (: Too bad you weren't online on Steam :P
Maybe there should also be a Steam group for this group, so you can post announcements there.. I think that would be nice.
The sand texture looks a bit dull IMO, but besides that it looks pretty nice.
I actually was talking about the gameplay.. From my experience it was pretty well balanced. Challenging, yes, but that's what a game should be like in my opinion.
But erm.. yeah, I don't know. Maybe we've played an other version of the game :P
Now that is nonsense, it's a pretty high quality mod, just like the other nominees.
Hehe, I just hope this will impress people that aren't supporting you yet as well. I'm going to link the video to some people ASAP in one of my last attempts to convince them. And if they're still not interested, well, that's their loss!
God, this made me drool.
I don't know what to say, I'm just very impressed.
I've always considered it 2D.. and I think it officially is 2D :?
Hmm, that would be nice huh? xD
Err.. they stole weapon ideas from other games?
So.. chainsaw manufacturers stole the idea of their product from those games as well?
I mean.. come on.. what serious sam did wasn't something totally unique.
Wow, this looks much better than I thought!
I was wondering the same.. good question (:
Very nice, most voices fit the characters well.
Yay, release in a couple of hours! (for me.. I believe it's already released in N-A?)
Bin looks cool :O xD
Nice 'update', I lol'ed.
Damn I played the tutorial and practice mode, and it looks very interesting, something I really would like to play online.
BUT... I'm have 'the NVIDIA driver issue' with this game :( Which probably means: a mess on my screen every 5 minutes and then a freeze.
Still gonna try to play this game online though.. I really hope it doesn't crash too much :/
Wow! Very nice! It's just.. wow :/
Have to agree with Otreum about the bunny costume though, lol.
I played the game yesterday for a couple of hours, and I wanted to say thank you!
It's a bit too slow IMO, but it's still a nice game :)
This mod is getting better and better.. very nice screenshots!
Looks awesome, I'm looking forward to the demo! (It will be a public release, right?) Btw, I would like to know the answer on Dragonlord's question as well.
I love it.
Can't wait to play this mod, like I've said a couple of times before.