I'm an average guy, with an appreciation for vintage games. I play almost anything, from Mass Effect to Pong. I'm currently looking to become a professional writer, and I'm currently open for commissions.

Comment History  (0 - 30 of 39)
metalmouth7 Jul 17 2014 replied:

There's a company called "Valve." They may want to have a word with you.

+1 vote   news: Our Fourth Anniversary!
metalmouth7 Jul 12 2014 says:

There's one thing you fail to account for in your section on EMP. Most military hardware has been hardened against EMP damage since the 1980's, so it's more than likely that quite a few examples (if not most high tech military equipment,) of military hardware survived the initial cataclysm. After over a century of wear and tear, it's pretty unlikely that such technology would have survived, however with the higher number of surviving examples initially, it's like a number of simpler alternative designs would still exist, and there may still be some surviving originals in use, dependent on maintenance and the use they've seen.

+1 vote   news: Post-Apocalyptic Myths Busted. Part II.
metalmouth7 Apr 30 2014 replied:

Maybe learn to read first? The first result is Youtube video. The modeler's name is right in the description.

+1 vote   media: CRAC-9 (High Poly)
metalmouth7 Feb 3 2014 replied:



+1 vote   media: CRAC-9 (High Poly)
metalmouth7 Feb 15 2013 says:

From what I remember of Tiberian Sun/Firestorm, was it not stated that Humanity only had a few months left before the atmosphere would be rendered unbreathable by the gasses put into the air by the Tiberium? From that alone, I'd go for the bottom option.

+3 votes   media: map ideation experiments
metalmouth7 Feb 13 2013 says:

I'd suggest using a backpack tank, if only to assist in visual recognition.
"Oh, hey, that guy has a big tank on his back. He must have a flamethrower!"

+1 vote   media: Survivor "Flame Rifle"
metalmouth7 Jan 6 2013 says:

Any updates?

+1 vote   game: Fulmination
metalmouth7 May 19 2012 replied:

I see what you did there.

+1 vote   media: Knocking out AI by Dropping Objects
metalmouth7 Feb 19 2012 replied:

Requires a password?

0 votes   game: Tiberium Crystal War UDK
metalmouth7 Jan 23 2012 says:

This is an older draft of a cutscene screenplay for the first level.

+1 vote   feature: Grant's Example Writing.
metalmouth7 Dec 25 2011 replied:

I think thats the top of another Harvester.

+3 votes   news: Tiberian Genesis Christmas Update!
metalmouth7 Dec 12 2011 says:

You want to create a new HW2 icon. Right click it, and select the "Properties" option. You will then get a menu. In the "Target" field, add -mod HHFRC1.big (Or -mod HHFRC105.big if you are trying to run 1.05,) after the stuff thats already there. Then just hit apply, and run the shortcut. Have fun :)

+1 vote   mod: Homefront
metalmouth7 Dec 12 2011 replied:

Make sure if you're using 1.05 that you've changed the mod path on the shortcut to "-mod HHFRC105.big", without the quotations.

+1 vote   mod: Homefront
metalmouth7 Dec 7 2011 says:

Decent. Such an effort to reward your fans is truely awesome. Count me in.

+1 vote   news: Giveaway
metalmouth7 Dec 1 2011 says:

The Havester of HUMAN LIFE!

+2 votes   media: Renders/Screenshots
metalmouth7 Nov 26 2011 replied:

Sorry, I worded that poorly. That fact that it's stenciled makes no sense. A proper full logo would make more sense.

+1 vote   media: UNSC Barracks
metalmouth7 Nov 19 2011 says:

I like it, however the "UNSC" on the top of the Barracks looks kinda.... wrong. A real military structure wouldn't have the name of their armed force stenciled on the top of their buildings like a box of toy soldiers.

+1 vote   media: UNSC Barracks
metalmouth7 Nov 11 2011 replied:

Yes and no. Dunia IS CryEngine, albiet a heavily modified version with all the bells and whistles of FC2. This, however, is pure CryEngine.

0 votes   news: Far Cry 2010 Waterfall demo
metalmouth7 Nov 1 2011 says:

Oh wow. This looks awesome.

+2 votes   media: Imperial Station
metalmouth7 Oct 29 2011 replied:

Last one in 'sa rotten egg!

+2 votes   media: Big Tiberium Hole
metalmouth7 Oct 29 2011 says:

Ah, the poor MK II. You will be remembered. I hope these get used on maps, they'd make for some epic debris.

+6 votes   media: Didn't anyone dropped anything...?
metalmouth7 Oct 27 2011 says:

Oh, wow. Thats awesome.

+1 vote   media: Despoiler Class Battleship 2
metalmouth7 Oct 17 2011 says:

It's things like the lighting inside the War Factory that make it look realistic.

+1 vote   media: Snowy Trees and Heavy fog
metalmouth7 Oct 15 2011 says:

That looks really slick.

+2 votes   media: Recon Bike
metalmouth7 Sep 20 2011 says:

The model is fantastic, and I love how close it looks to the original as based upon cutscenes, however it looks to me like you have overdone it on the Machine Guns. The cooling holes on the guns, a look which could easily be achived with a texture, may actually be too much detail. This level of detail will likely bog down any engine the model is put into, regardless of the optimization. I'd recommend going through the model, and removing any pollies whose appearance can be replicated with texturing.

+1 vote   media: Nod Recon Bike
metalmouth7 Aug 27 2011 replied:

Aww shucks. I'm just doing my job Ma'mn.

+1 vote   mod: Homefront
metalmouth7 Aug 26 2011 says:

The old downloads don't really represent what the team has worked towards, and they're currently working towards a new release.

+1 vote   news: Happy 4th HHF day!
metalmouth7 Aug 20 2011 replied:

That is correct. Myself, along with a team of actors I'm assembling, will be responsible for that.

+1 vote   mod: Homefront
metalmouth7 Aug 18 2011 says:

Woo! Top 5! Absolutely awesome!

+1 vote   mod: Homefront
metalmouth7 Aug 12 2011 replied:

Xen: Kinda like Casablanca, with less Nazis, and a mute physiscist.

+1 vote   media: Healer
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