I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!

Comment History  (210 - 240 of 1,161)
Metalspy Jul 8 2012, 7:57pm says:

Now you are thinking with triangles! Looks interesting, too bad I have already spend too much on games this month. I might buy this later though.

+2 votes   news: TRI Released on Desura
Metalspy Jul 3 2012, 10:22pm says:

Cool :) My voice is probably aweful for in-game use and I also have this terrible Dutch accent but I'm going to give this a try anyway, just for fun. Won't you be in trouble if there's going to be only a few submissions? I mean, who has to voice the NPC's then? I'm sure you'll get a nice amount of input, just wondering though.

+2 votes   news: Raise your Voice!
Metalspy Jul 1 2012, 9:21pm says:

This has been in development for only 15 months now? It feels like I've been following this mod for a way longer amount of time! And I can't do anything else but agree with aiming for a smaller number of hours being probably wise ;)

+1 vote   news: June 2012 Update
Metalspy Jun 29 2012, 6:09am replied:

It IS used a lot that way, even by EA (lol..). There are some EA indie games on Steam, I couldn't believe my eyes when I first saw it. Anyway I understand, just wanted to make sure you were aware of the original meaning ;)

+2 votes   blog: Indie games that aren’t so indie, and my profound dislike of steam
Metalspy Jun 27 2012, 6:57pm says:

A game being 'indie' doesn't have anything to do with how many times the game has been sold. It has to do with the game being published and being influenced by a ('external') publisher (not indie), or being made and distributed 'independently' (hence indie) by the developer itself. Which, by the way, for example means that Minecraft is an indie game even though the developers have earned millions of dollars.

Or at least that's what the original definition was like. Nowadays it seems to mean "a small development studio creating a 'small' game".

+3 votes   blog: Indie games that aren’t so indie, and my profound dislike of steam
Metalspy Jun 21 2012, 10:58am replied:

This doesn't look like cheese at all. Silly people.

+3 votes   news: Getting the Right Model
Metalspy May 26 2012, 1:06pm says:

The video is nice and I love sniping, but after the disappointing Sniper: Ghost Warrior (1) and Sniper Elite V2 demos I doubt this game will be any better.

+1 vote   media: Sniper: Ghost Warrior 2 - The Sarajevo Urban Comba
Metalspy May 25 2012, 3:39pm says:

Ah nice, so you have reached your Kickstarter goal now? As with your IndieGoGo I didn't 'pay' (back. donate, whatever you wan to call it) but I'm glad to see that other people did. Can't wait for a 'official' pre-purchase option though! ;)

And that last video is very cool of course, but I won't be posting my "it looks cool" comments every newspost because that gets a little repetitive :P Oh I just did didn't I...

+1 vote   news: Progressing with Procedural Towns
Metalspy May 20 2012, 6:43pm replied:

Well, like I said I get the 'splashscreen' after choosing to play SoR, after that just.. nothing happens. The javaw.exe process runs when the splashscreen is being displayed, but after that the process 'disappears', so stops running.
I am a Windows user by the way.

I wish you the best of luck :P Fixing it should be fun though, since programming is all about solving problems, right? ;)(That's what I keep telling myself when I run into annoying bugs)

+2 votes   news: Survivors of Ragnarök - 17
Metalspy May 19 2012, 6:52pm says:

I can't seem to get it to work anymore. I've tried starting the game on both my desktop and my notebook and the only thing happening is the 'splashscreen' with the anvil (if I remember correctly) displaying.

+2 votes   news: Survivors of Ragnarök - 17
Metalspy May 16 2012, 3:16am says:

What is the difference betweeen 'normal' indie and 'self-indie'? I've never seen anyone use that before. Cool stuff I guess though.

+5 votes   news: Project CryZone loses the status of "modification"
Metalspy May 12 2012, 1:27pm says:

What the, that logo. At first I just read it as "Mindworld". Only after about 5 seconds I realized it wasn't written in the usual way, which made quite an impact for some reason (felt more like a.. mindfuck ;)). Good job, I like it :)

+6 votes   news: Mindworld: Shattered Dreams News #22
Metalspy May 7 2012, 3:14am replied:

Ah right, I assume you mean an 'external'/standalone tool? I didn't think of that lol.

+1 vote   news: On the reanimated dead...
Metalspy May 2 2012, 6:21pm says:

This looks amazing, I love the artstyle/models :) Too bad it is another facebook/twitter/social networking contest though.

+1 vote   news: Tower Wars News and Giveaway!
Metalspy May 2 2012, 8:34am says:

Noes, the hand-drawn sprites looked way more awesome in my opinion! When seen from a developer's perspective it does make sense though.

How does this new animation system work though? You say "pre-rendered 3D models that are consequently rendered into sprites.", but in the video you mention being able to change the 'skin' (which is, I assume, technically the texture of the 3d model). If you can retexture the model, don't you have to re-render everything? Or do you guys have a clever technique that replaces the texture on the renders? :D Or am I just misunderstanding something..

+8 votes   news: On the reanimated dead...
Metalspy Apr 23 2012, 6:22pm replied:

I agree about The Witcher, the repetitive running around kind of ruined the game.

Anyway... this quest/dialog system sure is interesting. You guys keep coming up with all these cool concepts, it's making me kind of jealous :( (That's a good thing.. it's my attempt at writing a compliment :P)

+1 vote   news: How Kevin Bacon Helped Make Malevolence
Metalspy Apr 22 2012, 8:18am says:

I could feel and smell a nice warm day in summer... great sounds. And the environment looks great, too.

+2 votes   news: So, where are these "sounds" you keep talking about?
Metalspy Apr 22 2012, 6:51am says:

Dear god why do you start every word with a capital letter? It makes things pretty much illegible.

+3 votes   blog: The Story Of Steph'nie Part 3
Metalspy Apr 17 2012, 6:50pm says:

Ah this looks more like the Crysis I loved ;) After Crysis 2 I said I wouldn't buy Crysis 3 (if it would be developed), but after seeing these screenshots I think I'll have to change my mind... :D

+3 votes   news: Crysis 3 announcement
Metalspy Apr 17 2012, 3:31pm replied:

Ahh sounds like a cool little project then :) IR LED's aren't that expensive (maybe relatively to normal LED's they are, but they're still cheap :P), assuming small ones will do. I'm not sure what you think is a decent price though? ... Wait I'm now realizing that you probably won't need normal IR LED's if it's supposed to project something >.< Anyway, I think I may have found a new use for my old, dust-gathering webcam :D

+1 vote   blog: Not 3D related though awesomeish..
Metalspy Apr 17 2012, 9:35am replied:

Aww I thought I made it challenging enough. Perhaps I will adjust the difficulty with the release of DLC.

+1 vote   media: Level Up: The Game
Metalspy Apr 16 2012, 3:20am replied:

Dat Metalspy.

+1 vote   member: Oxyxix
Metalspy Apr 14 2012, 8:49pm says:

Ah yes, I actually wanted to ask you guys what you thought of LoG now that it was released, but then I figured other people probably already asked that and I waited for your next newspost as I expected some kind of reply.. and here it is ;) It sure looks interesting, but I still prefer MSOA. I guess you could say I'm some kind of fanboy? >.<

+2 votes   news: Two Pints Please!
Metalspy Apr 14 2012, 6:33pm says:

Video or it didn't happen :( Was it difficult to make this work, or was the 'tweaking' just a matter of changing software settings of a certain program?

+1 vote   blog: Not 3D related though awesomeish..
Metalspy Apr 13 2012, 9:03pm replied:

There will be no open beta. You can however pre-order the game for $29.50 (that's a $0.50 discount!) at wayTooExpensiveGames.com

+2 votes   media: Level Up: The Game
Metalspy Apr 13 2012, 6:14pm says:

Dat Oxyxix.

+1 vote   member: Oxyxix
Metalspy Apr 11 2012, 7:15pm says:

And this is in the Curly bracket programming group... why?

+1 vote   news: February Update! We're almost Half Done! And More Pictures!
Metalspy Apr 11 2012, 9:03am says:

Oh look, you've got your own game! Moddb.com

0 votes   member: Drown_
Metalspy Apr 5 2012, 7:48pm says:

Damn I can't wait for this update. I've been waiting way too long Q_Q ;)

0 votes   news: Something wicked this way comes...
Metalspy Apr 2 2012, 9:57am replied:

True, but it feels like I've been waiting for this games for yeaaarrrrsss (I probably have?) and I'm not sure at what 'completion percentage' they are at the moment. Ah well, I'm still loving the game don't get me wrong :P

-2 votes   news: New Overgrowth a174 video devlog
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Jul 6, 2015
Netherlands Netherlands
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