I am a computer engineering/applied computer science student in his final year. My main focus is software design and implementation ('programming'), but I also have hobby-experience doing some Blender 3D modeling and level design for various games!
You are reusing the framebuffer, but provide a different viewangle on the camera? Or at least it appears so on this screenshot.. how did you manage to do that?
"I'm curious if anyone from here built one of the ships?"
I'm credited as 'Soulrot', so yes. I built the tiny all-green ship (completely in front in the screenshot on you uploaded). I really wanted to create some larger, cooler ships, but time and circumstances didn't allow it unfortunately.
Anyway, I hope this game gets the the attention it deserves when you are doing Kickstarter. There is so much competition, and doing a Kickstarter campaign (right) can be an actual full-time job, or so I have heard :/
Your work always impresses me! I wish I was as skilled as you are, but unfortunately I'm not sure how to develop my programming skills further :(
I would like to know this as well. Please let the answer be "nope, not just posing! :D"
What is 'lemming-voting'? I can't help seeing bunch of lemmings invading the webpage and spamming the vote button :P (I assume it means something similar?)
This is gooood! I always thought Unity Pro didn't add that much compared to the free version and certainly not enough to justify the price, but after experiencing it first hand during my internship I changed my mind. Of course it's still only worth the money if you plan on selling your game or you are a very serious hobbyist.
How do you do this... So much dedication! :P
I got to say this is surprisingly fun and addictive! Even though the concept is a simple one, but 'KISS' usually works best, doesn't it? :) I am also surprised by the quality of the game, especially considering you have made it all by yourself (I think?). Of course it is not flawless, for example shooting the pistol feels a bit awkward and the weapon model feels a bit out of place (lower quality), but I'm still impressed! I also like the AI taking cover and such, great job.
EDIT: I just read "we" a couple of times in newsposts, so I guess it isn't a one-man team? Not that it makes the game any less awesome :P
What? No!? When I saw the title of this post in my update feed I was hoping it wasn't meant literally. It was such a promising project and one of the few projects on this website of which I actually read all the news posts. Such a shame, I don't really know how to react. Trust me when I say that I feel truly sorry.
Anyway, good luck with future endeavours I suppose!
Err, wow. I can't even remember ever clicking the 'track' button of this mod, but I guess this is awesome news! :)
I don't think it looks awesome to be honest. The background and foreground don't 'blend', they look like two seperate layers. This is caused by the clouds being at a way too low altitude compared to the hill in the background and with the different styles of art (or at least they feel different to me). It also feels strange that there are no trees in the background.
I'm sure French Rice will make it look right eventually though :)
I might want to help you playtesting but it depends on the times you run these tests. So when do you usually playtest?
Ah nice, so you have reached your Kickstarter goal now? As with your IndieGoGo I didn't 'pay' (back. donate, whatever you wan to call it) but I'm glad to see that other people did. Can't wait for a 'official' pre-purchase option though! ;)
And that last video is very cool of course, but I won't be posting my "it looks cool" comments every newspost because that gets a little repetitive :P Oh I just did didn't I...
What the, that logo. At first I just read it as "Mindworld". Only after about 5 seconds I realized it wasn't written in the usual way, which made quite an impact for some reason (felt more like a.. mindfuck ;)). Good job, I like it :)
Ah this looks more like the Crysis I loved ;) After Crysis 2 I said I wouldn't buy Crysis 3 (if it would be developed), but after seeing these screenshots I think I'll have to change my mind... :D
Oh look, you've got your own game! Moddb.com
Wow. It always (and still) amazes me how much of a difference a different texture can make.
Congratulations with the release! There is an error in the title of the aricle though ("chater") and now that it's frontpage-slider news it wouldn't hurt to fix it right? ;) Anyway I'd like to give this a try once I get home, it's been a while since I've played a (good) Crysis mod!
I hope the low framerate is because you have all that development software stuffs running in the background ;)
If someone says 205 and wins again, I'm going to cry. Don't disappoint me, number generator!
I'm still waiting for the EYE demo, which was supposed to come out a week after the release of the game.. :( So no vote for EYE from me.
Isn't that the same artist that they're using for indie game of the year awards at indieDB?
Yes this looks good :) You should definitely keep this whoosh thingie, especially because it saves you a lot of time!
If this was actually added so modders can add those parts to Skyrim in detail then "Wow Bethesda, wow!". I'd still rather see they fix those annoying crashes to desktop, buggy Dragons etc., but what the hell. The game is still very playable and awesome.
Yeah I noticed the plants (hard to miss) and they're a good choice, but I just thought of something else: paintings or other art (small pillar with a little statue, stuff like that). Not sure if it would fit your level and if you have suitable models, just trying to give some ideas in case you want to make it less 'clean'.
EDIT: Oh I didn't read the comment below, woops.
Yeah I've read about this on your official blog. I was really looking forward to the update, this set-back sucks :( Not only because the update will be delayed, of course, that would be selfish ;)
That's one expensive cape.
How dare you give Crysis Warhead only a 7.5!!!!1111one
Nah just kidding (obviously I hope), I just personally would rate it a little higher. Nice read anyway, I've bought Mirror's edge for a few bucks, only because I had heard so much about it, and man that game was one welcome suprise.
Yes it's taken from a screen, you can see that it's a screen when you're looking at the top-right. But yeah, vines. Woop.
Never mind, got it working and you can set some parameters so it won't add certain layers to the model.
Does this import the whole lower part of the world as well? The cavern layer so to speak. Or only the surface?
The point here actually is that the term 'indie' has nothing to do with passion or the number of people working on a project or anything. It's used that way nowadays, yes, but that's not what 'indie' really (originally) meant, which is kind of what I was trying to say.
I'll see if I can find a server with a relatively low ping tonight, I'm getting sick of waiting for servers with a playable ping while there is such an awesome game installed waiting to be played.
This looks nice, but I'm getting sick of the camera movement :/ Mouse support would be nice, because I doubt I'll be able to ever finish this, considering it doesn't have saving and I can't play for more than 10 - 15 minutes.
Still, congratulations with the release :)
Hmm I had a weird typo in my previous comment, what the hell. Anyway, wow someone who remembers me, the newer members say they've never heard from me hehe. Also, tonight is Lost Control gaming time for me!
Ohh nice, I was wondering if this was still under development. I believe you've made a couple of other maps in the past (one for a competition, with a massive flowgraph)? If so, I really enjoyed playing them/it so I'll definitely check this one out.
A zombie with a gun that also knows how to aim and shoot isn't really a (classic) zombie anymore :( But yeah I'm getting a little sick of zombies anyway, whether they carry guns or not.
Oh yeah I bought this with some indie bundle (indie love bundle? humble indie bundle?) a year ago, I still need to give it a good try (I only played it for 5 minutes). I do remember it looked promising though, so yay for a Desura release!
Pff I don't care what he does or does not want to be in his game, I know *I* (emphasis there) want it in the game :(
Rude players? When I played it there were only nice people :P Well, about 95%.
What seriously? I too thought you were using a tablet o_0 Also, very nice painting :D
Ah would be nice to see how many people actually pirate, because I feel like I'm about the only person on Earth who still BUYS games (or music or movies for that matter).
*Brag mode* I haven't pirated a single game in my whole life.
So if I understand correctly you don't want someone with a newer PC? :( For example a GTX570 and i7 2600k?
Ah nice, it's always a shame to see collections of assets go to waste indeed. Thanks for releasing this :)
I was wondering the same thing. AFAIK you can't really make a decent mod yet :/ Although I saw a video of someone using Sandbox 3 before Crysis 2 was released.. because back then it was shipped with the game if you know what I mean. (I can't say it explicitly because of the ToU I think).
Those wolves are awesome :) I can't imagine a wolf that is following and helping you to be really fun but they're awesome nonetheless.
Games actually CAN have to much polish. In cases there is only polish but no interesting core gameplay ;)
Yeah that sounds helpful. I'm getting quite familiar with OOP now, I might check out those (design?) patterns :)
What did you do to my Morrowind! :O :P
Yup it looks very nice, as stated in previous comments. (I don't want a jar of cookies in my face..)
Is the release date still 30 march? Because it would be a reason to install Morrowind again! I haven't played it that much, I bought it only 1.5 years ago, but I still really liked the game.
Are you planning on keeping the art 'simple'? (For example as in the screenshot with gun)
Amazing, I'd say this is a totally new (and great looking so far) game instead of a SC2 mod if I didn't know better. I mean, this is actually a mod right? :/ Or do you have some kind of engine license?
That... is your opinion :) Not a fact.
What, is this game going to be free? o_0
Hmm ok as long as the unlocks won't ruin the initial balance and are mostly visual features I guess they are OK. Although I'm personally not really a fan of unlocks and achievements I will track the game because the gameplay sounds interesting ;)
"Oh... and what sort of game would this be if we didn't have achievements, visual customization and unlockables?"
An even more hardcore game :) Advertising with 'hardcore gaming' while adding achievements and unlockables is IMO very odd.
Lol as far as I understand Newbez meant with the part you quoted and commented on that seeing a video is never the same as playing the game/mod in the video. Meaning that the video might give a wrong impression and that the real mod could actually be a great improvement, while he doesn't see any real differences in the video.
Hey guys, I'm learning C++ (and C#), but one of the main problems I'm running into is the structuring of my programs/games. The 'layout' so to speak. Are there articles or books that can help me out or is it a matter of just coding a lot and learning by making mistakes and rewriting programs?
Do I see some BLING BLING? :O
And.. is that a red dot sight? (or whatever it is called outside CoD :P) IMO that looks a bit odd on handguns. The gun itself is nice, though.
Hehe it looks.. funny. Really nice, though. And it could use a bit more tris. If it's going to be a first person model, why not just model it as nice as you want, as long as it stays under, say, 3000 tris? First person models are generally 'higher poly'.
Great, thanks a lot!
It looks a bit like armor Cerberus would've made with those colours. Very nice design.
Bug fixes, maybe that will allow me to play Clear Sky! And a lot of other improvements.. nice, downloading!
Both models are beautiful, but the clothes on the character don't really look like something elementary school kids would wear I think.
Wow, I though both images were either concept art or the actual 3D model.. the model (and texture) is done very well!
After seeing the zombie island filename I started wondering if this stuff is your own work.. Now I'm sure it's not.
It's going to be a RPG ;)
Well I'm sorry, my internet problem still isn't fixed, so I won't be able to participate today and tomorrow.. I hope you guys will have fun anyway (: (If there are other participants :P)
Maybe you should edit the original post with this information, if possible. And I can't get the mod fully downloaded.. meh.
Damn I forgot to track this group, so I missed see this week's schedule :P But now I'm tracking the group (:
Aha! So that's what he wanted to do with my fingers.
Hmm, I see. It still looks a bit odd.. for a spaceship :D
Whoops, yeah.. I missed the concept-part. It still looks nice though.
Nice, the front looks a bit odd though.
And the whiskey bottle! Or whatever it is.
Even if it was a commercial game, you are allowed to borrow IDEAS, right? :/
Please tell me you can..
No need to apologize ;)
Woah, -7 karma points?
I was serious guys, not trolling.
I have no idea.. :/ I saw a very strange color-changing flying light the other day, so maybe it was a spaceship? ^^
16:9 isn't really a resolution?.. and 30 FPS on 800*600 doesn't sound that great, but for a $500,- PC.. well, I guess it is.
"I am an avid supporter of the mod scene and hope it never dies :)"
Don't worry, it's never going to die ;)
I don't really like the new truck skin, the rest of the update looks great :)
YES, finally! Thank you so much, downloading now!
Sweet, I the quality of this mod.
Haha, that vid made me laugh.
Hmm, I'll just wait for the English version then.
I do understand German but I prefer English in games.
Hopefully the English version will be finished soon, I've been watching this mod for a while and it looks amazing!
You guys really know how to create a great atmosphere for this mod!
Lol "Views: 1 (1 today)" with 4 comments :P
Nice screenshot, looks very realistic.
Great.. but like some other guys already said: the lightning flash could use some work.. because it doesn't look realistic
Nice, the war factory looks perfect.
Pretty nice :P
"I'm firing ma laz0rz"? :P
Omg, this is making me so nostalgic.. awesome.
Same here.. or sometimes I buy a commercial game just for some mods. But I play commercial games a little more.
Oh wow.. I hope this doesn't "go silent" and that we get the chance to play a public beta!
So.. this demo is.. 2 imps and that's it? :P
I've ordered Diablo 2 today, because I couldn't wait for Diablo 3 :D
I build the solution with Visual C++ 2008, but when I start my own mod with this code I have a moving camera of the background, a pink-black HUD picture and the wave+money information in the menu.. Is this because of the Visual C++ 2008 version?
Or did I forget something?
I hope someone can help me out..
Hello ZiroBurno :)
I played the game yesterday for a couple of hours, and I wanted to say thank you!
It's a bit too slow IMO, but it's still a nice game :)
I played the alpha and all I can say is: Great game! I think that the "Kiss" and "Hug" counters on the HUD are a bit too big though..
Cool, downloading now!
Well I was surprised as well when I saw you are 18 years old.
I'm also 18 and I've been modding for a couple of years now and I still suck :/
But what you're doing.. is just great! :P
(OK, I feel like a suck-up now)
That's a great interview!
:| A may update.. time flies!
But TBH I'm always a bit disappointed when I read the monthly updates, because I've always already seen the screenshots.
Anyway.. keep it up :)
The skull.. I think it's on the weapon, and on some screens in the lower right corner of the screen.
It's nothing very important, but like I said in my previous comment, I was just wondering.
And yay for the installer, I'll try the mod tomorrow :)
I think this can make game development a little bit easier for some teams, it's a great idea.
Nice, I love the in-game screenshots, well done!
But.. what is this Moddb.com ?
Is it a lamppost?
Do you have permission to use the image of the skull? ^^
Because I think you just googled for "skull" and found this one.
At least I found that image that way.
Downloading now, I don't know how to install mods for the steam version of UT3 though..
Nice tutorial/article, I think this could be very useful for a lot of people!
I love concept art and I love to see how it is drawn, so thanks for posting this!
It looks great :)
Those models are great! They look a bit low-poly to me though, but that's probably because I'm used to the models for Crysis.
Wait, you're 'only' 19 years old? 0.o
Anyway, I just wanted to say that I love your concept art stuff :)
It's a shame I don't have Doom III..
Btw, what's the name of the song?
Wow, all I can say is: w00t!
I love this game, it's not to complicated but still very addictive.
I don't really see the point of the defensive trees though :P
You are working on 3 game projects now? Isn't that.. too much? Usually it's best to focus on just one project.
The question however is: was the MMO indie or 'AAA'? I bet it wasn't indie.
Ahh thanks, so it is kind of like Dwarfs!? (if you have played it), but a little more 'complicated' (feeding, crafting etc), being able to build instead of just trying to get a highscore by mining, and from a side-perspective instead of top-down?
I've been following this game for quite a while but I still don't fully understand what the final game will be like. I haven't had the time to learn how to play Dwarf Fortress, so comparing this game with DF doesn't tell me what this game will be like :P I still might end up buying this though, if only for the excellent art. (And programming, even though I haven't seen code at all. Being a programmer myself I thought it would be nice to give the programmer some credits, too ;) )
By the way, I bought this game yesterday to help you on your way to fame and your hojillion and I must say that is indeed the best [insert price of game here] I've spent this month (last 31 months). :) Nice stuff is nice.
The official forums and site are pretty clear about it ;)
o__0 wow.. this is definitely the work of a genius :D I love it.