2008 Mod of the Year Awards
Official event with 204 members, must apply to joinWelcome to the 7th Annual Mod of the Year Awards - the premiere event that celebrates the best creations within the modding and indie gaming scene. Developers...
This computer engineering/applied computer science student has: - Mapping experience. I have been playing around with: Hammer, CryEngine Sandbox, CryEngine 2 Sandbox 2, FarCry 2, The Elder Scrolls Construction Set, Fallout 3 G.E.C.K., Unreal Tournament 3, Torque 3D Engine. I don't recall ever completing a map though. - Blender experience. I can make meshes and I have a basic understanding of animating. - Coding experience. I have been working with C, C++, C#, Java, TorqueScript and Visual Basic. My knowledge of each of the above mentioned fields might not be as much as I'd like it to be, but I love to learn more and I usually have fun practicing and using my skills.
0 comments by Metalspy on Dec 21st, 2012
I don't believe that I have written a single line of game code in the past few months. I've never finished any of my game projects because I wasn't dedicated enough, which was caused by me not having faith in my own game. I always feel that my game concepts are either too boring or lacking originality, and why would you continue working on such a game, right? I suppose it doesn't help being a perfectionist either, it causes ideas to be never 'original' or fun 'enough'.
Realizing that I've been wondering: is it better to discard every idea that, in my opinion, doesn't sound good enough and wait for.. well, probably ever until I get that single one special and perfect idea, or should I just start creating a game based on one of my concepts and perhaps add some interesting new ideas while developing the game? At the very least I will have a finished project that I can show when someone asks for previous work. Of course I'm not talking large-scale projects, I'm talking simple games, but still. My main concern about going with the last option is that it will feel too much like work and that my lack of 'love' for the game will show and actually make the game even worse than the initial idea.
A third option would be to join a modding team on here, but it's so damn hard to find a team that is dedicated enough. The fact that I don't think I can write code well enough (while I probably can) doesn't make me too enthusiastic about this option either, and not being able to work on my own pace and people depending on my work is another reason I still haven't joined one of those teams. I just don't want to be in the way of someone creating the mod (or game) he or she is passionate about. Ugh. So.. yeah. Any advice would be welcome, because I actually seriously consider sticking with playing games and forgetting about developing them.
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how are you my friend
Im not your friend yet? lol, lets fix that now
Thank you for tracking our game.
we welcome your interest in the project.
yeah I know, its just for the summer probably to kill some free time, going to let some go just because it seems like there is no progress being done lol
k thanks for the advice :)
Yep for 2 projects I am with now I don't want to offend them or anything by leaving kinda a dillema I am having
hey man has it ever happened to you that you joined a game project that they show you screens of the game and it looked impressive. and then once you joined the project they didn't do anything for the project and they dump all the work on you?
k thanks I responded, i don't get notified when someone posts a comment for some reason.
to meet new people :)
Hola senor