I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!

Comment History  (90 - 120 of 1,156)
Metalspy
Metalspy Dec 19 2013, 1:30pm says:

Hurray! Thanks for the new demo, I know I will definitely enjoy it!

+2 votes   news: Paragon Evolved Alpha Demo 3 : RELEASED
Metalspy
Metalspy Dec 18 2013, 5:49pm replied:

Hm I don't know, it sounded like a brief hint of awesomeness to come :/

+1 vote   news: Video Update : New Weapon!
Metalspy
Metalspy Dec 18 2013, 2:19pm says:

More explosions is always better ;)
When are we going to be able to use the Bison? :D

+2 votes   news: Video Update : New Weapon!
Metalspy
Metalspy Dec 13 2013, 5:07pm replied:

Waaaaheeey!?

+1 vote   news: Greenlit!
Metalspy
Metalspy Dec 6 2013, 6:54pm replied:

What is 'lemming-voting'? I can't help seeing bunch of lemmings invading the webpage and spamming the vote button :P (I assume it means something similar?)

+3 votes   poll: 2013 Mod of the Year KICKOFF!
Metalspy
Metalspy Nov 29 2013, 7:54pm says:

>3000 lines of code for the AI? That's quite a lot.. o_0

+1 vote   media: Work on the Campaign
Metalspy
Metalspy Nov 19 2013, 5:23pm says:

I would try to join the team as a programmer since I'm currently a full-time game developer (intern) with UDK, accumulating loads of experience, but because of that very same reason I just don't have enough time for such a project :/ Best of luck finding an experienced UnrealScript programmer, they seem to be rare :P

+1 vote   news: The Island
Metalspy
Metalspy Oct 16 2013, 3:34pm says:

Aha! Time to experience those improved Unity Pro graphics! And the new enemies, although I'm less excited about those because they are probably going to kick my *** :(

+2 votes   news: Paragon Evolved Demo 2 : RELEASED!
Metalspy
Metalspy Oct 12 2013, 8:37pm says:

This is gooood! I always thought Unity Pro didn't add that much compared to the free version and certainly not enough to justify the price, but after experiencing it first hand during my internship I changed my mind. Of course it's still only worth the money if you plan on selling your game or you are a very serious hobbyist.

+3 votes   news: Video Update: Graphics & Performance
Metalspy
Metalspy Oct 4 2013, 6:29pm says:

Yes. I think this is very much an improvement :)

+1 vote   media: New Sniper Textures
Metalspy
Metalspy Sep 20 2013, 4:27pm says:

Wait, so all your hard work has been for nothing? :(

+1 vote   news: evolution is dead long live nodu
Metalspy
Metalspy Sep 17 2013, 4:21pm says:

How do you do this... So much dedication! :P

+2 votes   media: You now you're addicted to modding when..
Metalspy
Metalspy Sep 8 2013, 8:16am says:

Looks pretty!

+1 vote   media: foliage test
Metalspy
Metalspy Aug 30 2013, 6:26pm says:

I love how your Windows time goes from 17:19 to 17:20 and back to 17:19 (at 4:40)!

Anyway.. awesome stuff, I really like that this now has a devblog! The talents are looking really cool so far :)

+1 vote   news: Enderal-Devblog, Episode 1: The Class System
Metalspy
Metalspy Aug 22 2013, 4:35pm says:

Where have you been all those years. Forums posts such as yours were very much needed.

+1 vote   member: shadowflar3
Metalspy
Metalspy Aug 22 2013, 3:53pm says:

Oh my that looks like a lot of fun. And the nostalgia when hearing that FarCry theme again.. it's too much.

+1 vote   news: Far Cry remake - out now!
Metalspy
Metalspy Aug 22 2013, 3:47pm replied:

Ahh, alright. I considered signing up for the International Game Architecture and Design bachelor at NHTV, Breda. I ultimately chose not too, in favor of Computer Science. Is the (your) course any good? :P

+3 votes   news: Story about myself and development of Unlock
Metalspy
Metalspy Aug 22 2013, 3:23pm says:

Where are you following the Game Design & Development course if I may ask?

Anyway, I'm not really sure what this game is going to be about (yet), but it might be something interesting if you got a 9.8! I don't get what Java has to do with Unity though?

+4 votes   news: Story about myself and development of Unlock
Metalspy
Metalspy Aug 21 2013, 10:24am says:

I assume "going to work for an official developer team" means 'going pro'?

+7 votes   poll: If you are working on your own mod(s) are you going to work for an official developer team in future?
Metalspy
Metalspy Aug 16 2013, 11:31am says:

"Although this track is not what you would expect from a typical track from a racing game, it certainly is what you would expect from a cyberpunk inspired title." Well said. I assume there will be faster songs with more energy during races? :D

+2 votes   news: Rascal Rider Main Theme
Metalspy
Metalspy Aug 15 2013, 5:17am says:

Looks like a lot of fun! Reminds me of old school racing games, for example "Stunts" (DOS, 1990). No lame, limiting gameplay mechanics, just pure fun!

+1 vote   news: The madness is about to hit desura.com!
Metalspy
Metalspy Aug 12 2013, 6:41pm says:

Ah yes thanks, I was wondering what the more difficult levels look like, because the demolevels aren't all that hard to solve. This however looks interesting to say the least. I think you've just convinced me to send my hard-earned $2 your way ;)

+2 votes   news: Flipper: A sneak peek at the difficult levels
Metalspy
Metalspy Aug 10 2013, 6:11am says:

Haven't seen any of your comments for what.. over a year? How are you doing these days?

+1 vote   member: moci
Metalspy
Metalspy Aug 10 2013, 5:41am says:

Nice, the healthbar of enemies is really useful. While playing the demo I sometimes wasn't sure if I actually hit my target, which made me unsure about the accuracy of the weapons. For which I possibly would have to compensate etc., things got a little confusing :)

+2 votes   news: Video Update: Enemies, Level Design & AI
Metalspy
Metalspy Aug 9 2013, 7:23pm says:

Congratulations! Just played the demo and I think this is quite an interesting game. A simple concept, but probably with a lot of challenging possibilities! (Oh and.. it reminds me of the game Eufloria, with the minimalist style and the music/sounds. Which is a good thing.) I think I'm going to buy this soon, especially considering the low price!

+2 votes   news: We released Flipper!
Metalspy
Metalspy Aug 7 2013, 11:25am says:

Wow... :| So ehm.. is this a full- or part-time job/project for you guys? Because this sure looks very productive!

+1 vote   news: July in Review!
Metalspy
Metalspy Aug 5 2013, 6:35pm replied:

Yuri's Revenge didn't exist yet 26 years ago.. But I guess your profile is lying about your age then.

+8 votes   poll: What age did you start modding?
Metalspy
Metalspy Jul 31 2013, 1:00pm says:

Looks amazing! Will definitely keep following this project. (I think it's a shame you're advertising with fact that you're an indie developer, because nowadays that's more of an excuse for creating crappy games, and this does not look like a crappy game.)

0 votes   news: Meridian: New World -- Trailer and website
Metalspy
Metalspy Jul 28 2013, 6:24pm says:

I got to say this is surprisingly fun and addictive! Even though the concept is a simple one, but 'KISS' usually works best, doesn't it? :) I am also surprised by the quality of the game, especially considering you have made it all by yourself (I think?). Of course it is not flawless, for example shooting the pistol feels a bit awkward and the weapon model feels a bit out of place (lower quality), but I'm still impressed! I also like the AI taking cover and such, great job.

EDIT: I just read "we" a couple of times in newsposts, so I guess it isn't a one-man team? Not that it makes the game any less awesome :P

+2 votes   news: Paragon Evolved Demo: RELEASED!
Metalspy
Metalspy Jul 28 2013, 5:01pm replied:

Be careful now. When I said something similar a while ago I attracted the rage of people telling me 'this is still alpha and what do you expect' :P

+4 votes   news: New Overgrowth a200 video devlog
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