I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!

Comment History  (210 - 240 of 1,132)
Metalspy Dec 20 2014, 5:24am says:

"Missing: My Dock"? :D I had to laugh at that one (I hope it's a pun.. else I just made myself look like a fool)

+1 vote   media: Tunnel control building, then and now
Metalspy Dec 17 2014, 4:24pm says:

"The concept of a story driven scene works well and this is just a fraction of what you as a level designer can do with it"

When I'm designing a map I always use this approach, mainly because I find it a lot of fun to do. The main problem I have is that I tend to spend way too much time on a single 'scene', so I usually end up with a really small, very detailed part on a much larger, empty map :(

+1 vote   article: Dev Blog #21: Digging into the Detail (3/3)
Metalspy Aug 7 2014, 7:47pm says:

I think it looks a bit odd that the lighting is also affecting the HUD. Unless it is supposed to be a helmet or something?

+1 vote   media: Pew Pew
Metalspy Aug 5 2014, 6:49pm says:

Reading this, now that I have a lot more experience with C++ and creating software in general, is so much fun :D How little I knew about software design/engineering etc. Still, I sure did learn a whole lot back then!

+1 vote   article: First steps
Metalspy Aug 2 2014, 3:56pm replied:

Yes, that would be a great thing to have. Here is hoping for these command sequences to come in an update not too far in the future!

+1 vote   article: Update 01.041 - Block control through Toolbar, Weapons control through Rotors
Metalspy Jan 20 2014, 3:31pm replied:

You can tell it might be 30 FPS just by watching the video? How does that work, do your eyes have a framerate counter? :P

+2 votes   media: Crowbar Squadron
Metalspy Oct 16 2013, 3:34pm says:

Aha! Time to experience those improved Unity Pro graphics! And the new enemies, although I'm less excited about those because they are probably going to kick my *** :(

+2 votes   article: Paragon Evolved Demo 2 : RELEASED!
Metalspy Oct 4 2013, 6:29pm says:

Yes. I think this is very much an improvement :)

+1 vote   media: New Sniper Textures
Metalspy Jul 31 2013, 1:00pm says:

Looks amazing! Will definitely keep following this project. (I think it's a shame you're advertising with fact that you're an indie developer, because nowadays that's more of an excuse for creating crappy games, and this does not look like a crappy game.)

0 votes   article: Meridian: New World -- Trailer and website
Metalspy May 31 2013, 1:10pm replied:

'Game', yeah :P I did work on a (iso) RTS level editor with 2 friends, also in Java, which is a lot more interesting but I though this amazing game was worth posting here ;)

+1 vote   media: Level Up: The Game
Metalspy Feb 3 2013, 8:32am says:

Just a heads up: I got a warning from Avira that this contains malware. According to the game's forums Avira is the only antivirus program that gives this warning, making this a false positive! (That and I doubt the devs would do anything like that ;) )

+1 vote   download: Malevolence Beta (with demo!)
Metalspy Dec 16 2012, 8:12pm says:

"but I believe making games is an efficient and fun way to improve one's coding skills."

I think so, too! Everytime I need to learn something new, or when I want to try out a new idea (architecture) I start writing a small game :P Creating small games is a great way to practice.

+1 vote   member: Pabo
Metalspy Dec 15 2012, 6:00am says:

Kjell you never cease to impress me. The quality of Mindworld's work is impressive and that is no doubt the result of a team leader with some serious leader skills (and patience, and a 'vision'). Attracting the right team members and keeping them happy is no small matter. Of course the work of the team members themselves is impressive too, so hooray for the the team of Mindworld!

+3 votes   article: #Article 28
Metalspy Aug 14 2012, 7:08am says:

I can only hope that the talent of the remaining team members won't be noticed before the game is finished ;)

+2 votes   article: A Loss
Metalspy Jul 25 2012, 11:51am replied:

I see I see, I guess you are right. Well, nice model anyway :)

+1 vote   media: A rare one
Metalspy Jul 25 2012, 7:27am says:

"The image will be taken offline again soon, we dont want to spoil all our findable things"
By posting this you already did, didn't you? :P Now probably only your 'trackers' will see this image, but the trackers are most likely people that will play the game.

+1 vote   media: A rare one
Metalspy Jul 1 2012, 9:21pm says:

This has been in development for only 15 months now? It feels like I've been following this mod for a way longer amount of time! And I can't do anything else but agree with aiming for a smaller number of hours being probably wise ;)

+1 vote   article: June 2012 Update
Metalspy Jun 21 2012, 10:58am replied:

This doesn't look like cheese at all. Silly people.

+3 votes   article: Getting the Right Model
Metalspy May 26 2012, 1:06pm says:

The video is nice and I love sniping, but after the disappointing Sniper: Ghost Warrior (1) and Sniper Elite V2 demos I doubt this game will be any better.

+1 vote   media: Sniper: Ghost Warrior 2 - The Sarajevo Urban Comba
Metalspy May 2 2012, 6:21pm says:

This looks amazing, I love the artstyle/models :) Too bad it is another facebook/twitter/social networking contest though.

+1 vote   article: Tower Wars News and Giveaway!
Metalspy Apr 22 2012, 8:18am says:

I could feel and smell a nice warm day in summer... great sounds. And the environment looks great, too.

+2 votes   article: So, where are these "sounds" you keep talking about?
Metalspy Apr 2 2012, 9:57am replied:

True, but it feels like I've been waiting for this games for yeaaarrrrsss (I probably have?) and I'm not sure at what 'completion percentage' they are at the moment. Ah well, I'm still loving the game don't get me wrong :P

-2 votes   article: New Overgrowth a174 video devlog
Metalspy Apr 2 2012, 4:44am says:

While this looks amazing as usual, I'm getting more and more worried that this game will never see a release :/ I will wait patiently though, I know that games aren't made in a day or two and at least you guys keep us updated :) (Maybe I just get the feeling of 'no release' because of the way you post such devlogs. They are always in the same style so they don't have the "big-" and "small update" feel.)

-2 votes   article: New Overgrowth a174 video devlog
Metalspy Mar 31 2012, 4:49pm replied:

I sure as hell hope so.

+2 votes   article: [Project Brazil] New Start & Character Highlight
Metalspy Mar 26 2012, 6:25am says:

That looks great, but you should really turn down the bloom... :D Alright alright I know that's a lame joke now :(

+1 vote   article: Boy, do we have goodies for you!
Metalspy Mar 20 2012, 7:06pm replied:

Nah I don't mind sharing the link :P I'll post it everywhere I can (and where it's appropriate).

+2 votes   article: A Call to Arms!
Metalspy Mar 20 2012, 4:46pm says:

While I would love to help you guys out, I'm not a fan of such 'donation funding' sites at all. I undertand why you have started this campaign, but I'll wait for the start of the 'official' pre-orders :) I really hope you'll reach your target though!

+1 vote   article: A Call to Arms!
Metalspy Feb 14 2012, 6:44am replied:

If you're wondering why the world is generated instead of hand-made if the world will be the same for anyone anyway, have you ever created an infinite world by hand? ;) Creating something that is infinite is impossible for someone who(m?..) is mortal.

+1 vote   article: O RLY? YA RLY!
Metalspy Jan 23 2012, 1:08pm says:

Ahh.. so you MADE this? Upload.wikimedia.org

+2 votes   download: Battlefronts of War icon
Metalspy Jan 19 2012, 2:18am replied:

I don't support piracy either, I laughed at all the people freaking out over The Pirate Bay getting blocked by two ISPs over here. I couldn't care less, the fact that it is some kind of censorship still made me kind of mad though.

+12 votes   poll: Did you take action and protest SOPA / PIPA
Metalspy Dec 30 2011, 12:44pm says:

So offense but I have no idea what this is about, the sentences don't seem to make a lot of sense.

+3 votes   article: Home Engine 3 Code...
Metalspy Dec 15 2011, 4:08pm says:

When I was watching the video I thought the arrow still needed a texture because it looked weird, but then I read on and all made sense. With the "We're keeping the visible projectile white in the same way that weapon swings and blocks are white" in mind it looked pretty good :)

+2 votes   article: Twannnngggggg!!!
Metalspy Dec 12 2011, 5:21am replied:

Yup it will go to hell eventually anyway.

+3 votes   poll: Voted in the Top 100 mods?
Metalspy Dec 11 2011, 10:28am says:

Of course. I don't vote in times of elections, but I certainly vote in the Desura Top100s :D

+2 votes   poll: Voted in the Top 100 mods?
Metalspy Dec 1 2011, 11:01am replied:

Unfortunately no happiness goes without a price.

+1 vote   article: Indie of the Year 2011 - Regarding campaigns.
Metalspy Dec 1 2011, 10:57am says:

I voted for this game the second I saw the IOTY banner at the frontpage ;)

+2 votes   article: The Indie Awards!
Metalspy Oct 30 2011, 1:09pm replied:

That's not nice.. :O

+2 votes   article: Convention Time!
Metalspy Oct 18 2011, 7:55pm says:

Nice nice, but somehow it feels empty. No idea what kind of props would fit here though.

+1 vote   media: Employee Quarters
Metalspy Oct 18 2011, 9:17am says:

I don't care for your stupid minigame, just finish the game already! Just kidding of course, this is a nice idea. It's not really complicated but I can imagine some traps will be very hard to disarm.

+2 votes   article: Finished Manual Trap Disarming!
Metalspy Oct 9 2011, 6:16am says:

So there will be another (bugfix) release before 11-11? Because then I'll wait some more so I can get the best experience possible. I've been dying to play this, but then you announced this expansion so I waited.. now I have to wait even longer. Oh you motivated modders, why you so epic.

+2 votes   article: Expanding
Metalspy Oct 9 2011, 6:12am says:

Nice work indeed, they all sounds pretty convincing. I'd expect the minotaur to sound more powerful/'savage' though. Still, the sounds itself are nice.

+2 votes   article: Incredible voice talent
Metalspy Oct 3 2011, 10:27am says:

This could be interesting, looking forward to see more of this mod.

+2 votes   article: Horror. Loneliness. Insanity. This is DOMUS!
Metalspy Sep 22 2011, 11:44am says:

This still looks like an interesting game.
However.. I'm still worried about having very few people playing after a week :/ Because that usually happens to the 'smaller' games.

+1 vote   article: Nuclear Dawn - Commander Power Tutorial
Metalspy Sep 11 2011, 6:09am says:

Cry-Styves? Damn I haven't been at Crymod/Crydev for quite some time, never seen that new name. Also, meeting Criminal.. you lucky bastards.

+1 vote   article: Crytek Crydev Trip - Day 1
Metalspy Aug 7 2011, 9:01am says:

Ohai, nice glasses.

+1 vote   article: Meet the Creator
Metalspy Jul 28 2011, 9:42pm says:

I saw this at steam today and it looks interesting, it reminds me of Battlefield 2142, which is a game I really liked. It's not clear to me how the RTS part is going to work though. I'll check out some post-release feedback to see if this is worth my money ;)

+1 vote   article: Nuclear Dawn - Pre-Purchase Availability & First Tutorial
Metalspy Jul 20 2011, 10:51am replied:

It showed up as a CryEngine 3 update for me. Weird.

+2 votes   game: Dirtside
Metalspy Jul 16 2011, 5:10pm says:

Is this sword a usable one in-game? ^^

+2 votes   media: Eldar
Metalspy Jun 13 2011, 11:34am says:

That cut scene kind of hit me in the face, because the character looks very much like someone I knew who was a little "mentally ill" :/ But yeah this looks ehm.. strange? Time to give the demo a try me thinks :)

+2 votes   article: Lylian: Paranoid Friendship out now!
Metalspy Jun 12 2011, 9:33pm says:

A sexy dragon it is. Very nice :)

+2 votes   media: dragon with sculpting
Metalspy Jun 11 2011, 9:35am says:

Oh wow this was an interesting read. Although it's about the same approach I had in mind for how I should balance weapons I'm sure I might have picked up some new things here. Thanks for writing this!

+1 vote   article: Balancing Firearms
Metalspy Jun 9 2011, 11:20am says:

Time to start playing I guess :D Although I'm a total NS newbie.. so the community better has some nice and patient people :(

+1 vote   article: NS2 Build 178
Metalspy Jun 8 2011, 3:30am replied:

He is damn good at it indeed, I'm kind of jealous D: Although I wouldn't want to trade my love for games for any amount of money.

+1 vote   article: Podcast 17 - Gabe Newell Interview
Metalspy Jun 8 2011, 3:02am replied:

I wonder if Bobby Kotick even knows what a community is, besides his definition of "crowd to get money from".

+12 votes   article: Podcast 17 - Gabe Newell Interview
Metalspy Jun 6 2011, 9:00pm says:

To be honest I hadn't really much interest in this game at first, but now that I'm taking a better look at it (because I'm trying to figure out of participating in this contest would be fun) it actually looks quite cool! So I guess I'll give both the game and level designing a try :)

+4 votes   article: Nikki's First Open Level Design Contest
Metalspy Jun 6 2011, 12:49pm replied:

Or make it better, in case 'bedder' means.. like.. 'badder' :D Ideas on how to make a map worse aren't really useful obviously ;)

+1 vote   article: You are here
Metalspy Jun 4 2011, 9:43pm says:

I have nothing with the gundam stuff, but if this turns out to be a nice game I'd still play it ;)

+2 votes   article: Been a while? Not too long
Metalspy May 24 2011, 3:27pm says:

It's funny how STALKER assets (right?) and the CryEngine together can make such a nice combination, for Crysis and STALKER are for me, too, two of my top favorites.

+1 vote   article: WoS Team marks a year since its foundation
Metalspy May 18 2011, 2:11pm says:

Yes I use Desura, easily installing mods is nice. I don't see why I would spend more time then necessary on installing stuff, it's not like it's a fun thing to do :P

I also use it to purchase (obviously indie) game. Digitanks, for example, which isn't released at Steam and which was for sale two weeks ago at Desura :)

+1 vote   article: Modinformer Mod News Round-Up: May 8th - 14th
Metalspy May 12 2011, 5:38am replied:

Oh god, what's up with this community lol. I don't understand why my totally not-offensive and perfectly reasonable comments get buried.. They should only be buried when it's offensive or inappropriate.

Anyway, I was kind of joking there, because he literally said "game changing" (although I don't see it anymore wtf). And game changing would/could mean something like changing the game to.. well.. another game. Like a 180 degrees turn, or at least 90 degrees.

Of course those are good suggestions and I would like to see those things as well.

-3 votes   media: Map Update
Metalspy May 11 2011, 4:23pm buried:


If it was game changing the game wouldn't be Minecraft anymore.. >.<

-12 votes   media: Map Update
Metalspy May 10 2011, 1:04pm says:

Doesn't 'retail' mean that something gets sold? o_0 Don't you just mean the full release version?

+2 votes   media: Nightmare Falls - Fallout 3 (User Made Content)
Metalspy May 7 2011, 12:41pm replied:

Oh hey I got a negative karma while it wasn't offensive what I said. Here we go again.

Anyway, of course I understand what he means, and I kind of agree that big companies like Activision can take a hit and all that, but piracy = stealing = wrong, period :P In my opinion that is (so no need to downvote this comment as well -_-).

EDIT: Oh and I can 'respect' the choice to pirate, I mean, I won't be a bitch about it if I see someone pirating, but to me it just feels wrong.

+19 votes   poll: Why do you pirate games?
Metalspy May 7 2011, 11:54am buried:


So a game not having indie status justifies stealing? And pirating indie games is a sin only because they are indie? :P And Activision/Blizzard is indie as well by the way ;)

-15 votes   poll: Why do you pirate games?
Metalspy Apr 29 2011, 6:57pm replied:

ArmA II ftw :D

+2 votes   article: Survivors of Ragnarök - Fire Fire Fire Fire Five!
Metalspy Apr 11 2011, 6:13pm says:

It's the giant lightsaberhead mutant from outer hell with its companion the evil detective? D:

+2 votes   media: Gerard & The Curator
Metalspy Mar 26 2011, 3:42pm replied:

They are going to use UDK :P

+2 votes   article: Mindworld: Content Update March 2011
Metalspy Mar 17 2011, 3:42pm replied:

What, copyright issues with a camera option? That sounds like bullcrap (no offense) :P

+3 votes   article: NS2 Build 168 is now live on Steam.
Metalspy Mar 2 2011, 6:50pm says:

Niiice, I love skirmish modes :) I played the Hell out of the C&C games with skirmish mode when I was younger and I think it's great that FS now also has a skirmish mode!

+1 vote   article: Frozen Synapse Skirmish Mode!
Metalspy Feb 26 2011, 11:45am says:

Those tracks sound nice. I"m not an expert or anything, but who cares :P
And congratulations with the first news post.. or something ;)
I'm looking forward to future updates and seeing the development of this mod/game.

+3 votes   article: Mindworld Big Content Update
Metalspy Feb 24 2011, 3:58am replied:

Same here, although I don't 'do level design' that often anymore.

+1 vote   article: An Open Window: PLD +25
Metalspy Feb 10 2011, 4:17pm says:

Gameplay is more important than visuals to me. However, it is nice if a game has fitting and beautiful graphics because it makes it easier to 'immerse the player'. I don't mean high-res textures, high-poly models etc per se though. It could be retro styled (take, to name a currently well-known game, Minecraft for example) and still be very immersive.

+1 vote   article: An Open Window: PLD +9
Metalspy Jan 19 2011, 9:41am says:

This is for Blender 2.49 right?
I can't seem to find the armature settings in 2.56a :/ I picked up Blendering (lol) after about two years and I'm having trouble finding everything in 2.5 :(

EDIT: Nevermind, the tutorial wasn't very clear were I had to look.

+2 votes   article: Basic Blender Animation Tutorial
Metalspy Jan 8 2011, 2:02pm says:

Tiberian Sun uses 3D models? :/

+3 votes   member: CL4ymOr3
Metalspy Jan 2 2011, 9:39am says:

Fortran! Just dropping by to tell you I'm happy to see you've made your return @ Crymod :P And TFB looks great so far, I really hope this will get a release!

+1 vote   member: Fortran
Metalspy May 26 2010, 11:57am says:

Guess what I'm wearing today? :P The (final?) black version that is.

+1 vote   media: Moddb Type
Metalspy May 18 2010, 11:58am says:

Cool, so now we will hopefully get some Mac players online?
That's more *** to kick for me, hah! :P

Anyway, congratulations!

+1 vote   article: Frozen Synapse Beta Released on Mac!
Metalspy May 3 2010, 6:59pm replied:

Hmm, can you please stop saying that on everything posted on this site o___0

+1 vote   media: Players actually online!
Metalspy May 3 2010, 6:54pm says:

Any chance I can get the original too? (In Dutch).

+1 vote   download: Warm Gun - The Making of "Metro Station"
Metalspy Mar 31 2010, 5:45pm replied:

Haha yeah it sure is.
"Someone call the fire department, quick! Wait.. what? o__0"

+1 vote   media: Fallout 3 fire hydrant
Metalspy Mar 31 2010, 3:04pm replied:

Lol well you did introduce yourself now, nice job ;)
Dan shouldn't be such a mean guy =O

+1 vote   article: Third Question?
Metalspy Mar 31 2010, 12:51pm says:

That is a great model. Looks a lot better than my 'pistol' xD (the first real model I've ever made lol)

+1 vote   media: WIP Glock 19 High Poly
Metalspy Mar 16 2010, 5:10pm replied:

Ah yeah I thought so. That's kind of a hard question :/ I'll think about it (probably tomorrow while making my economics test xD) and post the result ^^

+2 votes   article: Third Question?
Metalspy Mar 15 2010, 6:31pm says:

Fantasy genre books.. I know Stephen King's Dark Tower books aren't really fantasy, but.. have you read them? :O
My favorite books so far!
(I always ask that question when I see someone 'likes' to read)

+1 vote   member: DarkAngelofthefallen
Metalspy Mar 15 2010, 4:49pm says:

I don't have a suggestion for a specific class, but I'd really like to have just the 'base classes'. Like Dragon Age: Origins did.. just 3 classes to start with, no combining of two or more classes. An example of such a combined class is a "battlemage".

If that's what you mean with "class". I'm very tired so I had some trouble actually watching the vid instead of just looking at it.

(Lol, but Charlean should properly introduce herself.. :O Not just her hand xD)

+1 vote   article: Third Question?
Metalspy Mar 10 2010, 4:12pm replied:

Reminder: this is modDB, not 4chan.. xD

+20 votes   media: Ammo box
Metalspy Mar 1 2010, 12:34pm replied:

Work In Progress.

+2 votes   media: Mafia Boss WIP
Metalspy Feb 25 2010, 5:56pm says:

The.. word-weapon is just a placeholder.. right? :O
Can't read what it says xD
But yeah.. nice (:

+1 vote   media: Weapons & new bullet FX
Metalspy Feb 15 2010, 1:45pm replied:



Damn is this all stored in one object? :s

+4 votes   media: Rainy Days - Scripts
Metalspy Feb 12 2010, 2:40pm says:

Cool stickman character!

+1 vote   media: February 6th Server Stress Test
Metalspy Feb 3 2010, 7:54am replied:

Wow, that is a lot of reading material o__0 I prefer learning how to play games all by myself, but maybe I'll just 'scan' over the text and read things that might be interesting to know before playing (:
And I need to be able to download the mod to play it, obviously :(

+1 vote   article: Gaming Events For Feburary 3rd, 6th and 7th
Metalspy Jan 31 2010, 8:09am says:

This looks totally epic, I can't believe this is possible with a mod :O

+2 votes   media: Chapter 3. Where the winds blow
Metalspy Jan 25 2010, 7:03am says:

Wait.. no PC release date? I thought this was for PC.. :/

+6 votes   article: Story Plot & Features
Metalspy Jan 21 2010, 2:05am says:

Meeehhhh now I'll have to stop tracking this game.
J/k, don't worry ;)
I respect the decision, so congratulation on the name change, I guess!

+1 vote   article: Thank you for your opinions! We have a new name!
Metalspy Jan 14 2010, 6:36am says:

..Lol? xD

+1 vote   media: AI Editor Concept
Metalspy Jan 12 2010, 12:00pm says:

Cool, I believe I've read a thread about this a while ago.
The layout is probably going to need some work though, it doesn't look as appealing as the layout of e.g. modDB. Of course, the content itself is more important, but the page design can make the site look more interesting.

+1 vote   article: Usercreated.org opens its doors
Metalspy Jan 11 2010, 6:15pm says:

Hmm, pretty nice! I agree with Iridescent about the video though ;)

+1 vote   media: NEARLY complete background concept
Metalspy Jan 2 2010, 4:53pm says:

Hmm.. it looks.. funny, lol.

+1 vote   media: my first try at blender
Metalspy Dec 29 2009, 4:33pm replied:

Ehm.. I was just searching every corner for loot and I found these two guys sitting there!

+1 vote   media: Let's play chess!
Metalspy Dec 21 2009, 10:55am says:

Hahaha omg. The funniest video I've seen today.

+1 vote   article: MOTY Begins - TNM Characters Urge You To Vote!
Metalspy Dec 16 2009, 1:27pm says:

Wow this is great! I mean.. wow! =D love it!

+1 vote   game: Captain Forever
Metalspy Dec 1 2009, 1:15pm says:

What is Pocky? Just a biscuit stick with chocolate *question mark* (My keyboard is malfunctioning)

I'll try to get you more watchers (hmm, free stuff!), but I still have to figure out how I'm going to achieve that ^^

Oh, and I'm wondering.. why do you still need a concept artist *q-m again*
I thought concept art was made in the first stages of development *q-m*
Obviously, I don't have any mod- or game development team experience =P

+1 vote   article: Frozen Synapse Update: Community Features
Metalspy Nov 24 2009, 7:31am says:

You don't remember "the bit of the Christmas story where a screaming yellow pencil and a melted reindeer bust glide furtively up to the baby Jesus"? :O It's the most exciting part of the whole story! ):

Errr. yeah. =P
Cool update, as usual. The floor snakes are cool, really fits the 'art style'.

+1 vote   article: The Meaningless Diary of an Indie Game Man: Reboot
Metalspy Nov 13 2009, 4:09pm says:

Those are some very neat models!

+1 vote   article: Creature Model Progress #2
Metalspy Sep 27 2009, 4:49am says:

The Injector sounds interesting.. ^^

+3 votes   article: New Weapon and Chapter announced
Metalspy Sep 23 2009, 12:27pm replied:

That's what I thought, but.. it springs the blade out of what? :/

Nah it looks great and it's a game, so not everything has to be realistic.

0 votes   media: Scout Arm Blade Detail
Metalspy Sep 16 2009, 7:31am replied:

It's called a "release".. :P

I'm going to download this ASAP! (which is.. not right now)

0 votes   download: Sanctum Alpha Version 3 (September 2009)
Metalspy Sep 12 2009, 11:52am says:

Are you really 16 and a 'pro'? :/
If so.. pro in what way?

+3 votes   member: Manic_the_hedgehog
Metalspy Sep 8 2009, 10:51am says:

Sweet, I wouldn't think this is GTA:SA, because this looks much nicer and more colorful.

+1 vote   article: Raccoon Park Entrence Completed
Metalspy Aug 27 2009, 11:19am replied:

Do you mean the first part?

+1 vote   article: WSIP: Cube Experimental
Metalspy Aug 27 2009, 11:18am says:

I won't comment on every update, but that doesn't mean I don't like them! ^^

+1 vote   article: The Meaningless Diary of an Indie Game Man - Part 3
Metalspy Aug 25 2009, 7:19am says:

Oh cool, never heard of it.. let's see if I can find some more info!
Btw, I just found out my cousin lives in Chelmsford, which is pretty close to this place, isn't it? :/

+1 vote   article: The Hatch
Metalspy Aug 20 2009, 5:15am says:

Well basically it are just a bunch of squares.. could be coincidence ;)

+1 vote   media: What is that doing there?
Metalspy Aug 9 2009, 12:34pm says:

I would love to fly one of those!

+1 vote   media: IS Hawk Moth - Four Variants
Metalspy Jul 23 2009, 5:10am says:

Amazing.. but is that hair on the skull? :/

+1 vote   media: Hanging Tree
Metalspy Jul 17 2009, 8:59am says:

Sounds interesting and the screenshots look great.. downloading!

+1 vote   article: Research and Development released
Metalspy Jul 13 2009, 5:00am says:

Haha yeah it looks a bit funny, but I think it's a great unit!

+1 vote   media: GLA Sniper for Stealth General
Metalspy Jun 30 2009, 1:11pm says:

Cool, very nice design, model and texture.

+1 vote   media: Finalized Blacksmith
Metalspy Jun 6 2009, 1:32pm says:


+2 votes   media: secret project
Metalspy May 23 2009, 3:18pm says:

Oh wow.. I hope this doesn't "go silent" and that we get the chance to play a public beta!

+1 vote   article: Maybe May...
Metalspy May 9 2009, 11:26am says:

:| A may update.. time flies!
But TBH I'm always a bit disappointed when I read the monthly updates, because I've always already seen the screenshots.
Anyway.. keep it up :)

+2 votes   article: MechWarrior: Living Legends - May Update I
Metalspy May 3 2009, 10:38am says:

Nice tutorial/article, I think this could be very useful for a lot of people!

+2 votes   article: Version Control Systems and You!
Metalspy Apr 29 2009, 5:56pm says:

I love concept art and I love to see how it is drawn, so thanks for posting this!
It looks great :)

+2 votes   article: Dog Concept Timelapse (high def)
Metalspy Apr 10 2009, 11:19am replied:

Err, probably every newspost gets on the frontpage?

+1 vote   article: Daily News 2#
Metalspy Apr 9 2009, 6:41pm says:


+1 vote   article: Real time dynamic shadows tech demo - HD Video
Metalspy Apr 1 2009, 5:39pm says:

Cool video :P

+1 vote   article: Renegade X - April Update
Metalspy Mar 31 2009, 6:17pm says:

I love it.

+1 vote   media: Clearcut panorama view
Metalspy Mar 21 2009, 5:25am replied:

I have to agree with SinKing, this looks incredibly good :)

+1 vote   article: Sneak Peak: Per Area Ambience
Metalspy Jan 31 2009, 1:25pm says:

Wow that's awesome! This screenshot would be a great desktop wallpaper! Looking forward to the release of this mod.. (Already said that a couple of times before I think)

+1 vote   media: Boom
Metalspy Jan 19 2009, 5:45pm says:

I love the desolate atmosphere on the screenshots and the trailer is very nice! (Do I sense some STALKER influences? ^^)

+2 votes   article: Introduction
Metalspy Mar 29 2012, 7:15am replied:

I wish you hadn't mentioned that, now it cannot be unseen :(

+1 vote   media: My Giants Comics: #1 Oiiiiiiiiiii!
Metalspy Mar 22 2012, 6:34am says:

"Why do you people call yourselves gamers when you are allowing this to happen?" Because they play games.

Nice writing. It didn't make me care any more though. I guess I'm becoming too old for rebellion against something that doesn't really matter in the end.

+5 votes   article: Had It Up To Here | Massive Update, Massive Announcement | MODDB-ers READ
Metalspy Mar 21 2012, 9:04pm says:

I've been seeing some very nice projects on Unity lately (this one for example). I think I will give the engine a try again, now that I have more experience with game engines.

+1 vote   article: 3D Tileset Building Tech Demo Released!
Metalspy Mar 21 2012, 8:26am says:

Too much bloom!!!

+3 votes   article: What on Earth are we up to?
Metalspy Mar 20 2012, 5:02pm replied:

Ah yes I removed that word somehow. Anyway this is why I think you are a cool guy, you are always willing to help people :D (No sarcasm)

+1 vote   member: TheUnabridgedGamer
Metalspy Mar 20 2012, 2:41pm replied:

Alright cool :P It's that it bothered me or anything, it was kind of a random question while being in a silly mood.

+2 votes   member: TheUnabridgedGamer
Metalspy Mar 19 2012, 1:38pm says:

Why so name change!?

+3 votes   member: TheUnabridgedGamer
Metalspy Mar 16 2012, 5:15am says:

Mass Effect 3 herp derp. Just kidding :P It's just that everyone was hyping while I felt it wouldn't be as awesome as the first (or first 2) games. Turned out I was right. Is it still worth buying, or should I wait for the price to drop?

+2 votes   article: Skyrim
Metalspy Mar 6 2012, 2:27pm says:

I'm confused, are you from Japan or the US? :P Not that it's really my business, I just keep reading different things.

+2 votes   member: Tatsur0
Metalspy Mar 6 2012, 12:57pm says:

Thanks for the Magical Ponycorns Adventure link, I had never heard of it but it is freaking AWESOME :D (and hilarious.. and weird.. but still awesome)

+4 votes   article: The slightly incoherent ramblings of an Aussie at GDC 2012 - Part One
Metalspy Mar 3 2012, 7:17pm replied:

Things are going well over here. A little bit of studying (Computer Science/engineering, I still don't know the correct translation) here, a little bit of attempting to make 2D Java games with 2 classmates there... :P It's all pretty enjoyable so I have nothing to complain about, except for the unmotivated and annoying 90% of my class maybe.

+1 vote   member: Niteshade
Metalspy Mar 3 2012, 7:14pm says:

Wow. It always (and still) amazes me how much of a difference a different texture can make.

+3 votes   download: Steel Armor Enhancement
Metalspy Mar 3 2012, 7:11pm says:

Looks great, I think I will give this a try!

+1 vote   article: Invasion 1944 v2.6 Released!
Metalspy Feb 29 2012, 9:33am replied:

Ahh nice! Graphics artist for games, or something different? Anyway I think it's nice to have you back posting here, it's good to see some well-informed posts every now and then :P

+1 vote   member: Niteshade
Metalspy Feb 28 2012, 8:25am says:

A couple of days I was about to comment here about whether you were still visiting this site, but now I see you posting again so.. welcome back? :P

+1 vote   member: Niteshade
Metalspy Feb 26 2012, 7:34am says:

So you were actually, truly fast forwarding game? In wait mode the PC performed every calculation it normally would, but a lot more times per second? I'm not a professional coder (yet), but that doesn't sound like a great solution in the first place does it? (although it is the moest realistic one of course) :P I'm glad you've found out a way to make every run faster though!

+1 vote   article: On optimization and the passage of time…
Metalspy Feb 26 2012, 7:26am replied:

Or maybe they/some of the teammembers get hired by Crytek if this turns out to be really impressive. Which of course would be awesome.

+2 votes   article: News on Sapience
Metalspy Feb 22 2012, 2:31pm says:

Ah yes Ludum Dare is a competition in which you try to create game in a specific time. By the way, I told you about the unmotivated people.. me and the other 2 'most motivated' guys from my class have teamed up to make games, which is really fun so far. We've created a Bejeweled clone in quite a short time, as a test to see if the atmosphere is right (which it is :P).

So.. did you already start with coding or are you waiting until next year? Having some knowledge about coding will probably give you an advantage if you want to follow Computer Science :P

EDIT: hm this was supposed to be a reply, not a 'new' comment -_-

+3 votes   member: iQew
Metalspy Feb 20 2012, 2:03pm says:

A download? By Antiscamp? Instant download!

+2 votes   download: Primby Village
Metalspy Feb 18 2012, 6:52pm says:

Hm well I would say start out with one language and wait with learning other ones until you are comfortable enough using the first one, but it's your own choice of course. Like I said I prefer C++, but according to a lot of people Java is easier to learn.. and you can make side scrollers with Java, too! :P

+3 votes   member: Garyn Dakari
Metalspy Feb 18 2012, 11:15am says:

Java AND C++ huh? (I read your post on iQew's profile :P) I started with C++ and when I went to uni I had to learn Java.. I really prefer C++ though so I'm wondering why you're trying to learn both? If you know C++ Java will be pretty easy to pick up if you need it, but it doesn't work the other way around :P

+3 votes   member: Garyn Dakari
Metalspy Feb 18 2012, 11:12am says:

Hey man, you finally had some spare time again? :P I wouldn't call it a coding career yet, I'm only getting started with 'official' education ;) Which is, by the way, a little disappointing, the people I have to work with aren't that motivated as I am. It does give me the opportunity to learn some lessons in leadership though! (The guide you posted in a thread here proved quite useful) I'm also planning to participate in Ludum Dare with a classmate this year, so I'm really looking forward to that even though I'm pretty sure we won't be able to finish a game in such a short time. And.. and.. oh man so much to do so little time haha!

So how are you doing? I read that you're losing interest in concept art, which is a shame because I really liked your work. And you'd like to "make your bachelor of Computer Science at a university in Germany"? I didn't realize you wanted to do something like that, I thought you were 'just' an artist.

+3 votes   member: iQew
Metalspy Feb 14 2012, 7:59am says:

Both your standard explanation and this blog-style explanation are way too long. Let me suggest a correction: "But what IS Malevolence?

power(Awesome, Infinity);"

+3 votes   article: But what IS Malevolence?
Metalspy Feb 10 2012, 4:10am replied:

If with "world editor" you mean the 3D view to create levels then I can only agree with you. Wih Bethesda's editors I focused on creating new scripts and items instead of designing 'levels' because the tools are not very intuitive to use. I would love an updated world editor :(

+3 votes   article: The Creation Kit has been Released
Metalspy Dec 14 2014, 8:48am replied:

It would get buried under all the Greenlight crap anyway so what is the point :(

+1 vote   article: Release
Metalspy Jan 20 2014, 3:27pm says:

Did you stop modeling/texturing? Or did you only stop to post images here? :)

+1 vote   member: Drown_
Metalspy Jul 25 2013, 8:29pm says:

Well that's a real shame. Another amazingly interesting mod I was looking forward to, cancelled. Why does this always seem to happen to the coolest mods :( Good luck with future efforts though.

+1 vote   article: Mod Status
Metalspy Jul 31 2012, 12:35pm says:

Just wow. The voice acting is perfect. Good voice acting is so important for immersion and you guys have done an excellent job!

+1 vote   media: The Mentor - Quotes
Metalspy Jul 31 2012, 7:54am says:

I like what you're doing with the fixed spawnpoint/random teleportation 'choice' :) Another thing you could've done is to make the random/fixed spawn an option after character creation, but I like your solution better.

+2 votes   article: Sorry for the long delay...
Metalspy May 20 2012, 6:43pm replied:

Well, like I said I get the 'splashscreen' after choosing to play SoR, after that just.. nothing happens. The javaw.exe process runs when the splashscreen is being displayed, but after that the process 'disappears', so stops running.
I am a Windows user by the way.

I wish you the best of luck :P Fixing it should be fun though, since programming is all about solving problems, right? ;)(That's what I keep telling myself when I run into annoying bugs)

+2 votes   article: Survivors of Ragnarök - 17
Metalspy May 19 2012, 6:52pm says:

I can't seem to get it to work anymore. I've tried starting the game on both my desktop and my notebook and the only thing happening is the 'splashscreen' with the anvil (if I remember correctly) displaying.

+2 votes   article: Survivors of Ragnarök - 17
Metalspy Apr 23 2012, 6:22pm replied:

I agree about The Witcher, the repetitive running around kind of ruined the game.

Anyway... this quest/dialog system sure is interesting. You guys keep coming up with all these cool concepts, it's making me kind of jealous :( (That's a good thing.. it's my attempt at writing a compliment :P)

+1 vote   article: How Kevin Bacon Helped Make Malevolence
Metalspy Feb 9 2012, 11:20am says:

I hope you guys are learning a little lesson in marketing here, considering people are confused about the 'different' packs ;)

And yay changing the crafting system sounds like a good plan!

+3 votes   article: Survivors of Ragnarök - Evidently We Run On Our Own Time... (Alpha XV)
Metalspy Dec 28 2011, 1:40pm says:

You did it :D Looking forward to playing this somewhere.. soon :P I remember playing your first map (I think it was called The Harbour?) and I'd love to play this final episode!

+1 vote   article: Wreckage - Release, release
Metalspy Dec 8 2011, 2:51pm says:

His beard looks a little weird :P

+1 vote   media: Wanna play this warrior character?
Metalspy Dec 8 2011, 12:20pm replied:

"Welcome to the 21 century, where people think everyone can just join the beta of a game because of the beta-demos big game developers release."

Btw, the weapon generation looks great!

+1 vote   article: Procedural Weapon Generation
Metalspy Nov 19 2011, 11:14am says:

All I can say is "wow :D".

+1 vote   article: The campaign map – a work in progress
Metalspy Aug 1 2011, 5:35pm replied:

So speechless you posted twice?

+11 votes   article: Alpha Project Version 0.1
Metalspy Jun 16 2011, 5:28am replied:

This already is on CryEngine (2). It's a Crysis Wars mod, according to the mod information.

+3 votes   article: News Update #20: Ironside
Metalspy Jun 7 2011, 8:06am replied:

Or he doesn't come from a country where English is an official language (Germany, for example, as seen on his profile). No need to call him "borderline illiterate".. I'd like to see you speak some decent German. (Hmm, maybe you can.. but I hope you get my point ;) )

+3 votes   article: You are here
Metalspy May 25 2011, 4:12pm says:

Lol I have no mobile devices modern enough to run this :D But I wouldn't really be interested anyway, because I personally really prefer mouse+keyboard controls for 3D games/applications.

+3 votes   media: Minecraft - Pocket Edition on Xperia Play
Metalspy May 11 2011, 4:21pm says:

That shoe must be over a foot high... hurrdurr.

+2 votes   media: Big or Small?
Metalspy May 3 2011, 2:07pm says:

Chaos. This game will have it.
At least I think so :P

+3 votes   article: KarBOOM 0.3 Progress update
Metalspy Apr 11 2011, 7:25am says:

"The point I’m making is the new generation of gamers are lazy. They don’t expect to work for things; they expect to have their hand held. Go here. Do that. Kill him. There’s no sense of exploration anymore, there’s no sense of freedom. You can either do it, or not, and if you can do it, expect to be told."

Very well said. I've had some discussions with 'new generation' gamers lately and I just fail to understand how those people can still enjoy their games and they fail to explain it lol. Oh and maybe I'm falling in the 'new generation' too with my age of 20, but I'm definitely not that kind of player :P

+3 votes   article: New Animation Videos + HUD Talk
Metalspy Apr 9 2011, 10:22am says:

Pff why do all contests of the past year (or two years) require something twitter-related? -__- I really hate twitter and only because I don't want to use it I can't participate in all those contests. Lame **** dude.

+6 votes   article: Dins Curse Contest
Metalspy Feb 23 2011, 6:24am says:


Is one freaking awesome dinosaur. Where do I get my own Tankosaur? :D

+4 votes   article: Dino D-Day Beta and Release News
Metalspy Dec 8 2010, 11:18am replied:

Agreed, that is a nice demo reel you've got there. The music fits the video which adds to the atmosphere ;) It's great to see how far you (iQew) have come in the past years.

+2 votes   media: Concept Art Demo Reel 2010
Metalspy Sep 11 2010, 12:54pm says:

I've been inactive for a while on the internet so I haven't read much updates from the past months, but yay nice trailer :) And I'm looking forward to the singleplayer, for I love SP games even more than I love MP.

+1 vote   article: Brand new trailer and some notes on single player
Metalspy May 26 2010, 11:12am says:

Metal! \m/

0 votes   media: Me
Metalspy Apr 19 2010, 8:40am replied:

Wait, the third 'package', including Determinance, has the same price as the second 'package'? :/

+1 vote   article: Frozen Synapse: Pre-orders Open Now - Play the Beta!
Metalspy Apr 19 2010, 8:36am says:

YAY, finally =D
Huge blue pre-order button, here i come!

+1 vote   article: Frozen Synapse: Pre-orders Open Now - Play the Beta!
Metalspy Feb 20 2010, 5:07pm replied:

Yeah this mod rocks, played it for 2 hours and I love it (: Too bad you weren't online on Steam :P
Maybe there should also be a Steam group for this group, so you can post announcements there.. I think that would be nice.

+1 vote   article: Gaming Events for Feburary 20th and 21st
Metalspy Feb 5 2010, 5:53am says:

The sand texture looks a bit dull IMO, but besides that it looks pretty nice.

+1 vote   media: high path
Metalspy Jan 31 2010, 10:22am replied:

I actually was talking about the gameplay.. From my experience it was pretty well balanced. Challenging, yes, but that's what a game should be like in my opinion.

But erm.. yeah, I don't know. Maybe we've played an other version of the game :P

+1 vote   article: Editors Choice - Best Multiplayer Mod
Metalspy Jan 31 2010, 8:01am replied:

Now that is nonsense, it's a pretty high quality mod, just like the other nominees.

+8 votes   article: Editors Choice - Best Multiplayer Mod
Metalspy Jan 21 2010, 2:10am replied:

Hehe, I just hope this will impress people that aren't supporting you yet as well. I'm going to link the video to some people ASAP in one of my last attempts to convince them. And if they're still not interested, well, that's their loss!

+1 vote   article: Frozen Synapse: First Teaser Trailer Out Now!
Metalspy Jan 20 2010, 1:20pm says:

God, this made me drool.
I don't know what to say, I'm just very impressed.

+1 vote   article: Frozen Synapse: First Teaser Trailer Out Now!
Metalspy Jan 4 2010, 12:58pm replied:

I've always considered it 2D.. and I think it officially is 2D :?

+1 vote   group: 2D Games
Metalspy Dec 21 2009, 8:38am replied:

Hmm, that would be nice huh? xD

+2 votes   article: Mod of the Year Sponsor Intro
Metalspy Nov 29 2009, 8:17am replied:

Err.. they stole weapon ideas from other games?
So.. chainsaw manufacturers stole the idea of their product from those games as well?
I mean.. come on.. what serious sam did wasn't something totally unique.

+2 votes   article: WGR2 Episode 2 Media
Metalspy Nov 26 2009, 7:15pm says:

Wow, this looks much better than I thought!

+2 votes   article: Casus Belli - Update #08
Metalspy Nov 24 2009, 7:10am replied:

I was wondering the same.. good question (:

+4 votes   article: Character shadows
Metalspy Nov 10 2009, 1:19pm says:

Very nice, most voices fit the characters well.

+1 vote   media: Nehrim Professional Voice Acting German Version
Metalspy Nov 4 2009, 11:12am says:

Yay, release in a couple of hours! (for me.. I believe it's already released in N-A?)

+1 vote   game: Dragon Age: Origins
Metalspy Aug 25 2009, 7:13am says:

Bin looks cool :O xD
Nice 'update', I lol'ed.

+1 vote   article: The Meaningless Diary of An Indie Game Man Part 2
Metalspy Aug 3 2009, 6:41am says:

Damn I played the tutorial and practice mode, and it looks very interesting, something I really would like to play online.
BUT... I'm have 'the NVIDIA driver issue' with this game :( Which probably means: a mess on my screen every 5 minutes and then a freeze.
Still gonna try to play this game online though.. I really hope it doesn't crash too much :/

+1 vote   article: Savage 2 : A Tortured Soul
Metalspy Jul 30 2009, 9:29am says:

Wow! Very nice! It's just.. wow :/
Have to agree with Otreum about the bunny costume though, lol.

+1 vote   article: Renegade X - July Update & Trailer!
Metalspy May 14 2009, 1:49pm says:

I played the game yesterday for a couple of hours, and I wanted to say thank you!
It's a bit too slow IMO, but it's still a nice game :)

+1 vote   article: Arcan - Full Version released!
Metalspy Apr 5 2009, 5:22am says:

This mod is getting better and better.. very nice screenshots!

+2 votes   article: Casus Belli - Update #04
Metalspy Mar 23 2009, 2:06pm says:

Looks awesome, I'm looking forward to the demo! (It will be a public release, right?) Btw, I would like to know the answer on Dragonlord's question as well.

+1 vote   article: Realeasing Actual Gameplay footage!
Metalspy Jan 10 2009, 6:12pm says:

I love it.
Can't wait to play this mod, like I've said a couple of times before.

+1 vote   media: Graveyard
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