I'm a Gamedesigner at the Media Design Hochschule in Munich. At the moment i work at Aesir Interactive as producer. Our team consists of 15 people. We work at three projects. A browsergame, a research project with the Technical University of Science and a huge RTS Game named Zero. We finished projects like Acronico,an Action Adventure in 2D and Flash (nominated for the Gamesload Newcomer Award 2010), or some Battlechess Games and others. In my spare time i try to finsih with a small team from the "Global No Rush Community" our modification " The Forgotten Empires" for Age of Empires III. See more information at the PC Games Magazine 5/11 or the PC Action magazine 6/11 where it was still rated with excellent.

News RSS Feed Summary List News  (0 - 30 of 36)
Posted | Game Title | Author
New Home
Age of Empires III

New Home

Apr 11, 2010 Age of Empires III The Forgotten Empires 0 comments

After a long run of developing, after finishing all our milestones, we are only a step away from releasing The Forgotten Empires. We are glad about our...

The Forgotten Empires Alpha Release
Age of Empires III

The Forgotten Empires Alpha Release

Sep 5, 2010 Age of Empires III The Forgotten Empires 5 comments

This night we released our Alpha Version of Age of Empires III The Forgotten Empires ( Dev Build Number 093a ) exclusive for the registered persons at...

The Forgotten Empires
Age of Empires III

The Forgotten Empires

Sep 10, 2010 Age of Empires III The Forgotten Empires 1 comment

The Age of Empires III Modification The Forgotten Empires is nearly done. We finished all art, sound and coding stuff. All tutorials for installing, enabling...

Beta Version 1.0 Finished
Age of Empires III

Beta Version 1.0 Finished

Sep 21, 2010 Age of Empires III The Forgotten Empires 2 comments

We are ready to rumble ! We have finished the TFE Beta Version 1.0

Time to fight
Age of Empires III

Time to fight

Sep 27, 2010 Age of Empires III The Forgotten Empires 4 comments

Only two days remaining until the beta version 1.0 starts its journey around the world.

The Forgotten Empires Beta 1.0 Released
Age of Empires III

The Forgotten Empires Beta 1.0 Released

Oct 19, 2010 Age of Empires III 2 comments

Hey folks, we are now able to make a big announcement. Our Age of Empires III Modification " The Forgotten Empires" (Beta Version 1.0) was released on...

Acronico Alpha 1.0 released
Acronico Projekt

Acronico Alpha 1.0 released

Nov 3, 2010 Acronico Projekt 0 comments

After a long run of developing, after finishing all our milestones, we have released our Demo from our Action Adventure Acronico.. We are glad about our...

TFE 1.32 Released
Age of Empires III

TFE 1.32 Released

Mar 20, 2011 Age of Empires III The Forgotten Empires 11 comments

Why 1.32? You sent us hundreds of mails. More bugs and balance problems were solved than ever before. Thankyou ! TFE Launcher updated.

Artificial intelligence
Age of Empires III

Artificial intelligence

Jan 18, 2011 Age of Empires III The Forgotten Empires 5 comments

After eleven horror months of balancing and planning the version 1.2, the GNRC has begun to develop an AI for TFE and a simple EXE file to start the game...

The Forgotten Empires 1.2
Age of Empires III

The Forgotten Empires 1.2

Mar 3, 2011 Age of Empires III The Forgotten Empires 5 comments

We reached our next milestone. TFE 1.2 will be available with easy install program and the new TFE Launcher. . The Launcher enables/disables TFE or TAD...

The Forgotten Empires 1.3 released
Age of Empires III

The Forgotten Empires 1.3 released

Mar 7, 2011 Age of Empires III The Forgotten Empires 5 comments

New launcher. No more inconveniences. Nor more CRC mismatches etc..awesome new rule system..new maps..more balance! Enjoy! We added some special things...

TFE 1.3 Playerlist
Age of Empires III

TFE 1.3 Playerlist

Mar 11, 2011 Age of Empires III The Forgotten Empires 0 comments

The GNRC Community is creating a playerlist for all TFE Players and their timezones. If you are interested please sign up.

TFE at the PC Games Magazine 5/11
Age of Empires III

TFE at the PC Games Magazine 5/11

Apr 28, 2011 Age of Empires III The Forgotten Empires 3 comments

We got an article about TFE at the PC Games Magazine 5/11 and at the PC Action Magazine 6/11. More information will be available soon.

[Submerge] Gamedesign Concept
Submerge

[Submerge] Gamedesign Concept

Jun 24, 2011 Submerge 4 comments

Today was the big concept milestone for our Gamedesign Department. We got an enourmous document with all its great ideas and concepts. Eight month full...

New Team Members and Noah's World
Game

New Team Members and Noah's World

Jun 24, 2011 Aesir Interactive 1 comment

Aesir Interactive wishes our new members a warm welcome. Our development team now gets 5 programmer, 4 gamedesigner, and 3 artists and 1 producer. Our...

[Submerge] Spiris
Submerge

[Submerge] Spiris

Nov 13, 2011 Submerge 3 comments

The Workflows got tested, the first pipelines are running. The prototypes from the Tech Department got in the third round and the Gamedesign Department...

[Submerge] Or how i met a pikea.
Submerge

[Submerge] Or how i met a pikea.

Nov 18, 2011 Submerge 1 comment

I love asset pipelines that are working fine. Having an effective string of artists gives your game all you need. Here is another great unit for Submerge...

[Submerge] Survive! But how ?
Submerge

[Submerge] Survive! But how ?

Nov 21, 2011 Submerge 3 comments

After some units in the last days we provide you with an interesting environmental concept from one of our concept artists Sally Gottschalk.

[Submerge] Overview
Submerge

[Submerge] Overview

Nov 23, 2011 Submerge 1 comment

Submerge is highly ambitious, involving some complete new game mechanics in the real time strategy sector. The music and the high end sound effects will...

[Submerge] A Leviathan Was Born
Submerge

[Submerge] A Leviathan Was Born

Dec 1, 2011 Submerge 3 comments

There is no deep ocean without the giants. Those huge and terrible powerful creatures you all know from the good old movies.

[Submerge] Eat your own, and shoot the enemy!
Submerge

[Submerge] Eat your own, and shoot the enemy!

Dec 11, 2011 Submerge 0 comments

WTF! Thats the first thing i thought after our gamedesign lead got in my room and presented this crazy unit. I was really shocked. Then other things came...

[Submerge] Fan wrote article
Submerge

[Submerge] Fan wrote article

Dec 15, 2011 Submerge 0 comments

Thats crazy. First you vote us to the top 100 for the IOTY Award, than you give us an article at the PC Games Magazine Online. We have to say Thank You.

[Submerge] Have a look inside the pipeline of Aesir Interactive!
Submerge

[Submerge] Have a look inside the pipeline of Aesir Interactive!

Dec 14, 2011 Submerge 1 comment

In this article we explain the workflows of our art department in seven steps. We hope this article could be useful for other game dev teams and modding...

[Submerge] The fatso got you
Submerge

[Submerge] The fatso got you

Dec 16, 2011 Submerge 0 comments

Fat and funny. Sphaera lets you swarm regenerate and gives you a break. To get around this monster you need high level tactics and the right skill. Take...

[Submerge] The Christmas Highlight
Submerge

[Submerge] The Christmas Highlight

Dec 22, 2011 Submerge 0 comments

We got in 2011 a huge amount of data. We got great units and awesome underwater plants and environmental meshes. We got three playable prototype versions...

[Submerge] Resistance is Futile
Submerge

[Submerge] Resistance is Futile

Feb 23, 2012 Submerge 2 comments

Sometimes there will be situations where your actions per minute (APM) are senseless. This is the moment, this is the time for the fast, the greasy and...

[Submerge] New Stuff From Our Pipeline
Submerge

[Submerge] New Stuff From Our Pipeline

Feb 25, 2012 Submerge 2 comments

We got our second feature article finished. We even want to show you our new Flash UI for the third part of our series to demonstrate the different maps...

[Submerge] Get into Rage
Submerge

[Submerge] Get into Rage

Mar 19, 2012 Submerge 0 comments

Joining a server in Submerge and picking your units is like choosing a server in Battlefield 3 and than choosing your weapons. We combine FPS with RTS...

[Submerge] First Ingame Screenshot Released
Submerge

[Submerge] First Ingame Screenshot Released

Jun 2, 2012 Submerge 0 comments

We decided to show you officially the first in-game screenshot. Submerge deeply into a beautiful and endless new world discover unique and excited units...

[Submerge] Alpha Images Released
Submerge

[Submerge] Alpha Images Released

Jun 9, 2012 Submerge 1 comment

It's time for us to show you our actual in-game stuff we've developed so far. Some units, map features, some special effects and our connection system...

Level
Avatar
Avatar
Offline Since
Jul 1, 2014
Country
Germany Germany
Gender
Male
Member Watch
Track this member
News Statistics
Articles
36
Views
49,417
Views Today
54