I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!
Well that's a real shame. Another amazingly interesting mod I was looking forward to, cancelled. Why does this always seem to happen to the coolest mods :( Good luck with future efforts though.
How is that sad? I think it's great that so many people come to this site to download and play the mods that the 'so not-sad'(?) developers have created ;)
I wouldn't say it is 'better'. If it was the best option then why do most development teams(!) that take their projects serious more than one member?
I do understand what you mean though, I think. It's easier because there is no organizational overhead that distracts from the actual project, so it is easier to create the mod/game that you envisioned?
Ah of course Two Steps From Hell, should have known that. Thanks!
Oh my, that music is quite epic. What is it?
Awesome! Would love to wear this badass helmet :)
Looks nice, although images of something 'programmey' usually say a lot less than seeing the program in action. Anyway, how do you like programming so far? You did start programming last year didn't you? It's such a change from creating art :P
I'm so... confused o_0 And intrigued at the same time.
Same! Would love to play this with my friends :)
One word: "wow"!
"Not an incredible amount"? It is an increase of 3,932,160 pixels! Which makes the enhanced version contain only 16 times the amount of pixels of the original.
Nice job though ;)
The WASD on the tiles/pieces in the video means that you have to move the tile with those keys? It's not (yet) possible to simply use the mouse? Because I think mouse support would be a lot more user-friendly.
Wow, they can just slap on 'mod support' after completing the game? That sounds pretty interesting, I hope it won't be too buggy then :/
It depends on the game really. I wouldn't want my roguelikes to be handmade because it would be the same game every run. With (randomly) procedural generation every run is different and full of surprises! However is a game is all about exploration it's usually better to have hand-made levels, because a good level designer can make a location tell it's story by just the level design. A level generator can't, obviously.
Wow I love the art! "We are planning to probably release the alpha version of the game soon", does that mean a public (online) release? :)
If you don't own the game already it would be a crime not to buy it today :)
How have I not seen this mod before? It looks great and according to the comments above it really is! Will probably play the mod this summer, can't wait to play some Deus Ex again :D
'Game', yeah :P I did work on a (iso) RTS level editor with 2 friends, also in Java, which is a lot more interesting but I though this amazing game was worth posting here ;)
The sound of the doors gets a bit repetitive because it seems to be the same sound for every door, but I like the overall atmosphere. It's a bit claustrophodic and being in similar rooms all the time made me feel uncomfortable (which is a good thing) :P
Looks creepy. Creepy is good :)
Heyo, I'm doing great, working on a vision/augmented reality shooter project inspired by Youtube.com :D It has been a lot of fun so far! How are YOU?
Looks cool! The 'pushing buttons' animations feels a bit off, but of course I do understand that this is a mod and that it is very difficult to make such animations 'life-like'. I'm looking forward to playing this :)
I can't believe you're still working on this mod with such dedication. Amazing!
Might be an intersting little game you've got there! I loved Cube and I love the somewhat more creative games such as this one, so I will be tracking this game. You better not stop developing this! ;)
While I agree that the art is amazing, I disagree with the statement about the scores. The art doesn't tell us anything about the gameplay, which is obviously the most important part of a game!
Shaderless gameplay option.. does that mean my laptop with integrated Intel graphics crap will be able to run this game? I'm pretty sure it doesn't, but one can always hope... I would love to let the people at uni experience this game :P (I couldn't convince them to downlod the demo..)
How about you go help them out? Moddb.com
I would use both rifles, depending on the situation/map obviously.
Anyhow, when did this become a CryEngine3 mod/game? Must have missed that post :/ And it's still listed as a Crysis Wars mod here?
You are so lucky to have Nicolas on your team. I think we all are, actually!